Grim

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Grim
Information
Race Dread

Grim is a Dread enemy. They are flying Dread enemies, the first creatures in the series to fly on actual wings.

Overview

Grim swoop and dive around an arena and punish anyone who lets them get close. Their screech inflicts a disorienting effect that slows you, disables your double jump, and blurs your vision, and they grow more dangerous in flocks.

Combat

A Grim attacks with ranged fire and its suppressing screech when Guardians come within range.

Strategy

Keep your distance and shoot them out of the air before they reach you. Precision weapons handle them well, and clearing them fast stops the screech from stacking.


Enemies
Cabal War Beast • Psion • Legionary • Phalanx • Gladiator • Incendior • Centurion • Colossus • Scorpius • Interceptor • Goliath Tank • Thresher • Harvester
Fallen Shank • Exploder Shank • Tracer Shank • Dreg • Wretch • Vandal • Marauder • Captain • Servitor • Heavy Shank • Pike • Heavy Pike • Walker • Brig • Skiff • Ketch
Hive Thrall • Cursed Thrall • Acolyte • Knight • Wizard • Ogre • Lightbearer Acolyte • Lightbearer Knight • Lightbearer Wizard • Projection of Savathûn • Lucent Moth • Shrieker • Tombship
Vex Fanatic • Goblin • Hobgoblin • Harpy • Supplicant • Minotaur • Hydra • Cyclops • Wyvern • Gate Lord • Oracle • Imp
Taken Taken Psion • Taken Phalanx • Taken Incendior • Taken Centurion • Taken Vandal • Taken Captain • Chimera • Taken Thrall • Taken Acolyte • Acolyte's Eye • Taken Knight • Taken Wizard • Shadow Thrall • Taken Ogre • Taken Goblin • Taken Hobgoblin • Taken Minotaur • Taken Hydra
Scorn Screeb • Ravager • Stalker • Wraith • Raider • Lurker • Chieftain • Abomination • Scorn Pike • Scorn Walker
Dread Attendant • Weaver • Grim • Husk • Geist • Subjugator • Tormentor
Other Champion • Nightmares