Version/1.1.0
From Destiny 2 Wiki
Patch 1.1.0 “The one about Curse of Osiris” | |
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Information | |
Type | Patch |
Version ID | 1.1.0 |
Released | December 5, 2017 |
External Link | Patch 1.1.0[1] |
Version History | |
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1.0.7.1 | 1.1.1.1 |
All Versions |
Abilities
General
- Increased the damage dealt to bosses from Super abilities
- Adjusted the output of the Recovery stat so that characters with the lowest Recovery totals will start regenerating slightly faster
Grenades
- Reduced Pulse Grenade damage slightly and toned down the intensity of camera shake and controller rumble associated with each pulse
- Reduced the recharge rate of additional grenade charges beyond the first
- Normalized the recharge rate of Arcbolt and Firebolt Grenades to match the other grenade archetypes
- Increased damage inflicted to combatants by the following grenade abilities:
Titan
- Fixed an issue allowing the Titan’s Rally Barricade ability to generate infinite ammo for certain weapon types
- Fixed an issue allowing players to chain Fists of Havoc abilities indefinitely
- Decreased the distance traveled in the air with the shoulder charge ability when it is executed without a target
- Increased the number of solar hammers that can be thrown during the duration of the Hammer of Sol Super ability
- Extended the timer for the Hammer Strike’s weaken debuff by 1 second and corrected an issue that was causing the visual effects not to represent the duration properly
- The Sunspot health regeneration buff now lingers for 3 seconds after moving through a Sunspot
- Tempered Metal and Sol Invictus no longer trigger off combatant solar shield detonation kills
Hunter
- Arcstrider dodge now briefly breaks tracking
- The base duration of Golden Gun is now the same for both paths
- Shadowshot now suppresses targets immediately on a direct hit
- Shadowshot no longer tethers dropships
- Increased the amount of time available to fire arrows while using the Moebius Quiver upgrade of the Shadowshot Super ability
Warlock
- Explosive rounds no longer receive bonus damage from Empowering Rift
- The Heat Rises perk no longer triggers on destructible objects
- Updated the Devour perk description to correctly indicate that the ability is triggered on kills
- The Nova Bomb created by the Cataclysm upgrade maintains its initial speed for longer before slowing down
Armor
General
- Hunter leg armor with Survivalist stat package now grants Recovery
Exotic Armor
- Mask of the Quiet One no longer grants energy when the wearer takes damage from friendly players
- Shield Bash now triggers the Dreaded Visage perk on Mask of the Quiet One
- Slightly increased the damage dealt by ACD/0 Feedback Fence
- Kills with the Fury Conductors perk on ACD.0 Feedback Fence now show correct icon in the kill feed
- Adjusted the grenade recharge granted by Starfire Protocol to compensate for the global decrease in the second grenade recharge rate
- Improved ready and stow speed on Peacekeepers
- Added an additional perk to Lucky Pants that loads a single bullet to the chamber of a stowed Hand Cannon whenever the player scores a precision hit with any weapon
- Fixed an issue with Dunemarchers where the Linear Actuators perk was not triggering consistently
- Reworked Karnstein Armlets in two ways: on a melee hit, the armlets now provide heightened Mobility and Recovery and highlight low-health targets; and scoring a melee kill immediately restores a significant amount of the wearer's health
Weapons
General
- Increased the base damage and reduced the precision modifier of Precision Auto Rifles
- Slightly reduced the aim deflection of High-Caliber Rounds on Auto Rifles and Scout Rifles
- Reduced the effectiveness of Aim Assist at higher ranges on Scout Rifles
- Reduced severity of recoil on Hakke High-Impact Auto Rifles
- Hand Cannon accuracy recovery now scales with rate of fire
- Improved base Aim Assist on aggressive Hand Cannons
- Slightly increased the rate of fire time between bursts on all Omolon Sidearms
- Slightly increased impact damage on lightweight single-shot Grenade Launchers
- Fixed an issue with the Tireless Blade Sword perk where players could sometimes get sword ammo from an unpowered sword attack
- Fixed an issue where the Infinite Guard perk would drain ammo when guarding in a Healing Rift
- The Relentless Strikes sword perk no longer returns ammo on heavy attacks
- When comparing Sniper Rifle stats the UI correctly updates for maximum magazine values
- Fixed an issue with Ambitious Assassin to make it more consistent
Exotic Weapons
- Increased Fighting Lion damage and changed Thin the Herd perk to now grant bonus ammo rather than pulling ammo from the player inventory
- Shooting destructible objects with Graviton Lance, Sunshot, Merciless, Sturm, and Drang no longer trigger the Exotic weapon perks
- Fixed an issue with D.A.R.C.I's Target Acquired perk to make it more consistent
Activities
Raid
- The Leviathan raid now has a recommended Power of 300
- The Prestige Leviathan raid now has a recommended Power of 330
- Fixed an issue causing Cabal corpses to float in mid-air
- Fixed an issue in the nightmare realm of the Calus encounter
- Fixed an issue where Raid Keys could be removed from inventory when players create a new character
- Raid Keys will once again reset alongside Checkpoints each week
- Players traveling to the Leviathan now see proper spaceflight
PvP
- Fixed cases where players could get out of the intended playable area on a number of maps
- The Hot Streak challenge no longer progresses for the opposing team
- The Capture 5 Zones challenge now progresses for zones captured by allies and requires increased numbers of captures for completion
- Advantage and Domination stats now accumulate on assists
- Fixed an issue causing previous kill to repeat in the kill feed prior to a new kill when a player obtains a kill streak
- Increased the rate of Rare rewards upon match completion in Quickplay and Competitive playlists
