Bitter End
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Bitter End
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Attributes
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| Season | 28 |
| Type | Machine Gun |
| Slot | Power |
| Ammo | Heavy |
| Rarity | Legendary |
| Damage Type | Arc |
| Archetype | Balanced Heat Weapon |
| Description | Excerpt from encrypted communication found on a City server: "Send the blueprints. We'll handle production." |
Statistics
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| Impact | 25 |
| Range | 33 |
| Stability | 83 |
| Handling | 23 |
| Reload Speed | 59 |
| Rounds Per Minute | 900 |
| Zoom | 16 |
| Aim Assistance | 51 |
| Airborne Effectiveness | 20 |
| Recoil | 86 |
Acquisition
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| Equilibrium. Part of Equilibrium Gear Set | |
| Bitter End PvP Stats |
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Bitter End is a Legendary Machine Gun.
Perks - Random Rolls
Intrinsic
Balanced Heat Weapon - Increased damage versus powerful combatants. Very low heat generated. [Reload] to vent heat from the weapon. Overheating forces a sustained vent. Manually venting at very high heat greatly increases venting speed.
Possible Sight / Barrel
Arrowhead Brake - Lightly vented barrel.
- Greatly controls Recoil.
- Increases Handling Speed.
Corkscrew Rifling - Balanced barrel.
- Slightly increases Range and Stability.
- Slightly increases Handling Speed.
Fluted Barrel - Ultra-light barrel.
- Greatly increases Handling Speed.
- Slightly increases Stability.
Smallbore - Dual strength barrel.
- Increases Range.
- Increases Stability.
Extended Barrel - Weighty barrel extension.
- Increases range
- Decreases handling speed
- Moderately controls recoil
Hammer-Forged Rifling - Durable ranged barrel.
- Increases Range.
Polygonal Rifling - Barrel optimized for recoil reduction.
- Increases Stability.
Chambered Compensator - Stable barrel attachment.
- Increases Stability.
- Improves Recoil Direction.
- Slightly decreases Handling Speed.
Full Bore - Barrel optimized for distance.
- Greatly increases Range.
- Decreases Stability.
- Slightly decreases Handling Speed.
Full Choke - Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.
Rifled Barrel - Ranged shotgun barrel.
- Increases range
- Greatly decreases handling speed
Possible Magazine / Battery
Overclocked Heatsink - Slightly increases damage in exchange for reduced cooling.
Ionized Heatsink - A large, heavy battery. Increases the time it takes to vent, in exchange for greatly reduced heat generation.
Light Heatsink - Lightweight, agile battery. Increases handling and vent speed.
Tactical Heatsink - This weapon has multiple small improvements. Slightly improves stability, vent speed, and range.
Accelerated Heatsink - Slightly reduces damage in exchange for improved cooling.
Enhanced Heatsink - Strong battery life. Reduces heat generation.
Projection Fuse - Distance optimizations.
- Increases Range.
Particle Repeater — Constrains recoil for every bolt.
- Increases stability.
Possible Trait 1
Cooling Baubles - Collecting an Elemental pickup, collecting an Orb of Power, or destroying a Tangle reduces heat. Elemental pickups include [Solar]Firesprites, [Void]Void Breaches, [Arc]Ionic Traces, [Stasis]Stasis Shards, and [Strand]Strand Tangles.
Eddy Current - Temporarily increases reload speed after sprinting. This effect is improved when you are amplified.
Attrition Orbs - Dealing sustained damage creates an Orb of Power.
Trickle Charge - Receiving or discharging Bolt Charge partially loads the magazine from reserves.
Hip-Fire Grip - Increases accuracy, stability, and precision hit targeting when firing from the hip.
Gutshot Straight - Aiming down sights increases body shot damage, decreases target acquisition.
Delicate Tuning - While at low heat, this weapon has improved range, handling, and accuracy.
Possible Trait 2
Killing Tally - Kills increase this weapon's damage until it is stowed or reloaded.
Jolting Feedback - Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
One for All - Hitting three separate targets increases damage for a moderate duration.
Rolling Storm - Final blows grant Bolt Charge.While amplified, final blows grant additional Bolt Charge. Gain increased Bolt Charge stacks when you have none.
Offhand Strike - Final blows grant additional weapon range, stability, and accuracy when firing from the hip for a short duration.
Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
Thermal Atomization - While at high heat, this weapon deals increased damage and causes targets to explode when defeated.
Origin Trait
Imperial Allegiance - Being near allies grants increased cooling or charge rate, and increased damage while at high heat or low guard energy.
Notes
Images
Related Links
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |