Creeping Chill

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Creeping Chill
Creeping Chill icon.png
Attributes
Name Creeping Chill
Season 24
Type Artifact Perk
Rarity Legendary
Description Stasis weapon final blows against slowed or frozen targets release a burst that slows.
Source Hunter's Journal Artifact

Creeping Chill is an Artifact Perk.

Acquisition

Unlocked on tier 3 of the Hunter's Journal Seasonal Artifact during Episode: Echoes.

Usage

Stasis weapon final blows against slowed or frozen targets release a burst that slows nearby enemies. This creates a chain reaction effect where killing enemies affected by Stasis crowd control spreads the slow effect to additional targets.

Effect Details

  • Requires targets to be slowed or frozen before the final blow
  • The burst has an area of effect that can affect multiple nearby enemies
  • Only triggers with Stasis damage type weapons
  • The slow burst helps maintain crowd control in enemy-dense situations

Synergies

  • Works exceptionally well with Stasis subclasses that can easily slow or freeze targets
  • Pairs with Whisper of Hedrons for increased weapon damage against frozen targets
  • Synergizes with Void Hegemony for constant triggering and buff generation
  • Effective with high rate-of-fire Stasis weapons for rapid chain reactions
  • Complements freeze-focused builds and fragments

Notes

  • Only Stasis weapons can trigger this effect - kinetic and other elemental weapons will not work
  • The perk encourages aggressive play against groups of enemies
  • Part of the tier 3 perks in the Hunter's Journal artifact, requiring 5 perks from previous tiers to unlock
  • Particularly effective in activities with high enemy density