Razor's Edge
Razor's Edge
| |
---|---|
Attributes
| |
Season | 16 |
Type | Sword |
Slot | Power |
Ammo | Heavy |
Rarity | Legendary |
Damage Type | Void |
Archetype | Vortex |
Description | Not a soul would speak of what remained after that wretched blade found its marks. |
Statistics
| |
Impact | 60 |
Ammo Capacity | 59 |
Swing Speed | 40 |
Acquisition
| |
---|---|
Complete Iron Banner matches and earn rank-up packages from Lord Saladin. | |
Iron Banner Not available in the current loot pool.
| |
Lord Saladin Legacy Gear.
|
Razor's Edge PvP Stats |
---|
Razor's Edge is a Legendary Sword.
Perks - Curated Roll
Intrinsic
- Vortex Frame — [Heavy Attack] : Launch a heavy spin attack.
- Heavy attacks are stronger with full energy.
Blade
- Tempered Edge — Increased sword damage and ammo.
Guard
- Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
Trait 1
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
Trait 2
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
Origin Trait
- Skulking Wolf - During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.
Perks - Random Rolls
Intrinsic
- Vortex Frame — [Heavy Attack] : Launch a heavy spin attack.
- Heavy attacks are stronger with full energy.
Possible Blade
- Hungry Edge - Increased sword ammo.
- Enduring Blade - Greatly increased sword ammo at the cost of damage.
- Honed Edge - Increased sword damage.
- Jagged Edge - Increased damage at the cost of sword ammo.
- Tempered Edge — Increased sword damage and ammo.
Possible Guard
- Balanced Guard - Sword Guard has balanced efficiency and defense.
- Burst Guard - Sword Guard has low efficiency and high defense.
- Enduring Guard - Sword Guard has high efficiency and low defense.
- Heavy Guard — Sword Guard has high overall defenses, but lowers charge rate.
- Swordmaster's Guard — Sword Guard has low overall defenses, but increases charge rate.
Possible Trait 1
- Duelist's Trance - Sword final blows grant increased charge rate, efficiency, and defense until this weapon is stowed.
- Relentless Strikes — Landing three light attack hits within a short time grants sword ammo.
- Energy Transfer - Guarding while receiving damage generates class ability energy.
- Tireless Blade — Sword ammo granted for every other powered sword kill.
- Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill.
- Wellspring - Kills with this weapon generate ability energy. This energy is divided between your uncharged abilities.
Possible Trait 2
- Counterattack - Guarding while receiving damage grants a damage buff for 5 seconds.
- Assassin's Blade - Sword Kills boost movement speed and damage.
- Frenzy - Being in combat for an extended time increases damage, handling, and reload for this weapon for an improved duration until you are out of combat.
- Chain Reaction - Each final blow with this weapon creates an elemental damage explosion. Improves ammo reserves.
- Thresh - Killing combatants with this weapon generates a small amount of Super energy.
- One for All - Hitting three separate targets increases damage for a moderate duration.
Origin Trait
- Skulking Wolf - During the Hunt, final blows with this weapon grant enhanced radar and remove you from opposing radar.
Notes
Lore
Not a soul would speak of what remained after that wretched blade found its marks.
"Glint."
"Yeah, buddy?" His Ghost's voice is eager. It had been a few hours since Crow last spoke.
"Is there anything you hate about yourself?" Crow turns in the seat of his tree saddle overlooking a sparsely forested valley split by clear Trostland waterways.
"Whoa. That's intense. Um… well—"
"It feels like my guts were pulled out in different directions, and I'm just… standing here, trying to reel them in. Nothing fits back the way it was."
He had walked behind a god while she led him on a leash of his entrails—one he'd accepted in enthusiastic fashion. The thought of it was surreal, like another life presented in horrifying detail, in vivid waking visions. It was a wound worsened by the sight of the severity, and of course, he couldn't look away.
"Well, that's rather graphic," Glint chirps, processing.
"Do you really have to put… uh, it… back in? Is it maybe OK being out?"
"Forget it," Crow relents. "Different question."
"Sounds good!" Glint agrees with an awkward chuckle.
"Do you think the Spear…" Crow stops himself and reforms his thoughts. "…Wherever Savathûn pulled Uldren from… he was always buried somewhere in me, right? Maybe I could use the Spear to step into that place. Step into my past and… put whatever's left of him to rest." Crow exhales and stares blanky into the horizon. "I want him gone. If the Spear could let me do that… I don't know."
"Oh… Crow, I don't think it works that way." Glint is quiet long enough for Crow to shift nervously. "Look Crow, we've been through a lot of bad things together. But you've never been the bad part about any of it. I wouldn't change a single thing about you… even a little."
Glint sinks into Crow's lap. "Besides… that last guy didn't have me."
Images
Weapons | |
---|---|
Primary | Auto Rifles • Scout Rifles • Pulse Rifles • Hand Cannons • Submachine Guns • Sidearms • Combat Bows |
Special | Shotguns • Breech Grenade Launchers • Fusion Rifles • Sniper Rifles • Trace Rifles • Glaives • Rocket Sidearms |
Heavy | Swords • Drum Grenade Launchers • Rocket Launchers • Linear Fusion Rifles • Machine Guns |
Exotic Weapons |