Solstice of Heroes

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Solstice of Heroes
The Solstice of Heroes is a Live Event in Destiny 2.

Overview

The Solstice is a summer event focused on a special armor set. Eva Levante returns to the Tower to offer Solstice bounties, she can be found in the Courtyard near the Statue of Heroes.

All participants receive a Rare set of armor. By completing specified objectives players upgrade their armor first to Legendary quality, and then make it glow. The player has to wear an armor piece to progress its objectives. The next set can be obtained by interacting with the Statue of Heroes while wearing the current set with all objectives completed. White armor glow can be unlocked by upgrading the armor, and elemental glows can be bought in the Eververse. Starting from the Season of Arrivals, Eververse sells Universal Armor Ornament sets, one for each class, and they glow with the element of the player's equipped subclass.

As the player completes their armor sets, they unlock Armor Accelerators from Eva Levante, which increase the progress made towards future Solstice armor objectives.

Each day features an element: Arc, Solar, Void or Stasis. Players get a corresponding buff, which can be checked on the character inspection screen, and enemies in the EAZ take more damage from the daily featured element. Defeating enemies with weapons or abilities of any element makes them drop corresponding orbs. They all can be collected by running over them, but orbs of the daily element give players the Elemental Charge buff. Once a player gains 30 stacks of Elemental Charge, they become Empowered with the featured element for 30 seconds. When Prism is the daily focus, the player charges the element of their equipped subclass.

Arc.png Arc Solar.png Solar Void.png Void Stasis.png Stasis
  • Arc Supers have extended durations.
  • Air and ground speed increases.
  • Slide distance increases.
  • Weapon handling and reload speed increases.
  • Melee damage increases.
  • Sword damage and lunge range increases.
  • Sword ammo is granted every second while equipped.
  • Solar Supers have extended durations.
  • You radiate damaging Solar energy.
  • Damage resistance increases.
  • You heal passively.
  • Void Supers have extended durations.
  • Void grenades and melee attacks deal increased damage.
  • Crouching grants invisibility, Truesight, increased energy regeneration, and increased mobility.
  • Stasis Supers have extended durations.
  • Defeated combatants spawn Stasis mines.

A special three-player matchmade activity can be accessed from the Tower: the European Aerial Zone, the only source of Solstice Packages, which have to be opened with Solstice Key Fragments and contain Rare and Legendary gear. The EAZ is a floating island that is occupied by the Hive, Fallen or Cabal. Taken enemies spawn occasionally, the major Prismatic one drops an empowerment orb when defeated, which immediately gives Empowerment to the player that runs over it. Shiny yellow crystals also randomly spawn around the EAZ, they can be broken with any weapon and drop orbs of the featured element.

The EAZ activity consists of three stages, the first and the last ones are on a time limit. First, players have to hunt down and kill as many minibosses as they can. When the time expires, a boss spawns in the area, and after it is defeated and its reward chest is looted, several chests spawn in the EAZ as the final stage. The number of chests depends on the amount of the minibosses killed. They are marked on the HUD when they spawn, and only one player has to open a chest for the team to get its contents. The activity ends once all chests are looted or when players run out of time.

Armor Objectives

2021

Renewed

Titan Warlock Hunter
Solstice Helm EAZ run completed
200 elemental orbs
20 finishers
Solstice Hood EAZ run completed
200 elemental orbs
20 finishers
Solstice Mask EAZ run completed
200 elemental orbs
20 finishers
Solstice Gauntlets 1 Playlist activity
10 Solstice packages opened
200 Hive defeated
Solstice Gloves 1 Playlist activity
10 Solstice packages opened
200 Cabal defeated
Solstice Grasps 1 Playlist activity
10 Solstice packages opened
200 Fallen defeated
Solstice Plate 2 Public Events
50 Arc or Stasis orbs in playlists
30 Guardians defeated
Solstice Robes 2 Public Events
50 Void or Stasis orbs in playlists
30 Guardians defeated
Solstice Vest 2 Public Events
50 Solar or Stasis orbs in playlists
30 Guardians defeated
Solstice Greaves 1 Patrol
50 Orbs of Power collected
50 Super kills
Solstice Boots 1 Patrol
50 Orbs of Power collected
50 Super kills
Solstice Strides 1 Patrol
50 Orbs of Power collected
50 Super kills
Solstice Mark 3 Lost Sectors
100 precision kills
200 Solar orbs in free roam
Solstice Bond 3 Lost Sectors
100 precision kills
200 Arc orbs in free roam
Solstice Cloak 3 Lost Sectors
100 precision kills
100 Void orbs in free roam

Majestic

Titan Warlock Hunter
Sunstead Helm 5 EAZ minibosses in 1 run
500 elemental orbs
100 multikills
Celestine Hood 5 EAZ minibosses in 1 run
500 elemental orbs
100 multikills
Illuminus Mask 5 EAZ minibosses in 1 run
500 elemental orbs
100 multikills
Sunstead Gauntlets 100 Altars of Sorrow or Overrides
20 elemental empowerments
200 Solar weapon kills
Celestine Gloves 100 Altars of Sorrow or Overrides
20 elemental empowerments
200 Arc weapon kills
Illuminus Grasps 100 Altars of Sorrow or Overrides
20 elemental empowerments
200 Void weapon kills
Sunstead Plate 100 Blind Wells or Wrathborn Hunts
50 Solstice key fragments
100 Arc grenade kills
Celestine Robes 100 Blind Wells or Wrathborn Hunts
50 Solstice key fragments
100 Void grenade kills
Illuminus Vest 100 Blind Wells or Wrathborn Hunts
50 Solstice key fragments
100 Solar grenade kills
Sunstead Greaves 100 Public Events on Europa or Battlegrounds
100 Void or Stasis orbs in playlists
50 Void melee kills
Celestine Boots 100 Public Events on Europa or Battlegrounds
100 Solar or Stasis orbs in playlists
50 Solar melee kills
Illuminus Strides 100 Public Events on Europa or Battlegrounds
100 Arc or Stasis orbs in playlists
50 Arc melee kills
Sunstead Mark 3 Survival/Trials matches or Nightfalls
50 Arc orbs in EAZ
50 powerful Hive kills
Celestine Bond 3 Survival/Trials matches or Nightfalls
50 Void orbs in EAZ
50 powerful Fallen kills
Illuminus Cloak 3 Survival/Trials matches or Nightfalls
50 Solar orbs in EAZ
50 powerful Cabal kills

Magnificent

Titan Warlock Hunter Objective
Sunstead Helm Celestine Hood Illuminus Mask Nightfall: The Ordeal on Master or Grandmaster difficulty
Sunstead Gauntlets Celestine Gloves Illuminus Grasps Any raid
Sunstead Plate Celestine Robes Illuminus Vest Any dungeon
Sunstead Greaves Celestine Boots Illuminus Strides 15 Guardians in Survival/Trials or Champion kills
Sunstead Mark Celestine Bond Illuminus Cloak 3 Legend or Master Lost Sectors

2020

Renewed

Titan Warlock Hunter
Solstice Helm EAZ run completed
50 Precision final blows
100 Hive defeated
Solstice Hood EAZ run completed
50 Precision final blows
100 Cabal defeated
Solstice Mask EAZ run completed
50 Precision final blows
100 Fallen defeated
Solstice Gauntlets 50 EAZ enemies defeated
50 Super kills
50 EAZ kills in Arc subclass
Solstice Gloves 5 Playlist strikes
400 elemental orbs
25 Guardians defeated
Solstice Grasps 5 Playlist strikes
100 Solar orbs in Crucible or Gambit
10 Solstice packages opened
Solstice Plate 5 Adventures
100 Solar orbs in Strikes
25 Guardians defeated
Solstice Robes 5 Adventures
100 Arc orbs in Crucible or Gambit
10 Solstice packages opened
Solstice Vest 50 EAZ enemies defeated
400 elemental orbs
50 EAZ kills in Solar subclass
Solstice Greaves 5 Public Events
100 Void orbs in Crucible or Gambit
10 Solstice packages opened
Solstice Boots 50 EAZ enemies defeated
100 Solar orbs in Strikes
50 EAZ kills in Void subclass
Solstice Strides 5 Public Events
50 Super kills
25 Guardians defeated
Solstice Mark 5 Playlist strikes
400 elemental orbs
5 Crucible or Gambit matches
Solstice Bond 5 Public Events
50 Super kills
5 Crucible or Gambit matches
Solstice Cloak 5 Adventures
100 Arc orbs in Strikes
5 Crucible or Gambit matches

Majestic

Titan Warlock Hunter
Solstice Helm 10 Gambit matches
1000 elemental orbs with matching subclass
100 Guardian team kills with Arc weapons
Solstice Hood 600 kills in strike playlists with featured subclass
200 elemental orbs in EAZ
20 bosses defeated
Solstice Mask 2000 elemental kills
200 EAZ kills
300 Arc weapon kills
Solstice Gauntlets 10 Heroic Public Events
100 ability kills
20 bosses defeated
Solstice Gloves 2000 elemental kills
1000 elemental orbs with matching subclass
100 Guardian team kills with Solar weapons
Solstice Grasps 10 Heroic Public Events
300 Arc orbs in strike playlists
300 Cabal kills with featured subclass
Solstice Plate 600 kills in strike playlists with featured subclass
200 EAZ kills
300 Fallen kills with featured subclass
Solstice Robes 10 Gambit matches
100 ability kills
300 Void weapon kills
Solstice Vest 10 Gambit matches
1000 elemental orbs with matching subclass
100 Void grenade kills
Solstice Greaves 2000 elemental kills
300 Void orbs in strike playlists
100 Solar melee kills
Solstice Boots 10 Heroic Public Events
300 Solar orbs in strike playlists
300 Hive kills with featured subclass
Solstice Strides 600 kills in strike playlists with featured subclass
100 ability kills
100 Guardian team kills with Void weapons
Solstice Mark 5 Io patrols
200 elemental orbs in EAZ
300 Solar weapon kills
Solstice Bond 5 Titan patrols
200 EAZ kills
150 Arc Super kills
Solstice Cloak 5 EDZ patrols
200 elemental orbs in EAZ
20 bosses defeated

Magnificent

Titan Warlock Hunter Objective
Solstice Helm Solstice Hood Solstice Mask Nightfall: The Ordeal on Master difficulty
Solstice Gauntlets Solstice Gloves Solstice Grasps Any Nightmare Hunt
Solstice Plate Solstice Robes Solstice Vest Pit of Heresy completion
Solstice Greaves Solstice Boots Solstice Strides 7 Trials of Osiris match wins
Solstice Mark Solstice Bond Solstice Cloak 3 Altars of Sorrow final bosses defeated

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