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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Description" with value "You can see everything. You can unsee nothing.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Second Shield  + (Gain an additional shield throw charge while Sentinel Shield is active.)
  • Rallying Force  + (Melee kills restore health for you and nearby allies.)
  • Magnetic Grenade  + (A grenade that attaches to enemies and explodes twice.)
  • In the Trenches  + (Kills while surrounded by enemies reduce the cooldown of your Super.)
  • Defensive Strike  + (Kill an enemy with this melee ability to create an overshield around you and nearby allies.)
  • Trample  + (Killing enemies with Fists of Havoc extends its duration.)
  • Towering Barricade  + (Create a large barrier that can be used to reinforce a position with cover from enemy fire.)
  • Terminal Velocity  + (Fist of Havoc's ground slam attack leaves a damage-dealing field in its wake and deals more damage the longer it's in the air.)
  • Strafe Lift  + (Jump while airborne to activate Lift and launch into the air with strong directional control.)
  • Seismic Strike  + (After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and [[blind]]ing enemies in an area around them. While you are [[amplified]], the [[blind]] radius is increased.)
  • Reversal  + (Melee kills immediately trigger health regeneration.)
  • Rally Barricade  + (Create a small barrier that you can peek over while aiming down sights and that increases weapon [[Reload Speed|reload speed]], [[stability]], and [[range]] when you stand behind it.)
  • Pulse Grenade  + (A grenade that periodically damages enemies inside its explosion radius.)
  • Magnitude  + (Gain an additional grenade charge. Increases the duration of grenade effects.)
  • Lightning Grenade  + (A grenade that sticks to any surface and emits bolts of lightning.)
  • Knockout  + (Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you [[amplified]].)
  • High Lift  + (Jump while airborne to activate Lift and launch into the air to greater heights.)
  • Frontal Assault  + (Strike an enemy with this melee ability reload your weapon and increase your weapon stability.)
  • Flashbang Grenade  + (An explosive grenade that damages and [[blind]]s nearby targets.)
  • Aftershocks  + (Damaging any enemy with Seismic Strike recharges your grenade.)
  • Catapult Lift  + (Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.)
  • Line 'em Up  + (Enables precision damage with Golden Gun. Precision hits with Golden Gun generate Orbs of Light, increase its damage and extend its duration.)
  • Six-Shooter  + (Golden Gun can be fired quickly up to 6 times.)
  • Deadshot  + (Significantly improves your ability to hit with Golden Gun.)
  • Golden Gun  + (Summon a rapid-fire flaming pistol which d
    Summon a rapid-fire flaming pistol which disintegrates enemies with Solar Light.
    Deadshot: Causing Solar [[Ignition]]s while your super is active refunds Golden Gun Round. Benefits from [[Radiant]].
    Marksman: Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. Benefits from [[Radiant]].
    of Power on precision hits. Benefits from [[Radiant]].)