Tomorrow's Answer

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Tomorrow's Answer
Attributes
Season 25
Type Rocket Launcher
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Void
Foundry ?????
Archetype ?????
Description Could you please repeat the question?
Vendor Saint-14
Statistics
Blast Radius 90
Velocity 45
Stability 60
Handling 67
Reload Speed 35
Rounds Per Minute 15
Magazine 1
Zoom 20
Inventory Size 37
Aim Assistance 73
Airborne Effectiveness 7
Recoil 55
Acquisition
Trials of Osiris Challenges
Tomorrow's Answer PvP Stats

Tomorrow's Answer is a Legendary Rocket Launcher.

Perks - Curated Roll

Intrinsic

  • High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Sight / Barrel

  • Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed

Magazine / Battery

  • Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.

Trait 1

  • Danger Zone - The blast radius of this weapon increases when surrounded by combatants.

Trait 2

  • Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.

Origin Trait

  • Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
  • One Quiet Moment - Grants increased reload speed when out of combat.
  • Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.

Perks - Random Rolls

Intrinsic

  • High-Impact Frame - Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.

Possible Sight / Barrel

  • Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius
  • Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Possible Magazine / Battery

  • Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.
  • Black Powder - This weapon's explosives are more effective.
    • Slightly increases blast radius
    • Decreases stability
  • High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
    • Increases projectile speed.
    • Greatly increases Stability.
    • Decreases Blast Radius.
  • Impact Casing — Increased damage on direct hits.
    • Increases stability

Possible Trait 1

  • Withering Gaze - Aiming this weapon for a short period of time without firing grants the ability to weaken the next target. Timer resets after firing or when you stop aiming down sights.
  • Air Trigger - Increased ammo reserves. When airborne, accuracy and reload speed are increased but target acquisition is decreased.
  • Danger Zone - The blast radius of this weapon increases when surrounded by combatants.
  • Envious Assassin - Rapidly defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
  • Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
  • Envious Arsenal - Dealing damage with both other weapons before readying this weapon refills it from reserves.
  • Tracking Module - Adds tracking capability to rockets. Locks onto targets when aiming down sights. Increases blast radius.

Possible Trait 2

  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Bipod - Increases Rocket Launcher ammo and reserves, but reduces damage, blast radius, and reload speed.
  • Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Cluster Bomb - Rockets spawn cluster bombs upon detonation.
  • Explosive Light - Picking up an Orb of Power increases the next projectile's blast radius and damage. Increases projectile velocity.
  • Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.

Possible Origin Trait

  • Alacrity - Gain increased reload, stability, aim assist, and range when you are the last living member of your fireteam or running solo.
  • One Quiet Moment - Grants increased reload speed when out of combat.
  • Wild Card - Final blows with this weapon have a chance to create experimental submunitions at the target's location.

How to Obtain

Detailed explanation on how to acquire Tomorrow's Answer

Notes

Lore

Could you please repeat the question?

Yara slammed a rocket into her launcher. "These crates really skimp on quantity."

"Sadhij is down." Trestin turned to Yara. "This one's alone."

The words had barely escaped her when a Warlock brimming with Void Light Nova Warped past them. Yara turned and launched a rocket over Trestin's head. The opposing Warlock concentrated her aura of Void energy into her hand and unleashed a supernova blast. The two projectiles collided; void and flame ripped through each other and burst outward, sending all three fighters in different directions.

Yara groaned as her vision began to clear. Her head sang a familiar tune of disoriented pounding and Auto Rifle fire. Fresh blood ran from rigid shrapnel protruding from her leg. "Trestin... check in."

No answer. Yara reached blindly through dust and particulate to recover her weapon, but found only scattered bits of stone and debris. Static streaked through her visor, throwing heat signatures directly in front of her through the swirling dust. She knocked the side of her visor to clear the interference. A violet shockwave pushed away the dust. Trestin knelt a few paces away, beaten. The Warlock bent her glowing hand into Trestin's chest plate, lodging a vortex grenade into her armor. Yara met her eyes and saw the Void overtake her. She did not hear the scream, or the splitting armor. She only saw flickers of Trestin break apart and scatter as the vortex ate away at her.

Yara shook the shock-hold on her mind and pulled her Sidearm. She snap-fired a round into the Warlock's shoulder. The Warlock recoiled from the force and whipped an open palm of malformed Void at Yara, releasing unstable energy that shattered the pistol's frame into ragged scraps. "No more of that."

"That was cruel. She didn't deserve..."

"None of us 'deserve.' It's about what you can get." The Warlock smiled and raised a hand of gnarled Void. "Brace yourself."

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