Cloak of Remembrance
Cloak of Remembrance
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Attributes
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Season | 10 |
Type | Hunter Cloak |
Class | Hunter |
Rarity | Legendary |
Description | To inspire our wards with a practiced flourish. |
Acquisition
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Complete Iron Banner matches and earn rank-up packages from Lord Saladin. | |
Iron Banner Possible drop from match completions.
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Iron Engram Possible drop.
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Lord Saladin Focused Decoding.
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Acquisition
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Cloak of Remembrance is a Legendary Hunter Cloak.
Perks
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Mods
- Empty Mod Socket: Flourishing Blade (1 Any), Splintered Gladius (1 Any), While Ye May (1 Any), Prized Shooting (1 Any), Automatic Prize (1 Any), Discipline Mod (3 Any), Strength Mod (3 Any), Intellect Mod (5 Any), Mobility Mod (3 Any), Recovery Mod (4 Any), Resilience Mod (3 Any), Arc Resistance (1 Arc), Solar Resistance (1 Solar), Void Resistance (1 Void), Minor Resist (1 Any), Major Resist (1 Any), Boss Resist (2 Any), Concussive Dampener (1 Any)
- Empty Mod Socket: Passive Guard (6 Any), Soul of the Praxic Fire (6 Any), Thunder Coil (6 Any), Lightning Strikes Twice (7 Any), Recuperation (1 Solar), Better Already (1 Void), Innervation (1 Solar), Invigoration (1 Arc), Insulation (1 Void), Absolution (3 Any), Distribution (4 Any), Perpetuation (2 Void), Outreach (2 Arc), Bomber (2 Solar), Enhanced Bomber (4 Solar), Dynamo (3 Void), Special Finisher (2 Any), One-Two Finisher (1 Arc), Bulwark Finisher (3 Void), Healthy Finisher (1 Void), Snapload Finisher (1 Any), Explosive Finisher (1 Arc), Ashes to Assets (2 Solar), Enhanced Ashes to Assets (4 Solar), Hands-On (2 Arc), Light Reactor (3 Solar), Pump Action (3 Arc), Remote Connection (3 Void), Dire Artillery (3 Void), Light Conductor (3 Solar), Storm of Lead (3 Arc), Blast Off (3 Solar), Bleeding Edge (2 Arc)
- Empty Mod Socket: Passive Guard (6 Any), Soul of the Praxic Fire (6 Any), Thunder Coil (6 Any), Lightning Strikes Twice (7 Any), Recuperation (1 Solar), Better Already (1 Void), Innervation (1 Solar), Invigoration (1 Arc), Insulation (1 Void), Absolution (3 Any), Distribution (4 Any), Perpetuation (2 Void), Outreach (2 Arc), Bomber (2 Solar), Enhanced Bomber (4 Solar), Dynamo (3 Void), Special Finisher (2 Any), One-Two Finisher (1 Arc), Bulwark Finisher (3 Void), Healthy Finisher (1 Void), Snapload Finisher (1 Any), Explosive Finisher (1 Arc), Ashes to Assets (2 Solar), Enhanced Ashes to Assets (4 Solar), Hands-On (2 Arc), Light Reactor (3 Solar), Pump Action (3 Arc), Remote Connection (3 Void), Dire Artillery (3 Void), Light Conductor (3 Solar), Storm of Lead (3 Arc), Blast Off (3 Solar), Bleeding Edge (2 Arc)
- Empty Mod Socket: Hammer of the Warmind (4 Any), Tyrant's Surge (6 Any), Global Reach (1 Any), Blessing of Rasputin (2 Arc), Modular Lightning (3 Arc), Strength of Rasputin (2 Arc), Sheltering Energy (5 Arc), Chosen of the Warmind (1 Arc), Warmind's Light (3 Arc), Light of the Fire (4 Solar), Burning Cells (3 Solar), Wrath of Rasputin (1 Solar), Fireteam Medic (3 Solar), Rage of the Warmind (5 Solar), Incinerating Light (3 Solar), Grasp of the Warmind (3 Void), Cellular Suppression (4 Void), Power of Rasputin (4 Void), Warmind's Protection (2 Void), Warmind's Longevity (1 Void), Light from Darkness (3 Void), Taking Charge (3 Any), Shield Break Charge (1 Any), Empowered Finish (1 Any), Quick Charge (5 Arc), Blast Radius (3 Solar), Precisely Charged (1 Void), High-Energy Fire (4 Any), Striking Light (5 Arc), Heavy Handed (7 Arc), Heal Thyself (4 Solar), Firepower (4 Solar), Protective Light (2 Void), Extra Reserves (3 Void), Powerful Friends (4 Arc), Charged Up (2 Solar), Stacks on Stacks (4 Void)
How to Obtain
Detailed explanation on how to acquire Cloak of Remembrance
Notes
Lore
To inspire our wards with a practiced flourish.
A TALE FROM THE DARK AGE, PART ONE OF THREE
ATOP A DUSTY CLIFFSIDE
Saladin and Efrideet stand, the wind tearing at the cloth on their armor. Dreg corpses surround the two Lightbearers, framed by broken weapons and bullet shells. Efrideet ejects the last spent round from her rifle. "I'm out of ammo."
"Then leave this to me."
"You don't trust me? Are you going to make me ask again?"
"In truth, I'd like to make you leave. I can handle the rest."
"Fine. Handle it. I just came to talk."
Saladin stares. He turns a fist-sized rock over and over in his hands.
Efrideet continues. "I heard you're trying to put an end to the fighting. They say you're recruiting people with the gift."
"I'm looking for someone who can do more than use a firearm."
"But no one shoots better than me."
Saladin looks at her and doesn't answer. He turns, pointing. Far below them rest a dilapidated village to the west and a makeshift bunker to the east, covered in Fallen sigils. A desolate field lies in between, burnt and charred, covered in the dead. "The village is called Patch Run," he says. "Population forty-three last week. Half of that at fighting capacity."
"That's a collection of huts. Not a village." Efrideet's voice softens. Saladin's hardens in return.
"It's a noble life." He pauses. "I make it my duty to patrol this area. I thought crushing that Fallen House every week would dissuade them. They keep returning."
The two hear the roar of the Fallen Skiff before they see it tear across the sky. It releases a Walker, which drops into the field like a meteor, digging deep into the gravel in front of the bunker. The Walker begins to unfurl its legs as the Skiff takes off, heading to the blooming eruptions of a conflict in the distance.
Efrideet grows impatient. "Come on! You have any ammo?"
"I have Light." Saladin tosses the rock in his hand and opens two palms writhing with Arc bolts. "But it's out of range. Even for me. We'll have to take the long way down."
"As if there's time." Below, the Walker begins a march across the field. "I could throw you."
Saladin emits a single, sharp laugh. When she says nothing, he turns to stare. Realizes it's not a joke. "There's no dignity in that."
"Is there dignity in letting those people die?"
Saladin doesn't respond. He looks down the mountainside…
Images
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