Large Arms Reserves

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Large Arms Reserves
Information
Type Armor Mod
Slot Chest Armor
Description Increased ammo reserves for large weapon types (Deprecated)


Large Arms Reserves was an Armor Mod for Chest Armor in Destiny 2 that increased ammunition reserves for larger weapon types. This mod has been deprecated and replaced with element-specific reserve mods.

Overview

Large Arms Reserves was designed to increase the maximum ammunition capacity for heavy and large-frame weapons. It was part of the original armor mod system that categorized weapons by size rather than element or damage type.

Status

  • Current Status: Deprecated
  • Functionality: No longer provides any benefit
  • In-game Message: "This mod has been deprecated and no longer functions. You may replace it with another mod."
  • Replacement: Element-specific Reserve mods

Original Function

Affected Weapons

Large Arms Reserves likely affected:

Reserve Increases

  • Provided moderate ammunition capacity boost
  • Stacked with weapon perks
  • Multiple copies could be equipped
  • Effect varied by weapon archetype

Deprecation Reasons

System Overhaul

  • Shift to element-based mod system
  • Improved clarity and consistency
  • Better integration with subclass builds
  • Simplified inventory management

Balance Considerations

  • Generic mods too broadly effective
  • Reduced build diversity
  • Element-specific mods encourage specialization
  • Better control over ammo economy

Current Reserve System

Element-Based Reserves

Modern reserve mods include:

  • Arc Reserves - Arc weapon ammo
  • Solar Reserves - Solar weapon ammo
  • Void Reserves - Void weapon ammo
  • Stasis Reserves - Stasis weapon ammo
  • Strand Reserves - Strand weapon ammo
  • Kinetic Reserves - Kinetic weapon ammo
  • Harmonic Reserves - Matches subclass element

How Current Mods Work

  • Grant 20/40/50 Inventory Size stat
  • 1/2/3 mods equipped respectively
  • Affects matching element weapons
  • Total reserves calculated from Inventory + Magazine stats

Historical Context

Pre-Element System

  • Weapons categorized by type/size
  • Less integration with builds
  • Simpler but less strategic
  • Limited synergy options

Community Usage

  • Popular for heavy ammo builds
  • Essential for raid DPS phases
  • Rocket Launcher capacity priority
  • Machine Gun sustained damage

Impact of Change

Update 8.0.5 Changes

  • Cannot swap mods after rally
  • Ammo count adjusts immediately
  • Prevents exploit strategies
  • Maintains intended balance

Player Adaptation

  • Requires element consideration
  • More deliberate mod choices
  • Better build integration
  • Enhanced strategic depth

Comparison to Light Arms=

| Mod Type | Weapon Coverage | Status | |----------|-----------------|---------| | Large Arms Reserves | Heavy/Large weapons | Deprecated | | Light Arms Reserves | Primary/Small weapons | Deprecated | | Element Reserves | Element-matching | Active |

Modern Reserve Strategy

Best Practices

  • Match reserves to weapon elements
  • Consider subclass synergy
  • Use Harmonic for flexibility
  • Stack for crucial weapons

Inventory Size Impact

Typical reserve increases:

  • Rocket Launchers: +1 rocket
  • Machine Guns: ~50% magazine
  • Special weapons: 3-4 rounds
  • Varies by archetype

Legacy Presence

  • May appear in old loadouts
  • Visible in Collections
  • Cannot be reacquired
  • Safe to dismantle

Notes

  • Hidden inventory stat determines capacity
  • Viewable in third-party apps
  • Effect varies by weapon type
  • No refund for deprecated mod

See Also

References