<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zechiee</id>
		<title>Destiny 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zechiee"/>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/wiki/Special:Contributions/Zechiee"/>
		<updated>2026-04-21T18:17:23Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=True_Prophecy&amp;diff=34364</id>
		<title>True Prophecy</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=True_Prophecy&amp;diff=34364"/>
				<updated>2018-07-21T18:55:18Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Added a note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = [[file:true prophecy icon1.jpg]]&lt;br /&gt;
| Season = 1&lt;br /&gt;
| Type = [[Hand Cannon]]&lt;br /&gt;
| Slot = [[Kinetic]]&lt;br /&gt;
| Level = &lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Damage Type = Kinetic&lt;br /&gt;
| Attack = &lt;br /&gt;
| Archetype = [[Aggressive]]&lt;br /&gt;
| Foundry = Nadir&lt;br /&gt;
| Description = &amp;quot;Some claim to know the future better than we do. Listen carefully. Then ask yourself: do their words ring true or false?&amp;quot; —Lakshmi-2&lt;br /&gt;
| Impact = 92&lt;br /&gt;
| Range = 62&lt;br /&gt;
| Stability = 30&lt;br /&gt;
| Handling = 37&lt;br /&gt;
| Reload Speed = 30&lt;br /&gt;
| Rounds Per Minute = 110&lt;br /&gt;
| Magazine = 9&lt;br /&gt;
| Zoom = 14&lt;br /&gt;
| Inventory Size = 52&lt;br /&gt;
| Aim Assistance = 43&lt;br /&gt;
| Recoil Direction = 93&lt;br /&gt;
}}&lt;br /&gt;
{{FWC Reward}}&lt;br /&gt;
{{Weapon PvP Infobox&lt;br /&gt;
| Optimal Time-to-Kill = 1.07s&lt;br /&gt;
| Optimal Kill = 3 crits&lt;br /&gt;
| Body Shot Time-to-Kill = 2.13s&lt;br /&gt;
| Body Shots to Kill = 5 body&lt;br /&gt;
| Crit Damage = 71&lt;br /&gt;
| Body Damage = 47&lt;br /&gt;
}}&lt;br /&gt;
[[True Prophecy]] is a [[Legendary]] [[Hand Cannon]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Aggressive Frame}}&lt;br /&gt;
&lt;br /&gt;
===Sights===&lt;br /&gt;
{{Fastdraw HCS}}&lt;br /&gt;
{{TrueSight HCS}}&lt;br /&gt;
{{Crossfire HCS}}&lt;br /&gt;
&lt;br /&gt;
===Magazine===&lt;br /&gt;
{{Appended Mag}}&lt;br /&gt;
{{Alloy Magazine}}&lt;br /&gt;
&lt;br /&gt;
===Trait===&lt;br /&gt;
{{Timed Payload}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default shader for this weapon appears to be a worn version of the [[War Cult Rain]] shader.&lt;br /&gt;
* This weapon's has some similarities to another legendary [[Hand_Cannons|Hand Cannon]] ([[Better Devils]]).&lt;br /&gt;
* While having less stability, handling, reload speed, fire rate, and magazine size, [[True Prophecy]] does deal higher damage per hit than [[Better Devils]], with both its explosion and damage falloff.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:True Prophecy1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Hand Cannons]] [[Category:Kinetic Weapons]] [[Category:Legendary]] [[Category:Vanilla]] [[Category:Future War Cult Weapons]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Fleet_Ska_IX&amp;diff=34361</id>
		<title>Fleet Ska IX</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Fleet_Ska_IX&amp;diff=34361"/>
				<updated>2018-07-20T22:05:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:Fleet Ska IX Icon.png]]&lt;br /&gt;
| Type = [[Ship]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = A fast friend of a highly distributed family.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Fleet Ska IX]] is a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Drops from [[Prototype Engram]]s&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:Fleet Ska IX Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]] [[Category:Warmind]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Fleet_Ska_IX&amp;diff=34360</id>
		<title>Fleet Ska IX</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Fleet_Ska_IX&amp;diff=34360"/>
				<updated>2018-07-20T22:05:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the Fleet Ska IX Ship (Eververse Ship)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:Fleet Ska IX Icon.jpg]]&lt;br /&gt;
| Type = [[Ship]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = A fast friend of a highly distributed family.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Fleet Ska IX]] is a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Drops from [[Prototype Engram]]s&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:Fleet Ska IX Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]] [[Category:Warmind]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Fleet_Ska_IX_Preview.jpg&amp;diff=34359</id>
		<title>File:Fleet Ska IX Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Fleet_Ska_IX_Preview.jpg&amp;diff=34359"/>
				<updated>2018-07-20T22:04:24Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Fleet_Ska_IX_Icon.png&amp;diff=34358</id>
		<title>File:Fleet Ska IX Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Fleet_Ska_IX_Icon.png&amp;diff=34358"/>
				<updated>2018-07-20T22:04:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Savath%C3%BBn%27s_Song_(Emblem)&amp;diff=34353</id>
		<title>Savathûn's Song (Emblem)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Savath%C3%BBn%27s_Song_(Emblem)&amp;diff=34353"/>
				<updated>2018-07-19T03:29:29Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Savathun's Song Emblem Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[Savathûn's Song]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Savathûn's Song (Emblem)]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Savathuns Song Emblem Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Savathûn's Song]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks your high score for the Nightfall &amp;quot;[[Savathûn's Song]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Bravery&lt;br /&gt;
** If your personal score is above the bonus threshold, you will be surrounded by a purple aura.&lt;br /&gt;
* Inspiring Presence&lt;br /&gt;
** If your personal score is above the bonus threshold, this strike will award bonus Vanguard tokens to your fireteam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Strikes]] [[Category:PvE]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Savath%C3%BBn%27s_Song_(Emblem)&amp;diff=34352</id>
		<title>Savathûn's Song (Emblem)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Savath%C3%BBn%27s_Song_(Emblem)&amp;diff=34352"/>
				<updated>2018-07-19T03:29:17Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the Savathuns Song Prestige Nightfall Emblem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Savathuns Song Emblem Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[Savathûn's Song]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Savathûn's Song (Emblem)]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Savathuns Song Emblem Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Savathûn's Song]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks your high score for the Nightfall &amp;quot;[[Savathûn's Song]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Bravery&lt;br /&gt;
** If your personal score is above the bonus threshold, you will be surrounded by a purple aura.&lt;br /&gt;
* Inspiring Presence&lt;br /&gt;
** If your personal score is above the bonus threshold, this strike will award bonus Vanguard tokens to your fireteam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Strikes]] [[Category:PvE]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Savathuns_Song_Emblem_Preview.jpg&amp;diff=34350</id>
		<title>File:Savathuns Song Emblem Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Savathuns_Song_Emblem_Preview.jpg&amp;diff=34350"/>
				<updated>2018-07-19T03:28:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Savathun%27s_Song_Emblem_Icon.png&amp;diff=34351</id>
		<title>File:Savathun's Song Emblem Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Savathun%27s_Song_Emblem_Icon.png&amp;diff=34351"/>
				<updated>2018-07-19T03:28:39Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34349</id>
		<title>The Arms Dealer (Emblem)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34349"/>
				<updated>2018-07-19T03:26:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:The Arms Dealer Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[The Arms Dealer (Emblem)]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:The Arms Dealer Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks your high score for the Nightfall &amp;quot;[[The Arms Dealer]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Bravery&lt;br /&gt;
** If your personal score is above the bonus threshold, you will be surrounded by a purple aura.&lt;br /&gt;
* Inspiring Presence&lt;br /&gt;
** If your personal score is above the bonus threshold, this strike will award bonus Vanguard tokens to your fireteam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Strikes]] [[Category:PvE]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=High-Risk,_High-Reward&amp;diff=34348</id>
		<title>High-Risk, High-Reward</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=High-Risk,_High-Reward&amp;diff=34348"/>
				<updated>2018-07-19T03:25:30Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding Emblem Functions and Emblem Bonuses to emblems which have them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:high-risk, high-reward icon1.jpg]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[High-Risk, High-Reward]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:High-Risk, High-Reward1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete the [[Nightfall]] on [[Prestige]] difficulty&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks the number of Prestige Nightfalls you've completed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34347</id>
		<title>The Arms Dealer (Emblem)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34347"/>
				<updated>2018-07-19T03:24:15Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:The Arms Dealer Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[The Arms Dealer]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:The Arms Dealer Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks your high score for the Nightfall &amp;quot;[[The Arms Dealer]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Bravery&lt;br /&gt;
** If your personal score is above the bonus threshold, you will be surrounded by a purple aura.&lt;br /&gt;
* Inspiring Presence&lt;br /&gt;
** If your personal score is above the bonus threshold, this strike will award bonus Vanguard tokens to your fireteam.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Strikes]] [[Category:PvE]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34346</id>
		<title>The Arms Dealer (Emblem)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Arms_Dealer_(Emblem)&amp;diff=34346"/>
				<updated>2018-07-19T03:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the Arms Dealer Prestige Nightfall Emblem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:The Arms Dealer Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[The Arms Dealer]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:The Arms Dealer Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[The Arms Dealer]] [[Nightfall]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks your high score for the Nightfall &amp;quot;[[The Arms Dealer]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Bravery&lt;br /&gt;
** If your personal score is above the bonus threshold, you will be surrounded by a purple aura.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Strikes]] [[Category:PvE]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:The_Arms_Dealer_Preview.jpg&amp;diff=34345</id>
		<title>File:The Arms Dealer Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:The_Arms_Dealer_Preview.jpg&amp;diff=34345"/>
				<updated>2018-07-19T03:22:32Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:The_Arms_Dealer_Icon.png&amp;diff=34344</id>
		<title>File:The Arms Dealer Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:The_Arms_Dealer_Icon.png&amp;diff=34344"/>
				<updated>2018-07-19T03:20:05Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Glory_to_the_Emperor&amp;diff=34343</id>
		<title>Glory to the Emperor</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Glory_to_the_Emperor&amp;diff=34343"/>
				<updated>2018-07-19T03:10:14Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:glory to the emperor icon1.jpg]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[The Leviathan]] [[Raid]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Glory to the Emperor]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:Glory to the Emperor1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[The Leviathan]] [[Raid]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks the number of times you've cleared cleared the &amp;quot;Leviathan&amp;quot; raid and raid lairs on Prestige difficulty.&lt;br /&gt;
* Tracks Total Prestige Leviathan Clears&lt;br /&gt;
* Tracks Prestige Calus Clears&lt;br /&gt;
* Tracks Prestige Argos Clears&lt;br /&gt;
* Tracks Prestige Ca'our Clears&lt;br /&gt;
* Tracks the last time you completed a Prestige raid&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Opulence&lt;br /&gt;
** If you've completed a Prestige &amp;quot;Leviathan&amp;quot; raid in the last 14 days, you will be surrounded by an orange aura.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Leviathan]] [[Category:Prestige]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34342</id>
		<title>Activate ESCALATION</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34342"/>
				<updated>2018-07-19T03:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding Emblem Functions and Emblem Bonuses to emblems which have them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Activate ESCALATION Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Activate ESCALATION]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Activate ESCALATION Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] and open the Level 7 Boss Chest with a [[Decrypted Cache Key]]&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks the number of final bosses defeated in the Escalation Protocol.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34341</id>
		<title>Return Tyrant++</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34341"/>
				<updated>2018-07-19T03:08:59Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding Emblem Functions and Emblem Bonuses to emblems which have them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Return Tyrant++ Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Return Tyrant++]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Return Tyrant Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] successfully 25 times. &lt;br /&gt;
This is an alternative variant of [[Activate ESCALATION]], and can be set by accessing the Details page of the [[Activate ESCALATION]] Emblem.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks the number of final bosses defeated in the Escalation Protocol.&lt;br /&gt;
* Tracks Final Bosses Defeated&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Glory_to_the_Emperor&amp;diff=34340</id>
		<title>Glory to the Emperor</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Glory_to_the_Emperor&amp;diff=34340"/>
				<updated>2018-07-19T03:07:31Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding Emblem Functions and Emblem Bonuses to emblems which have them&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:glory to the emperor icon1.jpg]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Rare&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= Complete [[The Leviathan]] [[Raid]] on Prestige difficulty.&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Glory to the Emperor]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:Glory to the Emperor1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[The Leviathan]] [[Raid]] on Prestige difficulty.&lt;br /&gt;
&lt;br /&gt;
==Emblem Function==&lt;br /&gt;
Tracks the number of times you've cleared cleared the &amp;quot;Leviathan&amp;quot; raid and raid lairs on Prestige difficulty.&lt;br /&gt;
* Tracks Total Prestige Leviathan Clears&lt;br /&gt;
* Tracks Prestige Calus Clears&lt;br /&gt;
* Tracks Prestige Argos Clears&lt;br /&gt;
* Tracks Prestige Ca'our Clears&lt;br /&gt;
* Tracks the last time you completed a Prestige raid&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
* Crown of Opulence&lt;br /&gt;
** If you've completed a Prestige &amp;quot;Leviathan&amp;quot; raid in the last 14 days, you will be surrounded by an orange aura.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Vanilla]] [[Category:Leviathan]] [[Category:Prestige]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34339</id>
		<title>Activate ESCALATION</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34339"/>
				<updated>2018-07-19T02:55:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Activate ESCALATION Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Activate ESCALATION]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Activate ESCALATION Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] and open the Level 7 Boss Chest with a [[Decrypted Cache Key]]&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
Tracks the number of final bosses defeated in the Escalation Protocol.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34338</id>
		<title>Return Tyrant++</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34338"/>
				<updated>2018-07-19T02:54:15Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Return Tyrant++ Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Return Tyrant++]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Return Tyrant Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] successfully 25 times. &lt;br /&gt;
This is an alternative variant of [[Activate ESCALATION]], and can be set by accessing the Details page of the [[Activate ESCALATION]] Emblem.&lt;br /&gt;
&lt;br /&gt;
==Emblem Bonuses==&lt;br /&gt;
Tracks the number of final bosses defeated in the Escalation Protocol.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34337</id>
		<title>Return Tyrant++</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34337"/>
				<updated>2018-07-19T02:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Return Tyrant++ Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Return Tyrant++]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Return Tyrant Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] successfully 25 times. &lt;br /&gt;
This is an alternative variant of [[Activate ESCALATION]], and can be set by accessing the Details page of the [[Activate ESCALATION]] Emblem.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34336</id>
		<title>Return Tyrant++</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34336"/>
				<updated>2018-07-19T02:51:46Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Return Tyrant++ Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Return TYRANT++]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Return Tyrant++ Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] successfully 25 times. &lt;br /&gt;
This is an alternative variant of [[Activate ESCALATION]], and can be set by accessing the Details page of the [[Activate ESCALATION]] Emblem.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34335</id>
		<title>Return Tyrant++</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Return_Tyrant%2B%2B&amp;diff=34335"/>
				<updated>2018-07-19T02:51:02Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the alternative version of the Activate ESCALATION Emblem (Escalation Protocol Emblem)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Return TYRANT++ Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Return TYRANT++]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Return TYRANT++ Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Complete [[Escalation Protocol]] successfully 25 times. &lt;br /&gt;
This is an alternative variant of [[Activate ESCALATION]], and can be set by accessing the Details page of the [[Activate ESCALATION]] Emblem.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Return_Tyrant%2B%2B_Icon.png&amp;diff=34333</id>
		<title>File:Return Tyrant++ Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Return_Tyrant%2B%2B_Icon.png&amp;diff=34333"/>
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	<entry>
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	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34332</id>
		<title>Escalation Protocol</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34332"/>
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&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:Escalation Protocol Icon.png|thumb|Escalation Protocol]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[Escalation Protocol]] is an endgame [[public event]]-like activity on [[Mars]] which launched with the [[Warmind]] DLC. Located in both the BrayTech Futurescape and Glacial Drift patrol zones, Rasputin's Incursion Site Towers can be activated to draw powerful [[Hive]] forth to be defeated by Guardians.&lt;br /&gt;
&lt;br /&gt;
==Preparation &amp;amp; Strategy==&lt;br /&gt;
* The recommended power level for Escalation Protocol is 385, but with a group of 6+, it can be acceptable (albeit straining) to have a few players as low as the 360 power range.&lt;br /&gt;
* While Escalation Protocol is designed to not require much communication, teamwork is still very important. All players in the instance must participate in some way for the best odds of success.&lt;br /&gt;
* For team building, Mars' Patrol Zones allow '''3''' random players to come together. Each unique player (often called '''Anchors''' in the community) can invite '''2''' friends into their fireteam to aid in the battle. This caps Escalation Protocol groups at '''9''' players.&lt;br /&gt;
** It is possible, albeit tedious, for '''3''' players to continuously warp into a Patrol Zone until they meet each other, in order to have a well established '''9''' player group.&lt;br /&gt;
* If an Escalation Protocol-[[Public Event]] occurs, it is a good strategy to make use of the free Valkyries Ana spawns on the level's Hive Boss.&lt;br /&gt;
* For equipment, the current meta focuses upon damage multipliers such as the [[Tractor Cannon]] and [[Sunbreaker]]'s [[Hammer Strike]] ability.&lt;br /&gt;
** This means Void damage is favored above all else, so bring a powerful Void [[Energy Weapon]] and [[Power Weapon]], or a [[Tractor Cannon]] of your own, if the team is lacking one. &lt;br /&gt;
* For classes, the current meta focuses upon Voidwalkers, Nightstalkers, and Sunbreakers. &lt;br /&gt;
** [[Voidwalker]]s deal '''massive''' damage with their [[Nova Bomb]] Super Ability, which is amplified to even greater heights when combined with the [[Tractor Cannon]] and [[Hammer Strike]] damage multipliers. This is  a very necessary combo in order to consistently defeat bosses, as they have large health pools.&lt;br /&gt;
** [[Nightstalker]]s ([[Way of the Trapper]]) are very beneficial for their ability to handle hordes of [[Hive]] with [[Shadowshot]] while providing plenty of Orbs of Light for the team. [[Orpheus Rig]] is highly recommended for having Shadowshot recharged more often.&lt;br /&gt;
** [[Sunbreaker]]s ([[Code of the Fire-Forged]]) are powerful horde clearers with [[Hammer of Sol]] as well as boss debuffers with [[Hammer Strike]].&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Escalation Protocol follows a general horde clearing &amp;amp; boss killing structure. Complete all objectives before a time expires. Most levels have four waves with the following structure:&lt;br /&gt;
# Activate the incursion site&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Locate and disable Hive Shadowrifts&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Exterminate all Hive bosses&lt;br /&gt;
&lt;br /&gt;
During each level, an &amp;quot;armory&amp;quot; will become corrupted. If one interacts with it while in possession of a [[Rasputin Armory Code]], the ''corruption diminishes, and Rasputin bestows a gift'' of a Subroutine Valkyrie activation. This gives the player a Valkyrie to slay the hive with, though it is best to use this Valkyrie wisely as [[Armory Codes]] are uncommon and it will quickly deplete its ammunition.&lt;br /&gt;
&lt;br /&gt;
Activating and completing [[Patrols]] will not interrupt Escalation Protocol, so it is recommended to take any which are relevant to the slaying of [[Hive]] for easy experience and rewards.&lt;br /&gt;
&lt;br /&gt;
If a [[Public Event]] occurs while a group is attempting Escalation Protocol on levels '''1''' to '''5''', the following level will be immediately started at the location of the [[Public Event]]. The level's objective will state, '''Complete the Heroic Event and exterminate all Hive bosses''' with only '''1''' wave present. The event will play as a mash of the normal [[Public Event]] with difficult Escalation Protocol enemies spawning, as well as the level's boss spawning immediately.&lt;br /&gt;
&lt;br /&gt;
Visiting [[Ana Bray]] and crafting an [[Encrypted Cache Key]] before starting Escalation Protocol is recommended. Completing '''7''' levels with it in your inventory (does not have to be consecutive) turns it into a [[Decrypted Cache Key]] which can be used to open a chest which spawns on Level '''7''' after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Thrall]], with a few [[Acolytes]] and [[Knight]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces Hive Shadowrifts, which appear as green runes upon the floor with '''3''' floating shielded crystals. A pack of '''3''' Acolytes spawn from the rift periodically. Players must stand upon the green rune in order to dispel the crystals protective shield. Destroying each of the crystals closes the Shadowrift, and spawns a Severing Knight, a [[Knight]] similar to the Swordbearers from Destiny 1. Defeating him drops his blade, which can be used to defeat most [[Hive]] with ease. While equipped, this sword will charge its own Super Ability, which results in a powerful slam attack and a shockwave pulsing in front of you.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 introduces Unhallowed Hive, which are tougher variants of normal [[Hive]]. There are more Acolytes and Knights present in Wave 3.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Shambling Torrent]], an exceptionally large [[Ogre]]. He does not have as much health as other bosses, nor does he have any special mechanics, but he should put up a fair fight for less seasoned groups.&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Cursed Thrall]], with a few [[Acolytes]], [[Knight]]s, and [[Wizard]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 has yet another Shadowrift to be closed. Be wary of picking up the Severing Knight's blade this wave however, as there are more Cursed Thrall to come.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 consists mostly of Cursed Thrall and Wizards, as well as Unhallowed Acolytes and Knights. If you chose to pick up the Severing Knight's blade, be especially cautious of them.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Soaring Keen]], an exceptionally tanky [[Wizard]]. She is highly mobile and holds the greatest health of all Level 1-6 Escalation Protocol bosses. She is very difficult to defeat, and is meant to be a gauge of the team's ability to handle Escalation Protocol. If she can be defeated within a fair time, then the rest of Escalation Protocol's bosses should also be defeatable in a fair time.&lt;br /&gt;
&lt;br /&gt;
==Level 3==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 introduces Dread Unhallowed Hive, which are even more powerful than normal Unhallowed Hive. These Hive should be treated as targets worthy of Power Weapon usage, if a player encounters one while away from the group. All enemies are capable of spawning as Dread Unhallowed from this point on.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces the aspect of several Shadowrifts appearing at once. Two will spawn on this wave. It is recommended that an equal portion of the team splits between each shadowrift, so '''3''' per rift if the group consists of '''6''' players, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 concludes the level with a boss fight against [[Choking Blade]], a large Hive [[Vanquisher]]. Level 3's Wave 3 is unique in that the Hive Boss does not wait for Wave 4 to spawn. This means it is very possible for the whole group to take the Severing Knight's blades from Wave 2 and charge Choking Blade. With 6+ players, it is possible to very satisfyingly defeat Choking Blade with just the Severing Knight swords. &lt;br /&gt;
&lt;br /&gt;
Level 3 gifts the group a chest upon completion, which holds [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 4==&lt;br /&gt;
[[File:Escalation Protocol Wave 4 Boss Preview.jpg|thumb|right|400px|Deafening Blasts &amp;amp; Renewal Wizard]]&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 4 Wave 1 increases the difficulty by having most enemies spawn as Unhallowed, with a fair count of Dread Unhallowed Hive present.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 still has two Shadowrifts, just like Level 3. The group should close them as they did last level.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Unhallowed and Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a notably harder boss enemy. A duo of giant dark Hive Knights named [[Deafening Blast]], accompanied by a [[Renewal Wizard]], must be defeated. The Knights have a powerful AoE slam attack if one gets near them, and the [[Renewal Wizard]] will heal the Knights slowly if they are nearby her. More Hive will also attack you during this boss battle than usual, so be wary of them.&lt;br /&gt;
&lt;br /&gt;
Both Knights must be defeated in order to clear the wave, however the Renewal Wizard is considered optional, so it is best to simply outdamage her healing aura.&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
[[File:Escalation Protocol Wave 5 Boss Preview.jpg|thumb|right|400px|Shambling Torrents &amp;amp; Renewal Wizard]]&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 5 Wave 1 increases the difficulty by having even more Dread Unhallowed Hive spawn than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 increases the difficulty of the Shadowrifts phase by having '''3''' Shadowrifts spawn. Now a group of '''6''' must split into groups of '''2''' to deal with them, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with two [[Shambling Torrent]]s and another [[Renewal Wizard]] accompanying them. The boss has not gained any new tricks since the last time your group met him, although he may have increased in Power level. As with Level 4, it is not necessary to slay the Renewal Wizard to clear the wave.&lt;br /&gt;
&lt;br /&gt;
Like with Level 3, a chest will spawn at the end of Level 5 containing [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 6==&lt;br /&gt;
[[File:Escalation Protocol Wave 6 Boss Preview.jpg|thumb|right|400px|Deafening Blasts &amp;amp; Renewal Wizard]]&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 is very similar to the last level's Wave 1, albeit exclusively packs of Dread Unhallowed Hive spawn at the beginning.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 is very similar to the last level's Wave 2, with 3 Shadowrifts spawning.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 is very similar to... Well, I'm sure you get it by now. &lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes with a very unique duo of dark knights named [[Deafening Blast]] and a [[Renewal Wizard]]. They should die very similarly to the last time your group defeated them.&lt;br /&gt;
&lt;br /&gt;
==Level 7==&lt;br /&gt;
Level 7 is the finale of Escalation Protocol. A list of 5 unique bosses cycles every week, in the following order:&lt;br /&gt;
# [[Nur Abath, Crest of Xol]]&lt;br /&gt;
# [[Kathok, Roar of Xol]]&lt;br /&gt;
# [[Damkath, the Mask]]&lt;br /&gt;
# [[Naksud, the Famine]]&lt;br /&gt;
# [[Bok Litur, Hunger of Xol]]&lt;br /&gt;
&lt;br /&gt;
Information on each boss can be seen in the table below&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Boss Name !! Image !! Description &amp;amp; Mechanics&lt;br /&gt;
|-&lt;br /&gt;
| [[Nur Abath, Crest of Xol]] || [[File:Nur Abath Preview.jpg|400px|Nur Abath being shielded by nearby Hive]] || A large Ogre who gains an indestructible shield when any Hive are nearby him. Kill all lesser monsters and then damage Nur Abath as quickly as you can before more spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kathok, Roar of Xol]] || (Image Needed) || A large Vanquisher who has a ''mostly'' indestructible shield, which can only be destroyed by the blades of Severing Knights who spawn during the battle. Once his shield is down, he can be damaged by normal weaponry from a safe distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Damkath, the Mask]] || (Image Needed) || A large Ogre who is immune to all damage from the front, but has a weak spot on his back. It is best to split your team so one group can be firing on him at most times. Be cautious to not run around his feet very often as he will slam attack and track anyone who does, making it even harder for the team to hit his weak point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Naksud, the Famine]] || (Image Needed) || A large Ogre who is always vulnerable to damage, but he will spawn special Cursed Thralls who rush for him and heal him upon detonation. It is best to minimize the amount of enemies on the battlefield at all times, so it is easier to focus fire upon the Cursed Thralls when they spawn in. Nightstalkers should consider placing [[Shadowshot]]s in strategic locations to tether the thralls before they can reach the boss.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bok Litur, Hunger of Xol]] || (Image Needed) || A large Knight who is always vulnerable to damage, but has an incredible amount of health. He will spawn in [[Battery Acolytes]] frequently, who drop several Orbs of Light on death. Super abilities will be the best means of damaging the boss. Voidwalkers and Nightstalkers alike should be cautious to die as little as possible during this boss fight in particular, to keep up the spam of [[Nova Bomb]]s and [[Shadowshot]]s. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Table &amp;amp; Rewards==&lt;br /&gt;
===Weapons===&lt;br /&gt;
* Upon defeating the Level 7 Boss, there is a chance he will drop one of the following weapons:&lt;br /&gt;
** [[IKELOS-SR-v1.0.1]] - [[Sniper Rifle]] ([[Power]])&lt;br /&gt;
** [[IKELOS-SMG-v1.0.1]] - [[Submachine Gun]] ([[Energy]])&lt;br /&gt;
** [[IKELOS-SG-v1.0.1]] - [[Shotgun]] ([[Power]])&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Weapons]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Impact#-&lt;br /&gt;
| ?Range#-&lt;br /&gt;
| ?Stability#-&lt;br /&gt;
| ?Handling#-&lt;br /&gt;
| ?Reload Speed#-&lt;br /&gt;
| ?Rounds Per Minute#-&lt;br /&gt;
| ?Magazine#-&lt;br /&gt;
| mainlabel = Weapon&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
* Upon defeating the Level 7 Boss, a chest will appear near the Incursion Site Tower which can be opened by [[Decrypted Cache Key]]s to get one piece of armor from the following sets:&lt;br /&gt;
**[[Midnight Exigent Armor Set]] - [[Titan]]&lt;br /&gt;
**[[Abhorrent Imperative Armor Set]] - [[Hunter]]&lt;br /&gt;
**[[Yuga Sundown Armor Set]] - [[Warlock]]&lt;br /&gt;
* It is worth noting that it cycles through the full set of armor per each chest looting, so using 5 [[Decrypted Cache Key]]s will yield a full armor set.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Armor]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Description#-&lt;br /&gt;
| mainlabel = Armor&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*[[Pacific Deception]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[Groundswell Nullifier99]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[GENOTYPENULL-ZERO]] - Drops from the Level 7 Boss&lt;br /&gt;
*[[Activate ESCALATION]] - Loot the Level 7 Chest&lt;/div&gt;</summary>
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	<entry>
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		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Wave_4_and_6_Boss_Preview.jpg&amp;diff=34328</id>
		<title>File:Wave 4 and 6 Boss Preview.jpg</title>
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	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Holborn%27s_Splint&amp;diff=34312</id>
		<title>Holborn's Splint</title>
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				<updated>2018-07-18T05:37:52Z</updated>
		
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&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Holborn's Splint Icon.png]]&lt;br /&gt;
| Type = [[Ship]]&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = This craft saw some strange action on Phobos, both planned and... otherwise.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Holborn's Splint]] is a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Drops from through [[Prototype Engrams]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default shader for this ship appears to be the [[Noble Constant Red]] shader.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
No! Wait, wait. You guys are just talking about what you can do with a ship that's WORKING. Lemme tell you something. You remember the early missions on Phobos? Okay, picture this - here, gimme that bottle. This bottle is the ship. So we'd taken damage - yes, the sunflower seeds, that's damage - and so we're entering the atmosphere and we're gonna have to touch down for repairs.&lt;br /&gt;
&lt;br /&gt;
But here's the thing: the weapons systems are toast. Fine. Happens. So we're headed for the surface when we pick up this Cabal Troop Carrier coming down RIGHT behind us - this bottle can be the carrier - which doesn't have the most powerful weapons but, you know, it definitely can blow us out of the atmosphere. Plus forget putting down! So, Holborn's on the horn with us and he gives us this idea, really he ORDERS us: he guides the engineers through ripping out our Distant Early Warning array so we can turn the listening mics into a broadcaster, and we cripple all the energy grounding in the array. Then we're like, what do we do with this? And he has us just dump it out the back with a timer we got from the galley. It goes off under the carrier and - wham. Sends them into the ground.&lt;br /&gt;
&lt;br /&gt;
He had us build an EMP device. In five minutes.&lt;br /&gt;
&lt;br /&gt;
- Jonas McConnaugh, Navigator&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Holborn's Splint Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]] [[Category:Warmind]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Holborn%27s_Splint&amp;diff=34311</id>
		<title>Holborn's Splint</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Holborn%27s_Splint&amp;diff=34311"/>
				<updated>2018-07-18T04:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the Holborn's Splint Ship (Warmind Eververse Ship)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Holborn's Splint Icon.png]]&lt;br /&gt;
| Type = [[Ship]]&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = This craft saw some strange action on Phobos, both planned and... otherwise.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Iron Pendragon]] is a [[Ship]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
* Drops from through [[Prototype Engrams]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default shader for this ship appears to be the [[Noble Constant Red]] shader.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
No! Wait, wait. You guys are just talking about what you can do with a ship that's WORKING. Lemme tell you something. You remember the early missions on Phobos? Okay, picture this - here, gimme that bottle. This bottle is the ship. So we'd taken damage - yes, the sunflower seeds, that's damage - and so we're entering the atmosphere and we're gonna have to touch down for repairs.&lt;br /&gt;
&lt;br /&gt;
But here's the thing: the weapons systems are toast. Fine. Happens. So we're headed for the surface when we pick up this Cabal Troop Carrier coming down RIGHT behind us - this bottle can be the carrier - which doesn't have the most powerful weapons but, you know, it definitely can blow us out of the atmosphere. Plus forget putting down! So, Holborn's on the horn with us and he gives us this idea, really he ORDERS us: he guides the engineers through ripping out our Distant Early Warning array so we can turn the listening mics into a broadcaster, and we cripple all the energy grounding in the array. Then we're like, what do we do with this? And he has us just dump it out the back with a timer we got from the galley. It goes off under the carrier and - wham. Sends them into the ground.&lt;br /&gt;
&lt;br /&gt;
He had us build an EMP device. In five minutes.&lt;br /&gt;
&lt;br /&gt;
- Jonas McConnaugh, Navigator&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Holborn's Splint Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships]] [[Category:Warmind]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Holborn%27s_Splint_Preview.jpg&amp;diff=34309</id>
		<title>File:Holborn's Splint Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Holborn%27s_Splint_Preview.jpg&amp;diff=34309"/>
				<updated>2018-07-18T04:53:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Holborn%27s_Splint_Icon.png&amp;diff=34310</id>
		<title>File:Holborn's Splint Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Holborn%27s_Splint_Icon.png&amp;diff=34310"/>
				<updated>2018-07-18T04:53:12Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Trichromatica&amp;diff=34307</id>
		<title>Trichromatica</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Trichromatica&amp;diff=34307"/>
				<updated>2018-07-18T03:43:06Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding an image for the Trichromatica Ghost Shell (Nightfall Loot Ghost Shell)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:TrichromaticaShell.jpg]]&lt;br /&gt;
| Season = 2&lt;br /&gt;
| Type = [[Ghost Shell]]&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Description = &amp;quot;Void, Solar, then Arc. Hmm. We're not naive enough to think the order is a coincidence. But we've got bigger things to worry about.&amp;quot; --Zavala&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Trichromatica]] is an [[Exotic]] [[Ghost Shell]].&lt;br /&gt;
* This item is a rare reward from [[The Inverted Spire]] [[Nightfall Strike]]. (Speculation) Chance of acquisition is based on score.&lt;br /&gt;
&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Banshee's Favorite}}&lt;br /&gt;
&lt;br /&gt;
===Ghost Module 1===&lt;br /&gt;
{{Nessus Experience Log}}&lt;br /&gt;
&lt;br /&gt;
===Ghost Module 2===&lt;br /&gt;
{{Nessus Cache Detector}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
I'm not sure why my journaling subroutine has come back online! It's quite troubling.&lt;br /&gt;
&lt;br /&gt;
(All the things to freak out over and my diary is top of the list?)&lt;br /&gt;
&lt;br /&gt;
The Red Legion's drilling has impacted my processing in some way! That shouldn't be possible. My concern is escalating!&lt;br /&gt;
&lt;br /&gt;
(Calm down, me. There's always something I can do.)&lt;br /&gt;
&lt;br /&gt;
But rewriting my own pathways isn't permitted by my original programming!&lt;br /&gt;
&lt;br /&gt;
(Neither is whining.)&lt;br /&gt;
&lt;br /&gt;
That was uncalled for! I'm refocusing on identifying the source of this change.&lt;br /&gt;
&lt;br /&gt;
(No, I'm going to make those red losers regret coming to our little rock.)&lt;br /&gt;
&lt;br /&gt;
No, I'm analyzing the oscillating nature of the Modular Mind's shield to find weaknesses that can be applied to anti-Cabal weaponry. Why am I doing that?&lt;br /&gt;
&lt;br /&gt;
(Because I'm doing it, not me.)&lt;br /&gt;
&lt;br /&gt;
…This is all very worrisome!&lt;br /&gt;
&lt;br /&gt;
(Yeah, I should get an external diagnostic run. By no one. Because they're all dead.)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default shader for this shell does not appear to match its icon. [[War Cult Endgame]], [[Dead Orbit Vision]], [[Dawning Hope]], [[Noble Constant Red]], and perhaps [[Monochromatic]] do, if you want to go for that fashion.&lt;br /&gt;
* This ghost shell has an elemental aura around it which changes constantly from Void to Solar to Arc, the same order [[Hard Light]] does. (This is a cosmetic feature)&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:Trichromatica Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Nightfall Strikes]]&lt;br /&gt;
*[[The Inverted Spire]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Ghost Shells]] [[Category:Exotic]] [[Category:Curse of Osiris]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Trichromatica_Preview.jpg&amp;diff=34306</id>
		<title>File:Trichromatica Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Trichromatica_Preview.jpg&amp;diff=34306"/>
				<updated>2018-07-18T03:37:16Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=IKELOS_SG_v1.0.1&amp;diff=34305</id>
		<title>IKELOS SG v1.0.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=IKELOS_SG_v1.0.1&amp;diff=34305"/>
				<updated>2018-07-18T00:26:10Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding an icon and image for the Ikelos Shotgun (Escalation Protocol Shotgun)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = [[File:Ikelos-SG-v1.0.1 Icon.png]]&lt;br /&gt;
| Season = 3&lt;br /&gt;
| Type = [[Shotgun]]&lt;br /&gt;
| Slot = [[Power]]&lt;br /&gt;
| Level = &lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Damage Type = Void&lt;br /&gt;
| Foundry = &lt;br /&gt;
| Archetype = [[Rapid-Fire]]&lt;br /&gt;
| Description = Subroutine IKELOS: Status=reinitiated. APOTHEOSIS: Status=active...&lt;br /&gt;
| Power = &lt;br /&gt;
| Impact = 65&lt;br /&gt;
| Range = 41&lt;br /&gt;
| Stability = 39&lt;br /&gt;
| Handling = 50&lt;br /&gt;
| Reload Speed = 65&lt;br /&gt;
| Rounds Per Minute = 100&lt;br /&gt;
| Magazine = 7&lt;br /&gt;
| Zoom = 12&lt;br /&gt;
| Inventory Size = 60&lt;br /&gt;
| Aim Assistance = 72&lt;br /&gt;
| Recoil Direction = 69&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Primary Engram = &lt;br /&gt;
| Xur = &lt;br /&gt;
| Activities = &lt;br /&gt;
| Quest = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[IKELOS-SG-v1.0.1]] is a [[Legendary]] [[Shotgun]]. (Due to wiki limitations, the underscores in the name are represented here by hyphens.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Rapid-Fire Frame}}&lt;br /&gt;
&lt;br /&gt;
===Barrel 1===&lt;br /&gt;
{{Rifled Barrel}}&lt;br /&gt;
{{Hammer-Forged Rifling}}&lt;br /&gt;
{{Polygonal Rifling}}&lt;br /&gt;
&lt;br /&gt;
===Barrel 2===&lt;br /&gt;
{{Trench Barrel}}&lt;br /&gt;
&lt;br /&gt;
===Magazine===&lt;br /&gt;
{{Tactical Mag}}&lt;br /&gt;
&lt;br /&gt;
===Trait===&lt;br /&gt;
{{Moving Target}}&lt;br /&gt;
{{Threat Detector}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This weapon, like other non-[[SUROS]] Shotguns, likely fires 12 pellets per shot.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:Ikelos-SG-v1.0.1 Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Shotguns]]  [[Category:Power Weapons]] [[Category:Legendary]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Ikelos-SG-v1.0.1_Preview.jpg&amp;diff=34304</id>
		<title>File:Ikelos-SG-v1.0.1 Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Ikelos-SG-v1.0.1_Preview.jpg&amp;diff=34304"/>
				<updated>2018-07-18T00:25:51Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:2018-07-17_20_24_34-Greenshot.png&amp;diff=34303</id>
		<title>File:2018-07-17 20 24 34-Greenshot.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:2018-07-17_20_24_34-Greenshot.png&amp;diff=34303"/>
				<updated>2018-07-18T00:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Ikelos-SG-v1.0.1_Icon.png&amp;diff=34302</id>
		<title>File:Ikelos-SG-v1.0.1 Icon.png</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Ikelos-SG-v1.0.1_Icon.png&amp;diff=34302"/>
				<updated>2018-07-18T00:24:38Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34301</id>
		<title>Escalation Protocol</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34301"/>
				<updated>2018-07-18T00:22:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding an image for Nur Abath (Escalation Protocol Ogre)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:Escalation Protocol Icon.png|thumb|Escalation Protocol]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[Escalation Protocol]] is an endgame [[public event]]-like activity on [[Mars]] which launched with the [[Warmind]] DLC. Located in both the BrayTech Futurescape and Glacial Drift patrol zones, Rasputin's Incursion Site Towers can be activated to draw powerful [[Hive]] forth to be defeated by Guardians.&lt;br /&gt;
&lt;br /&gt;
==Preparation &amp;amp; Strategy==&lt;br /&gt;
* The recommended power level for Escalation Protocol is 385, but with a group of 6+, it can be acceptable (albeit straining) to have a few players as low as the 360 power range.&lt;br /&gt;
* While Escalation Protocol is designed to not require much communication, teamwork is still very important. All players in the instance must participate in some way for the best odds of success.&lt;br /&gt;
* For team building, Mars' Patrol Zones allow '''3''' random players to come together. Each unique player (often called '''Anchors''' in the community) can invite '''2''' friends into their fireteam to aid in the battle. This caps Escalation Protocol groups at '''9''' players.&lt;br /&gt;
** It is possible, albeit tedious, for '''3''' players to continuously warp into a Patrol Zone until they meet each other, in order to have a well established '''9''' player group.&lt;br /&gt;
* If an Escalation Protocol-[[Public Event]] occurs, it is a good strategy to make use of the free Valkyries Ana spawns on the level's Hive Boss.&lt;br /&gt;
* For equipment, the current meta focuses upon damage multipliers such as the [[Tractor Cannon]] and [[Sunbreaker]]'s [[Hammer Strike]] ability.&lt;br /&gt;
** This means Void damage is favored above all else, so bring a powerful Void [[Energy Weapon]] and [[Power Weapon]], or a [[Tractor Cannon]] of your own, if the team is lacking one. &lt;br /&gt;
* For classes, the current meta focuses upon Voidwalkers, Nightstalkers, and Sunbreakers. &lt;br /&gt;
** [[Voidwalker]]s deal '''massive''' damage with their [[Nova Bomb]] Super Ability, which is amplified to even greater heights when combined with the [[Tractor Cannon]] and [[Hammer Strike]] damage multipliers. This is  a very necessary combo in order to consistently defeat bosses, as they have large health pools.&lt;br /&gt;
** [[Nightstalker]]s ([[Way of the Trapper]]) are very beneficial for their ability to handle hordes of [[Hive]] with [[Shadowshot]] while providing plenty of Orbs of Light for the team. [[Orpheus Rig]] is highly recommended for having Shadowshot recharged more often.&lt;br /&gt;
** [[Sunbreaker]]s ([[Code of the Fire-Forged]]) are powerful horde clearers with [[Hammer of Sol]] as well as boss debuffers with [[Hammer Strike]].&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Escalation Protocol follows a general horde clearing &amp;amp; boss killing structure. Complete all objectives before a time expires. Most levels have four waves with the following structure:&lt;br /&gt;
# Activate the incursion site&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Locate and disable Hive Shadowrifts&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Exterminate all Hive bosses&lt;br /&gt;
&lt;br /&gt;
During each level, an &amp;quot;armory&amp;quot; will become corrupted. If one interacts with it while in possession of a [[Rasputin Armory Code]], the ''corruption diminishes, and Rasputin bestows a gift'' of a Subroutine Valkyrie activation. This gives the player a Valkyrie to slay the hive with, though it is best to use this Valkyrie wisely as [[Armory Codes]] are uncommon and it will quickly deplete its ammunition.&lt;br /&gt;
&lt;br /&gt;
Activating and completing [[Patrols]] will not interrupt Escalation Protocol, so it is recommended to take any which are relevant to the slaying of [[Hive]] for easy experience and rewards.&lt;br /&gt;
&lt;br /&gt;
If a [[Public Event]] occurs while a group is attempting Escalation Protocol on levels '''1''' to '''5''', the following level will be immediately started at the location of the [[Public Event]]. The level's objective will state, '''Complete the Heroic Event and exterminate all Hive bosses''' with only '''1''' wave present. The event will play as a mash of the normal [[Public Event]] with difficult Escalation Protocol enemies spawning, as well as the level's boss spawning immediately.&lt;br /&gt;
&lt;br /&gt;
Visiting [[Ana Bray]] and crafting an [[Encrypted Cache Key]] before starting Escalation Protocol is recommended. Completing '''7''' levels with it in your inventory (does not have to be consecutive) turns it into a [[Decrypted Cache Key]] which can be used to open a chest which spawns on Level '''7''' after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Thrall]], with a few [[Acolytes]] and [[Knight]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces Hive Shadowrifts, which appear as green runes upon the floor with '''3''' floating shielded crystals. A pack of '''3''' Acolytes spawn from the rift periodically. Players must stand upon the green rune in order to dispel the crystals protective shield. Destroying each of the crystals closes the Shadowrift, and spawns a Severing Knight, a [[Knight]] similar to the Swordbearers from Destiny 1. Defeating him drops his blade, which can be used to defeat most [[Hive]] with ease. While equipped, this sword will charge its own Super Ability, which results in a powerful slam attack and a shockwave pulsing in front of you.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 introduces Unhallowed Hive, which are tougher variants of normal [[Hive]]. There are more Acolytes and Knights present in Wave 3.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Shambling Torrent]], an exceptionally large [[Ogre]]. He does not have as much health as other bosses, nor does he have any special mechanics, but he should put up a fair fight for less seasoned groups.&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Cursed Thrall]], with a few [[Acolytes]], [[Knight]]s, and [[Wizard]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 has yet another Shadowrift to be closed. Be wary of picking up the Severing Knight's blade this wave however, as there are more Cursed Thrall to come.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 consists mostly of Cursed Thrall and Wizards, as well as Unhallowed Acolytes and Knights. If you chose to pick up the Severing Knight's blade, be especially cautious of them.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Soaring Keen]], an exceptionally tanky [[Wizard]]. She is highly mobile and holds the greatest health of all Level 1-6 Escalation Protocol bosses. She is very difficult to defeat, and is meant to be a gauge of the team's ability to handle Escalation Protocol. If she can be defeated within a fair time, then the rest of Escalation Protocol's bosses should also be defeatable in a fair time.&lt;br /&gt;
&lt;br /&gt;
==Level 3==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 introduces Dread Unhallowed Hive, which are even more powerful than normal Unhallowed Hive. These Hive should be treated as targets worthy of Power Weapon usage, if a player encounters one while away from the group. All enemies are capable of spawning as Dread Unhallowed from this point on.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces the aspect of several Shadowrifts appearing at once. Two will spawn on this wave. It is recommended that an equal portion of the team splits between each shadowrift, so '''3''' per rift if the group consists of '''6''' players, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 concludes the level with a boss fight against [[Choking Blade]], a large Hive [[Vanquisher]]. Level 3's Wave 3 is unique in that the Hive Boss does not wait for Wave 4 to spawn. This means it is very possible for the whole group to take the Severing Knight's blades from Wave 2 and charge Choking Blade. With 6+ players, it is possible to very satisfyingly defeat Choking Blade with just the Severing Knight swords. &lt;br /&gt;
&lt;br /&gt;
Level 3 gifts the group a chest upon completion, which holds [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 4==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 4 Wave 1 increases the difficulty by having most enemies spawn as Unhallowed, with a fair count of Dread Unhallowed Hive present.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 still has two Shadowrifts, just like Level 3. The group should close them as they did last level.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Unhallowed and Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a notably harder boss enemy. A duo of giant dark Hive Knights named [[Deafening Blast]], accompanied by a [[Renewal Wizard]], must be defeated. The Knights have a powerful AoE slam attack if one gets near them, and the [[Renewal Wizard]] will heal the Knights slowly if they are nearby her. More Hive will also attack you during this boss battle than usual, so be wary of them.&lt;br /&gt;
&lt;br /&gt;
Both Knights must be defeated in order to clear the wave, however the Renewal Wizard is considered optional, so it is best to simply outdamage her healing aura.&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 5 Wave 1 increases the difficulty by having even more Dread Unhallowed Hive spawn than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 increases the difficulty of the Shadowrifts phase by having '''3''' Shadowrifts spawn. Now a group of '''6''' must split into groups of '''2''' to deal with them, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with two [[Shambling Torrent]]s and another [[Renewal Wizard]] accompanying them. The boss has not gained any new tricks since the last time your group met him, although he may have increased in Power level. As with Level 4, it is not necessary to slay the Renewal Wizard to clear the wave.&lt;br /&gt;
&lt;br /&gt;
Like with Level 3, a chest will spawn at the end of Level 5 containing [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 6==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 is very similar to the last level's Wave 1, albeit exclusively packs of Dread Unhallowed Hive spawn at the beginning.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 is very similar to the lat level's Wave 2, with 3 Shadowrifts spawning.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 is very similar to... Well, I'm sure you get it by now. &lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes with a very unique duo of dark knights named [[Deafening Blast]] and a [[Renewal Wizard]]. They should die very similarly to the last time your group defeated them.&lt;br /&gt;
&lt;br /&gt;
==Level 7==&lt;br /&gt;
Level 7 is the finale of Escalation Protocol. A list of 5 unique bosses cycles every week, in the following order:&lt;br /&gt;
# [[Nur Abath, Crest of Xol]]&lt;br /&gt;
# [[Kathok, Roar of Xol]]&lt;br /&gt;
# [[Damkath, the Mask]]&lt;br /&gt;
# [[Naksud, the Famine]]&lt;br /&gt;
# [[Bok Litur, Hunger of Xol]]&lt;br /&gt;
&lt;br /&gt;
Information on each boss can be seen in the table below&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Boss Name !! Image !! Description &amp;amp; Mechanics&lt;br /&gt;
|-&lt;br /&gt;
| [[Nur Abath, Crest of Xol]] || [[File:Nur Abath Preview.jpg|400px|Nur Abath being shielded by nearby Hive]] || A large Ogre who gains an indestructible shield when any Hive are nearby him. Kill all lesser monsters and then damage Nur Abath as quickly as you can before more spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kathok, Roar of Xol]] || (Image Needed) || A large Vanquisher who has a ''mostly'' indestructible shield, which can only be destroyed by the blades of Severing Knights who spawn during the battle. Once his shield is down, he can be damaged by normal weaponry from a safe distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Damkath, the Mask]] || (Image Needed) || A large Ogre who is immune to all damage from the front, but has a weak spot on his back. It is best to split your team so one group can be firing on him at most times. Be cautious to not run around his feet very often as he will slam attack and track anyone who does, making it even harder for the team to hit his weak point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Naksud, the Famine]] || (Image Needed) || A large Ogre who is always vulnerable to damage, but he will spawn special Cursed Thralls who rush for him and heal him upon detonation. It is best to minimize the amount of enemies on the battlefield at all times, so it is easier to focus fire upon the Cursed Thralls when they spawn in. Nightstalkers should consider placing [[Shadowshot]]s in strategic locations to tether the thralls before they can reach the boss.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bok Litur, Hunger of Xol]] || (Image Needed) || A large Knight who is always vulnerable to damage, but has an incredible amount of health. He will spawn in [[Battery Acolytes]] frequently, who drop several Orbs of Light on death. Super abilities will be the best means of damaging the boss. Voidwalkers and Nightstalkers alike should be cautious to die as little as possible during this boss fight in particular, to keep up the spam of [[Nova Bomb]]s and [[Shadowshot]]s. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Table &amp;amp; Rewards==&lt;br /&gt;
===Weapons===&lt;br /&gt;
* Upon defeating the Level 7 Boss, there is a chance he will drop one of the following weapons:&lt;br /&gt;
** [[IKELOS-SR-v1.0.1]] - [[Sniper Rifle]] ([[Power]])&lt;br /&gt;
** [[IKELOS-SMG-v1.0.1]] - [[Submachine Gun]] ([[Energy]])&lt;br /&gt;
** [[IKELOS-SG-v1.0.1]] - [[Shotgun]] ([[Power]])&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Weapons]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Impact#-&lt;br /&gt;
| ?Range#-&lt;br /&gt;
| ?Stability#-&lt;br /&gt;
| ?Handling#-&lt;br /&gt;
| ?Reload Speed#-&lt;br /&gt;
| ?Rounds Per Minute#-&lt;br /&gt;
| ?Magazine#-&lt;br /&gt;
| mainlabel = Weapon&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
* Upon defeating the Level 7 Boss, a chest will appear near the Incursion Site Tower which can be opened by [[Decrypted Cache Key]]s to get one piece of armor from the following sets:&lt;br /&gt;
**[[Midnight Exigent Armor Set]] - [[Titan]]&lt;br /&gt;
**[[Abhorrent Imperative Armor Set]] - [[Hunter]]&lt;br /&gt;
**[[Yuga Sundown Armor Set]] - [[Warlock]]&lt;br /&gt;
* It is worth noting that it cycles through the full set of armor per each chest looting, so using 5 [[Decrypted Cache Key]]s will yield a full armor set.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Armor]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Description#-&lt;br /&gt;
| mainlabel = Armor&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*[[Pacific Deception]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[Groundswell Nullifier99]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[GENOTYPENULL-ZERO]] - Drops from the Level 7 Boss&lt;br /&gt;
*[[Activate ESCALATION]] - Loot the Level 7 Chest&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Nur_Abath_Preview.jpg&amp;diff=34300</id>
		<title>File:Nur Abath Preview.jpg</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=File:Nur_Abath_Preview.jpg&amp;diff=34300"/>
				<updated>2018-07-18T00:21:48Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34289</id>
		<title>Activate ESCALATION</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Activate_ESCALATION&amp;diff=34289"/>
				<updated>2018-07-17T08:10:08Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Activate ESCALATION Icon.png]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Activate ESCALATION]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[File:Activate ESCALATION Preview.jpg]]&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
Complete [[Escalation Protocol]] and open the Level 7 Boss Chest with a [[Decrypted Cache Key]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34288</id>
		<title>Escalation Protocol</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34288"/>
				<updated>2018-07-17T08:09:30Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:Escalation Protocol Icon.png|thumb|Escalation Protocol]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[Escalation Protocol]] is an endgame [[public event]]-like activity on [[Mars]] which launched with the [[Warmind]] DLC. Located in both the BrayTech Futurescape and Glacial Drift patrol zones, Rasputin's Incursion Site Towers can be activated to draw powerful [[Hive]] forth to be defeated by Guardians.&lt;br /&gt;
&lt;br /&gt;
==Preparation &amp;amp; Strategy==&lt;br /&gt;
* The recommended power level for Escalation Protocol is 385, but with a group of 6+, it can be acceptable (albeit straining) to have a few players as low as the 360 power range.&lt;br /&gt;
* While Escalation Protocol is designed to not require much communication, teamwork is still very important. All players in the instance must participate in some way for the best odds of success.&lt;br /&gt;
* For team building, Mars' Patrol Zones allow '''3''' random players to come together. Each unique player (often called '''Anchors''' in the community) can invite '''2''' friends into their fireteam to aid in the battle. This caps Escalation Protocol groups at '''9''' players.&lt;br /&gt;
** It is possible, albeit tedious, for '''3''' players to continuously warp into a Patrol Zone until they meet each other, in order to have a well established '''9''' player group.&lt;br /&gt;
* If an Escalation Protocol-[[Public Event]] occurs, it is a good strategy to make use of the free Valkyries Ana spawns on the level's Hive Boss.&lt;br /&gt;
* For equipment, the current meta focuses upon damage multipliers such as the [[Tractor Cannon]] and [[Sunbreaker]]'s [[Hammer Strike]] ability.&lt;br /&gt;
** This means Void damage is favored above all else, so bring a powerful Void [[Energy Weapon]] and [[Power Weapon]], or a [[Tractor Cannon]] of your own, if the team is lacking one. &lt;br /&gt;
* For classes, the current meta focuses upon Voidwalkers, Nightstalkers, and Sunbreakers. &lt;br /&gt;
** [[Voidwalker]]s deal '''massive''' damage with their [[Nova Bomb]] Super Ability, which is amplified to even greater heights when combined with the [[Tractor Cannon]] and [[Hammer Strike]] damage multipliers. This is  a very necessary combo in order to consistently defeat bosses, as they have large health pools.&lt;br /&gt;
** [[Nightstalker]]s ([[Way of the Trapper]]) are very beneficial for their ability to handle hordes of [[Hive]] with [[Shadowshot]] while providing plenty of Orbs of Light for the team. [[Orpheus Rig]] is highly recommended for having Shadowshot recharged more often.&lt;br /&gt;
** [[Sunbreaker]]s ([[Code of the Fire-Forged]]) are powerful horde clearers with [[Hammer of Sol]] as well as boss debuffers with [[Hammer Strike]].&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Escalation Protocol follows a general horde clearing &amp;amp; boss killing structure. Complete all objectives before a time expires. Most levels have four waves with the following structure:&lt;br /&gt;
# Activate the incursion site&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Locate and disable Hive Shadowrifts&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Exterminate all Hive bosses&lt;br /&gt;
&lt;br /&gt;
During each level, an &amp;quot;armory&amp;quot; will become corrupted. If one interacts with it while in possession of a [[Rasputin Armory Code]], the ''corruption diminishes, and Rasputin bestows a gift'' of a Subroutine Valkyrie activation. This gives the player a Valkyrie to slay the hive with, though it is best to use this Valkyrie wisely as [[Armory Codes]] are uncommon and it will quickly deplete its ammunition.&lt;br /&gt;
&lt;br /&gt;
Activating and completing [[Patrols]] will not interrupt Escalation Protocol, so it is recommended to take any which are relevant to the slaying of [[Hive]] for easy experience and rewards.&lt;br /&gt;
&lt;br /&gt;
If a [[Public Event]] occurs while a group is attempting Escalation Protocol on levels '''1''' to '''5''', the following level will be immediately started at the location of the [[Public Event]]. The level's objective will state, '''Complete the Heroic Event and exterminate all Hive bosses''' with only '''1''' wave present. The event will play as a mash of the normal [[Public Event]] with difficult Escalation Protocol enemies spawning, as well as the level's boss spawning immediately.&lt;br /&gt;
&lt;br /&gt;
Visiting [[Ana Bray]] and crafting an [[Encrypted Cache Key]] before starting Escalation Protocol is recommended. Completing '''7''' levels with it in your inventory (does not have to be consecutive) turns it into a [[Decrypted Cache Key]] which can be used to open a chest which spawns on Level '''7''' after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Thrall]], with a few [[Acolytes]] and [[Knight]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces Hive Shadowrifts, which appear as green runes upon the floor with '''3''' floating shielded crystals. A pack of '''3''' Acolytes spawn from the rift periodically. Players must stand upon the green rune in order to dispel the crystals protective shield. Destroying each of the crystals closes the Shadowrift, and spawns a Severing Knight, a [[Knight]] similar to the Swordbearers from Destiny 1. Defeating him drops his blade, which can be used to defeat most [[Hive]] with ease. While equipped, this sword will charge its own Super Ability, which results in a powerful slam attack and a shockwave pulsing in front of you.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 introduces Unhallowed Hive, which are tougher variants of normal [[Hive]]. There are more Acolytes and Knights present in Wave 3.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Shambling Torrent]], an exceptionally large [[Ogre]]. He does not have as much health as other bosses, nor does he have any special mechanics, but he should put up a fair fight for less seasoned groups.&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Cursed Thrall]], with a few [[Acolytes]], [[Knight]]s, and [[Wizard]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 has yet another Shadowrift to be closed. Be wary of picking up the Severing Knight's blade this wave however, as there are more Cursed Thrall to come.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 consists mostly of Cursed Thrall and Wizards, as well as Unhallowed Acolytes and Knights. If you chose to pick up the Severing Knight's blade, be especially cautious of them.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Soaring Keen]], an exceptionally tanky [[Wizard]]. She is highly mobile and holds the greatest health of all Level 1-6 Escalation Protocol bosses. She is very difficult to defeat, and is meant to be a gauge of the team's ability to handle Escalation Protocol. If she can be defeated within a fair time, then the rest of Escalation Protocol's bosses should also be defeatable in a fair time.&lt;br /&gt;
&lt;br /&gt;
==Level 3==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 introduces Dread Unhallowed Hive, which are even more powerful than normal Unhallowed Hive. These Hive should be treated as targets worthy of Power Weapon usage, if a player encounters one while away from the group. All enemies are capable of spawning as Dread Unhallowed from this point on.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces the aspect of several Shadowrifts appearing at once. Two will spawn on this wave. It is recommended that an equal portion of the team splits between each shadowrift, so '''3''' per rift if the group consists of '''6''' players, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 concludes the level with a boss fight against [[Choking Blade]], a large Hive [[Vanquisher]]. Level 3's Wave 3 is unique in that the Hive Boss does not wait for Wave 4 to spawn. This means it is very possible for the whole group to take the Severing Knight's blades from Wave 2 and charge Choking Blade. With 6+ players, it is possible to very satisfyingly defeat Choking Blade with just the Severing Knight swords. &lt;br /&gt;
&lt;br /&gt;
Level 3 gifts the group a chest upon completion, which holds [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 4==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 4 Wave 1 increases the difficulty by having most enemies spawn as Unhallowed, with a fair count of Dread Unhallowed Hive present.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 still has two Shadowrifts, just like Level 3. The group should close them as they did last level.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Unhallowed and Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a notably harder boss enemy. A duo of giant dark Hive Knights named [[Deafening Blast]], accompanied by a [[Renewal Wizard]], must be defeated. The Knights have a powerful AoE slam attack if one gets near them, and the [[Renewal Wizard]] will heal the Knights slowly if they are nearby her. More Hive will also attack you during this boss battle than usual, so be wary of them.&lt;br /&gt;
&lt;br /&gt;
Both Knights must be defeated in order to clear the wave, however the Renewal Wizard is considered optional, so it is best to simply outdamage her healing aura.&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 5 Wave 1 increases the difficulty by having even more Dread Unhallowed Hive spawn than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 increases the difficulty of the Shadowrifts phase by having '''3''' Shadowrifts spawn. Now a group of '''6''' must split into groups of '''2''' to deal with them, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with two [[Shambling Torrent]]s and another [[Renewal Wizard]] accompanying them. The boss has not gained any new tricks since the last time your group met him, although he may have increased in Power level. As with Level 4, it is not necessary to slay the Renewal Wizard to clear the wave.&lt;br /&gt;
&lt;br /&gt;
Like with Level 3, a chest will spawn at the end of Level 5 containing [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 6==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 is very similar to the last level's Wave 1, albeit exclusively packs of Dread Unhallowed Hive spawn at the beginning.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 is very similar to the lat level's Wave 2, with 3 Shadowrifts spawning.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 is very similar to... Well, I'm sure you get it by now. &lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes with a very unique duo of dark knights named [[Deafening Blast]] and a [[Renewal Wizard]]. They should die very similarly to the last time your group defeated them.&lt;br /&gt;
&lt;br /&gt;
==Level 7==&lt;br /&gt;
Level 7 is the finale of Escalation Protocol. A list of 5 unique bosses cycles every week, in the following order:&lt;br /&gt;
# [[Nur Abath, Crest of Xol]]&lt;br /&gt;
# [[Kathok, Roar of Xol]]&lt;br /&gt;
# [[Damkath, the Mask]]&lt;br /&gt;
# [[Naksud, the Famine]]&lt;br /&gt;
# [[Bok Litur, Hunger of Xol]]&lt;br /&gt;
&lt;br /&gt;
Information on each boss can be seen in the table below&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Boss Name !! Image !! Description &amp;amp; Mechanics&lt;br /&gt;
|-&lt;br /&gt;
| [[Nur Abath, Crest of Xol]] || (Image Needed) || A large Ogre who gains an indestructible shield when any Hive are nearby him. Kill all lesser monsters and then damage Nur Abath as quickly as you can before more spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kathok, Roar of Xol]] || (Image Needed) || A large Vanquisher who has a ''mostly'' indestructible shield, which can only be destroyed by the blades of Severing Knights who spawn during the battle. Once his shield is down, he can be damaged by normal weaponry from a safe distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Damkath, the Mask]] || (Image Needed) || A large Ogre who is immune to all damage from the front, but has a weak spot on his back. It is best to split your team so one group can be firing on him at most times. Be cautious to not run around his feet very often as he will slam attack and track anyone who does, making it even harder for the team to hit his weak point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Naksud, the Famine]] || (Image Needed) || A large Ogre who is always vulnerable to damage, but he will spawn special Cursed Thralls who rush for him and heal him upon detonation. It is best to minimize the amount of enemies on the battlefield at all times, so it is easier to focus fire upon the Cursed Thralls when they spawn in. Nightstalkers should consider placing [[Shadowshot]]s in strategic locations to tether the thralls before they can reach the boss.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bok Litur, Hunger of Xol]] || (Image Needed) || A large Knight who is always vulnerable to damage, but has an incredible amount of health. He will spawn in [[Battery Acolytes]] frequently, who drop several Orbs of Light on death. Super abilities will be the best means of damaging the boss. Voidwalkers and Nightstalkers alike should be cautious to die as little as possible during this boss fight in particular, to keep up the spam of [[Nova Bomb]]s and [[Shadowshot]]s. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Table &amp;amp; Rewards==&lt;br /&gt;
===Weapons===&lt;br /&gt;
* Upon defeating the Level 7 Boss, there is a chance he will drop one of the following weapons:&lt;br /&gt;
** [[IKELOS-SR-v1.0.1]] - [[Sniper Rifle]] ([[Power]])&lt;br /&gt;
** [[IKELOS-SMG-v1.0.1]] - [[Submachine Gun]] ([[Energy]])&lt;br /&gt;
** [[IKELOS-SG-v1.0.1]] - [[Shotgun]] ([[Power]])&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Weapons]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Impact#-&lt;br /&gt;
| ?Range#-&lt;br /&gt;
| ?Stability#-&lt;br /&gt;
| ?Handling#-&lt;br /&gt;
| ?Reload Speed#-&lt;br /&gt;
| ?Rounds Per Minute#-&lt;br /&gt;
| ?Magazine#-&lt;br /&gt;
| mainlabel = Weapon&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
* Upon defeating the Level 7 Boss, a chest will appear near the Incursion Site Tower which can be opened by [[Decrypted Cache Key]]s to get one piece of armor from the following sets:&lt;br /&gt;
**[[Midnight Exigent Armor Set]] - [[Titan]]&lt;br /&gt;
**[[Abhorrent Imperative Armor Set]] - [[Hunter]]&lt;br /&gt;
**[[Yuga Sundown Armor Set]] - [[Warlock]]&lt;br /&gt;
* It is worth noting that it cycles through the full set of armor per each chest looting, so using 5 [[Decrypted Cache Key]]s will yield a full armor set.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Armor]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Description#-&lt;br /&gt;
| mainlabel = Armor&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*[[Pacific Deception]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[Groundswell Nullifier99]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[GENOTYPENULL-ZERO]] - Drops from the Level 7 Boss&lt;br /&gt;
*[[Activate ESCALATION]] - Loot the Level 7 Chest&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Abhorrent_Imperative_Vest&amp;diff=34287</id>
		<title>Abhorrent Imperative Vest</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Abhorrent_Imperative_Vest&amp;diff=34287"/>
				<updated>2018-07-17T08:08:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[File:Abhorrent Imperative Vest.png]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Chest Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = 9LO/AN&amp;gt;TRnNl.dNPtEALm_l:p_[dihtyZHeaet/Oirio/sMk_._o_mN&amp;gt;A_3NdeEGSV0&lt;br /&gt;
| Power = &lt;br /&gt;
| Resilience = 2 - 3&lt;br /&gt;
| Mobility = 1&lt;br /&gt;
| Recovery = 0 - 1&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = [[Escalation Protocol]]&lt;br /&gt;
}}&lt;br /&gt;
[[Abhorrent Imperative Vest]] is a [[Legendary]] [[Chest Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Heavy Hunter Armor}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{Plasteel Reinforcement Mod}}&lt;br /&gt;
&lt;br /&gt;
{{Restorative Mod}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Drops from the Level 7 [[Escalation Protocol]] boss chest, provided you have a [[Decrypted Cache Key]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The default shader for this armor piece appears to be the [[Mad Monk]] shader.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[File:Abhorrent Imperative Vest Preview.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Chest Armor]] [[Category:Legendary]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34286</id>
		<title>Escalation Protocol</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Escalation_Protocol&amp;diff=34286"/>
				<updated>2018-07-17T08:06:52Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for Escalation Protocol filled out with my knowledge of the activity after 46 full clears (Warmind Endgame Activity)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
[[File:Escalation Protocol Icon.png|thumb|Escalation Protocol]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
[[Escalation Protocol]] is an endgame [[public event]]-like activity on [[Mars]] which launched with the [[Warmind]] DLC. Located in both the BrayTech Futurescape and Glacial Drift patrol zones, Rasputin's Incursion Site Towers can be activated to draw powerful [[Hive]] forth to be defeated by Guardians with the pretense of Rasputin gathering data on the [[Hive]] as we do so.&lt;br /&gt;
&lt;br /&gt;
==Preparation &amp;amp; Strategy==&lt;br /&gt;
* The recommended power level for Escalation Protocol is 385, but with a group of 6+, it can be acceptable (albeit straining) to have a few players as low as the 360 power range.&lt;br /&gt;
* While Escalation Protocol is designed to not require much communication, teamwork is still very important. All players in the instance must participate in some way for the best odds of success.&lt;br /&gt;
* For team building, Mars' Patrol Zones allow '''3''' random players to come together. Each unique player (often called '''Anchors''' in the community) can invite '''2''' friends into their fireteam to aid in the battle. This caps Escalation Protocol groups at '''9''' players.&lt;br /&gt;
** It is possible, albeit tedious, for '''3''' players to continuously warp into a Patrol Zone until they meet each other, in order to have a well established '''9''' player group.&lt;br /&gt;
* If an Escalation Protocol-[[Public Event]] occurs, it is a good strategy to make use of the free Valkyries Ana spawns on the level's Hive Boss.&lt;br /&gt;
* For equipment, the current meta focuses upon damage multipliers such as the [[Tractor Cannon]] and [[Sunbreaker]]'s [[Hammer Strike]] ability.&lt;br /&gt;
** This means Void damage is favored above all else, so bring a powerful Void [[Energy Weapon]] and [[Power Weapon]], or a [[Tractor Cannon]] of your own, if the team is lacking one. &lt;br /&gt;
* For classes, the current meta focuses upon Voidwalkers, Nightstalkers, and Sunbreakers. &lt;br /&gt;
** [[Voidwalker]]s deal '''massive''' damage with their [[Nova Bomb]] Super Ability, which is amplified to even greater heights when combined with the [[Tractor Cannon]] and [[Hammer Strike]] damage multipliers. This is  a very necessary combo in order to consistently defeat bosses, as they have large health pools.&lt;br /&gt;
** [[Nightstalker]]s ([[Way of the Trapper]]) are very beneficial for their ability to handle hordes of [[Hive]] with [[Shadowshot]] while providing plenty of Orbs of Light for the team. [[Orpheus Rig]] is highly recommended for having Shadowshot recharged more often.&lt;br /&gt;
** [[Sunbreaker]]s ([[Code of the Fire-Forged]]) are powerful horde clearers with [[Hammer of Sol]] as well as boss debuffers with [[Hammer Strike]].&lt;br /&gt;
&lt;br /&gt;
==General Mechanics==&lt;br /&gt;
Escalation Protocol follows a general horde clearing &amp;amp; boss killing structure. Complete all objectives before a time expires. Most levels have four waves with the following structure:&lt;br /&gt;
# Activate the incursion site&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Locate and disable Hive Shadowrifts&lt;br /&gt;
# Exterminate most Hive&lt;br /&gt;
# Exterminate all Hive bosses&lt;br /&gt;
&lt;br /&gt;
During each level, an &amp;quot;armory&amp;quot; will become corrupted. If one interacts with it while in possession of a [[Rasputin Armory Code]], the ''corruption diminishes, and Rasputin bestows a gift'' of a Subroutine Valkyrie activation. This gives the player a Valkyrie to slay the hive with, though it is best to use this Valkyrie wisely as [[Armory Codes]] are uncommon and it will quickly deplete its ammunition.&lt;br /&gt;
&lt;br /&gt;
Activating and completing [[Patrols]] will not interrupt Escalation Protocol, so it is recommended to take any which are relevant to the slaying of [[Hive]] for easy experience and rewards.&lt;br /&gt;
&lt;br /&gt;
If a [[Public Event]] occurs while a group is attempting Escalation Protocol on levels '''1''' to '''5''', the following level will be immediately started at the location of the [[Public Event]]. The level's objective will state, '''Complete the Heroic Event and exterminate all Hive bosses''' with only '''1''' wave present. The event will play as a mash of the normal [[Public Event]] with difficult Escalation Protocol enemies spawning, as well as the level's boss spawning immediately.&lt;br /&gt;
&lt;br /&gt;
