User:Dannenheim/Sandbox

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Dannenheim/Sandbox
Information
Type Story Mission
Location Old Russia, Earth
Enemy Types Fallen
Rewards

New Light is the first mission embarked by the player, serving as the game's basic tutorial. Added in 2.6.0.1, this replaces the Red War campaign entirely. This mission is a practically identical port of A Guardian Rises from Destiny 1.


Enter the Cosmodrome

Objective

Make your way into the wall.

Notes

  • At this point, the abilities are disabled with no energy.

Keep Moving

Objective

Move through the decayed structure.

Notes

  • At this point, the abilities become enabled.

Arm yourself

Objective

Pick up the weapon.

Notes

  • Advancing without taking the weapon will grant a copy.

Survive going through the Breach

Objective

Keep moving forward. Use your weapon to defend yourself.

Notes

  • Advancing without taking the weapon from the chest will grant a copy.

Push back the assault

Objective

Thing out the fallen raiding party.

  • Combatants defeated: 100%

Get to the jumpship

Objective

Search for the jumpship in the nearby facility, and escape the Cosmodrome.

Find the jumpship

Objective

Locate the jumpship. Make your escape.

Notes

  • Advancing without taking the weapon from the chest will grant a copy.

Clear the area

Objective

Eliminate the fallen.

Loot

All loot listed are guaranteed drops.

Weapons

Kinetic Khvostov 7G-02
Primary ammo Auto Rifle
Solar Stubborn Oak
Special ammo Shotgun
Arc Butler RS/2
Heavy ammo Rocket Launcher

Ships

Arcadia-Class Jumpship
Common Ship

Sparrows

Wayfarer Zero
Common Sparrow