Sullen Claw

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Sullen Claw
Attributes
Season 28
Type Sword
Slot Power
Ammo Heavy
Rarity Legendary
Damage Type Void
Archetype Lightweight Frame
Description "Severus or Blade, choose as you will. Only take care not to swing at the wrong target." —Premier Lume to Bracus Isk'oth
Statistics
Impact 62
Stability 0
Ammo Capacity 80
Swing Speed 80
Efficiency 0
Zoom 0
Acquisition
Equilibrium. Part of Equilibrium Gear Set
Sullen Claw PvP Stats

Sullen Claw is a Legendary Sword.

Perks - Random Rolls

Intrinsic

Possible Blade

Possible Guard

  • Balanced Guard - Sword Guard has balanced efficiency and defense.
  • Burst Guard - Sword Guard has low efficiency and high defense.
  • Enduring Guard - Sword Guard has high efficiency and low defense.
  • Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
  • Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.

Possible Trait 1

  • Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
  • Repulsor Brace - Defeating a Void-debuffed target grants an overshield.
  • Flash Counter - Melee blocked immediately after guarding disorients and weakens the attacker.
  • Eager Edge - Gain increased Sword lunge distance immediately after switching to this weapon.
  • Vorpal Weapon - Increased damage against bosses, vehicles, and Guardians with their Super active.
  • Proximity Power - When targets are nearby, final blows grant bonus Melee stat.
  • Impromptu Ammunition - Final blows increase ammo meter progress from all sources for a short time.

Possible Trait 2

  • Destabilizing Rounds - Final blows cause nearby targets to become volatile.
  • Whirlwind Blade - Consecutive rapid sword strikes increase this weapon's damage output.
  • Assassin's Blade - Sword Kills boost movement speed and damage.
  • Bait and Switch - Deal damage with all equipped weapons within a short time to give this weapon a damage boost.
  • Sword Logic - Final blows with this weapon grant bonus damage. The strength and duration of the bonus increases when more powerful targets are defeated.
  • Counterattack - Guarding while receiving damage grants a damage buff for 5 seconds.
  • Binary Orbit - Elemental final blows opposite this weapon increase damage for a short duration. Darkness final blows boost Arc, Solar, and Void weapons. Light final blows boost Stasis, Strand, and Kinetic weapons.

Origin Trait

  • Imperial Allegiance - Being near allies grants increased cooling or charge rate, and increased damage while at high heat or low guard energy.

Notes

Images

Related Links


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