Visiting [[Ana Bray]] and crafting an [[Encrypted Cache Key]] before starting Escalation Protocol is recommended. Completing '''7''' levels with it in your inventory (does not have to be consecutive) turns it into a [[Decrypted Cache Key]] which can be used to open a chest which spawns on Level '''7''' after defeating the final boss.&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Thrall]], with a few [[Acolytes]] and [[Knight]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces Hive Shadowrifts, which appear as green runes upon the floor with '''3''' floating shielded crystals. A pack of '''3''' Acolytes spawn from the rift periodically. Players must stand upon the green rune in order to dispel the crystals protective shield. Destroying each of the crystals closes the Shadowrift, and spawns a Severing Knight, a [[Knight]] similar to the Swordbearers from Destiny 1. Defeating him drops his blade, which can be used to defeat most [[Hive]] with ease. While equipped, this sword will charge its own Super Ability, which results in a powerful slam attack and a shockwave pulsing in front of you.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 introduces Unhallowed Hive, which are tougher variants of normal [[Hive]]. There are more Acolytes and Knights present in Wave 3.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Shambling Torrent]], an exceptionally large [[Ogre]]. He does not have as much health as other bosses, nor does he have any special mechanics, but he should put up a fair fight for less seasoned groups.&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 consists mostly of normal [[Cursed Thrall]], with a few [[Acolytes]], [[Knight]]s, and [[Wizard]]s.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 has yet another Shadowrift to be closed. Be wary of picking up the Severing Knight's blade this wave however, as there are more Cursed Thrall to come.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 consists mostly of Cursed Thrall and Wizards, as well as Unhallowed Acolytes and Knights. If you chose to pick up the Severing Knight's blade, be especially cautious of them.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a boss fight against [[Soaring Keen]], an exceptionally tanky [[Wizard]]. She is highly mobile and holds the greatest health of all Level 1-6 Escalation Protocol bosses. She is very difficult to defeat, and is meant to be a gauge of the team's ability to handle Escalation Protocol. If she can be defeated within a fair time, then the rest of Escalation Protocol's bosses should also be defeatable in a fair time.&lt;br /&gt;
&lt;br /&gt;
==Level 3==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 introduces Dread Unhallowed Hive, which are even more powerful than normal Unhallowed Hive. These Hive should be treated as targets worthy of Power Weapon usage, if a player encounters one while away from the group. All enemies are capable of spawning as Dread Unhallowed from this point on.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 introduces the aspect of several Shadowrifts appearing at once. Two will spawn on this wave. It is recommended that an equal portion of the team splits between each shadowrift, so '''3''' per rift if the group consists of '''6''' players, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 concludes the level with a boss fight against [[Choking Blade]], a large Hive [[Vanquisher]]. Level 3's Wave 3 is unique in that the Hive Boss does not wait for Wave 4 to spawn. This means it is very possible for the whole group to take the Severing Knight's blades from Wave 2 and charge Choking Blade. With 6+ players, it is possible to very satisfyingly defeat Choking Blade with just the Severing Knight swords. &lt;br /&gt;
&lt;br /&gt;
Level 3 gifts the group a chest upon completion, which holds [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 4==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 4 Wave 1 increases the difficulty by having most enemies spawn as Unhallowed, with a fair count of Dread Unhallowed Hive present.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 still has two Shadowrifts, just like Level 3. The group should close them as they did last level.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Unhallowed and Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with a notably harder boss enemy. A duo of giant dark Hive Knights named [[Deafening Blast]], accompanied by a [[Renewal Wizard]], must be defeated. The Knights have a powerful AoE slam attack if one gets near them, and the [[Renewal Wizard]] will heal the Knights slowly if they are nearby her. More Hive will also attack you during this boss battle than usual, so be wary of them.&lt;br /&gt;
&lt;br /&gt;
Both Knights must be defeated in order to clear the wave, however the Renewal Wizard is considered optional, so it is best to simply outdamage her healing aura.&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Level 5 Wave 1 increases the difficulty by having even more Dread Unhallowed Hive spawn than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 increases the difficulty of the Shadowrifts phase by having '''3''' Shadowrifts spawn. Now a group of '''6''' must split into groups of '''2''' to deal with them, etc.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
In Wave 3, as in Wave 1, more enemies are Dread Unhallowed than before.&lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes the level with two [[Shambling Torrent]]s and another [[Renewal Wizard]] accompanying them. The boss has not gained any new tricks since the last time your group met him, although he may have increased in Power level. As with Level 4, it is not necessary to slay the Renewal Wizard to clear the wave.&lt;br /&gt;
&lt;br /&gt;
Like with Level 3, a chest will spawn at the end of Level 5 containing [[Rare]] loot, Mars [[Tokens]], and very rarely the [[Pacific Deception]] Sparrow and [[Groundswell Nullifier99]] Ship.&lt;br /&gt;
&lt;br /&gt;
==Level 6==&lt;br /&gt;
===Wave 1===&lt;br /&gt;
Wave 1 is very similar to the last level's Wave 1, albeit exclusively packs of Dread Unhallowed Hive spawn at the beginning.&lt;br /&gt;
&lt;br /&gt;
===Wave 2===&lt;br /&gt;
Wave 2 is very similar to the lat level's Wave 2, with 3 Shadowrifts spawning.&lt;br /&gt;
&lt;br /&gt;
===Wave 3===&lt;br /&gt;
Wave 3 is very similar to... Well, I'm sure you get it by now. &lt;br /&gt;
&lt;br /&gt;
===Wave 4===&lt;br /&gt;
Wave 4 concludes with a very unique duo of dark knights named [[Deafening Blast]] and a [[Renewal Wizard]]. They should die very similarly to the last time your group defeated them.&lt;br /&gt;
&lt;br /&gt;
==Level 7==&lt;br /&gt;
Level 7 is the finale of Escalation Protocol. A list of 5 unique bosses cycles every week, in the following order:&lt;br /&gt;
# [[Nur Abath, Crest of Xol]]&lt;br /&gt;
# [[Kathok, Roar of Xol]]&lt;br /&gt;
# [[Damkath, the Mask]]&lt;br /&gt;
# [[Naksud, the Famine]]&lt;br /&gt;
# [[Bok Litur, Hunger of Xol]]&lt;br /&gt;
&lt;br /&gt;
Information on each boss can be seen in the table below&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Boss Name !! Image !! Description &amp;amp; Mechanics&lt;br /&gt;
|-&lt;br /&gt;
| [[Nur Abath, Crest of Xol]] || (Image Needed) || A large Ogre who gains an indestructible shield when any Hive are nearby him. Kill all lesser monsters and then damage Nur Abath as quickly as you can before more spawn in.&lt;br /&gt;
|-&lt;br /&gt;
| [[Kathok, Roar of Xol]] || (Image Needed) || A large Vanquisher who has a ''mostly'' indestructible shield, which can only be destroyed by the blades of Severing Knights who spawn during the battle. Once his shield is down, he can be damaged by normal weaponry from a safe distance.&lt;br /&gt;
|-&lt;br /&gt;
| [[Damkath, the Mask]] || (Image Needed) || A large Ogre who is immune to all damage from the front, but has a weak spot on his back. It is best to split your team so one group can be firing on him at most times. Be cautious to not run around his feet very often as he will slam attack and track anyone who does, making it even harder for the team to hit his weak point.&lt;br /&gt;
|-&lt;br /&gt;
| [[Naksud, the Famine]] || (Image Needed) || A large Ogre who is always vulnerable to damage, but he will spawn special Cursed Thralls who rush for him and heal him upon detonation. It is best to minimize the amount of enemies on the battlefield at all times, so it is easier to focus fire upon the Cursed Thralls when they spawn in. Nightstalkers should consider placing [[Shadowshot]]s in strategic locations to tether the thralls before they can reach the boss.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bok Litur, Hunger of Xol]] || (Image Needed) || A large Knight who is always vulnerable to damage, but has an incredible amount of health. He will spawn in [[Battery Acolytes]] frequently, who drop several Orbs of Light on death. Super abilities will be the best means of damaging the boss. Voidwalkers and Nightstalkers alike should be cautious to die as little as possible during this boss fight in particular, to keep up the spam of [[Nova Bomb]]s and [[Shadowshot]]s. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot Table &amp;amp; Rewards==&lt;br /&gt;
===Weapons===&lt;br /&gt;
* Upon defeating the Level 7 Boss, there is a chance he will drop one of the following weapons:&lt;br /&gt;
** [[IKELOS-SR-v1.0.1]] - [[Sniper Rifle]] ([[Power]])&lt;br /&gt;
** [[IKELOS-SMG-v1.0.1]] - [[Submachine Gun]] ([[Energy]])&lt;br /&gt;
** [[IKELOS-SG-v1.0.1]] - [[Shotgun]] ([[Power]])&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Weapons]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Impact#-&lt;br /&gt;
| ?Range#-&lt;br /&gt;
| ?Stability#-&lt;br /&gt;
| ?Handling#-&lt;br /&gt;
| ?Reload Speed#-&lt;br /&gt;
| ?Rounds Per Minute#-&lt;br /&gt;
| ?Magazine#-&lt;br /&gt;
| mainlabel = Weapon&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
* Upon defeating the Level 7 Boss, a chest will appear near the Incursion Site Tower which can be opened by [[Decrypted Cache Key]]s to get one piece of armor from the following sets:&lt;br /&gt;
**[[Midnight Exigent Armor Set]] - [[Titan]]&lt;br /&gt;
**[[Abhorrent Imperative Armor Set]] - [[Hunter]]&lt;br /&gt;
**[[Yuga Sundown Armor Set]] - [[Warlock]]&lt;br /&gt;
* It is worth noting that it cycles through the full set of armor per each chest looting, so using 5 [[Decrypted Cache Key]]s will yield a full armor set.&lt;br /&gt;
&lt;br /&gt;
{{#ask: [[Category:Armor]] [[Category:Escalation Protocol]]&lt;br /&gt;
| ?Type&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Description#-&lt;br /&gt;
| mainlabel = Armor&lt;br /&gt;
| headers = plain&lt;br /&gt;
| link = all&lt;br /&gt;
| class= sortable wikitable smwtable&lt;br /&gt;
| limit = 9999&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
*[[Pacific Deception]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[Groundswell Nullifier99]] - Drops from the Level 3 and Level 5 Chests&lt;br /&gt;
*[[GENOTYPENULL-ZERO]] - Drops from the Level 7 Boss&lt;br /&gt;
*[[Activate Escalation]] - Loot the Level 7 Chest&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=GENOTYPENULL-ZERO&amp;diff=34285</id>
		<title>GENOTYPENULL-ZERO</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=GENOTYPENULL-ZERO&amp;diff=34285"/>
				<updated>2018-07-17T08:06:23Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:GENOTYPENULL-ZERO Icon.png]]&lt;br /&gt;
| Type = [[Shader]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = Apply this shader to change the color of your gear.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[GENOTYPENULL-ZERO]] is a [[Shader]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Drops from the Level 7 [[Escalation Protocol]] Bosses&lt;br /&gt;
&lt;br /&gt;
[[Category:Shaders]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=GENOTYPENULL-ZERO&amp;diff=34284</id>
		<title>GENOTYPENULL-ZERO</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=GENOTYPENULL-ZERO&amp;diff=34284"/>
				<updated>2018-07-17T08:06:04Z</updated>
		
		<summary type="html">&lt;p&gt;Zechiee: Adding a page for the GENOTYPENULL-ZERO Shader (Escalation Protocol Shader)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[File:Mad Monk Icon.png]]&lt;br /&gt;
| Type = [[Shader]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = Apply this shader to change the color of your gear.&lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[GENOTYPENULL-ZERO]] is a [[Shader]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Drops from the Level 7 [[Escalation Protocol]] Bosses&lt;br /&gt;
&lt;br /&gt;
[[Category:Shaders]] [[Category:Warmind]] [[Category:Escalation Protocol]]&lt;/div&gt;</summary>
		<author><name>Zechiee</name></author>	</entry>

	</feed>