Ignite
Ignite is a Solar 3.0 verb that causes targets to explode in a damaging Solar blast. Introduced with the Solar 3.0 rework, Ignite serves as a powerful area-of-effect mechanic that rewards building up Scorch stacks on enemies.
Contents
Overview
Ignite represents the explosive culmination of Solar damage buildup, creating chain reactions that can clear groups of enemies. When a target accumulates 100 Scorch stacks or is affected by specific abilities, they detonate in an 8-meter radius explosion that damages nearby enemies and can trigger additional Solar effects.
Triggering Ignition
Scorch Accumulation
The primary method of causing Ignition:
- Apply 100 total Scorch stacks to any target
- Multiple sources can contribute to the stack count
- Stacks from different Guardians combine
- Visual indicator shows stack buildup
Direct Ignition
Certain abilities bypass the stacking requirement:
Mechanics
Damage Calculation
- Base damage scales with target's maximum health
- Explosion radius: 8 meters (default)
- Damage type inherits from first Scorch source
- Can trigger weapon and ability perks
Scorch Mechanics
Understanding Scorch is crucial for Ignitions:
- Application: 5-60 stacks per source
- Tick Rate: Damages every 0.5 seconds
- Duration: 4.5 seconds (PvE) / 2 seconds (PvP)
- Decay: Stacks decrease without reapplication
- Cap: 100 stacks triggers Ignition
Class Abilities
Titan
- Defeated targets Ignite
- Spreads Ignitions through groups
- Heavy attack Ignites on direct hit
Hunter
- Charges improvised explosive
- Thrown grenade causes Ignition
- Builds through Solar defeats
- Precision hits cause Ignition on Scorched targets
- Refunds knife on Ignition kills
- Enhanced Solar Super causes Ignitions
Warlock
- Enhanced grenades apply more Scorch
- Faster path to Ignition threshold
Dawn Chorus (Exotic)
Fragments
Key Fragments enhancing Ignite:
Ember of Eruption
- Increases Ignition explosion radius
- +10 Intellect
- Larger area coverage
Ember of Char
- Ignitions spread Scorch to nearby targets
- +10 Discipline
- Chain reaction potential
Ember of Combustion
- Solar Super final blows cause Ignitions
- +10 Strength
- Super enhancement
Ember of Ashes
- More Scorch stacks on application
- Faster Ignition buildup
Synergies
Weapon Perks
- Incandescent: Kills create Scorch bursts
- Firefly: Stacks with Ignition explosions
- Explosive Payload: Additional area damage
Exotic Interactions
- Skyburner's Oath: Hip-fire applies Scorch
- Prometheus Lens: Creates burn areas
- Two-Tailed Fox: Rocket applies Scorch
Combat Applications
PvE Usage
- Crowd control through chain Ignitions
- Major target elimination
- Synergizes with Well of Radiance
- Effective against grouped enemies
PvP Considerations
- Lower Scorch duration limits buildup
- Direct Ignition abilities more reliable
- Area denial through explosion threat
- Requires coordinated team Scorch
Build Crafting
Mod Synergies
- Elemental Ordnance: Spawns wells on grenade kills
- Font of Might: Damage boost after well pickup
- Seeking Wells: Improves well collection
- Bountiful Wells: Additional well spawns
Stat Priorities
- Discipline: More grenades for Scorch
- Strength: Melee ability uptime
- Recovery: Survivability in close combat
- Intellect: Super generation
Visual and Audio Design
- Orange/red explosion effect
- Distinct detonation sound
- Screen shake on nearby Ignitions
- Particle effects show blast radius
Balance History
- Initial release with Solar 3.0
- Fragment radius adjustments
- PvP damage tuning
- Scorch stack requirements refined
Tips for Mastery
- Layer multiple Scorch sources
2. Use Fragments to enhance explosions 3. Coordinate with Fireteam for faster stacks 4. Position enemies for chain reactions 5. Combine with area control Supers
Related Mechanics
Trivia
- Ignite replaced D2Y1's "Combustion" effects
- Originally tested with varying stack requirements
- Community nicknamed chain Ignitions "popcorn"
- Largest source of Solar burst damage
References
- Solar 3.0 developer notes
- TWAB ability explanations
- In-game verb descriptions
- Community testing data