Hard Light

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Hard Light
Hard light icon1.png
Attributes
Season 1
DLC Needed No
Type Auto Rifle
Slot Energy
Rarity Exotic
Damage Type Arc
Foundry Omolon
Archetype Adaptive
Description Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces.
Statistics
Rounds Per Minute 600
Impact 21
Range 46
Stability 68
Handling 75
Reload Speed 68
Magazine 49
Zoom 16
Inventory Size 40
Aim Assistance 100
Recoil Direction 100
"No" is not a number.
How to Obtain
Exotic Engram Exotic Engram
May occasionally be obtained upon completion of any activity or ranking up a Faction.
Luminous Engram Luminous Engram
Obtained upon completion of weekly Milestones.
Xur Xur
Occasionally sells this weapon in exchange for 29 Legendary Shards.
Hard Light PvP Stats
Optimal Time-to-Kill 1.10s
Optimal Kill 11 crit 1 body
Body Shot Time-to-Kill 1.50s
Body Shots to Kill 16 body
Crit Damage 17
Body Damage 13
Hard Light is an Exotic Auto Rifle.


Perks

Intrinsic

  • Volatile light icon1.png - Rounds fired from this weapon have no damage falloff, overpenetrate targets, and ricochet off hard surfaces.

Sight / Barrel

Magazine / Battery

Trait

  • Arc core icon1.png - Modifies this weapon's damage type to Arc.
  • Solar core icon1.png - Modifies this weapon's damage type to Solar.
  • Void core icon1.png - Modifies this weapon's damage type to Void.

Stock

  • Composite Stock - This weapon has a versatile dual-purpose stock.
    • Slightly increases Stability.
    • Slightly increases Handling Speed.

Notes

  • Hard Light was an Exotic Weapon in Destiny 1
  • The damage type given in the infobox is the default damage type of Hard Light due to Arc Core being selected by default. Selecting Solar Core or Void Core instead will change this damage type to, respectively, Solar or Void.
  • In Destiny 2, Hard Light's damage type may be freely changed by the player.
  • Best weapon to use in the Leviathan raid lair's Argos encounter. (v 1.1.1.3)

Lore

Today, we're introducing three revolutionary products.

The first is a quick-config interface for outgoing damage.
The second is a ricochet projectile that bounces off any surface.
And the third an infinite range zero drop-off projection weapon platform.

So! Three new products in the Omolon portfolio. But, unlike other product launches, we won't be staggering the releases.

We will be releasing them all at once.
In a single device.
In extremely limited quantities.

We call it Hard Light.

But there is one more thing.

Images

Hard Light1.jpg

Related Links


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