Falling Guillotine

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Falling Guillotine
Falling guillotine icon2.jpg
Attributes
Season 23
Type Sword
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Void
Foundry BRAVE Arsenal
Description What won't be given must be taken.
Statistics
Impact 60
Charge Time 20
Ammo Capacity 60
Swing Speed 46
Zoom 0
Aim Assistance 0
Recoil 0
Bounce Intensity 100
Bounce Direction Tends Right

Falling Guillotine is a Legendary Sword.

Perks - Curated Roll

Intrinsic

  • Vortex Frame icon.png Vortex Frame — [Heavy Attack]  : Launch a heavy spin attack.
    • Heavy attacks are stronger with full energy.

Blade

  • Enduring blade icon1.png Enduring Blade - Greatly increased sword ammo at the cost of damage.

Guard

  • Heavy guard icon1.png Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.

Trait 1

  • Relentless strikes icon1.png Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.

Trait 2

  • Whirlwind blade icon1.png Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.

Origin Trait

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Perks - Random Rolls

Possible Blade

Possible Guard

  • Balanced guard icon1.png Balanced Guard - Sword Guard has balanced efficiency and defense.
  • Burst guard icon1.png Burst Guard - Sword Guard has low efficiency and high defense.
  • Enduring guard icon1.png Enduring Guard - Sword Guard has high efficiency and low defense.
  • Heavy guard icon1.png Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmasters guard icon1.png Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.

Possible Trait 1

  • Vorpal weapon icon1.png Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Chain reaction icon1.png Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
  • Relentless strikes icon1.png Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
  • Attrition orbs icon1.png Attrition Orbs - Dealing sustained damage creates an Orb of Power.
  • Repulsor brace icon1.png Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
  • Duelist's trance icon1.png Duelist's Trance - Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
  • Frenzy icon1.png Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.

Possible Trait 2

  • 35px Sword Logic - Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets are defeated.
  • Surrounded icon1.png Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
  • Whirlwind blade icon1.png Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
  • Eager edge icon1.png Eager Edge - Gain increased Sword lunge distance immediately after switching to this weapon.
  • Bait and switch icon1.png Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • 35px Desperate Measures — Weapon final blows grant bonus damage. Melee and grenade final blows grant a larger damage bonus that can stack.
  • Destabilizing rounds icon1.png Destabilizing Rounds - Final blows cause nearby targets to become volatile.

Possible Origin Trait

  • 35px Indomitability - Final blows grant grenade energy when playing a Light subclass or melee energy when playing a Darkness subclass.

Lore

What won't be given must be taken.

"THIS PLACE HAS THE BEST SAKE!" The Titan bellowed. The Warlock beside him grunted in assent.

Araito chuckled to himself from his unseen position at the grill. His family's sake was fermented inside a discarded Servitor. The distinctive tang came from rust and Ether.

"We should enjoy it while we can," the Warlock replied. "Might not get many more chances."

"FEAR NOT," his dining companion declared. "We'll find a way into the portal."

Araito thought he recognized the Titan's booming voice but couldn't place it. The cook was struck by how strained it sounded.

"And once we do, we'll RIP THE WITNESS'S HEAD RIGHT OFF. Smoke and all. Just like I did to that carper, Felwinter!"

Here was someone who had died many times. Who had lost countless comrades. Who produced fire from their bare hands. And yet, the undercurrent of fear beneath the Titan's voice was unmistakable.

Araito was disquieted. The false bravado frightened him more than any admission of doubt ever could.

Images

Falling Guillotine1.jpg

Weapon Ornaments

Variants


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons