Abyssal Edge
| Abyssal Edge
| |
|---|---|
| Attributes
| |
| Season | 26 |
| Type | Sword |
| Slot | Power |
| Ammo | Heavy |
| Rarity | Legendary |
| Damage Type | Strand |
| Foundry | ????? |
| Archetype | ????? |
| Description | Crease the universe. |
| Statistics
| |
| Impact | 60 |
| Stability | 0 |
| Charge Time | 20 |
| Magazine | 50 |
| Ammo Capacity | 60 |
| Swing Speed | 40 |
| Zoom | 0 |
| Inventory Size | 0 |
Acquisition
| |
|---|---|
| Episode: Heresy Activities | |
| Abyssal Edge PvP Stats |
|---|
Contents
Perks - Curated Roll
Intrinsic
- 35px Wave Sword Frame - Heavy attack deploys a shockwave uppercut and launches the user into the air.An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.
Blade
Enduring Blade - Greatly increased sword ammo at the cost of damage.
Guard
Enduring Guard - Sword Guard has high efficiency and low defense.
Trait 1
Tireless Blade — Sword ammo granted for every other powered sword kill.
Trait 2
Hatchling - Precision final blows or rapidly defeating targets with a non-precision weapon spawns a Threadling at the target's location.
Origin Trait
- 35px Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
Perks - Random Rolls
Intrinsic
- 35px Wave Sword Frame - Heavy attack deploys a shockwave uppercut and launches the user into the air.An immediate follow up swing after the uppercut deploys a homing strike that aggressively seeks a target.
Possible Blade
Jagged Edge - Increased damage at the cost of sword ammo.
Hungry Edge - Increased sword ammo.
Honed Edge - Increased sword damage.
Tempered Edge — Increased sword damage and ammo.
Enduring Blade - Greatly increased sword ammo at the cost of damage.
Possible Guard
Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.
Balanced Guard - Sword Guard has balanced efficiency and defense.
Burst Guard - Sword Guard has low efficiency and high defense.
Enduring Guard - Sword Guard has high efficiency and low defense.
Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
Possible Trait 1
- 35px Slice - Casting your class ability allows this weapon to sever targets on hit for a brief duration, up to a maximum number of targets.
Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
Duelist's Trance - Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
Tireless Blade — Sword ammo granted for every other powered sword kill.
Valiant Charge - Receiving damage while guarding temporarily increases Sword lunge distance.
Flash Counter - Melee blocked immediately after guarding disorients and weakens the attacker.
Energy Transfer - Guarding while receiving damage generates class ability energy.
Possible Trait 2
Hatchling - Precision final blows or rapidly defeating targets with a non-precision weapon spawns a Threadling at the target's location. - 35px Elemental Honing - Dealing unique elemental damage grants this weapon a stacking damage bonus for an improved duration. This bonus is increased for kinetic weapons.
Redirection - Damaging rank-and-file combatants increases damage against more powerful ones.
Surrounded - This weapon gains bonus damage when three or more enemies are in close proximity.
En Garde - Quick attacks immediately after swapping to this sword do additional damage. - 35px Sword Logic - Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets are defeated.
Demolitionist - Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Possible Origin Trait
- 35px Willing Vessel - Dealing damage or defeating targets with this weapon gradually grants increased stability, handling, reload speed, and charge rate. This effect gradually decreases over time but is gained more quickly while near allies.
How to Obtain
Detailed explanation on how to acquire Abyssal Edge
Notes
Lore
Crease the universe.
The Drifter walks the gloaming halls of the Hive vessel, past the pulsing bioenergetics of multiple living systems.
Over comms, he can hear his best (remaining) friend tearing chitinous bodies to shreds with sheer will. The ship, and its inhabitants, are occupied.
He stumbles along, past pillars that could be ribs, past something that gibbers and gestates but otherwise ignores him.
Why did he have the gall to be surprised?
He should have stayed with the Ghostless. Those were his people. Tomorrow is never guaranteed for them, and he rarely got attached. Leave the gods alone.
He has broken all his rules.
His mind moves to the infernal machine he carries as the haul of his ship, thoughts sifting through everything he owns: artifacts of the City that might help, Echoes of the Witness that the Cryptarchs have catalogued, favors of the Nine he could dare to call in. But he knows...
There's nothing he can do.
He has lost before, but not like this.
He walks and he walks and finally reaches what might be the prow. He imagines this might have looked out over Saturn at some point, where the king's body had once drifted. It stares out into the abyss now, no stars, full dark.
There's a hollowness in him, too, that might be pain or anger. He's not certain.
He holds onto it because she doesn't even have that anymore.
Images
Related Links
| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |