Blessing of Order
Jump to navigation
Jump to search
| Blessing of Order | |
|---|---|
| Information | |
| Season | 14 |
| Item Type | Armor Perk |
| Type | Intrinsic |
| Rarity | Exotic |
| Exotic Perk | Yes |
| Exotic Item | Boots of the Assembler |
| Description | Standing in a healing rift creates Noble Seekers that seek out allies that are not in a rift and heal them. Standing in an empowering rift creates Noble Seekers that grant both you and your ally a damage bonus. Each time a Noble Seeker finds one of your allies, the duration of your rift is briefly extended while you are standing in it. |
Blessing of Order is a Exotic Intrinsic Armor Perk.
While you are inside a rift, you create a Noble Seeker for each fireteam member, including yourself (6s cooldown). A seeker lasts 10s, and will home in on a nearby fireteam member. Upon expiration or close proximity to the target, the seeker explodes and grants effects to allies struck; after 3s, it spawns a remnant in its place. Noble Seeker will not target the caster, and will not target nor affect an ally inside of a rift. Absorbing a Noble Seeker grants you an effect based on the rift it came from:
- HEALING: If the rift is Healing Rift, Noble Seeker instantly cures 45% hitpoints and triggers health regeneration.
- EMPOWERING: If the rift is Empowering Rift, Noble Seeker grants BLESSING OF THE SKY for 5s.
- BLESSING OF THE SKY: Gain 35% increased weapon damage (20% against guardians).
If a seeker reaches its target, you gain EXTENDED RIFT for 5s, stacking up to 10s.
- EXTENDED RIFT: The rift's expiration timer is paused while this effect is active. This effect is lost upon exiting the rift.
Notes
- A fireteam member must be in the instance to be accounted for Noble Seeker generation.
- Noble Seeker can be absorbed by non-fireteam members.
- Among the seekers generated, one of them will not target anyone, and will expire quickly. This is designed to facilitate synergy with
Noble Rounds.
Arc Soul aura can be extended up to 20s.