Hard Light
Hard Light
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Attributes
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Season | 1 |
Type | Auto Rifle |
Slot | Energy |
Rarity | Exotic |
Damage Type | Void |
Foundry | Omolon |
Description | Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces. |
Statistics
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Impact | 21 |
Range | 46 |
Stability | 69 |
Handling | 75 |
Reload Speed | 68 |
Rounds Per Minute | 600 |
Magazine | 49 |
Zoom | 16 |
Inventory Size | 40 |
Aim Assistance | 100 |
Recoil | 100 |
Bounce Intensity | 0 |
Bounce Direction | Tends Vertical |
Acquisition | |
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Exotic Engram May rarely be obtained upon completion of any challenge or dropped from defeated enemies. |
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Xûr Occasionally sells this weapon in exchange for 29 Legendary Shards. |
Hard Light PvP Stats | |
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Optimal Time-to-Kill | 1.10s |
Optimal Kill | 11 crit 1 body |
Body Shot Time-to-Kill | 1.50s |
Body Shots to Kill | 16 body |
Crit Damage | 17 |
Body Damage | 13 |
Hard Light is an Exotic Auto Rifle.
Perks - Curated Roll
Intrinsic
Volatile Light — Rounds fired from this weapon have no damage falloff, overpenetrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
Sight / Barrel
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Magazine / Battery
Alloy Magazine - Faster Reload when the magazine is empty.
Trait 1
The Fundamentals — Holding [Reload] changes this weapon's damage type, cycling between Solar, Arc and Void.
Trait 2
Composite Stock - This weapon has a versatile dual-purpose stock.
- Slightly increases Stability.
- Slightly increases Handling Speed.
Catalyst
Hard Light Catalyst can be obtained in Heroic or Nightfall Strikes. To unlock its upgrade, the player has to defeat enemies with this weapon.
The Catalyst increases Hard Light's stability by 18 and Masterworks it.
Notes
- The Fundamentals
- The damage type listed in the infobox is the default element of the weapon when it is equipped. While [Reload] is held, the reload animation will play as the element cycles through Void, Arc, then Solar.
Lore
Today, we're introducing three revolutionary products.
The first is a quick-config interface for outgoing damage.
The second is a ricochet projectile that bounces off any surface.
And the third an infinite range zero drop-off projection weapon platform.
So! Three new products in the Omolon portfolio. But, unlike other product launches, we won't be staggering the releases.
We will be releasing them all at once.
In a single device.
In extremely limited quantities.
We call it Hard Light.
But there is one more thing.
Images
Weapon Ornaments
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives |
Heavy | Swords • Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |