Wolfsbane
| Wolfsbane
| |
|---|---|
| Attributes
| |
| Season | 27 |
| Type | Sword |
| Slot | Power |
| Ammo | Heavy |
| Rarity | Exotic |
| Damage Type | Solar |
| Foundry | ????? |
| Archetype | ????? |
| Description | "Nanites, Guardian." âLord Saladin |
| Statistics
| |
| Impact | 62 |
| Stability | 38 |
| Magazine | 55 |
| Ammo Capacity | 68 |
| Swing Speed | 40 |
| Zoom | 0 |
Acquisition
| |
|---|---|
| ' | |
| Wolfsbane PvP Stats |
|---|
Perks - Curated Roll
Intrinsic
Resurgence Directive - Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Blade
Honed Edge - Increased sword damage.
Guard
Jagged Edge - Increased damage at the cost of sword ammo.
Trait 1
Nano-Assault - Quicksilver nanites that attach to the wielder charge the blade. [Alternate Weapon Action] when fully charged to overclock the attached nanites, enhancing the blade's offensive capabilities. Light attacks deal increased damage to targets; fully charged Heavy attacks create a flaming Quicksilver swarm-nado.
Trait 2
Tenacious Handle - Traditional guarding is disabled in favor of offensive capabilities. Gain greatly increased damage resistance from being in combat for an extended duration.
Perks - Random Rolls
Intrinsic
Resurgence Directive - Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Resurgence Directive II - Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Resurgence Directive III - Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Resurgence Directive IV - Light attacks generate Sword energy and have the chance to spawn seeking Quicksilver nanites that heal the wielder upon attaching.
Possible Blade
Honed Edge - Increased sword damage.
Tempered Edge — Increased sword damage and ammo.
Hungry Edge - Increased sword ammo.
Possible Guard
Jagged Edge - Increased damage at the cost of sword ammo.
Enduring Blade - Greatly increased sword ammo at the cost of damage.
Possible Trait 1
Nano-Assault - Quicksilver nanites that attach to the wielder charge the blade. [Alternate Weapon Action] when fully charged to overclock the attached nanites, enhancing the blade's offensive capabilities. Light attacks deal increased damage to targets; fully charged Heavy attacks create a flaming Quicksilver swarm-nado.
Possible Trait 2
Tenacious Handle - Traditional guarding is disabled in favor of offensive capabilities. Gain greatly increased damage resistance from being in combat for an extended duration.
Rampager's Handle - Traditional guarding is disabled in favor of offensive capabilities. Gain moderately increased damage resistance from being in combat for a moderate duration.
Unyielding Handle - Traditional guarding is disabled in favor of offensive capabilities. Gain damage resistance from being in combat for a short duration.
Possible Origin Trait
Attrition Orbs Refit - Dealing sustained damage creates an Orb of Power.
Relentless Strikes Refit - [Light Attack] : Landing three light-attack hits within a short time grants Sword ammo.
Burning Ambition Refit - Dealing sustained damage scorches the target. Dealing damage to a scorched target inflicts scorch.
SUBROUTINE: ~RECURSION - Quicksilver nanites grant more health the greater your stacks of Nano-Assault are. Taking damage while Nano-Assault is active has the chance to generate nanites nearby.
How to Obtain
Detailed explanation on how to acquire Wolfsbane
Notes
Lore
"Nanites, Guardian." âLord Saladin
"But that's not your missionâit's mine," Ikora said. She was scanning a new holographic map of the Plaguelands. I was jealous. She even had the new aerial surveillance update.
I slumped into one of her armchairs, made from genuine hide. "I get it. Us Praxics contain the spread of Darkness, and you handle⦠everything else. But it's not that clear-cut anymore, is it? Guardians use Darkness all the time now."
Ikora hummed noncommittally. She was deep in the tank, planning the Vanguard's next op. I redoubled my efforts, leaning forward in the chair.
"Look, if Maya's flooding the Plaguelands with Vex, it's not just for territory. She's not that crass. She's overplayed her hand on Kepler, and her Echo isn't enough anymore. She needs more paracausal energy. And that should interest the Praxics."
"You sound like a Hunter," Ikora smirked. "Ready to charge in, Light blazing, orders be damned. But that's not the Warlock way."
"It is not. But maybe it should be," I muttered.
Ikora ignored the jab. "Don't worry about the Plaguelands. The Guardian will handle it." She powered down the map and gestured toward the door. My time was up.
"Besides," she said, "I'm sure, whatever detail the Praxics have you on, is equally important."
"They've got me babysitting the Drifter." I rolled my eyes.
She chuckled. "Then you needn't worry. You'll be back under fire soon enough."
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| Weapons | |
|---|---|
| Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
| Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
| Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
| Exotic Weapons | |