Bond of Remembrance
Bond of Remembrance
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Attributes
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Season | 10 |
Type | Warlock Bond |
Class | Warlock |
Rarity | Legendary |
Description | To sharpen our senses when we return. |
Acquisition
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Complete Iron Banner matches and earn rank-up packages from Lord Saladin. | |
Iron Banner Possible drop from match completions.
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Iron Engram Possible drop.
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Lord Saladin Focused Decoding.
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Acquisition
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Bond of Remembrance is a Legendary Warlock Bond.
Perks
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Mods
- Empty Mod Socket: Flourishing Blade (1 Any), Splintered Gladius (1 Any), While Ye May (1 Any), Prized Shooting (1 Any), Automatic Prize (1 Any), Discipline Mod (3 Any), Strength Mod (3 Any), Intellect Mod (5 Any), Mobility Mod (3 Any), Recovery Mod (4 Any), Resilience Mod (3 Any), Arc Resistance (1 Arc), Solar Resistance (1 Solar), Void Resistance (1 Void), Minor Resist (1 Any), Major Resist (1 Any), Boss Resist (2 Any), Concussive Dampener (1 Any)
- Empty Mod Socket: Passive Guard (6 Any), Soul of the Praxic Fire (6 Any), Thunder Coil (6 Any), Lightning Strikes Twice (7 Any), Recuperation (1 Solar), Better Already (1 Void), Innervation (1 Solar), Invigoration (1 Arc), Insulation (1 Void), Absolution (3 Any), Distribution (4 Any), Perpetuation (2 Void), Outreach (2 Arc), Bomber (2 Solar), Enhanced Bomber (4 Solar), Dynamo (3 Void), Special Finisher (2 Any), One-Two Finisher (1 Arc), Bulwark Finisher (3 Void), Healthy Finisher (1 Void), Snapload Finisher (1 Any), Explosive Finisher (1 Arc), Ashes to Assets (2 Solar), Enhanced Ashes to Assets (4 Solar), Hands-On (2 Arc), Light Reactor (3 Solar), Pump Action (3 Arc), Remote Connection (3 Void), Dire Artillery (3 Void), Light Conductor (3 Solar), Storm of Lead (3 Arc), Blast Off (3 Solar), Bleeding Edge (2 Arc)
- Empty Mod Socket: Passive Guard (6 Any), Soul of the Praxic Fire (6 Any), Thunder Coil (6 Any), Lightning Strikes Twice (7 Any), Recuperation (1 Solar), Better Already (1 Void), Innervation (1 Solar), Invigoration (1 Arc), Insulation (1 Void), Absolution (3 Any), Distribution (4 Any), Perpetuation (2 Void), Outreach (2 Arc), Bomber (2 Solar), Enhanced Bomber (4 Solar), Dynamo (3 Void), Special Finisher (2 Any), One-Two Finisher (1 Arc), Bulwark Finisher (3 Void), Healthy Finisher (1 Void), Snapload Finisher (1 Any), Explosive Finisher (1 Arc), Ashes to Assets (2 Solar), Enhanced Ashes to Assets (4 Solar), Hands-On (2 Arc), Light Reactor (3 Solar), Pump Action (3 Arc), Remote Connection (3 Void), Dire Artillery (3 Void), Light Conductor (3 Solar), Storm of Lead (3 Arc), Blast Off (3 Solar), Bleeding Edge (2 Arc)
- Empty Mod Socket: Hammer of the Warmind (4 Any), Tyrant's Surge (6 Any), Global Reach (1 Any), Blessing of Rasputin (2 Arc), Modular Lightning (3 Arc), Strength of Rasputin (2 Arc), Sheltering Energy (5 Arc), Chosen of the Warmind (1 Arc), Warmind's Light (3 Arc), Light of the Fire (4 Solar), Burning Cells (3 Solar), Wrath of Rasputin (1 Solar), Fireteam Medic (3 Solar), Rage of the Warmind (5 Solar), Incinerating Light (3 Solar), Grasp of the Warmind (3 Void), Cellular Suppression (4 Void), Power of Rasputin (4 Void), Warmind's Protection (2 Void), Warmind's Longevity (1 Void), Light from Darkness (3 Void), Taking Charge (3 Any), Shield Break Charge (1 Any), Empowered Finish (1 Any), Quick Charge (5 Arc), Blast Radius (3 Solar), Precisely Charged (1 Void), High-Energy Fire (4 Any), Striking Light (5 Arc), Heavy Handed (7 Arc), Heal Thyself (4 Solar), Firepower (4 Solar), Protective Light (2 Void), Extra Reserves (3 Void), Powerful Friends (4 Arc), Charged Up (2 Solar), Stacks on Stacks (4 Void)
How to Obtain
Detailed explanation on how to acquire Bond of Remembrance
Notes
Lore
To sharpen our senses when we return.
A TALE FROM THE DARK AGE, PART THREE OF THREE
THE OUTSKIRTS OF A TOWN CALLED PATCH RUN
Efrideet stands in a burning crater, the Light of her Ghost blinking rapidly, as if to chortle, over Saladin's corpse. Saladin suddenly sits up to a hunched-over position, hands on his knees in front of him. Dust from the demolished Spider Tank around them rolls off his armor and into the blowing wind. Efrideet kneels, places Saladin's Ghost in his hand, and knocks on his helmet with her knuckles.
"'If you miss?' When have you ever seen me miss?"
"I suppose I haven't."
"I was being rhetorical."
"What took you so long?"
"A few stragglers made it out alive."
He sits up, alarmed. "Where are they now?"
She makes no move to acknowledge his fear. "They never reached the village."
Saladin sits back at that. He grasps a large rock in his hand, focuses on it. "I could use someone with your drive. Your moral compass. The dragon inside you is fierce."
"What if I've changed my mind? Will I get to throw you again?"
"No."
"Then no."
The rock in his hand shatters into dust as his fist spasms. "I suppose we may run out of ammo again," he concedes through gritted teeth. "Meet us out at Dwindler's Ridge."
"How many of you are there?"
Saladin smirks. "A few."
Images
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