Ancient Apocalypse Boots
Ancient Apocalypse Boots
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Attributes
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Season | 11 |
Type | Leg Armor |
Class | Warlock |
Rarity | Legendary |
Description | "I stopped counting the Armageddons." —The Drifter |
Mobility | 10 |
Resilience | 2 |
Recovery | 10 |
Discipline | 2 |
Intellect | 2 |
Strength | 22 |
Acquisition
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' |
Ancient Apocalypse Boots is a Legendary Leg Armor.
Perks
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Mods
- Empty Mod Socket: Flourishing Blade (1 Any), Prized Shooting (1 Any), Automatic Prize (1 Any), Dimensional Tithes (1 Any), Ascendant Bounty (1 Any), Discipline Mod (3 Any), Strength Mod (3 Any), Intellect Mod (5 Any), Mobility Mod (3 Any), Recovery Mod (4 Any), Resilience Mod (3 Any), Arc Resistance (1 Arc), Solar Resistance (1 Solar), Void Resistance (1 Void), Minor Resist (1 Any), Major Resist (1 Any), Boss Resist (2 Any), Concussive Dampener (1 Any)
- Empty Mod Socket: Enhanced Sword Scavenger (1 Any), Primary Ammo Scavenger (3 Any), Special Ammo Scavenger (4 Any), Heavy Ammo Scavenger (5 Any), Auto Rifle Scavenger (1 Solar), Arrow Scavenger (2 Arc), Fusion Rifle Scavenger (2 Solar), Grenade Launcher Scavenger (3 Void), Hand Cannon Scavenger (2 Void), Machine Gun Scavenger (3 Arc), Linear Fusion Rifle Scavenger (3 Solar), Pulse Rifle Scavenger (1 Arc), Rocket Launcher Scavenger (3 Solar), Scout Rifle Scavenger (1 Void), Shotgun Scavenger (2 Arc), Sidearm Scavenger (1 Void), Submachine Gun Scavenger (1 Solar), Sniper Rifle Scavenger (3 Void), Sword Scavenger (2 Arc), Traction (3 Any), Light Arms Dexterity (4 Any), Rifle Dexterity (4 Any), Oversize Weapon Dexterity (4 Any), Auto Rifle Dexterity (1 Solar), Enhanced Auto Rifle Dexterity (3 Solar), Bow Dexterity (2 Arc), Enhanced Bow Dexterity (3 Arc), Fusion Rifle Dexterity (2 Solar), Enhanced Fusion Rifle Dexterity (3 Solar), Grenade Launcher Dexterity (3 Void), Enhanced Grenade Launcher Dexterity (5 Void), Hand Cannon Dexterity (1 Void), Enhanced Hand Cannon Dexterity (3 Void), Machine Gun Dexterity (3 Arc), Enhanced Machine Gun Dexterity (5 Arc), Linear Fusion Dexterity (3 Solar), Enhanced Linear Fusion Rifle Dexterity (5 Solar), Pulse Rifle Dexterity (1 Arc), Enhanced Pulse Rifle Dexterity (3 Arc), Rocket Launcher Dexterity (3 Solar), Enhanced Rocket Launcher Dexterity (5 Solar), Scout Rifle Dexterity (1 Void), Enhanced Scout Rifle Dexterity (3 Void), Shotgun Dexterity (4 Arc), Enhanced Shotgun Dexterity (6 Arc), Sidearm Dexterity (2 Void), Enhanced Sidearm Dexterity (3 Void), Submachine Gun Dexterity (2 Solar), Enhanced Submachine Gun Dexterity (3 Solar), Sniper Rifle Dexterity (2 Void), Enhanced Sniper Rifle Dexterity (3 Void)
- Empty Mod Socket: Enhanced Sword Scavenger (1 Any), Primary Ammo Scavenger (3 Any), Special Ammo Scavenger (4 Any), Heavy Ammo Scavenger (5 Any), Auto Rifle Scavenger (1 Solar), Arrow Scavenger (2 Arc), Fusion Rifle Scavenger (2 Solar), Grenade Launcher Scavenger (3 Void), Hand Cannon Scavenger (2 Void), Machine Gun Scavenger (3 Arc), Linear Fusion Rifle Scavenger (3 Solar), Pulse Rifle Scavenger (1 Arc), Rocket Launcher Scavenger (3 Solar), Scout Rifle Scavenger (1 Void), Shotgun Scavenger (2 Arc), Sidearm Scavenger (1 Void), Submachine Gun Scavenger (1 Solar), Sniper Rifle Scavenger (3 Void), Sword Scavenger (2 Arc), Traction (3 Any), Light Arms Dexterity (4 Any), Rifle Dexterity (4 Any), Oversize Weapon Dexterity (4 Any), Auto Rifle Dexterity (1 Solar), Enhanced Auto Rifle Dexterity (3 Solar), Bow Dexterity (2 Arc), Enhanced Bow Dexterity (3 Arc), Fusion Rifle Dexterity (2 Solar), Enhanced Fusion Rifle Dexterity (3 Solar), Grenade Launcher Dexterity (3 Void), Enhanced Grenade Launcher Dexterity (5 Void), Hand Cannon Dexterity (1 Void), Enhanced Hand Cannon Dexterity (3 Void), Machine Gun Dexterity (3 Arc), Enhanced Machine Gun Dexterity (5 Arc), Linear Fusion Dexterity (3 Solar), Enhanced Linear Fusion Rifle Dexterity (5 Solar), Pulse Rifle Dexterity (1 Arc), Enhanced Pulse Rifle Dexterity (3 Arc), Rocket Launcher Dexterity (3 Solar), Enhanced Rocket Launcher Dexterity (5 Solar), Scout Rifle Dexterity (1 Void), Enhanced Scout Rifle Dexterity (3 Void), Shotgun Dexterity (4 Arc), Enhanced Shotgun Dexterity (6 Arc), Sidearm Dexterity (2 Void), Enhanced Sidearm Dexterity (3 Void), Submachine Gun Dexterity (2 Solar), Enhanced Submachine Gun Dexterity (3 Solar), Sniper Rifle Dexterity (2 Void), Enhanced Sniper Rifle Dexterity (3 Void)
- Empty Mod Socket: Taking Charge (3 Any), Shield Break Charge (1 Any), Empowered Finish (1 Any), High-Energy Fire (4 Any), Swift Charge (5 Arc), Lucent Blade (4 Arc), Font of Light (3 Arc), Radiant Light (3 Arc), Sustained Charge (4 Solar), Argent Ordnance (5 Solar), Kindling the Flame (2 Solar), Supercharged (5 Solar), Precision Charge (2 Void), Surprise Attack (1 Void), Energy Converter (4 Void), Charge Harvester (3 Void), Global Reach (1 Any), Blessing of Rasputin (2 Arc), Modular Lightning (3 Arc), Strength of Rasputin (2 Arc), Sheltering Energy (5 Arc), Chosen of the Warmind (1 Arc), Warmind's Light (3 Arc), Light of the Fire (4 Solar), Burning Cells (3 Solar), Wrath of Rasputin (1 Solar), Fireteam Medic (3 Solar), Rage of the Warmind (5 Solar), Incinerating Light (3 Solar), Grasp of the Warmind (3 Void), Cellular Suppression (4 Void), Power of Rasputin (4 Void), Warmind's Protection (2 Void), Warmind's Longevity (1 Void), Light from Darkness (3 Void)
How to Obtain
Detailed explanation on how to acquire Ancient Apocalypse Boots
Notes
Lore
"I stopped counting the Armageddons." —The Drifter
I mentioned tension was high among the crew in the last one, right? That's what I thought.
Well, it got worse. Another one'a us died. In the exact same way, even after we took up residence in one of the monoliths. Idiot just froze to death, his Ghost too whacked out by Light repression to do anything about it. Died in his sleep.
The others were not happy about it. I was not happy about it.
We had been looking for a way to contain the creatures. The monoliths seemed to have some kind of freeze tech (if you could call it technology) that we could use if only we could replicate it. I'm a pretty savvy mechanic. But we couldn't figure it out.
We started to blame each other. Someone must have lured one of those things near crew quarters. To this day, I still don't know for sure. Why kill just one of us? For what? It was more plausible that the creatures did it knowingly. A punishment for our intrusion. But there was no malice there that we could detect. Only biology.
At the time, we didn't care.
Eventually, one of em drew a gun. I knew it would happen, and I had prepared a soothing speech to smooth things over just in case.
I told 'em to holster that smoke wagon. And the next time any one of 'em tried it again, I'd kill 'em all without a second thought.
I didn't speak plainly often. But when I did, even that crew listened.
—Drifter's thoughts recited to his Ghost, for posterity. The fourth of five parts.
Images
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