Version/3.2.1.3
From Destiny 2 Wiki
Hotfix 3.2.1.3 “The one about Vault of Glass loot” | |
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Information | |
Type | Hotfix |
Version ID | 3.2.1.3 |
Released | July 29, 2021 |
External Link | Hotfix 3.2.1.3[1] |
Version History | |
← Previous | Next → |
3.2.1.2 | 3.3.0 |
All Versions |
Gambit
General
- Fixed an issue where the Ludomaniacal emblem did not have appropriate acquisition steps in its details.
Raids
Vault of Glass
- Removed weapon drops from Master Vault of Glass encounter loot pools.
- Players are guaranteed to receive stat-focused armor from Master difficulty encounters.
- Master Vault of Glass loot lockouts have been separated from Normal.
- Both can now be looted independently each week.
- Drops will only be at Pinnacle Power from the first weekly clear of each encounter.
- For example, if you complete Oracles in Normal difficulty first it will award Pinnacle. If you later in that week complete Oracles on Master difficulty, it will award stat-focused armor but not at Pinnacle Power.
- Completing either encounter again after that will award Spoils of Conquest, and Masterwork Materials at Master difficulty.
Armor & Abilities
General
- Fixed an issue where some Stasis finishers caused a slight delay to weapon readiness relative to non-Stasis class finishers.
- Fixed an issue where Boots of the Emperor's Agent didn't display shaders correctly.
General
We're saying general a lot, huh?
- Fixed an issue where the Ghoyster Shell could heave horrific dead pupils in certain environments.
- We are still recovering from this issue and apologize to anyone who may have nightmares.
References
- ↑ "Destiny 2 Hotfix 3.2.1.3 " Bungie, posted by Destiny Dev Team, 29 Jul. 2021, https://www.bungie.net/en/Explore/Detail/News/50505.