Just in Case

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Just in Case
Just in case icon1.jpg
Attributes
Season 21
Type Sword
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Solar
Foundry ?????
Archetype ?????
Description Even contingencies need contingencies.
Vendor Xûr, Suraya Hawthorne
Statistics
Impact 60
Range 40
Ammo Capacity 62
Swing Speed 40
Zoom 0
Acquisition
Season of the Deep Fishing
Just in Case PvP Stats
Just in Case is a Legendary Sword.


Perks - Curated Roll

Intrinsic

Blade

Guard

  • Burst guard icon1.png Burst Guard - Sword Guard has low efficiency and high defense.

Trait 1

  • Flash counter icon1.png Flash Counter - Melee blocked immediately after guarding disorients and weakens the attacker.

Trait 2

  • Valiant charge icon1.png Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.

Origin Trait

  • 35px Disaster Plan - Picking up ammunition increases this weapon's flinch resistance and range, which lasts until it is fired again. Swords gain a large increase to charge rate instead.

Perks - Random Rolls

Intrinsic

Possible Blade

Possible Guard

  • Balanced guard icon1.png Balanced Guard - Sword Guard has balanced efficiency and defense.
  • Burst guard icon1.png Burst Guard - Sword Guard has low efficiency and high defense.
  • Enduring guard icon1.png Enduring Guard - Sword Guard has high efficiency and low defense.
  • Heavy guard icon1.png Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmasters guard icon1.png Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.

Possible Trait 1

  • Relentless strikes icon1.png Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
  • Tireless blade icon1.png Tireless Blade — Sword ammo granted for every other powered sword kill.
  • Flash counter icon1.png Flash Counter - Melee blocked immediately after guarding disorients and weakens the attacker.
  • Energy transfer icon1.png Energy Transfer - Guarding while receiving damage generates class ability energy.
  • Wellspring icon1.png Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
  • Unrelenting icon.png Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.

Possible Trait 2

  • Valiant charge icon1.png Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.
  • En garde icon1.png En Garde - Quick attacks immediately after swapping to this sword do additional damage.
  • Whirlwind blade icon1.png Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
  • Thresh icon1.png Thresh - Killing combatants with this weapon generates a small amount of Super energy.
  • Collective action icon1.png Collective Action - Collecting elemental pickups or throwing a Strand Tangle grants a stacking period of increased damage.Elemental pickups include Firesprites, Void Breaches, Stasis Shards, Ionic Traces, and Strand Tangles.
  • Incandescent icon1.png Incandescent - Defeating a target spreads scorch to those nearby. More powerful combatants and opposing Guardians cause scorch in a larger radius.

Possible Origin Trait

  • 35px Disaster Plan - Picking up ammunition increases this weapon's flinch resistance and range, which lasts until it is fired again. Swords gain a large increase to charge rate instead.

How to Obtain

Detailed explanation on how to acquire Just in Case

Notes

Lore

Images

Just in Case1.jpg

Versions


Weapons
Primary Auto RiflesScout RiflesPulse RiflesHand CannonsSubmachine GunsSidearmsCombat Bows
Special ShotgunsBreech Grenade LaunchersFusion RiflesSniper RiflesTrace RiflesGlaivesRocket Sidearms
Heavy SwordsDrum Grenade LaunchersRocket LaunchersLinear Fusion RiflesMachine Guns
Exotic Weapons