Nasreddin
From Destiny 2 Wiki
Nasreddin
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Attributes
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Season | 20 |
Type | Sword |
Slot | Power |
Ammo | Heavy |
Rarity | Legendary |
Damage Type | Arc |
Foundry | Field-Forged |
Archetype | Adaptive |
Description | This weapon was forged by Devrim Kay VIII for the survivors. |
Vendor | Banshee-44 |
Statistics
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Impact | 62 |
Stability | 0 |
Ammo Capacity | 60 |
Swing Speed | 40 |
Zoom | 0 |
Inventory Size | 0 |
Acquisition
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Open Legendary engrams and earn faction rank-up packages. | |
Banshee-44 Occasionally sells this weapon.
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Legendary Engram (World Loot Pool) Possible drop.
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Nasreddin PvP Stats |
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Nasreddin is a Legendary Sword.
Perks - Curated Roll
Intrinsic
- Adaptive Frame - [Heavy Attack] : Launch a heavy uppercut attack.
- Heavy attacks are stronger with full energy.
Blade
- Honed Edge - Increased sword damage.
Guard
- Enduring Guard - Sword Guard has high efficiency and low defense.
Trait 1
- Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
Trait 2
- Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
Origin Trait
- Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
- Swords gain increased charge rate and guard resistance.
Perks - Random Rolls
Intrinsic
- Adaptive Frame - [Heavy Attack] : Launch a heavy uppercut attack.
- Heavy attacks are stronger with full energy.
Possible Blade
- Hungry Edge - Increased sword ammo.
- Enduring Blade - Greatly increased sword ammo at the cost of damage.
- Honed Edge - Increased sword damage.
- Jagged Edge - Increased damage at the cost of sword ammo.
- Tempered Edge — Increased sword damage and ammo.
Possible Guard
- Balanced Guard - Sword Guard has balanced efficiency and defense.
- Burst Guard - Sword Guard has low efficiency and high defense.
- Enduring Guard - Sword Guard has high efficiency and low defense.
- Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
- Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.
Possible Trait 1
- Energy Transfer - Guarding while receiving damage generates class ability energy.
- Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
- Flash Counter - Melee blocked immediately after guarding disorients and weakens the attacker.
Possible Trait 2
- Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.
- Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
- En Garde - Quick attacks immediately after swapping to this sword do additional damage.
- Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
Origin Trait
- Field-Tested - Defeating targets or dealing damage with this weapon gradually increases range, stability, handling, and reload speed.
- Swords gain increased charge rate and guard resistance.
Notes
Images
Versions
Weapons | |
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Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |