User:Dannenheim/Sandbox
From Destiny 2 Wiki
Dannenheim/Sandbox | |
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Information | |
Type | Story Mission |
Location | Old Russia, Earth |
Enemy Types | Fallen |
Rewards |
New Light is the first mission embarked by the player, serving as the game's basic tutorial. Added in 2.6.0.1, this replaces the Red War campaign entirely. This mission is a practically identical port of A Guardian Rises from Destiny 1.
Enter the Cosmodrome
Objective
Make your way into the wall.
Notes
- At this point, the abilities are disabled with no energy.
Keep Moving
Objective
Move through the decayed structure.
Notes
- At this point, the abilities become enabled.
Arm yourself
Objective
Pick up the weapon.
Notes
- Advancing without taking the weapon will grant a copy.
Survive going through the Breach
Objective
Keep moving forward. Use your weapon to defend yourself.
Notes
- Advancing without taking the weapon from the chest will grant a copy.
Push back the assault
Objective
Thing out the fallen raiding party.
- Combatants defeated: 100%
Get to the jumpship
Objective
Search for the jumpship in the nearby facility, and escape the Cosmodrome.
Find the jumpship
Objective
Locate the jumpship. Make your escape.
Notes
- Advancing without taking the weapon from the chest will grant a copy.
Clear the area
Objective
Eliminate the fallen.
Loot
All loot listed are guaranteed drops.
Weapons
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Ships
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Sparrows
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