Micromort

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Micromort
Attributes
Season 28
Type Rocket Launcher
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Arc
Archetype Precision Frame
Description We all get closer every day.
Statistics
Blast Radius 30
Velocity 54
Stability 42
Handling 43
Reload Speed 34
Rounds Per Minute 15
Magazine 1
Zoom 20
Aim Assistance 61
Airborne Effectiveness 9
Recoil 76
Acquisition
Events. Part of S28 Event Gear Set
Micromort PvP Stats

Micromort is a Legendary Rocket Launcher.

Perks - Random Rolls

Intrinsic

  • Precision Frame - This weapon's recoil pattern is more predictably vertical.

Possible Sight / Barrel

  • Confined Launch - This weapon's launch parameters are particularly stable.
    • Greatly increases Stability.
    • Increases Blast Radius.
    • Decreases projectile speed.
  • Volatile Launch - This weapon is optimized for an especially explosive payload.
    • Greatly increases Blast Radius.
    • Slightly decreases Handling Speed.
    • Slightly decreases projectile speed.
  • Countermass - This weapon is weighted for vertical recoil.
    • Greatly controls recoil
    • Increases stability
    • Increases handling speed
  • Hard Launch - This weapon's launch barrel is optimized for projectile speed.
    • Greatly increases projectile speed
    • Decreases stability
    • Slightly decreases blast radius
  • Linear Compensator - This weapon's launch barrel is well-balanced.
    • Slightly increases projectile speed
    • Slightly increases blast radius
    • Slightly increases stability
  • Quick Launch - This weapon's barrel provides faster projectiles and much faster aiming.
    • Greatly increases handling speed
    • Increases projectile speed
  • Smart Drift Control — This barrel is broadly optimized for firing control.
    • Moderately controls recoil
    • Increases stability
    • Increases handling speed
    • Slightly increases projectile speed

Possible Magazine / Battery

  • Impact Casing — Increased damage on direct hits.
    • Increases stability
  • Alloy Casing - Reduces weight for faster reloads.
    • Greatly increases Reload Speed.
    • Decreases Stability.
  • Black Powder - This weapon's explosives are more effective.
    • Slightly increases blast radius
    • Decreases stability
  • High-Velocity Rounds - This weapon's projectiles are particularly light and quick. Increases projectile speed.
    • Increases Reload Speed.
  • Implosion Rounds - This weapon's projectiles travel faster and have a controlled explosion.
    • Increases projectile speed.
    • Greatly increases Stability.
    • Decreases Blast Radius.

Possible Trait 1

  • Reconstruction - This weapon slowly reloads itself over time, up to double capacity.
  • Cluster Bomb - Rockets spawn cluster bombs upon detonation.
  • Clown Cartridge - Reloading this weapon randomly overfills it from reserves to an improved degree.
  • Field Prep - Greatly increased ammo reserves. Improved faster reload, stow, and ready when you're crouching.
  • Lead From Light - Picking up an Orb of Power causes your next final blow with this weapon to grant bonus Special ammo meter progress.
  • Envious Arsenal - Dealing damage with both other weapons before readying this weapon refills it from reserves.
  • Impulse Amplifier - Massively increases projectile velocity, substantially increases reload speed.

Possible Trait 2

  • Bipod - Increases Rocket Launcher ammo and reserves, but reduces damage, blast radius, and reload speed.
  • Voltshot - Reloading this weapon after defeating a target overcharges this weapon for a short period of time, causing it to jolt on its next hit.
  • Rolling Storm - Final blows grant Bolt Charge.While amplified, final blows grant additional Bolt Charge. Gain increased Bolt Charge stacks when you have none.
  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Paracausal Affinity - Final blows of energy types matching this weapon's alignment grant increased damage for a short period of time. Light final blows boost Arc, Solar, and Void weapons. Darkness final blows boost Stasis and Strand weapons.
  • Binary Orbit - Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.

Origin Trait

  • Nail, Meet Hammer - This weapon is more effective against combatant shields. Destroying a shield with this weapon grants bonus Special ammo progress if it uses Primary or Heavy ammo, or Heavy ammo progress if it uses Special ammo.
  • Häkke Breach Armaments - This weapon deals increased damage against vehicles and constructs. Constructs include barricades, turrets, Stasis crystals, and other objects created in the field.

Notes

Images

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons