Crystalline Converter

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Crystalline Converter
Crystalline Converter icon.png
Attributes
Name Crystalline Converter
Season 25
Type Artifact Perk
Rarity Legendary
Description Gather Stasis Shards to gain stacks of Crystalline Converter. Your next powered Stasis melee hit creates Stasis crystals equal to the number of stacks you have.

BOOST: Stasis weapon final blows after activating your class ability spawn a Stasis shard.
Source Slayer Baron Apothecary Satchel Artifact

Crystalline Converter is a Seasonal Mod from Episode: Revenant.

Acquisition

Unlocked on tier 3 of the Slayer Baron Apothecary Satchel Seasonal Artifact.

Usage

This perk creates a powerful loop between Stasis Shards and Stasis crystal generation through melee attacks.

Stack Mechanics

  • Stack Generation: Each Stasis Shard collected grants 1 stack
  • Maximum Stacks: 5 stacks
  • Crystal Creation: Powered melee spawns crystals equal to stack count
  • Stack Consumption: All stacks consumed on powered melee hit

Crystal Spawn Pattern

  • Crystals spawn in a spread pattern around the target
  • Each crystal can be shattered for damage and additional effects
  • Crystal placement allows for immediate shattering with certain abilities

BOOST Effect

When the correct Tonic is active:

  • Trigger: Stasis weapon final blows after class ability use
  • Effect: Spawns a Stasis Shard
  • Cooldown: No apparent cooldown on shard generation
  • Synergy: Creates additional opportunities for stack building

Synergies

Works exceptionally well with:

Build Applications

  • Melee-focused builds: Maximizes crystal generation
  • Shatter builds: Creates numerous shatterable objects
  • Ability loops: Shards → Crystals → Shards cycle
  • Area control: Multiple crystals zone enemies

Class-Specific Benefits

Combat Loop

1. Collect Stasis Shards (up to 5) 2. Use powered Stasis melee 3. Spawn crystals equal to stacks 4. Shatter crystals for damage/effects 5. Generate more shards from shattering 6. Repeat cycle

Notes

  • Visual indicator shows current stack count
  • Uncharged melees do not consume stacks
  • Works with all powered Stasis melees
  • Crystal durability matches standard Stasis crystals