Curative Orbs

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Curative Orbs
Curative Orbs icon.png
Attributes
Name Curative Orbs
Season 25
Type Artifact Perk
Rarity Legendary
Description The first time you break a target's shield or break the shield of a Guardian using their Super, you create an Orb of Power.

BOOST: Picking up an Orb of Power, an Elemental pickup, or a Tangle grants you a small amount of health.
Source Slayer Baron Apothecary Satchel Artifact

Curative Orbs is a Seasonal Mod from Episode: Revenant.

Acquisition

Unlocked on tier 4 of the Slayer Baron Apothecary Satchel Seasonal Artifact. This perk was added in Act II of Episode: Revenant.

Usage

This perk generates Orbs of Power through shield breaks and provides healing with the boost effect.

Orb Generation

  • Trigger: First shield break per target
  • Shield Types:
 * Elemental shields (Match Game)
 * Overshields
 * Guardian Supers in PvP
  • Limitation: Once per enemy (not per shield regeneration)
  • Orb Count: 1 Orb of Power

BOOST Effect

With Tonic of Brawling active:

  • Healing Sources:
 * Orbs of Power
 * Stasis Shards
 * Firesprites
 * Ionic Traces
 * Void Breaches
 * Tangles
  • 'Heal Amount**: Approximately 15-20 health per pickup

Strategic Value

  • Orb Economy: Additional orb source for builds
  • 'Team Support**: Orbs benefit entire fireteam
  • Solo Sustain: Healing from various pickups
  • Shield Break Reward: Incentivizes matching elements

Synergies

Works exceptionally well with:

Build Applications

  • Support Builds: Focus on orb generation
  • Solo Builds: Self-sustaining through pickups
  • 'Elemental Builds**: Leverage all pickup types
  • Shield-Break Builds: Arbalest, matching weapons

PvE Applications

  • Match Game Activities: Rewards proper loadouts
  • 'Orb-Starved Teams**: Alternative orb source
  • 'Survival Situations**: Constant small heals
  • Champion Content: Barrier champion shields count

PvP Applications

  • Super Shutdown: Breaking super generates orb
  • 'Limited Healing**: Fewer elemental pickups
  • Team Modes: Orbs help teammates
  • Trials/Comp: Strategic orb placement

Important Notes

  • Name misleading without boost active
  • Shield must fully break (not just damage)
  • Regenerated shields don't count twice
  • Orb spawns at shield break location