Wormhaven

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Wormhaven
Wormhaven banner.jpg
Information
Zone New Pacific Arcology, Titan
Playlists  ???
Expansion Curse of Osiris season icon.pngCurse of Osiris

Wormhaven is a PvP Map.

Overview

Wormhaven is a PvP Map that made its debut with the Curse of Osiris expansion. It is set in New Pacific Arcology on the planet Titan. The map was exclusive to PlayStation 4 until the release of the Forsaken expansion on September 4, 2018.

Game Types:

Forest

Forest is a big area on the west side of Wormhaven. It has an initial spawn zone tucked in a corner and 2 smaller areas.


  • Courtyard is a high-traffic open area with 6 entry points, which makes it a challenging location to defend. It contains Capture point A, and is also crucial in Clash, Control, and Supremacy matches.
  • Alcove is a passageway in the northwest corner that serves as an alternative route from Courtyard to Access. It provides enough cover, so you could hold this position while defending point A.


Lobby

Lobby is at the heart of Wormhaven, making it one of the most important areas on the map. Aside from Capture point B, we also have Clash, Supremacy, and Survival point of interest.

  • Access is left from Lobby and connects it with Courtyard.
  • Overlook is below from Lobby and features a Capture Zone. This is the most convenient path between all 3 capture points, so a lot of people will rotate through it.
  • Terrace is all the way to the south. It's usually used as a roundabout route to both Courtyard and Hatchery.
  • Burrow connects Lobby with Chamber and Hatchery. Along with Access this is a great sniping location.

Nest

Nest is an area on the east side of Wormhaven that serves as an initial spawn zone. It takes roughly a third of the map and consists of 2 locations.

  • Hatchery is an open area very similar to Courtyard. Here, you will find Capture point C and Clash, Supremacy, and Control points of interest.
  • Chamber can be used to defend Hatchery. It also serves as a path to Burrow.


Basic Tips

  • The map comes with a lot of variety in engagement ranges. It is best to equip accordingly and bring a combination of weapons that allow you to fight from a distance, at medium range, and up close. Pulse and Auto Rifles will cover the medium to long ranges quite well, but make sure to prepare something for short-range engagement as well.
  • The map comes with a lot of vertical variety. Always be on the lookout for an opportunity to go above or below your enemy and flank them that way.
  • There are a lot of tight corridors in this map. If you get caught in one, try to back away and find another approach. Try to spend as little time in tight spaces as possible.
  • When fighting with enemies that have the higher ground or have taken control over narrow corridors, make sure to do so cautiously or have one of your teammates backing you up. Otherwise, you are almost certain to lose the engagement.

Maps

Callout Map by /u/r3likt