Non-Denouement (Adept)

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Non-Denouement (Adept)
Attributes
Season 24
Type Combat Bow
Slot Energy
Ammo Primary
Rarity Legendary
Damage Type Arc
Archetype Precision Frame
Description This isn't the end. Not yet.
Statistics
Impact 68
Accuracy 23
Stability 56
Handling 62
Reload Speed 60
Draw Time 612
Zoom 18
Inventory Size 63
Aim Assistance 77
Airborne Effectiveness 16
Recoil 52
Acquisition
Salvation's Edge raid

Non-Denouement (Adept) is a Legendary Combat Bow.


Perks - Curated Roll

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Bowstring

  • Agile Bowstring - Durable yet light bowstring.
    • Greatly increases handling speed
    • Slightly increases stability

Arrow

Trait 1

  • Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.

Trait 2

Origin Trait

  • Collective Purpose - Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

Perks - Random Rolls

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Bowstring

  • Agile Bowstring - Durable yet light bowstring.
    • Greatly increases handling speed
    • Slightly increases stability
  • High Tension String — Tightly strung bow.
    • Increases accuracy
    • Slightly slower draw time
    • Slightly decreases stability
  • Tactile String — Stable, high-friction bowstring.
    • Slightly increases accuracy
    • Increases stability
  • Flexible String — Light and easy to draw.
    • Slightly faster draw time
    • Slightly decreases accuracy
    • Increases handling speed
  • Natural String — Simple balanced string.
    • Slightly increases accuracy
    • Slightly increases handling speed
    • Slightly increases stability
  • Polymer String — Unbreakable bowstring.
    • Slightly increases accuracy
    • Slightly faster draw time
  • Elastic String — Excellent snapback.
    • Decreases accuracy
    • Faster draw time
    • Slightly increases handling speed

Possible Arrow

  • Carbon Arrow Shaft - Light and stable shaft material.
    • Increases stability
  • Natural Fletching — Feather-light with good control.
    • Slightly decreases accuracy
    • Greatly increases stability
  • Straight Fletching — Modern fletching for straight paths.
    • Increases accuracy
  • Fiberglass Arrow Shaft — Heavy and consistent.
    • Greatly increases accuracy
    • Slightly decreases stability
  • Compact Arrow Shaft — Thinner arrows to increase nocking speed and weapon handling.
    • Increases handling speed
    • Increases reload speed
  • Helical Fletching — Aerodynamic and light.
    • Slightly increases accuracy
    • Slightly increases stability

Possible Trait 1

  • Archer's Tempo - Draw time decreases after every precision hit.
  • Shoot to Loot - Shooting an ammo brick picks it up and automatically reloads all of your equipped weapons from reserves.
  • Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
  • Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
  • Dragonfly - Precision kills create an elemental damage explosion.
  • Opening Shot - Improved accuracy and range on the opening shot of attack.
  • Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.

Possible Trait 2

  • Archer's Gambit - Hipfire precision hits grant a massive draw-speed bonus for a short duration.
  • Voltshot - Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
  • Explosive Head - Arrows explode after a short delay.
  • One for All - Hitting three separate targets increases damage for a moderate duration.
  • Chaos Reshaped - This weapon gains bonus damage while in combat for an extended time. Remaining in combat for even longer rewards a larger damage bonus and periodically heals the wielder.
  • Moving Target - Increased movement speed and target acquisition when moving while aiming down sights.
  • Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.

Possible Origin Trait

  • Collective Purpose - Gain bonus range and handling when near allies. Bows receive faster draw time and Swords receive faster charge rate. The effect scales with the number of nearby allies.

How to Obtain

Detailed explanation on how to acquire Non-Denouement (Adept)

Notes

Related Links


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