Lethophobia
Lethophobia
| |
---|---|
Attributes
| |
Season | 23 |
Type | Combat Bow |
Slot | Energy |
Ammo | Primary |
Rarity | Legendary |
Damage Type | Void |
Foundry | ????? |
Archetype | ????? |
Description | By day the frolic, and the dance by night. |
Vendor | Spirit of Riven |
Statistics
| |
Impact | 68 |
Accuracy | 23 |
Stability | 56 |
Handling | 62 |
Reload Speed | 60 |
Draw Time | 612 |
Zoom | 18 |
Inventory Size | 63 |
Aim Assistance | 77 |
Airborne Effectiveness | 16 |
Recoil | 52 |
Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
| |
Deepsight Resonance Extractions required to unlock: 5
|
Acquisition
| |
---|---|
Season of the Wish Activities |
Lethophobia PvP Stats |
---|
Perks - Curated Roll
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Bowstring
- Elastic String — Excellent snapback.
- Decreases accuracy
- Faster draw time
- Slightly increases handling speed
Arrow
- Fiberglass Arrow Shaft — Heavy and consistent.
- Greatly increases accuracy
- Slightly decreases stability
Trait 1
- Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
Trait 2
- Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
Origin Trait
- 35px Dragon's Vengeance - When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.
Perks - Random Rolls
Intrinsic
- Lightweight Frame - Superb Handling. Move faster with this weapon equipped.
Possible Bowstring
- Agile Bowstring - Durable yet light bowstring.
- Greatly increases handling speed
- Slightly increases stability
- High Tension String — Tightly strung bow.
- Increases accuracy
- Slightly slower draw time
- Slightly decreases stability
- Tactile String — Stable, high-friction bowstring.
- Slightly increases accuracy
- Increases stability
- Flexible String — Light and easy to draw.
- Slightly faster draw time
- Slightly decreases accuracy
- Increases handling speed
- Natural String — Simple balanced string.
- Slightly increases accuracy
- Slightly increases handling speed
- Slightly increases stability
- Polymer String — Unbreakable bowstring.
- Slightly increases accuracy
- Slightly faster draw time
- Elastic String — Excellent snapback.
- Decreases accuracy
- Faster draw time
- Slightly increases handling speed
Possible Arrow
- Carbon Arrow Shaft - Light and stable shaft material.
- Increases stability
- Natural Fletching — Feather-light with good control.
- Slightly decreases accuracy
- Greatly increases stability
- Straight Fletching — Modern fletching for straight paths.
- Increases accuracy
- Fiberglass Arrow Shaft — Heavy and consistent.
- Greatly increases accuracy
- Slightly decreases stability
- Compact Arrow Shaft — Thinner arrows to increase nocking speed and weapon handling.
- Increases handling speed
- Increases reload speed
- Helical Fletching — Aerodynamic and light.
- Slightly increases accuracy
- Slightly increases stability
Possible Trait 1
- Permeability - Using your class ability changes this weapon's damage type to match your subclass until you stow the weapon.
- Steady Hands - Kills provide improved handling for all weapons for a short duration.
- Slickdraw - Significantly increases handling, significantly decreases target acquisition.
- Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.
- Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
- Successful Warm-Up - Each final blow increases charge/draw speed.
- Enlightened Action - Dealing damage improves reload speed and handling.
Possible Trait 2
- High Ground - This weapon gains bonus damage when attacking targets from higher ground. Increases reload.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
- Explosive Head - Arrows explode after a short delay.
- Disruption Break - Breaking a combatant's shield with this weapon makes them more vulnerable to Kinetic damage for an improved duration.
- Deconstruct - Dealing sustained damage grants bonus damage against vehicles and constructs and partially refills the magazine. Damage with Primary ammo or against constructs provides additional progress.Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.
- Golden Tricorn - Final blows with this weapon grant bonus damage. While this buff is active, grenade or melee kills of the same damage type greatly increase its damage and duration.
- Attrition Orbs - Dealing sustained damage creates an Orb of Power.
- Golden Tricorn Enhanced - Final blows with this weapon grant bonus damage for an improved duration. While this buff is active, grenade or melee final blows of the same damage type greatly increase its damage for an improved duration.
Possible Origin Trait
- 35px Dragon's Vengeance - When an ally dies or you reach critical health, this weapon's magazine refills, and it gains bonus range, charge rate, and handling.
How to Obtain
Detailed explanation on how to acquire Lethophobia
Notes
Lore
By day the frolic, and the dance by night.
The wish-dragons took to the air one final time, soaring nimbly between the pillars on wings of prismatic light. Sjur Eido watched their pale, sinuous reflections sweep across the surface of the geodes.
It had been many years since Huginn and Muninn first arrived in the city as a nameless pair, full of the fervor and cunning of their kind. For the greater portion of those years, Sjur considered them friends. They dined delicately on her desire for news of worlds beyond the Reef, spinning truth and lies with the cackling enthusiasm of dedicated storytellers.
But now the Hunt had been called, and there was only one path into the future.
Sjur stood waiting at the center of the chamber, her fingers loose around the grip of her bow, her head bowed.
At last, the Ahamkara landed heavily to either side of her, scenting the air.
"Are you unhappy?" Huginn asked, surprised.
"What story was there that never ended?" Muninn said.
"And can you not tell it again once it is over?" said Huginn.
"We will be as true and solid as bone, forever." Muninn yawned wide, his curling tusks scraping against one another.
"Rhetoric," Sjur muttered.
She would miss them, all the same. Their shining inquisitiveness, their impossible wisdom. The fleeting grace of weapons purposefully sheathed.
All of it lost in one dismal moment of surrender. Unless-
Huginn tilted his head. Muninn parted his jaws to brandish a fanged smile.
Sjur straightened to her full height. At her hip was the fractal knife she had been gifted from the Queen's own armory. In her hands, her great bow.
"Come, then," she said, plucking an arrow from its quiver. "Give me a fight to remember."
Images
Related Links
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |