The Mountaintop
The Mountaintop
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Attributes
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Season | 23 |
Type | Grenade Launcher |
Slot | Kinetic |
Ammo | Special |
Rarity | Legendary |
Damage Type | Kinetic |
Foundry | BRAVE Arsenal |
Archetype | Micro-Missile Frame |
Description | "In the heat of battle, Guardian, you will know the right choice to make." —Lord Shaxx |
Statistics
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Blast Radius | 55 |
Velocity | 78 |
Stability | 31 |
Handling | 72 |
Reload Speed | 67 |
Rounds Per Minute | 90 |
Magazine | 1 |
Zoom | 13 |
Inventory Size | 61 |
Aim Assistance | 75 |
Recoil | 62 |
Bounce Intensity | 38 |
Bounce Direction | Tends Right |
The Mountaintop is a Legendary Grenade Launcher.
Perks - Curated Roll
Intrinsic
- 35px Micro-Missile Frame — This weapon fires a high-speed projectile in a straight line and deals reduced self-damage. Move faster with this weapon equipped.
Sight / Barrel
- Hard Launch - This weapon's launch barrel is optimized for projectile speed.
- Greatly increases projectile speed
- Decreases stability
- Slightly decreases blast radius
Magazine / Battery
- Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
- Increases stability
Trait 1
- Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
Trait 2
- One for All - Hitting three separate targets increases damage for a moderate duration.
Origin Trait
- 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Perks - Random Roll
Possible Barrel
- Volatile Launch - This weapon is optimized for an especially explosive payload.
- Greatly increases Blast Radius.
- Slightly decreases Handling Speed.
- Slightly decreases projectile speed.
- Confined Launch - This weapon's launch parameters are particularly stable.
- Greatly increases Stability.
- Increases Blast Radius.
- Decreases projectile speed.
- Countermass - This weapon is weighted for vertical recoil.
- Greatly controls recoil
- Increases stability
- Increases handling speed
- Hard Launch - This weapon's launch barrel is optimized for projectile speed.
- Greatly increases projectile speed
- Decreases stability
- Slightly decreases blast radius
- Linear Compensator - This weapon's launch barrel is well-balanced.
- Slightly increases projectile speed
- Slightly increases blast radius
- Slightly increases stability
- Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
- Greatly increases handling speed
- Increases projectile speed
- Smart Drift Control — This barrel is broadly optimized for firing control.
- Moderately controls recoil
- Increases stability
- Increases handling speed
- Slightly increases projectile speed
Possible Magazine
- High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
- Increases Reload Speed.
- Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
- Increases projectile speed.
- Greatly increases Stability.
- Decreases Blast Radius.
- Spike Grenades - Grenades fired from this weapon do increased damage on direct hits.
- Increases stability
- Sticky Grenades - Grenades fired from this weapon attach on impact and detonate when enemies are in proximity.
Possible Trait 1
- Overflow - Picking up Special or Heavy ammo automatically loads this weapon beyond normal capacity.
- Lead from Gold - Picking up Heavy ammo also grants increased ammo to this weapon.
- Slickdraw - Significantly increases handling, significantly decreases target acquisition.
- Ambitious Assassin - Greatly overflows the magazine based on the number of defeated targets before reloading.
- Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
- Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
- Auto-Loading Holster - The holstered weapon is automatically reloaded after a short period of time.
Possible Trait 2
- Recombination - Elemental final blows increase the damage of this weapon's next shot.
- Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
- One for All - Hitting three separate targets increases damage for a moderate duration.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Rampage - Final blows with this weapon grant increased damage for an improved duration. Stacks 3 times.
- Harmony - Final blows with other weapons improve this weapon's damage and performance for a short duration.
- Adrenaline Junkie - This weapon gains increased damage and handling from final blows with grenades or this weapon.
Possible Origin Trait
- 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.
Lore
"In the heat of battle, Guardian, you will know the right choice to make." — Lord Shaxx
Empress Caiatl strolled between rows of Legionaries standing at attention.
"I commend you, Valus Saladin." The empress projected her voice for the benefit of the soldiers. "Your training has made the Iron War Beasts the very tusks of the empire."
Caiatl returned to the head of the formation and gave a nod. Saladin's gravelly voice boomed. "Armor and weapons will be stripped and stowed. Hand-to-hand training begins in two cycles. Fall out."
Once the soldiers had dispersed, the empress's tone softened. "Your soldiers are exemplary. Yet you seem… unsatisfied."
"Many years ago," Saladin replied, "at Twilight Gap, I gave an order that was disobeyed."
"A rash attack?" The empress inquired.
Saladin shook his head. "The opposite. A retreat."
"In retrospect, it was a mistake," he continued. "If not for my soldiers' insubordination, we would have lost."
"I drilled the Iron War Beasts on Darkness-based tactics from the Hive to Clovis Bray and back again," Saladin concluded. "I just hope that when their time comes, they have the strength of conviction to defy the Light with equal ferocity."
Images
Variants
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |