Version/1.1.3

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Patch 1.1.3
“The one about Nightfall Strike Scoring”
Update Patch Thumbnail.jpg
Information
Type Patch
Version ID 1.1.3
Released February 27, 2018
External Link Patch 1.1.3[1]
Version History
← Previous    Next →  
1.1.2.1 1.1.4

All Versions







Nightfall Strike Scoring

  • Both normal and Prestige Nightfall now have scoring
  • Enemy kills and orb generation will accrue points
  • Highest set scores will display on each Nightfall’s respective emblem
  • Scores above a target value will enable the Nightfall Aura and a fireteam Vanguard Token bonus
  • Total team score will be displayed at the end of the Nightfall in the PGCR


Nightfall Challenge Cards

  • The Prestige Nightfall challenge card allows players to select modifiers for the Prestige Nightfall that affect gameplay and score multipliers
  • Players can select active Elemental modifiers to boost outgoing and incoming damage
  • Players can opt into using a power handicap that will lower their character power level in the Prestige Nightfall but raise the score multiplier
  • Extinguish is always on when applying the Nightfall Challenge Card. If the full fireteam wipes in a respawning restricted area, the fireteam will be returned to orbit
  • Cards cannot be modified once the activity has been launched
  • These cards will drop for DLC owners in the normal or Prestige Nightfall
  • The fireteam leader’s card is applied to the entire fireteam when launching the Prestige Nightfall


Emblem Variants

  • Crucible Emblems
  • Victorious Veteran tracks your lifetime Crucible kills and how many of each class you’ve defeated
  • Victorious Veteran has six variants: the first three variants are class specific, the last three are unlocked after defeating 1000 of that class in PVP
  • This emblem can be purchased from Shaxx after opening 10 faction packages
  • Destination Emblems
  • Lost Sector Emblems have been changed into Destination Emblems that track Lost Sectors Found, Region Chests Opened, and Ghost Scans Discovered
  • Note: Mercury only tracks Lost Sectors and Region Chests
  • Each Destination Emblem has four variants in addition to the default emblem
  • Each variant has a chance to drop from chests in the destination
  • For players who did not have the respective Lost Sector emblems, they may purchase the new destination emblems from the respective vendors after opening 10 faction packages
  • Nightfall Emblems
  • New Nightfall Emblems exist for each individual Nightfall strike and track your high score in that strike
  • Each Nightfall Emblem has 3 variants in addition to the default emblem, these variants have a chance to drop when you hit a certain score tier and complete the Nightfall


Auras

  • Raid Emblem “Glory To The Emperor” tracks total Leviathan clears on Prestige difficulty and unlocks the orange Prestige Raid Aura if you’ve completed a Prestige difficulty raid activity in the last 14 days
  • Trials Emblem “You Are Worthy”  tracks number of flawless tickets and unlocks the blue Trials Aura if you’ve gone flawless in the last 14 days
  • Nightfall Emblems awarded from completing each Nightfall strike track your high score in the respective Nightfall and unlock an aura if your high score in that strike is higher than a global target score


General

  • Opt-in Text Chat for PC is now available in Social Spaces and Public Areas
  • Fireteam members now appear on Destination Map
  • Damage Reduction granted by Armor Masterworks while a Super ability is active has been increased from 3% to 5% per armor piece
  • Fixed an issue where Ammo Masterworks could decrease the maximum ammo capacity of a weapon
  • Fixed an issue where some players would have irretrievable items within the Postmaster
  • The Eater of Worlds Raid Lair will now grant Faction Tokens during Faction Rallies events
  • The Seeker of Brilliance and Seeker of Opulence perks on the Contender Ghost Shell may now trigger during the Crossing encounter of the Eater of Worlds Raid Lair
  • Fixed an issue in Trials of the Nine where players could receive erroneous losses if the opposing team left before match start
  • Fixed an issue where players could encounter BAT errors when joining a Mercury Adventure
  • Fixed an issue where players were placed facing the wrong direction after dunking an item during public events
  • Fixed an issue where the Phoenix Dive Warlock Ability could be used to get out of the intended playspace
  • Helm of Saint-14 no longer affects allies when guarding with the Sentinel Shield Super
  • The Insurmountable Skullfort Titan Exotic now properly has three stat points
  • Projectiles from the Colony Exotic Grenade Launcher properly track enemies on PC when frame rate is set higher than 30 FPS


References

  1. "Destiny 2 Update - 2/27/2018" Bungie, posted by Destiny Dev Team, 27 Feb. 2018, https://www.bungie.net/en/Explore/Detail/News/46666.