Elemental Orb
Elemental Orbs are a mechanic introduced in the Season of the Witch. They are a type of Relic.
Overview
Elemental Orbs are spawned by specific Artifact Perks from the Acolyte's Staff Seasonal Artifact. With a specific perk unlocked and a specified elemental subclass equipped, weapon final blows that match the player's equipped subclass will have a chance to spawn an Orb. For example, the Elemental Orbs: Arc perk will allow the player to spawn Arc Orbs on Arc weapon final blows if they have an Arc subclass equipped. Only Arc, Solar, and Void Orbs can be created.
Orbs are similar to Strand Tangles, aside from the fact that Orbs spawn on the ground rather than float in the air. They can be picked up, but will disappear over time. They do not have a melee attack, and can only be thrown. Throwing an Orb will cause it to explode on impact, damaging nearby enemies. Each type of Orb also applies a specific elemental debuff to damaged enemies: Arc Orbs jolt enemies, Solar Orbs scorch them, and Void Orbs make them volatile.
Artifact Perks
These perks can be unlocked on the Acolyte's Staff Seasonal Artifact during the Season of the Witch.
Spawning Orbs
These perks allow Elemental Orbs to be spawned by the player.
- Tier 3 Perks
- Elemental Orbs: Arc — While using an Arc subclass, Arc weapon final blows have a chance to spawn an Arc Elemental Orb. Arc Orbs can be thrown to create an Arc explosion that jolts targets it damages.
- Elemental Orbs: Solar — While using a Solar subclass, Solar weapon final blows have a chance to spawn a Solar Elemental Orb. Solar Orbs can be thrown to create a Solar explosion that scorches targets it damages.
- Elemental Orbs: Void — While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
Synergy
These perks synergize with Elemental Orbs.
- Tier 4 Perks
- Communal Pickups — When an ally destroys or picks up your Tangle or Elemental Orb, the Tangle cooldown is reduced by 5 seconds and you gain bonus damage with weapons matching your subclass for 10 seconds.
- Elemental Fury — While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.
- Refreshing Pickups — Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
- Tier 5 Perks
- Elemental Munitions — Combatant final blows with Tangles or Elemental Orbs have a chance to drop Special or Heavy ammo.
- Frenzied Stacks — Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Armor Charges grant bonus damage to your thrown Tangles or Elemental Orbs. Your Armor Charge now decays over time.
Images
Patch History
References
- ↑ "Destiny 2 Update 7.2.0.4" Bungie, posted by Destiny Dev Team, 21 Sep. 2023, https://www.bungie.net/7/en/News/article/destiny_2_patch_notes_7_2_0_4. wikipage