- Increased the rate of Legendary rewards upon match completion in Quickplay and Competitive playlists
- Increased XP rewards upon match completion in Quickplay and Competitive playlists
Strikes
- Nightfall strikes now have a recommended Power of 270
- Prestige Nightfall strikes now have a recommended Power of 330
- Fixed an issue in Savathun’s Song where a crystal would fail to spawn blocking progression
- Fixed an issue in the Inverted Spire where in some cases players who died had no valid spawn location
- Increased Glimmer earned from strike completions
- Increased XP rewards earned from strike completions
Public Events
- Fixed an issue where sometimes the Prime Ether Servitor would not spawn during the Ether Resupply public events
- Fixed an issue where the Cabal Gladiators would sometimes have horrific arm elasticity when being defeated during Cabal Drill public events
- Reduced the XP rewards of some public events to bring them more in line with other activities
- Reduced Glimmer earned from some public events to better balance them with their counterparts
- Reduced the rate of Rare rewards to bring them more in line with other activities
- Increased the rate of Legendary rewards from public events for level 20+ characters
Guided Games
- Leviathan Guided Games now have a recommended Power of 310
- Nightfall Guided Games now have a recommended Power of 270
- Improved clarity on Guide selection screen in Guided Games
- Full clans can now queue as guides for Guided Games
Faction Rallies
- Fixed an issue where the Tower would not properly load Faction Victory Flags for players who were in orbit when the flags were applied
- Fixed an issue preventing some players from pledging to a faction during Faction Rallies
- Fixed an issue where faction tokens stored within the Vault were not properly wiped between Faction Rally events
Iron Banner
- Fixed an issue where Lord Saladin would sometimes refer to Guardians by the wrong class
Trials of the Nine
- Fixed an issue where players could sometimes become stuck in the Third Spire when attempting to visit the Flawless space
- Fixed an issue where the Trials of the Nine tooltip displayed the wrong fireteam requirements
- Fixed an issue where some emotes would not play correctly during the intro cinematic
General
UI
- Fixed the missing buff icon when “The Floor Is Lava” challenge is completed
- Fixed an issue causing level-up notifications to persist on-screen during Crucible matches
- Fixed an issue preventing eligible Exotic infusion material from displaying properly in the infusion screen
- Reduced the frequency of the “HUD Disabled” warning shown when the HUD is turned off via the HUD Opacity setting
- Fixed an issue causing the player indicator on the destination map to be incorrectly positioned while the player is dead
- The flashing nameplate indicator for a player who is unable to launch an activity now displays appropriately to all fireteam members
- Fixed an issue where notifications could be dismissed by bringing up the character screen
- Fixed legibility issues with waypoint icons and text that were using the same color
- Fixed an issue causing “No Kinetic Ammo” to briefly appear when a player was swapping weapons
- Fixed an issue where loot stream notifications would hide Challenges
- Orbit PGCR correctly displays player tooltip information
- Fixed an issue where players would be told they owned the Sturm Symbiosis ornament, even when they did not
- Fixed an issue where "Competitive" was misspelled on the Give Them War emblem
- Fixed an issue where players would sometimes be prevented from dismantling gear
4K and HDR Support
- Upgraded resolution to adaptive 4K with high dynamic range on the PlayStation 4 Pro
- Upgraded resolution to 4K with high dynamic range on the Xbox One X
Audio
- Fixed an issue causing music to fail to play when players were completing the same adventure back-to-back
- Fixed firing audio for the Hoosegow Rocket Launcher
- Fixed an audio issue in the Memorialization replay sequence
PC
- Players can now exit the game using a controller
- Players can now keybind to the NumPad when NumLock is active
- The scroll wheel now works on gear lore tabs
- Fixed crashing in the New Pacific Arcology area of Titan
- Fixed a source of random crashes
- Fixed an issue that prevented fullscreen mode from working properly in rare situations
- Improved the accuracy of the in game framerate counter under fluctuating framerates on PC
- Fixed an issue where Destiny 2 would crash upon shutdown
- Improved font texture handling to address cases of stuttering or hitching
- Fixed an issue where some SLI configurations would cause framerate stuttering
Miscellaneous
- Fixed an issue where open-world vendors would not load properly, resulting in a crash
- Fixed an issue where two players on the same network could crash when leaving an area simultaneously
- Fixed an issue where players would sometimes be launched into the wrong activity
- Fixed an issue where hitching would occur when traditional Chinese language was selected
- Added secondary and tertiary sorting methods for the Vault
- Fixed an issue that could result in Beetle errors
- Fixed an issue where Loot-a-Palooza and Dance Party keys did not recover to the Postmaster
- Fixed an issue causing improper lighting on player ships when flying to destinations
- Fixed many cases where players could get out of the environment in various destinations
- Fixed an issue causing Louis to jitter erratically
- Fixed an issue where the camera would rotate awkwardly upon character respawn
- Added missing Omolon emblem to Gunsmith rewards
Destiny Companion
iOS / Android
- Updated for the Curse of Osiris expansion
- Players can now see and share Game History details from their profile page
- Added the ability to retrieve items from the Postmaster and Gear section
- General bug fixes
- Improved localization
References
- ↑ "Destiny 2 Update - 12/5/2017" Bungie, posted by Destiny Dev Team, 5 Dec. 2017, https://www.bungie.net/en/Explore/Detail/News/46522.