Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Quicksilver Storm + (Three words. Carved by hand: Affinity. Altruism. Awareness.)
- Kerameikos + (Through water and fire, we are shaped.)
- Snare Bomb + (Throw a Smoke Bomb, which attaches to surfaces and pings enemy radar. [[Weaken]]s targets on detonation)
- Knife Trick + (Throw a fan of knives that [[scorch]] targets on hit.)
- Throwing Hammer + (Throw a hammer from a distance. Picking up a thrown hammer fully recharges your melee ability. If the hammer struck a target, picking it up grants [[cure]].)
- Explosive Knife + (Throw a knife from a distance that explodes shortly after impact with this melee ability.)
- Knife-Juggler + (Throw a knife from a distance. Precision knife kills with this melee ability immediately recharge it.)
- Proximity Explosive Knife + (Throw a knife that attaches to surfaces upon impact and explodes when it detects a nearby target.)
- Weighted Throwing Knife + (Throw a knife that deals extra precision damage and causes [[scorch]]ed targets to [[Ignition|ignite]]. Precision final blows with this knife immediately recharge your class ability.)
- Threaded Spike + (Throw a rope dart that bounces between tar … Throw a rope dart that bounces between targets, damaging and [[sever]]ing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press [Melee] just as the dart gets back to you to catch it and increase the amount of energy returned.nd increase the amount of energy returned.)
- Vanish in Smoke + (Throw a smoke bomb explosive from a distance, making you and nearby allies invisible and providing the Heart of the Pack buff. Heart of the Pack grants weapon haste and increases mobility, recovery, and resilience.)
- Corrosive Smoke + (Throw a smoke bomb from a distance with this melee ability. The smoke bomb slows enemies and damages them over time.)
- Super Charged + (Throw batteries at the forge to successfully charge it.)
- Hammer and Tongs + (Throw batteries at the forge to successfully charge it.)
- Well-Rounded + (Throwing a grenade or hitting a target with a charged melee grants a stacking bonus to weapon stability, handling, and range.<br/><br/>Using a Super grants maximum stacks.)
- Well-Rounded (Enhanced) + (Throwing a grenade or hitting a target with a charged melee grants an improved stacking bonus to weapon stability, handling, and range.Using a Super grants maximum stacks.)
- Aeon Energy + (Throwing grenades grants the following to nearby Aeon Cult allies:<br>Grenade energy to Warlocks<br>Melee energy to Titans<br>Dodge energy to Hunters<br><br>Other allies receive a fraction of the shared energy.)
- Good Computing + (Thumbs up for ancient technology!)
- Blowing Up + (Tick tick BOOM!)
- Untethered Edge Gauntlets + (Tighten your grip.)
- Untethered Edge Grips + (Tighten your grip.)
- Untethered Edge Gloves + (Tighten your grip.)
- Full Choke + (Tightened barrel. Reduces projectile spread when aiming down sights at the cost of precision damage.)
- High Tension String + (Tightly strung bow. Increases accuracy. Slightly slower draw time. Slightly decreases stability.)
- Payback + (Time for Zavala's grand entrance---finally attacking the Red Legion base in the EDZ head-on.)
- Angelic Wings + (Time for some heavenly hovering.)
- Substitutional Alloy Helm + (Time is an ocean, vast without shore.)
- Substitutional Alloy Hood + (Time is an ocean, vast without shore.)
- Substitutional Alloy Mask + (Time is an ocean, vast without shore.)
- Swift Solstice + (Time is running short.)
- Network Purrotocol + (Time out with your code kitty.)
- Shattering Fist + (Time to break something.)
- Punching Out + (Time to close up.)
- Refugee Cloak + (Time to embrace humbleness.)
- Bumper Boat + (Time to make a splash!)
- Mark of the Longest Line + (Titan orders mark time in ages of battle. This was the twelfth-until the Cabal came.)
- Mark of Shelter + (Titans are both the shelter and the storm.)
- Wrecked Titan Gauntlets + (Titans are taught to repair their armor after every battle. These gauntlets are a lost cause.)
- Legion-Bane (Chest Armor) + (Titans brainstormed this high-end pattern for field make. We're not all punch-crazed lunks.)
- Refugee Plate + (Titans honor their armor, no matter its strength.)
- Renegade Plate + (Titans once challenged themselves to patrol the frontier with armor this weak.)
- Service Revolver + (To Serve and Protect.)
- Lost Prophecy, Verse 2 + (To Tower comes a war in red; an orphan sounds the empire's call. Mortal angels mourn the dead while lightless light wraps night in pall.)
- The Conqueror 2 + (To Tower comes a war in red; an orphan sounds the empire's call.<br>Mortal angels mourn the dead while lightless light wraps night in pall.)
- Twisting Echo Mask + (To act free of conscience.)
- Prophet Snow (Leg Armor) + (To be an Exo is to forget. But sometimes there are clues in the shapes of the holes...)
- Cleansing Knife + (To clean a festering wound, you must cut away the rot.)
- First Ascent Boots + (To enter the body of a deity would be to unquestionably defile it.)
- First Ascent Greaves + (To enter the body of a deity would be to unquestionably defile it.)
- First Ascent Strides + (To enter the body of a deity would be to unquestionably defile it.)
- Dead Orbit Camo + (To escape, one must pass unnoticed. Apply this shader to your gear to show allegiance to Dead Orbit.)
- Inspector's Hood + (To examine is to understand.)
- Iron Remembrance Casque + (To help see our foes when the light has gone dim.)