Worthy Armor Mod
From Destiny 2 Wiki
- See also: Mods
Mod | Image | Type | Description |
---|---|---|---|
Blessing of Rasputin | ![]() | Worthy Armor Mod | Collecting a Warmind Cell increases the chances that your next final blow with a Seraph weapon will create a Warmind Cell. |
Global Reach | ![]() | Worthy Armor Mod | Warmind Cells you create affect and damage targets at a greater distance. |
Grasp of the Warmind | ![]() | Worthy Armor Mod | You can pick up, carry, and throw Warmind Cells. Once thrown, a Warmind Cell cannot be picked up again. |
Hammer of the Warmind | ![]() | Worthy Armor Mod | The detonations from Warmind Cells you destroy cause disruption, delaying ability energy regeneration and lowering combatant damage output, and they stagger unshielded combatants. Strong against Overload Champions and Unstoppable Champions. |
Incinerating Light | ![]() | Worthy Armor Mod | Become Charged with Light by rapidly defeating multiple enemies with the explosion of a Warmind Cell. |
Light from Darkness | ![]() | Worthy Armor Mod | Become Charged with Light by rapidly defeating multiple enemies near a Warmind Cell using weapons or abilities. |
Light of the Fire | ![]() | Worthy Armor Mod | Rapidly defeating targets with the detonation of a Warmind Cell generates an Orb of Light. |
Modular Lightning | ![]() | Worthy Armor Mod | Collecting a Warmind Cell creates a burst of chaining Arc energy around you. |
Tyrant's Surge | ![]() | Worthy Armor Mod | Dealing damage with Arc melee, Super, and grenade abilities spawns a Warmind Cell. |
Warmind's Light | ![]() | Worthy Armor Mod | Become Charged with Light by collecting a Warmind Cell. |