Zephyr

From Destiny 2 Wiki
Jump to: navigation, search
Zephyr
Zephyr icon1.jpg
Attributes
Season 25
Type Sword
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Stasis
Foundry ?????
Archetype ?????
Description In the cold of winter, we remember that the warm west wind will blow again.
Statistics
Impact 60
Range 40
Ammo Capacity 60
Swing Speed 40
Zoom 0
Inventory Size 0
Acquisition
'
Zephyr PvP Stats
Zephyr is a Legendary Sword.


Perks - Curated Roll

Intrinsic

Blade

Guard

Trait 1

Trait 2

  • Surrounded icon1.png Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.

Origin Trait

  • Dawning surprise icon1.png Dawning Surprise - Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

Perks - Random Rolls

Intrinsic

Possible Blade

Possible Guard

  • Balanced guard icon1.png Balanced Guard - Sword Guard has balanced efficiency and defense.
  • Burst guard icon1.png Burst Guard - Sword Guard has low efficiency and high defense.
  • Enduring guard icon1.png Enduring Guard - Sword Guard has high efficiency and low defense.
  • Heavy guard icon1.png Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmasters guard icon1.png Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.

Possible Trait 1

  • Duelist's trance icon1.png Duelist's Trance - Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
  • Relentless strikes icon1.png Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
  • Tireless blade icon1.png Tireless Blade — Sword ammo granted for every other powered sword kill.
  • Rimestealer icon1.png Rimestealer - Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
  • Valiant charge icon1.png Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.
  • 35px Strategist - Final blows with this weapon generate class ability energy. Activating your class ability briefly improves this weapon's stability.
  • Attrition orbs icon1.png Attrition Orbs - Dealing sustained damage creates an Orb of Power.

Possible Trait 2

  • Cold steel icon1.png Cold Steel - Powered Sword hits slow targets.
  • Whirlwind blade icon1.png Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
  • Collective action icon1.png Collective Action - Collecting elemental pickups or throwing a Strand Tangle grants a stacking period of increased damage.Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.
  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • One for all icon1.png One for All - Hitting three separate targets increases damage for a moderate duration.
  • Chain reaction icon1.png Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Surrounded icon1.png Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.

Possible Origin Trait

  • Dawning surprise icon1.png Dawning Surprise - Rapidly defeating targets awards a Dawning gift. Defeated powerful targets count as more than one.

How to Obtain

Detailed explanation on how to acquire Zephyr

Notes

Lore

Images

Zephyr1.jpg

Versions

Related Links


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons