Season 9 Bounties

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See also: Bounties and Season 9

Legendary Season 9 Bounties

BountiesDescriptionObjectivesRewardsVendors
Black Scorpion-4sr: Fallen SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Fallen before this weapon frame disappears.
Fallen: 1000Black Scorpion-4sr
Black Scorpion-4sr: FirestormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Solar abilities.
Solar Solar ability: 500Black Scorpion-4sr
Black Scorpion-4sr: Precision ShooterThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with precision shots.
[Headshot] Precision: 1000Black Scorpion-4sr
Black Scorpion-4sr: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Black Scorpion-4sr
Black Scorpion-4sr: Scout Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Scout Rifles.
[Scout Rifle] Scout Rifle: 1000Black Scorpion-4sr
Black Scorpion-4sr: ThunderstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Arc abilities.
Arc Arc ability: 500Black Scorpion-4sr
Black Scorpion-4sr: Void TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Void weapons.
Void Void weapon: 1000Black Scorpion-4sr
Breachlight: Guardian SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Guardians.
Guardians: 250Breachlight
Breachlight: Hive FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Hive with finishers.
Finisher: 250Breachlight
Breachlight: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Breachlight
Breachlight: Sidearm CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Sidearms.
[Sidearm] Sidearm: 1000Breachlight
Breachlight: Taken SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Taken before this weapon frame disappears.
Taken: 1000Breachlight
Breachlight: ThunderstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Arc abilities.
Arc Arc ability: 500Breachlight
Breachlight: Void TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Void weapons.
Void Void weapon: 1000Breachlight
Bygones: Arc TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Arc weapons.
Arc Arc weapon: 1000Bygones
Bygones: Boss SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating bosses.
Bosses: 50Bygones
Bygones: GrenadierThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with grenades.
[Grenade] Grenade ability: 500Bygones
Bygones: Hive FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Hive with finishers.
Finisher: 250Bygones
Bygones: Hive SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Hive before this weapon frame disappears.
Hive: 1000Bygones
Bygones: LightstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Supers.
Super ability: 300Bygones
Bygones: Pulse Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Pulse Rifles.
Pulse Rifle Pulse Rifle: 1000Bygones
Gallant Charge: Cabal SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Cabal before this weapon frame disappears.
Cabal: 1000Gallant Charge
Gallant Charge: DisintegratorThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by disintegrating enemies with Fusion Rifles or abilities.
Disintegrations: 1000Gallant Charge
Gallant Charge: Finish ThemThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with finishers.
Finisher: 250Gallant Charge
Gallant Charge: FirestormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Solar abilities.
Solar Solar ability: 500Gallant Charge
Gallant Charge: Fusion Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Fusion Rifles.
[Fusion Rifle] Fusion Rifle: 1000Gallant Charge
Gallant Charge: LightstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Supers.
Super ability: 300Gallant Charge
Gallant Charge: Solar TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Solar weapons.
Solar Solar weapon: 1000Gallant Charge
Infinite Paths 8: Army of OneThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by rapidly defeating multiple enemies.
Rapidly defeated: 100Infinite Paths 8
XP
Infinite Paths 8: Cabal FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Cabal with finishers.
Finisher: 250Infinite Paths 8
XP
Infinite Paths 8: FisticuffsThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with melee abilities.
[Melee] Melee ability: 500Infinite Paths 8
XP
Infinite Paths 8: Guardian SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Guardians.
Guardians: 250Infinite Paths 8
XP
Infinite Paths 8: Pulse Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Pulse Rifles.
Pulse Rifle Pulse Rifle: 1000Infinite Paths 8
XP
Infinite Paths 8: Taken SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Taken before this weapon frame disappears.
Taken: 1000Infinite Paths 8
XP
Infinite Paths 8: Void TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Void weapons.
Void Void weapon: 1000Infinite Paths 8
XP
Jack Queen King 3: Army of OneThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by rapidly defeating multiple enemies.
Rapidly defeated: 100Jack Queen King 3
XP
Jack Queen King 3: Cabal SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Cabal before this weapon frame disappears.
Cabal: 1000Jack Queen King 3
XP
Jack Queen King 3: FirestormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Solar abilities.
Solar Solar ability: 500Jack Queen King 3
XP
Jack Queen King 3: FisticuffsThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with melee abilities.
[Melee] Melee ability: 500Jack Queen King 3
XP
Jack Queen King 3: Hand Cannon CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Hand Cannons.
Hand Cannon Hand Cannon: 1000Jack Queen King 3
XP
Jack Queen King 3: SpelunkerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing Lost Sectors on any destination.
Lost Sectors: 50Jack Queen King 3
XP
Jack Queen King 3: VoidstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Void abilities.
Void Void ability: 500Jack Queen King 3
XP
Last Perdition: Army of OneThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by rapidly defeating multiple enemies.
Rapidly defeated: 100Last Perdition
Last Perdition: FisticuffsThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with melee abilities.
[Melee] Melee ability: 500Last Perdition
Last Perdition: LightstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Supers.
Super ability: 300Last Perdition
Last Perdition: Precision ShooterThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with precision shots.
[Headshot] Precision: 1000Last Perdition
Last Perdition: Pulse Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Pulse Rifles.
Pulse Rifle Pulse Rifle: 1000Last Perdition
Last Perdition: Vex SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Vex before this weapon frame disappears.
Vex: 1000Last Perdition
Last Perdition: Void TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Void weapons.
Void Void weapon: 1000Last Perdition
Line in the Sand: Arc TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Arc weapons.
Arc Arc weapon: 1000Line in the Sand
Line in the Sand: Boss SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating bosses.
Bosses: 50Line in the Sand
Line in the Sand: Fallen FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Fallen with finishers.
Finisher: 250Line in the Sand
Line in the Sand: FisticuffThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with melee abilities.
[Melee] Melee ability: 500Line in the Sand
Line in the Sand: Linear Fusion Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Linear Fusion Rifles.
[Linear Fusion Rifle] Linear Fusion Rifle: 1000Line in the Sand
Line in the Sand: Precision ShooterThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with precision shots.
[Headshot] Precision: 1000Line in the Sand
Line in the Sand: ThunderstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Arc abilities.
Arc Arc ability: 500Line in the Sand
Martyr's Retribution: Cabal FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Cabal with finishers.
Finisher: 250Martyr's Retribution
Martyr's Retribution: Grenade Launcher CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Grenade Launchers.
[Grenade Launcher] Grenade Launcher: 1000Martyr's Retribution
Martyr's Retribution: GrenadierThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with grenades.
[Grenade] Grenade ability: 500Martyr's Retribution
Martyr's Retribution: Hive SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Hive before this weapon frame disappears.
Hive: 1000Martyr's Retribution
Martyr's Retribution: LightstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Supers.
Super ability: 300Martyr's Retribution
Martyr's Retribution: Solar TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Solar weapons.
Solar Solar weapon: 1000Martyr's Retribution
Martyr's Retribution: SpelunkerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing Lost Sectors on any destination.
Lost Sectors: 50Martyr's Retribution
Patron of Lost Causes: Arc TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Arc weapons.
Arc Arc weapon: 1000Patron of Lost Causes
Patron of Lost Causes: Army of OneThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by rapidly defeating multiple enemies.
Rapidly defeated: 100Patron of Lost Causes
Patron of Lost Causes: Boss SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating bosses.
Bosses: 50Patron of Lost Causes
Patron of Lost Causes: Finish ThemThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with finishers.
Finisher: 250Patron of Lost Causes
Patron of Lost Causes: LightstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Supers.
Super ability: 300Patron of Lost Causes
Patron of Lost Causes: Scout Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Scout Rifles.
[Scout Rifle] Scout Rifle: 1000Patron of Lost Causes
Patron of Lost Causes: Vex SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Vex before this weapon frame disappears.
Vex: 1000Patron of Lost Causes
Perfect Paradox: Boss SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating bosses.
Bosses: 50Perfect Paradox
XP
Perfect Paradox: Guardian SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Guardians.
Guardians: 250Perfect Paradox
XP
Perfect Paradox: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Perfect Paradox
XP
Perfect Paradox: Shotgun CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Shotguns.
Shotgun Shotgun: 1000Perfect Paradox
XP
Perfect Paradox: SpelunkerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing Lost Sectors on any destination.
Lost Sectors: 50Perfect Paradox
XP
Perfect Paradox: Vex FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Vex with finishers.
Finisher: 250Perfect Paradox
XP
Perfect Paradox: Vex SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Vex before this weapon frame disappears.
Vex: 1000Perfect Paradox
XP
Pyroclastic Flow: Army of OneThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by rapidly defeating multiple enemies.
Rapidly defeated: 100Pyroclastic Flow
Pyroclastic Flow: Cabal SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Cabal before this weapon frame disappears.
Cabal: 1000Pyroclastic Flow
Pyroclastic Flow: DisintegratorThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by disintegrating enemies with Fusion Rifles or abilities.
Disintegrations: 1000Pyroclastic Flow
Pyroclastic Flow: Finish ThemThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with finishers.
Finisher: 250Pyroclastic Flow
Pyroclastic Flow: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Pyroclastic Flow
Pyroclastic Flow: Rocket Launcher CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Rocket Launchers.
[Rocket Launcher] Rocket Launcher: 1000Pyroclastic Flow
Pyroclastic Flow: SpelunkerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing Lost Sectors on any destination.
Lost Sectors: 50Pyroclastic Flow
Steelfeather Repeater: Auto Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Auto Rifles.
Auto Rifle Auto Rifle: 1000Steelfeather Repeater
Steelfeather Repeater: GrenadierThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with grenades.
[Grenade] Grenade ability: 500Steelfeather Repeater
Steelfeather Repeater: Guardian SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Guardians.
Guardians: 250Steelfeather Repeater
Steelfeather Repeater: Precision ShooterThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with precision shots.
[Headshot] Precision: 1000Steelfeather Repeater
Steelfeather Repeater: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Steelfeather Repeater
Steelfeather Repeater: Scorn SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Scorn before this weapon frame disappears.
Scorn: 1000Steelfeather Repeater
Steelfeather Repeater: Solar TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Solar weapons.
Solar Solar weapon: 1000Steelfeather Repeater
Traveler's Judgment 5: DisintegratorThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by disintegrating enemies with Fusion Rifles or abilities.
Disintegrations: 1000Traveler's Judgment 5
XP
Traveler's Judgment 5: FisticuffsThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with melee abilities.
[Melee] Melee ability: 500Traveler's Judgment 5
XP
Traveler's Judgment 5: Guardian SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Guardians.
Guardians: 250Traveler's Judgment 5
XP
Traveler's Judgment 5: Public DefenderThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by completing public events.
Public events: 50Traveler's Judgment 5
XP
Traveler's Judgment 5: Scorn SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Scorn before this weapon frame disappears.
Scorn: 1000Traveler's Judgment 5
XP
Traveler's Judgment 5: Sidearm CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Sidearms.
[Sidearm] Sidearm: 1000Traveler's Judgment 5
XP
Traveler's Judgment: Void TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Void weapons.
Void Void weapon: 1000Traveler's Judgment 5
XP
Trophy Hunter: Boss SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating bosses.
Bosses: 50Trophy Hunter
Trophy Hunter: Precision ShooterThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with precision shots.
[Headshot] Precision: 1000Trophy Hunter
Trophy Hunter: Scorn SlayerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Scorn before this weapon frame disappears.
Scorn: 1000Trophy Hunter
Trophy Hunter: Sniper Rifle CommandoThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Sniper Rifles.
[Sniper Rifle] Sniper Rifle: 1000Trophy Hunter
Trophy Hunter: Solar TriggerThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies with Solar weapons.
Solar Solar weapon: 1000Trophy Hunter
Trophy Hunter: Taken FinisherThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating Taken with finishers.
Finisher: 250Trophy Hunter
Trophy Hunter: ThunderstormThis weapon cannot exist in this timeline and will vanish without an anchor point to secure it in this reality.

Create an anchor point by defeating enemies using Arc abilities.
Arc Arc ability: 500Trophy Hunter

Rare Season 9 Bounties

BountiesDescriptionObjectivesRewardsVendors
Careful AimUsing a Bow, defeat Cabal with precision final blows.Cabal: 125Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ
Cut to the QuickUsing a Sword, rapidly defeat enemies in groups of 2 or more.Rapidly defeated: 60Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
Drive back the DarknessIn multiple strikes, defeat Taken enemies.Taken: 150
Strikes: 3
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
End SimulationDefeat Vex anywhere in the system.Vex: 300Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
End the AbominationsComplete strikes and defeat at least one Scorn strike boss.Strikes: 3
Scorn bosses: 1
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
Fatal AccuracyDefeat Fallen with precision final blows.Fallen: 175Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
Finger on the PulseDefeat enemies using Pulse Rifles.Pulse Rifle Pulse Rifle: 300Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Five to OneComplete strikes and defeat at least one Cabal strike boss.Cabal bosses: 1
Strikes: 3
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
Grand FinaleUse finishers on Fallen combatants, and defeat Fallen anywhere in the system.Fallen: 300
Finisher: 10
Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ
Hand of the VanguardDefeat bosses in strikes.Bosses: 5Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Harnessing the VoidDefeat enemies using Void abilities.Void Void ability: 60Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
Hero's JourneyComplete a Heroic adventure, and defeat enemies anywhere in the system.Heroic adventures: 1
Enemies: 300
Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
Joint EffortComplete Heroic public events.Heroic public events: 3Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Killer ScornIn multiple strikes, defeat Scorn enemies.Scorn: 150
Strikes: 3
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
Leaderless, They FallTake down Fallen Captains, and use Sniper Rifles to defeat enemies with precision damage.[Sniper Rifle][Headshot] Sniper Rifle: 45
Fallen Captains: 20
Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Legion's DownfallDefeat Cabal anywhere in the system.Cabal: 300Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Lost to TimeClear Lost Sectors anywhere in the system.Lost Sectors: 5Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Lunar CalibrationOn the Moon, calibrate weapons with precision final blows. Earn bonus progress in Lost Sectors.[Headshot] Precision: 100Upgrade Module
10 Helium Filaments
XP
Glimmer
Banshee-44
No Fury Like a Guardian ScornedDefeat Scorn anywhere in the system.Scorn: 300Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
No Time to LoseUsing Kinetic weapons, rapidly defeat enemies in groups of 3 or more without taking damage.Defeated in streaks: 90Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
OverkillerDefeat enemies using a Grenade Launcher. Rapidly defeating enemies in groups of 2 or more grants the most efficient progress.[Grenade Launcher] Grenade Launcher: 90Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Perfect ShotDefeat Hive with precision damage.Hive: 150Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Reporting for DutyComplete patrols anywhere in the system.Patrols: 9Major Fractaline HarvestThe Tower Obelisk
Obelisk: Nessus
ResourcefulCollect materials in the EDZ or on Mars.Materials: 30Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Scorched EarthIn multiple strikes, defeat enemies with Solar final blows.Strikes: 3
Solar Solar: 150
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
Serve the ServitorsComplete strikes and defeat at least one Fallen strike boss.Strikes: 3
Fallen bosses: 1
Bright Dust
XP
Glimmer
15 Vanguard Tactician Token
Commander Zavala
Spark the FlameComplete Crucible matches and defeat opponents with Solar damage. Earn bonus progress for Solar Supers and Power weapons.Progress: 100Bright Dust
15 Crucible Token
XP
Glimmer
35 Valor Rank Points
Lord Shaxx
Special EffectsUsing Energy weapons, rapidly defeat enemies in groups of 3 or more without taking damage.Defeated in streaks: 75Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Steal the ShowUse finishers on Cabal combatants, and defeat Cabal anywhere in the system.Cabal: 300
Finisher: 10
Major Fractaline HarvestObelisk: Tangled Shore
The Tower Obelisk
Strike a BlowDefeat enemies in strikes.Enemies: 300Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ
Sweet GiftsBake delicious treats in Eva's Holiday Oven.Gifts baked: 50Bright Dust
30 Essence of Dawning
Double XP
Eva Levante
Swift PrecisionRapidly defeat enemies in groups of 2 or more using precision final blows.Rapidly defeated: 180Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ
Three Birds, One StoneUsing a Scout Rifle, rapidly defeat enemies in groups of 3 or more without reloading.Rapidly defeated: 180Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ
Too CloseDefeat enemies using Swords or melee damage.Enemies: 150Major Fractaline HarvestThe Tower Obelisk
Obelisk: Mars
Up in FlamesDefeat enemies using Solar abilities.Solar Solar ability: 60Major Fractaline HarvestThe Tower Obelisk
Obelisk: EDZ

Basic Season 9 Bounties


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