Death's Razor (Season 20)
From Destiny 2 Wiki
Death's Razor (Season 20)
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Attributes
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Season | 20 |
Type | Sword |
Slot | Power |
Ammo | Heavy |
Rarity | Legendary |
Class | Warlock |
Damage Type | Void |
Archetype | Vortex |
Description | An Earth artifact, refashioned to suit the Emperor's modest tastes. |
Statistics
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Impact | 60 |
Range | 50 |
Ammo Capacity | 62 |
Swing Speed | 40 |
Efficiency | 55 |
Zoom | 0 |
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Weapon Pattern Completing Deepsight Resonance extractions on this weapon will unlock its Pattern.
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Deepsight Resonance Extractions required to unlock: 5
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Acquisition
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Open Legendary engrams and earn faction rank-up packages. | |
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War Table: Recovered Leviathan Weapons Engram Possible reward when playing as a Warlock.
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Death's Razor is a Legendary Sword.
Perks - Curated Roll
Intrinsic
Vortex Frame — [Heavy Attack] : Launch a heavy spin attack.
- Heavy attacks are stronger with full energy.
Blade
Honed Edge - Increased sword damage.
Guard
Infinite Guard — Sword Guard has balanced defenses and maximized endurance.
Trait 1
Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
Trait 2
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Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
Origin Trait
To Excess - Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.
Perks - Random Rolls
Intrinsic
Vortex Frame — [Heavy Attack] : Launch a heavy spin attack.
- Heavy attacks are stronger with full energy.
Possible Blade
Enduring Blade - Greatly increased sword ammo at the cost of damage.
Tempered Edge — Increased sword damage and ammo.
Honed Edge - Increased sword damage.
Hungry Edge - Increased sword ammo.
Jagged Edge - Increased damage at the cost of sword ammo.
Possible Guard
Infinite Guard — Sword Guard has balanced defenses and maximized endurance.
Possible Trait 1
Energy Transfer - Guarding while receiving damage generates class ability energy.
Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Counterattack - Guarding while receiving damage grants a damage buff for 5 seconds.
Tireless Blade — Sword ammo granted for every other powered sword kill.
Duelist's Trance - Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
Possible Trait 2
Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.
Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
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Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Destabilizing Rounds - Final blows cause nearby targets to become volatile.
Origin Trait
To Excess - Final blows with this weapon while your Super is full grant a bonus to Strength and Discipline for a moderate duration.
Notes
Images
Versions
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |