Ancient Apocalypse Robes
Ancient Apocalypse Robes
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Attributes
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Season | 11 |
Type | Chest Armor |
Class | Warlock |
Rarity | Legendary |
Description | "Sometimes it's a cosmic event. Sometimes it's a beast from hell. Sometimes it's one man." —The Drifter |
Mobility | 10 |
Resilience | 2 |
Recovery | 10 |
Discipline | 2 |
Intellect | 2 |
Strength | 22 |
Acquisition
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Ancient Apocalypse Robes is a Legendary Chest Armor.
Perks
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Mods
- Empty Mod Socket: Flourishing Blade (1 Any), Prized Shooting (1 Any), Automatic Prize (1 Any), Dimensional Tithes (1 Any), Ascendant Bounty (1 Any), Discipline Mod (3 Any), Strength Mod (3 Any), Intellect Mod (5 Any), Mobility Mod (3 Any), Recovery Mod (4 Any), Resilience Mod (3 Any), Arc Resistance (1 Arc), Solar Resistance (1 Solar), Void Resistance (1 Void), Minor Resist (1 Any), Major Resist (1 Any), Boss Resist (2 Any), Concussive Dampener (1 Any)
- Empty Mod Socket: Enhanced Unflinching Rifle Aim (1 Any), Counter Charge (3 Any), Overload Grenades (2 Any), Breach Resonator (1 Any), Inferno Whip (2 Any), Light Arms Reserves (4 Any), Rifle Reserves (4 Any), Large Arms Reserves (4 Any), Machine Gun Reserves (3 Arc), Auto Rifle Reserves (1 Solar), Bow Reserves (1 Arc), Fusion Rifle Reserves (2 Solar), Grenade Launcher Reserves (3 Void), Hand Cannon Reserves (1 Void), Linear Fusion Rifle Reserves (3 Solar), Pulse Rifle Reserves (1 Arc), Rocket Launcher Reserves (3 Solar), Scout Rifle Reserves (1 Void), Shotgun Reserves (3 Arc), Sidearm Reserves (1 Void), Submachine Gun Reserves (1 Solar), Sniper Rifle Reserves (3 Void), Sword Reserves (2 Arc), Unflinching Light Arms Aim (4 Any), Unflinching Rifle Aim (5 Any), Unflinching Large Arms (4 Any), Unflinching Auto Rifle Aim (1 Solar), Enhanced Unflinching Auto Rifle Aim (3 Solar), Unflinching Bow Aim (3 Arc), Enhanced Unflinching Bow Aim (5 Arc), Unflinching Fusion Rifle Aim (2 Solar), Enhanced Unflinching Fusion Rifle Aim (3 Solar), Unflinching Grenade Launcher Aim (3 Void), Enhanced Unflinching Grenade Launcher Aim (5 Void), Unflinching Hand Cannon Aim (3 Void), Enhanced Unflinching Hand Cannon Aim (5 Void), Unflinching Machine Gun (3 Arc), Enhanced Unflinching Machine Gun Aim (5 Arc), Unflinching Linear Fusion Aim (4 Solar), Enhanced Unflinching Linear Fusion Aim (6 Solar), Unflinching Pulse Rifle Aim (2 Arc), Enhanced Unflinching Pulse Rifle Aim (3 Arc), Unflinching Scout Rifle Aim (2 Void), Enhanced Unflinching Scout Rifle Aim (3 Void), Unflinching Shotgun Aim (2 Arc), Enhanced Unflinching Shotgun Aim (3 Arc), Unflinching Sidearm Aim (1 Void), Enhanced Unflinching Sidearm Aim (3 Void), Unflinching Sniper Aim (4 Void), Enhanced Unflinching Sniper Aim (6 Void), Unflinching Submachine Gun Aim (1 Solar), Enhanced Unflinching Submachine Gun Aim (3 Solar)
- Empty Mod Socket: Enhanced Unflinching Rifle Aim (1 Any), Counter Charge (3 Any), Overload Grenades (2 Any), Breach Resonator (1 Any), Inferno Whip (2 Any), Light Arms Reserves (4 Any), Rifle Reserves (4 Any), Large Arms Reserves (4 Any), Machine Gun Reserves (3 Arc), Auto Rifle Reserves (1 Solar), Bow Reserves (1 Arc), Fusion Rifle Reserves (2 Solar), Grenade Launcher Reserves (3 Void), Hand Cannon Reserves (1 Void), Linear Fusion Rifle Reserves (3 Solar), Pulse Rifle Reserves (1 Arc), Rocket Launcher Reserves (3 Solar), Scout Rifle Reserves (1 Void), Shotgun Reserves (3 Arc), Sidearm Reserves (1 Void), Submachine Gun Reserves (1 Solar), Sniper Rifle Reserves (3 Void), Sword Reserves (2 Arc), Unflinching Light Arms Aim (4 Any), Unflinching Rifle Aim (5 Any), Unflinching Large Arms (4 Any), Unflinching Auto Rifle Aim (1 Solar), Enhanced Unflinching Auto Rifle Aim (3 Solar), Unflinching Bow Aim (3 Arc), Enhanced Unflinching Bow Aim (5 Arc), Unflinching Fusion Rifle Aim (2 Solar), Enhanced Unflinching Fusion Rifle Aim (3 Solar), Unflinching Grenade Launcher Aim (3 Void), Enhanced Unflinching Grenade Launcher Aim (5 Void), Unflinching Hand Cannon Aim (3 Void), Enhanced Unflinching Hand Cannon Aim (5 Void), Unflinching Machine Gun (3 Arc), Enhanced Unflinching Machine Gun Aim (5 Arc), Unflinching Linear Fusion Aim (4 Solar), Enhanced Unflinching Linear Fusion Aim (6 Solar), Unflinching Pulse Rifle Aim (2 Arc), Enhanced Unflinching Pulse Rifle Aim (3 Arc), Unflinching Scout Rifle Aim (2 Void), Enhanced Unflinching Scout Rifle Aim (3 Void), Unflinching Shotgun Aim (2 Arc), Enhanced Unflinching Shotgun Aim (3 Arc), Unflinching Sidearm Aim (1 Void), Enhanced Unflinching Sidearm Aim (3 Void), Unflinching Sniper Aim (4 Void), Enhanced Unflinching Sniper Aim (6 Void), Unflinching Submachine Gun Aim (1 Solar), Enhanced Unflinching Submachine Gun Aim (3 Solar)
- Empty Mod Socket: Taking Charge (3 Any), Shield Break Charge (1 Any), Empowered Finish (1 Any), High-Energy Fire (4 Any), Swift Charge (5 Arc), Lucent Blade (4 Arc), Font of Light (3 Arc), Radiant Light (3 Arc), Sustained Charge (4 Solar), Argent Ordnance (5 Solar), Kindling the Flame (2 Solar), Supercharged (5 Solar), Precision Charge (2 Void), Surprise Attack (1 Void), Energy Converter (4 Void), Charge Harvester (3 Void), Global Reach (1 Any), Blessing of Rasputin (2 Arc), Modular Lightning (3 Arc), Strength of Rasputin (2 Arc), Sheltering Energy (5 Arc), Chosen of the Warmind (1 Arc), Warmind's Light (3 Arc), Light of the Fire (4 Solar), Burning Cells (3 Solar), Wrath of Rasputin (1 Solar), Fireteam Medic (3 Solar), Rage of the Warmind (5 Solar), Incinerating Light (3 Solar), Grasp of the Warmind (3 Void), Cellular Suppression (4 Void), Power of Rasputin (4 Void), Warmind's Protection (2 Void), Warmind's Longevity (1 Void), Light from Darkness (3 Void)
How to Obtain
Detailed explanation on how to acquire Ancient Apocalypse Robes
Notes
Lore
"Sometimes it's a cosmic event. Sometimes it's a beast from hell. Sometimes it's one man." —The Drifter
So there we were. On that cold hunk of ice with no name, just me and my crew. Everything peachy-keen.
We discovered some kind of alien monolith, a facility left by the inhabitants of that planet long gone by then.
But trapped inside was a creature. In a cage of some sort, frozen in ice. An exhibit? Was it some kind of zoo? Still not sure to this day. We should've brought a scientist. All we had were… well, guys who thought we looked tough in dark colors.
During our long stay on that planet, we found many of those monoliths, each with their own captured creature.
Anyway, this thing—the creature—looked like it shared common bioenergetics with the Hive, but there were no records then or since that I've ever seen of humanity's encounters with them. And the creature had a property the Hive did not have. It produced a field that repressed Light—like a Darkness Zone but contained to a gooey, vacuous form with no head.
The anti-Light fields we had detected from orbit that spread across the planet? It was these things. Our ship's scanners indicated thousands of them were on this planet with us.
We were ecstatic.
In hindsight we all could have done with a few less of them.
—Drifter's thoughts recited to his Ghost, for posterity. The second of five parts.
Images
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