Ignition Code (Season 14)
Ignition Code (Season 14)
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Attributes
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Season | 14 |
Type | Grenade Launcher |
Slot | Kinetic |
Ammo | Special |
Rarity | Legendary |
Damage Type | Kinetic |
Archetype | Lightweight |
Description | "I can decode anything with a grenade launcher." —Saint-14 |
Statistics
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Blast Radius | 100 |
Velocity | 72 |
Stability | 28 |
Handling | 64 |
Reload Speed | 64 |
Rounds Per Minute | 90 |
Magazine | 1 |
Zoom | 13 |
Inventory Size | 64 |
Aim Assistance | 71 |
Airborne Effectiveness | 2 |
Recoil | 75 |
Bounce Intensity | 25 |
Bounce Direction | Tends Vertical |
Acquisition
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Override |
Ignition Code (Season 14) PvP Stats |
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Ignition Code is a Legendary Grenade Launcher.
Perks - Curated Roll
Intrinsic
- Lightweight Frame - One-shot handheld Grenade Launcher with remote detonation.
- [Shoot]: Fire; release to detonate.
Launcher Barrel
- Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
Magazine
- Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
Trait 1
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
Trait 2
- Danger Zone - The blast radius of this weapon increases when surrounded by combatants.
Perks - Random Rolls
Intrinsic
- Lightweight Frame - One-shot handheld Grenade Launcher with remote detonation.
- [Shoot]: Fire; release to detonate.
Possible Launcher Barrel
- Volatile Launch - This weapon is optimized for an especially explosive payload.
- Greatly increases Blast Radius.
- Slightly decreases Handling Speed.
- Slightly decreases projectile speed.
- Confined Launch - This weapon's launch parameters are particularly stable.
- Greatly increases Stability.
- Increases Blast Radius.
- Decreases projectile speed.
- Countermass - This weapon is weighted for vertical recoil.
- Greatly controls recoil
- Increases stability
- Increases handling speed
- Hard Launch - This weapon's launch barrel is optimized for projectile speed.
- Greatly increases projectile speed
- Decreases stability
- Slightly decreases blast radius
- Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
- Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
- Greatly increases handling speed
- Increases projectile speed
- Smart Drift Control — This barrel is broadly optimized for firing control.
- Moderately controls recoil
- Increases stability
- Increases handling speed
- Slightly increases projectile speed
Possible Magazine
- Disorienting Grenades - Detonation has a brief disorienting effect.
- Greatly decreases blast radius
- Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
- Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
- Increases stability
- High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
- Increases Reload Speed.
- Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
- Increases projectile speed.
- Greatly increases Stability.
- Decreases Blast Radius.
Possible Trait 1
- Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
- Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
- Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
- Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
- Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
- Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
Possible Trait 2
- Danger Zone - The blast radius of this weapon increases when surrounded by combatants.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Notes
- This weapon could originally roll with Concussion Grenades in the Magazine perk slot. It was removed from all breech-loading Grenade Launchers' perk pools in Version 6.2.0.[1]
Lore
"I can decode anything with a grenade launcher." —Saint-14
Ahrrha hauled a metal crate from the drop ship toward the haphazard Eliksni settlement. He moved slowly, matching the pace of his malnourished workmates. Though he had fasted during his trip, Ahrrha knew that his solid frame still made him stand out. He feared it would reveal him as the imposter and infiltrator he was, even while dressed as a House Salvation deserter.
During the approach to Earth, Ahrrha had been overawed. The Last City looked like a perfect ripple of Light from above, dropped from the impassive form of the Great Machine. Ahrrha wondered for the first time in his life if the Spider was wrong about the Guardians.
But his misgivings evaporated as soon as he emerged from the drop ship. Rather than living in a gleaming city of crystal, the Eliksni were packed into the bombed-out ruins of a former war zone. The area they'd been "given" appeared to be on the verge of collapse.
Ahrrha sneered inwardly. Did the Guardians really believe that the Eliksni could be pacified so cheaply? That they were content to live under the boots of the Vanguard, gnawing at scraps? Perhaps it was true for fools like Misraaks, his Awoken-raised hatchling, and cowards like the Empty Weaver.
But the Spider's acquiescence would not be so easily bought. In fact, Ahrrha thought, the Spider could probably own this settlement within a year. The generosity and goodwill of House Light would soon crumble to greed and hubris, as they all did. And once Spider's syndicate had a foothold, they would make the Vanguard pay. In Glimmer, weapons, Ether, and blood.
Images
Versions
References
- ↑ "Destiny 2 Update 6.2.0" Bungie, posted by BrunoLouviers, 23 Aug. 2022, https://www.bungie.net/en/Explore/Detail/News/51707. wikipage
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |