Ignition Code (Season 14)

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Ignition Code (Season 14)
Ignition code icon1.jpg
Attributes
Season 14
Type Grenade Launcher
Slot Kinetic
Ammo Special
Rarity Legendary
Damage Type Kinetic
Archetype Lightweight
Description "I can decode anything with a grenade launcher." —Saint-14
Statistics
Blast Radius 100
Velocity 72
Stability 28
Handling 64
Reload Speed 64
Rounds Per Minute 90
Magazine 1
Zoom 13
Inventory Size 64
Aim Assistance 71
Airborne Effectiveness 2
Recoil 75
Bounce Intensity 25
Bounce Direction Tends Vertical
Acquisition
Override
Ignition Code (Season 14) PvP Stats

Ignition Code is a Legendary Grenade Launcher.

Perks - Curated Roll

Intrinsic

  • Lightweight Frame Lightweight Frame - One-shot handheld Grenade Launcher with remote detonation.
    • [Shoot]: Fire; release to detonate.

Launcher Barrel

  • Linear compensator icon1.png Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability

Magazine

  • Proximity grenades.png Proximity Grenades - Grenades fired from this weapon have increased proximity detection.

Trait 1

  • Surplus icon1.png Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.

Trait 2

  • Danger zone icon1.png Danger Zone - The blast radius of this weapon increases when surrounded by combatants.

Perks - Random Rolls

Intrinsic

  • Lightweight Frame Lightweight Frame - One-shot handheld Grenade Launcher with remote detonation.
    • [Shoot]: Fire; release to detonate.

Possible Launcher Barrel

  • Volatile launch icon1.png Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Confined launch icon1.png Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Countermass icon1.png Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard launch icon1.png Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius
  • Linear compensator icon1.png Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick launch icon1.png Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control icon.png Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Possible Magazine

  • Blinding grenades icon1.png Disorienting Grenades - Detonation has a brief disorienting effect.
    • Greatly decreases blast radius
  • Proximity grenades.png Proximity Grenades - Grenades fired from this weapon have increased proximity detection.
  • Spike grenades icon1.png Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
    • Increases stability
  • High-velocity rounds icon1.png High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Implosion rounds icon1.png Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
    • Increases projectile speed.
    • Greatly increases Stability.
    • Decreases Blast Radius.

Possible Trait 1

  • Field prep icon1.png Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Slideshot icon1.png Slideshot - Sliding partially reloads this weapon's magazine and temporarily boosts range and stability.
  • Surplus icon1.png Surplus - Substantially increases handling, reload speed, and stability for each fully charged ability.
  • Ambitious assassin icon1.png Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
  • Quickdraw icon1.png Quickdraw - This weapon can be drawn unbelievably fast. Handling is improved.
  • Lead from Gold icon.png Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.

Possible Trait 2

  • Danger zone icon1.png Danger Zone - The blast radius of this weapon increases when surrounded by combatants.
  • Thresh icon1.png Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Demolitionist icon1.png Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

Notes

Lore

"I can decode anything with a grenade launcher." —Saint-14

Ahrrha hauled a metal crate from the drop ship toward the haphazard Eliksni settlement. He moved slowly, matching the pace of his malnourished workmates. Though he had fasted during his trip, Ahrrha knew that his solid frame still made him stand out. He feared it would reveal him as the imposter and infiltrator he was, even while dressed as a House Salvation deserter.

During the approach to Earth, Ahrrha had been overawed. The Last City looked like a perfect ripple of Light from above, dropped from the impassive form of the Great Machine. Ahrrha wondered for the first time in his life if the Spider was wrong about the Guardians.

But his misgivings evaporated as soon as he emerged from the drop ship. Rather than living in a gleaming city of crystal, the Eliksni were packed into the bombed-out ruins of a former war zone. The area they'd been "given" appeared to be on the verge of collapse.

Ahrrha sneered inwardly. Did the Guardians really believe that the Eliksni could be pacified so cheaply? That they were content to live under the boots of the Vanguard, gnawing at scraps? Perhaps it was true for fools like Misraaks, his Awoken-raised hatchling, and cowards like the Empty Weaver.

But the Spider's acquiescence would not be so easily bought. In fact, Ahrrha thought, the Spider could probably own this settlement within a year. The generosity and goodwill of House Light would soon crumble to greed and hubris, as they all did. And once Spider's syndicate had a foothold, they would make the Vanguard pay. In Glimmer, weapons, Ether, and blood.

Images

Ignition Code1.jpg

Versions

References

  1. "Destiny 2 Update 6.2.0" Bungie, posted by BrunoLouviers, 23 Aug. 2022, https://www.bungie.net/en/Explore/Detail/News/51707. wikipage

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