Fang of Xivu Arath
An occult kibisis holding a shed tooth of the Hive god of war.
This Artifact is the reward for the "Vanguard Communications" quest.
[Report by VanNet encrypted router.]
Zavala, your most recent correspondence came as a surprise; while I thank you and Ikora for undergoing the formality of lifting my exile, I had not expected any additional direction from Vanguard High Command—and so I have not read it.
The zealots that followed me to Mercury have proved themselves useful… twice now, actually. They possessed an artifact in their stores: a Hive fang. Look to the grooves that run along its root. They allow it to break away from the jaw so that another may take its place. The Hive bear resemblance to another predator I found in simulations of ancient Earth. I don't imagine you've ever seen a shark, Zavala, but you would admire their simplicity and single-minded devotion. They are creatures of predatory instinct. Pure, in a way, to know what one is and act on it. They are not unlike our enemy. Not evil, but driven.
You will receive a case. Within it, you will find said fang; it is of Xivu Arath, Hive aspect of war. In my travels, I found similar artifacts ground and burnt upon a shrine buried deep beneath Luna's crust. The shrine reeks of Hive magic, and it is obviously the site of a ritual. I fear that in reaction to our Dark visitors, the broken ranks, left leaderless after Hashladûn's demise, called out to be recommitted into the fold. It is time to act, Zavala. She means to test our vulnerability.
Do not wait in your office for the Traveler to guide you. The City looks to the Vanguard to lead us to something better than fear. Be that leader, and I will stand by you.
|Overload Rounds (Auto Rifle)||Arms Armor Mod|| Landing sustained hits on combatants with any Auto Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output.
After any member of your fireteam disrupts a Champion, your Auto Rifles gain a temporary bonus to damage against Champions.
|Unstoppable Hand Cannon||Arms Armor Mod||Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload that staggers unshielded combatants.|
|Anti-Barrier Pulse Rifle||Arms Armor Mod|| Grants weapon shield-piercing to any Pulse Rifle you are wielding, bypassing combatant defenses.
Pulse Rifles you are wielding gain a bonus to damage against Barrier Champions.
|Overload Rounds (Scout Rifle)||Arms Armor Mod|| Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output.
After any member of your fireteam disrupts a Champion, your Scout Rifles gain a temporary bonus to damage against Champions.
|Anti-Barrier Submachine Gun||Arms Armor Mod|| Grants weapon shield-piercing to any Submachine Gun you are wielding, bypassing combatant defenses.
Submachine Guns you are wielding gain a bonus to damage against Barrier Champions.
|Hand Cannon Targeting||Helmet Armor Mod||Improved target acquisition, accuracy, and aim-down-sights speed for Hand Cannons.|
|Unflinching Pulse Rifle Aim||Chest Armor Mod||Reduces flinching from incoming fire while aiming Pulse Rifles.|
|Scout Rifle Targeting||Helmet Armor Mod||Improved target acquisition, accuracy, and aim-down-sights speed for Scout Rifles.|
|Shotgun Dexterity||Arms Armor Mod||Faster ready and stow speed for Shotguns.|
|Grenade Launcher Loader||Arms Armor Mod||Increases reload speed of Grenade Launchers.|
|Unflinching Hand Cannon Aim||Chest Armor Mod||Reduces flinching from incoming fire while aiming Hand Cannons.|
|Pulse Rifle Loader||Arms Armor Mod||Increases reload speed of Pulse Rifles.|
|Unflinching Scout Rifle Aim||Chest Armor Mod||Reduces flinching from incoming fire while aiming Scout Rifles.|
|Shotgun Ammo Finder||Helmet Armor Mod||Increases your chance of finding ammo while you have a Shotgun equipped.|
|Grenade Launcher Scavenger||Leg Armor Mod||Grenade Launchers get bonus reserves when you pick up ammo.|
|Momentum Siphon||Class Item Mod||Recharge your melee ability whenever you or a member of your fireteam staggers a Champion.|
|Surge Eater||Class Item Mod||Recharge your grenade ability whenever you or a member of your fireteam disrupts a Champion.|
|Unstoppable Schwarzschild Condensor||Class Item Mod||Void melee abilities stagger unshielded combatants.|
|Thermal Overload||Class Item Mod||Solar and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant damage output.|
|Spoils of War||Class Item Mod||Defeating a Champion by using a finisher spawns Heavy ammo for you and your fireteam.|
|Unstoppable Shotgun||Arms Armor Mod||Shotguns you wield fire a powerful explosive payload that staggers unshielded combatants.|
|Pyretic Embrace||Class Item Mod||Casting a Solar Super restores you to full health and shields.|
|Berserker||Class Item Mod||When your Super ends, you gain a temporary bonus to weapon damage.|
|Abyssal Charge||Combat Style Armor Mod||Become Charged with Light by defeating combatants with Void melee abilities.|
|Thermal Blooming||Arms Armor Mod||Rapidly defeating combatants with Solar or Stasis melee attacks creates an Orb of Power for your fireteam members.|