Trinity Ghoul
Trinity Ghoul
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Attributes
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Season | 4 |
Type | Combat Bow |
Slot | Energy |
Ammo | Primary |
Rarity | Exotic |
Damage Type | Arc |
Description | "I couldn't afford to miss. Not when it was his life on the line." —Marin Mansanas, Tangled Outrider |
Statistics
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Impact | 80 |
Accuracy | 86 |
Stability | 55 |
Handling | 58 |
Reload Speed | 55 |
Draw Time | 720 |
Zoom | 18 |
Inventory Size | 60 |
Aim Assistance | 74 |
Recoil | 77 |
Bounce Intensity | 23 |
Bounce Direction | Tends Right |
Acquisition
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Exotic engrams; extremely rare world drops. | |
Exotic Engram Possible reward.
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Xûr Occasionally sells this weapon.
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Trinity Ghoul is an Exotic Combat Bow.
Contents
Perks - Curated Roll
Intrinsic
- Split Electron — Fires an arrow that splits when released.
Bowstring
- High Tension String — Tightly strung bow.
- Increases accuracy
- Slightly slower draw time
- Slightly decreases stability
Arrow
- Compact Arrow Shaft — Thinner arrows to increase nocking speed and weapon handling.
- Increases handling speed
- Increases reload speed
Trait
- Lightning Rod — Precision kills grant the next shot chain-lightning capabilities.
Catalyst
- Forked Lightning — Lightning Rod now triggers from any Arc damage final blow.
Trinity Ghoul Catalyst can be found randomly in strikes, Gambit, or in the Crucible. To unlock its upgrade, the player has to defeat enemies using Trinity Ghoul.
The Catalyst adds the Forked Lightning perk to this weapon, reduces its draw time and Masterworks it.
Lore
"Marin Mansanas..." the Rifleman's voice hissed over her comm. "I did not think you would show."
Marin spat onto the dusty ground, scuffed it with the heel of her boot. Squinted across the flat, dusty expanse of the High Plains. Ignored the Rifleman to address the other person on the channel, ex-Corsair Errol Mayz, who stood alone just over seven hundred meters from her position with his hands bound behind his back and a canister of ether balanced on his head.
"Errol, you son of a tech witch."
She could see his shoulders shift in an attempt at a casual shrug. His gruff voice tickled her ear through the comm. "Sorry, Rin."
"You know the wager." The Rifleman didn't like to be ignored. "Get on with it. If you think you can make the shot."
Marin's eyes flicked to the hills of rubble dotting the High Plains, looking for the Rifleman's perch. Almost a sure thing the four-armed lunk on the far ridge was just another of the braggart's decoys, but no point risking Errol's life over a guess. "I can make the shot. And I expect you to honor this wager when you're down a K of ether and I'm walking outta here with Mayz."
Rough alien laughter was the only reply.
She pulled three arrows out of her quiver and whispered, "Pom, whatever happens, don't come out." Her Ghost answered her with a pulse of warmth in her left hand.
Two arrows she tucked into her belt. The third she nocked to her old friend, Trinity Ghoul.
Errol's voice returned, so low she could almost feel hot breath on her ear.
"Hey, Rin."
"Don't talk. Don't breathe."
"Just don't miss. Okay?"
"Good idea."
"You know what I mean."
Marin pulled the Ghoul taut, lined up her shot with the canister perched atop Errol's scruffy blue head.
"Yeah," she said. "I know."
Images
Weapon Ornaments
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |