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		<id>https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bnxodesk</id>
		<title>Destiny 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bnxodesk"/>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/wiki/Special:Contributions/Bnxodesk"/>
		<updated>2026-04-16T11:52:51Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_2.1&amp;diff=12550</id>
		<title>Kit Fox 2.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_2.1&amp;diff=12550"/>
				<updated>2017-09-19T00:22:44Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 2.1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Gauntlets]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Before the fight, prepare. In the fight, improvise. After the fight? Exaggerate.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 2.1]] is an [[Uncommon]] [[Gauntlets]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 2.11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Gauntlets]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12549</id>
		<title>Mechanik 1.2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12549"/>
				<updated>2017-09-19T00:22:17Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:mechanik 1.2 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Hunters found the bounty board in London's ruins. They took every target, even without pay.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Mechanik 1.2]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Mechanik 1.21.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12548</id>
		<title>Kit Fox 1.5</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12548"/>
				<updated>2017-09-19T00:21:59Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.5 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Who was Kit Ali Ameir? How did she draw images of Cabal a century before first contact?&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.5]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.51.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12547</id>
		<title>Cosmic Wind</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12547"/>
				<updated>2017-09-19T00:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cosmic wind icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = It is a Warlock's duty to carry the seeds of life where they are most needed.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cosmic Wind]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cosmic Wind1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Helmets]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Vector_Home&amp;diff=12546</id>
		<title>Vector Home</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Vector_Home&amp;diff=12546"/>
				<updated>2017-09-19T00:20:47Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:vector home icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Be prepared to walk through ash and flame.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Vector Home]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Vector Home1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Scavenger_Suit&amp;diff=12545</id>
		<title>Scavenger Suit</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Scavenger_Suit&amp;diff=12545"/>
				<updated>2017-09-19T00:20:05Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:scavenger suit icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = When the City fell, humanity went into exile. Except the Hunters. They went home.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Scavenger Suit]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Scavenger Suit1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Raven_Shard&amp;diff=12544</id>
		<title>Raven Shard</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Raven_Shard&amp;diff=12544"/>
				<updated>2017-09-19T00:19:37Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:raven shard icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Far from home I bear this pale flame. Far from my birth I walk this burning road.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Raven Shard]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Raven Shard1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.1&amp;diff=12543</id>
		<title>Mechanik 1.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.1&amp;diff=12543"/>
				<updated>2017-09-19T00:19:01Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:mechanik 1.1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = &amp;amp;quot;Get out of here, stalker.&amp;amp;quot; - Traditional farewell in the Appalachian Dead Zone&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Mechanik 1.1]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Mechanik 1.11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Makeshift_Suit&amp;diff=12542</id>
		<title>Makeshift Suit</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Makeshift_Suit&amp;diff=12542"/>
				<updated>2017-09-19T00:18:33Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:makeshift suit icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = The Makeshift Suit design is simple, flexible, and easy to encrypt into an engram for easy storage.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Makeshift Suit]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Makeshift Suit1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.1&amp;diff=12541</id>
		<title>Kit Fox 1.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.1&amp;diff=12541"/>
				<updated>2017-09-19T00:18:03Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = &amp;amp;quot;It's not prophecy. Prophecy is for warlocks and windbiters. I call it... seeing at a distance.&amp;amp;quot; -Kit Ali Ameir&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.1]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Fortress_Field_(Chest_Armor)&amp;diff=12540</id>
		<title>Fortress Field (Chest Armor)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Fortress_Field_(Chest_Armor)&amp;diff=12540"/>
				<updated>2017-09-19T00:17:21Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:fortress field icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Titan]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = I remember saying I was bored of the view from the Tower. I wish I'd shut my mouth.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Fortress Field]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Fortress Field1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Titan Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Firebreak_Field_(Chest_Armor)&amp;diff=12539</id>
		<title>Firebreak Field (Chest Armor)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Firebreak_Field_(Chest_Armor)&amp;diff=12539"/>
				<updated>2017-09-19T00:16:51Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:firebreak field icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Titan]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Walls were never enough to guard us. We needed to strike first.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Firebreak Field]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Firebreak Field1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Titan Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Fieldplate_Type_10_(Chest_Armor)&amp;diff=12538</id>
		<title>Fieldplate Type 10 (Chest Armor)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Fieldplate_Type_10_(Chest_Armor)&amp;diff=12538"/>
				<updated>2017-09-19T00:16:12Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:fieldplate type 10 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Titan]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = &amp;amp;quot;Is it great armor? No. But at least there's plenty to go around.&amp;amp;quot; -Vijaya Jain&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Fieldplate Type 10]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Fieldplate Type 101.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Titan Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cry_Defiance&amp;diff=12537</id>
		<title>Cry Defiance</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cry_Defiance&amp;diff=12537"/>
				<updated>2017-09-19T00:15:38Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cry defiance icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = They took our City, but they could not take our will to act.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cry Defiance]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cry Defiance1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind_III&amp;diff=12536</id>
		<title>Cosmic Wind III</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind_III&amp;diff=12536"/>
				<updated>2017-09-19T00:14:44Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cosmic wind iii icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Experimental guardianists speak of &amp;amp;quot;levels,&amp;amp;quot; breakpoints in Guardian skill, and resilience.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cosmic Wind III]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cosmic Wind III1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Atgeir_2T1_(Chest_Armor)&amp;diff=12535</id>
		<title>Atgeir 2T1 (Chest Armor)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Atgeir_2T1_(Chest_Armor)&amp;diff=12535"/>
				<updated>2017-09-19T00:14:08Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:atgeir 2t1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Leg Armor]]&lt;br /&gt;
| Class = [[Titan]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = The legendary Njall let himself be burned rather than abandon his home.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Atgeir 2T1]] is an [[Uncommon]] [[Leg Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Atgeir 2T11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Titan Armor]] [[Category:Leg Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_2.1&amp;diff=12534</id>
		<title>Mechanik 2.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_2.1&amp;diff=12534"/>
				<updated>2017-09-19T00:10:08Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:mechanik 2.1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Chest Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Alone or in packs, Hunters scour worlds for the most dangerous and prestigious game.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Mechanik 2.1]] is an [[Uncommon]] [[Chest Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Mechanik 2.11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Chest Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.4&amp;diff=12533</id>
		<title>Kit Fox 1.4</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.4&amp;diff=12533"/>
				<updated>2017-09-19T00:09:15Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.4 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Chest Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Finders, keepers.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.4]] is an [[Uncommon]] [[Chest Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.41.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Chest Armor]] [[Category:Uncommon]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.4&amp;diff=12532</id>
		<title>Kit Fox 1.4</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.4&amp;diff=12532"/>
				<updated>2017-09-19T00:08:42Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.4 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Chest Armor]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Finders, keepers.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.4]] is an [[Uncommon]] [[Chest Armor]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.41.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Chest Armor]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_2.1&amp;diff=12531</id>
		<title>Kit Fox 2.1</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_2.1&amp;diff=12531"/>
				<updated>2017-09-19T00:07:46Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 2.1 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Gauntlets]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Before the fight, prepare. In the fight, improvise. After the fight? Exaggerate.&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 2.1]] is an [[Uncommon]] [[Gauntlets]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 2.11.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Gauntlets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12530</id>
		<title>Mechanik 1.2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12530"/>
				<updated>2017-09-19T00:07:02Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:mechanik 1.2 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Hunters found the bounty board in London's ruins. They took every target, even without pay.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Mechanik 1.2]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Mechanik 1.21.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12529</id>
		<title>Kit Fox 1.5</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12529"/>
				<updated>2017-09-19T00:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.5 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Who was Kit Ali Ameir? How did she draw images of Cabal a century before first contact?&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.5]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.51.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12528</id>
		<title>Cosmic Wind</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12528"/>
				<updated>2017-09-19T00:06:03Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cosmic wind icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = It is a Warlock's duty to carry the seeds of life where they are most needed.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cosmic Wind]] is an [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cosmic Wind1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12527</id>
		<title>Cosmic Wind</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12527"/>
				<updated>2017-09-19T00:05:34Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cosmic wind icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = It is a Warlock's duty to carry the seeds of life where they are most needed.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cosmic Wind]] is a [[Uncommon]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cosmic Wind1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12526</id>
		<title>Mechanik 1.2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Mechanik_1.2&amp;diff=12526"/>
				<updated>2017-09-19T00:04:04Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:mechanik 1.2 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Hunters found the bounty board in London's ruins. They took every target, even without pay.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Mechanik 1.2]] is a [[Common]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Mechanik 1.21.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12525</id>
		<title>Kit Fox 1.5</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Kit_Fox_1.5&amp;diff=12525"/>
				<updated>2017-09-19T00:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:kit fox 1.5 icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Hunter]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = Who was Kit Ali Ameir? How did she draw images of Cabal a century before first contact?&lt;br /&gt;
| Power = 35&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Kit Fox 1.5]] is a [[Common]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Kit Fox 1.51.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Hunter Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12524</id>
		<title>Cosmic Wind</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Cosmic_Wind&amp;diff=12524"/>
				<updated>2017-09-19T00:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:cosmic wind icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Helmet]]&lt;br /&gt;
| Class = [[Warlock]]&lt;br /&gt;
| Rarity = Uncommon&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = It is a Warlock's duty to carry the seeds of life where they are most needed.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
[[Cosmic Wind]] is a [[Common]] [[Helmet]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Cosmic Wind1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armor]] [[Category:Warlock Armor]] [[Category:Helmets]] [[Category:Common]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1095</id>
		<title>UI, HUD and Menu Changes in Destiny 2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1095"/>
				<updated>2017-08-30T03:26:37Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guides}}&lt;br /&gt;
==HUD - General==&lt;br /&gt;
Improved Mission Header and Objective Information&lt;br /&gt;
*Activity header information is resized and mission objective tracker has been redesigned.&lt;br /&gt;
*I'm interested to see if tracked bounties/quests will show up over here as well, or if that will still be within the ghost menu.&lt;br /&gt;
*[http://imgur.com/a/rbvRc Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Subtitles&lt;br /&gt;
*Subtitles given more definition than just yellow text.&lt;br /&gt;
*I like the change to the subtitles in D2, it looks much more sleek. This isn't a change I ever thought about, but I'm glad they did it.&lt;br /&gt;
*[http://imgur.com/a/MCQ1p Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Super Meter Icon&lt;br /&gt;
*Your super meter now has the appropriate ability icon next to it.&lt;br /&gt;
*[http://imgur.com/a/io8N5 Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Color Coded Ability Icons&lt;br /&gt;
*Abilities now match the color of the subclass you have selected.&lt;br /&gt;
*[http://imgur.com/a/io8N5 Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Grenade Refill Sound&lt;br /&gt;
*The Destiny 1 sound cue for your Grenade coming off cooldown remains.&lt;br /&gt;
*Just figured I would point it out in case someone didn't notice.&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;Super Charged&amp;quot; Text Animation&lt;br /&gt;
*A small animated graphic displays when your super is charged.&lt;br /&gt;
*It is simple, but looks nice. Unfortunately it plays every time you unpause or respawn so it can get annoying if you sit on your super for a while.&lt;br /&gt;
*[http://imgur.com/YTbu0ET Gif Comparison]&lt;br /&gt;
*[https://i.imgur.com/YTbu0ET.gifv GIFv Version]&lt;br /&gt;
&lt;br /&gt;
Weapons Glow on Perk Activation&lt;br /&gt;
*When a conditional perk is activated (ex. Reloading after a kill grants bonus damage) the weapon will glow.&lt;br /&gt;
*[http://imgur.com/a/IV1Be Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Voice Channel Toggle More Visible&lt;br /&gt;
*The option to change your voice channel in game is now more visible in the center of the screen.&lt;br /&gt;
*[http://imgur.com/a/O2wPI Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Radar Color Improved and Range Reduced&lt;br /&gt;
*Radar range reduced somewhat from D1.&lt;br /&gt;
*Threat Proximity color updated to a gradient.&lt;br /&gt;
*[http://imgur.com/a/rs82d Image Comparison]&lt;br /&gt;
&lt;br /&gt;
No More Radar-Peeking&lt;br /&gt;
*A delay has been added to the radar reappearing after aiming down sights so quickly releasing and repressing aim to glance at the radar no longer works.&lt;br /&gt;
*The delay is significant enough that getting flanked seems to happen more often.&lt;br /&gt;
*[http://imgur.com/ZyMKD48 D1 Gif] - [http://imgur.com/LiiPNYr D2 Gif]&lt;br /&gt;
*[https://i.imgur.com/ZyMKD48.gifv D1 GIFv] - https://i.imgur.com/LiiPNYr.gifv&lt;br /&gt;
&lt;br /&gt;
Health Bar Stylized&lt;br /&gt;
*The Health and Shield break points are now indicated by the boarder graphic rather than arrows.&lt;br /&gt;
*[http://imgur.com/a/gRYeG Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Faction Symbols Replace Enemy Level Marker&lt;br /&gt;
*The faction of the enemy fits in this space now.&lt;br /&gt;
*I say 'faction' but it is unknown if this is actually 'faction' (i.e. House of Devils) or 'race' (Fallen) symbols.&lt;br /&gt;
*[http://imgur.com/a/dGzry Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Majors Have New Naming Conventions&lt;br /&gt;
*Tags like &amp;quot;Honored,&amp;quot; &amp;quot;Resilient,&amp;quot; &amp;quot;Unyielding,&amp;quot; etc. will precede the enemy class to further distinguish rank.&lt;br /&gt;
*[http://imgur.com/a/tp8kb Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Health Bar Color Change for Enemy Majors&lt;br /&gt;
*Majors have darker orange-y color health bar now.&lt;br /&gt;
*[http://imgur.com/a/hB4wh Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Majors and Ultras Have Sectioned Health Bars&lt;br /&gt;
*Health bars have sections to help keep track of damage dealt.&lt;br /&gt;
*Currently does not correlate with boss phases for the Strike boss.&lt;br /&gt;
*[http://imgur.com/a/C2QTR Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Enemy Shield Health Re-positioned&lt;br /&gt;
*Shield Health is still a white bar, but it has been moved to the bottom of the health bar.&lt;br /&gt;
*[http://imgur.com/a/QY10A Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Shields Are Brighter and Have Unique Styles for Each Race&lt;br /&gt;
*Shield colors stand out more (to my eye anyway) and each enemy race (Cabal, Fallen, Vex, etc.) has it's own style of shield.&lt;br /&gt;
*[http://imgur.com/a/7wq7m Image Comparison]&lt;br /&gt;
&lt;br /&gt;
==HUD - Crucible (Control)==&lt;br /&gt;
&lt;br /&gt;
Map Callout Below Radar&lt;br /&gt;
*A simple name for the area you are in is listed underneath the radar.&lt;br /&gt;
*Great for improving team communication.&lt;br /&gt;
*[http://imgur.com/a/wsnWT Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Match Information Moved to Top of Screen&lt;br /&gt;
*All match information (score, time, player status, etc.) is shown at the top of the screen rather than the bottom right corner.&lt;br /&gt;
*[http://imgur.com/a/UmD2Q Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Icons Added to Show Each Class in the Match and Their Status&lt;br /&gt;
*Icons that represent each player's chosen subclass are listed across the top.&lt;br /&gt;
*These change to a skull when a player dies, solid yellow when their super is charged, and yellow with a small border animation while their super is active.&lt;br /&gt;
*[http://imgur.com/a/EcvMM Gif Comparison]&lt;br /&gt;
&lt;br /&gt;
Zone Ownership Display Replaced by Number of Zones Controlled&lt;br /&gt;
*Since zones are no longer neutral (after B is initially captured) the permanent display for each zone's status has been removed.&lt;br /&gt;
*If all zones are controlled by a team the words &amp;quot;Power Play&amp;quot; will replaced the zone counter.&lt;br /&gt;
*[http://imgur.com/a/UmD2Q Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Improved Killfeed Information&lt;br /&gt;
*Notifications added for when a player has Cast their super or Loaded a power weapon.&lt;br /&gt;
*Power ammo indicator will show the weapon type and ammo location.&lt;br /&gt;
*[http://imgur.com/a/afsKy Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Redesigned &amp;quot;Killed By&amp;quot; Information&lt;br /&gt;
*When you are killed, the player and weapon information is listed on the side of the screen.&lt;br /&gt;
*[http://imgur.com/a/ieAVm Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Purple Edge of Screen Effect When Enemy Nova Bomb is Tracking You&lt;br /&gt;
*The edges of your screen will have a void effect if you are being tracked by a Nova Bomb.&lt;br /&gt;
*Unknown if this occurs for other supers.&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
Power Weapon Threat Indicator&lt;br /&gt;
*Original post: [https://www.reddit.com/r/DestinyTheGame/comments/6qeg7m/destiny_2_power_weapons_glow_different_colors/ Destiny 2 Power Weapons Glow Different Colors]&lt;br /&gt;
*When a power weapon is out there is a part of it that will glow a particular color to help distinguish it from other weapons.&lt;br /&gt;
*[http://imgur.com/a/b8a5Q Image Comparison]&lt;br /&gt;
*[http://i.imgur.com/7E51GXp.png Power Weapon Indicator Chart]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || '''Color''' || '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Red '+' || Scope (very similar to D1 scope glint)&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || White || Barrel (looks like a flashlight attachment)&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Red || Barrel/Front&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher || Orange || Barrel (it's the inside of the rocket chamber that glows)&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Rifle || Blue || Barrel (blue light below barrel)&lt;br /&gt;
|-&lt;br /&gt;
| Linear Fusion || Purple or Red (unconfirmed) || (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy Objects Glow Red&lt;br /&gt;
*Enemy Grenades stuck to a surface will have a red outline to help identify them (ex. Lightning Grenades).&lt;br /&gt;
*Enemy Rifts and Barriers also have a reddish color &lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
No Score In-Game or Post-Game&lt;br /&gt;
*Ghost menu only shows player names, but no score (possibly names ordered by score but unconfirmed)&lt;br /&gt;
*Post-game shows stats relevant to the game-type (Kills/Captures/etc.) but no score.&lt;br /&gt;
*[http://imgur.com/a/Lw8lI Image Comparison]&lt;br /&gt;
&lt;br /&gt;
More Player Reporting Options&lt;br /&gt;
*Player reporting options have sub-menus for more detailed classification&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
==Character Menu==&lt;br /&gt;
&lt;br /&gt;
Glimmer and Legendary Shards Shown on Character Page&lt;br /&gt;
*These are shown above your armor instead of being on the Inventory page.&lt;br /&gt;
*Unknown if Legendary Shards replace Legendary Marks entirely.&lt;br /&gt;
*Shards are presumably used for Legendary Infusion.&lt;br /&gt;
*[http://imgur.com/a/oeY4n Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Holding LT/L2 Shows Power and Element of Gear&lt;br /&gt;
*[http://imgur.com/a/qGpe6 Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Character Stat Modifiers&lt;br /&gt;
*Intellect / Discipline / Strength replaced by Resilience / Mobility / Recovery&lt;br /&gt;
*Stats are modified by Armor.&lt;br /&gt;
*These are similar to the Subclass stats of Armor / Agility / Recovery of D1.&lt;br /&gt;
*[http://imgur.com/a/JqEYF Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Gear Stat Distributions Determined by Character Class and Armor Type (not 100% confirmed)&lt;br /&gt;
*Helmet, Gauntlets, and Boots give 3 total stat points, Chest Pieces give 4&lt;br /&gt;
*1 point for Character Class&lt;br /&gt;
*1 point for Armor Type&lt;br /&gt;
*1-2 points Perk Node selection (determined by gear set)&lt;br /&gt;
*[http://imgur.com/a/1poEz Image Comparison]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class/Armor''' || '''Stat'''&lt;br /&gt;
|-&lt;br /&gt;
| Titan / Heavy || Resilience&lt;br /&gt;
|-&lt;br /&gt;
| Hunter / Mobile || Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Warlock / Restorative || Recovery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Weapon Stats Shown&lt;br /&gt;
*Handling and Rounds Per Minute added to weapon summary&lt;br /&gt;
*Rounds Per Minute replaced &amp;quot;Rate of Fire&amp;quot; bar from D1&lt;br /&gt;
*[http://imgur.com/a/M2zix Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Class Items Do Not Alter Stats Other Than Power&lt;br /&gt;
*No stat modifiers shown on Class Items in the Beta&lt;br /&gt;
&lt;br /&gt;
Ghost Shell Modifiers Changed&lt;br /&gt;
*Ghost Shell perks currently unknown.&lt;br /&gt;
*Examples shown in Beta appeared to be placeholder.&lt;br /&gt;
*[http://imgur.com/a/TBjVQ Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Gear: Clan Banner&lt;br /&gt;
*Replaces Artifact slot.&lt;br /&gt;
*No confirmation on its exact function or properties.&lt;br /&gt;
&lt;br /&gt;
Switch To and From Emblem/Ship Page with D-Pad&lt;br /&gt;
*Instead of moving the cursor to the arrow and selecting it, simply press Down on the D-Pad to access the page and Up to return.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
Infusion System Returning&lt;br /&gt;
*Examining gear shows updated infusion node that opens a menu.&lt;br /&gt;
*[Image Comparison](soon)&lt;br /&gt;
&lt;br /&gt;
New Armor Upgrade: Armor Mods&lt;br /&gt;
*Armor mod slot added to gear next to Infusion node.&lt;br /&gt;
*Unconfirmed what mods are available, but screenshots show some will improve ability cooldowns.&lt;br /&gt;
*[https://imgur.com/gallery/7ejey Image Comparison] &lt;br /&gt;
&lt;br /&gt;
New Weapon Upgrade: Weapon Mods&lt;br /&gt;
*Elemental Damage determined by Weapon Mod&lt;br /&gt;
*Unconfirmed if these are interchangeable.&lt;br /&gt;
*Unconfirmed what other mods are available.&lt;br /&gt;
*[http://imgur.com/a/M2zix Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Weapon Perk Tree Simplified&lt;br /&gt;
*[https://www.reddit.com/r/DestinyTheGame/comments/6opvv4/mini_breakdown_of_how_the_weapon_perk_system/ Mini Breakdown Of How The Weapon Perk System Works In Destiny 2]&lt;br /&gt;
*All weapons of a particular name (ex. Better Devils hand-cannon) have identical stats.&lt;br /&gt;
*Unconfirmed if perks are customizable at all.&lt;br /&gt;
&lt;br /&gt;
Planetary Materials Absent from Beta Menus&lt;br /&gt;
*Speculation, but no &amp;quot;Material Details&amp;quot; tooltip was present in the Beta.&lt;br /&gt;
*[http://imgur.com/a/PBN3T Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Individual Shader Choice for All Non-Exotic Weapons/Armor/Ghost Shells/Ships&lt;br /&gt;
*Shader no longer controlled by global character shader.&lt;br /&gt;
*Unconfirmed if Sparrows will have Shader customization.&lt;br /&gt;
&lt;br /&gt;
Character Subclass Tree Simplified&lt;br /&gt;
*2 options for Class ability&lt;br /&gt;
*3 options for Jump ability&lt;br /&gt;
*3 options for Grenade ability&lt;br /&gt;
*Other modifiers listed in a block or group (ex. Attunement of Chaos or Attunement of Hunger)&lt;br /&gt;
*Unconfirmed if perk blocks must be chosen in their entirety or it mix-matching can occur.&lt;br /&gt;
*[http://imgur.com/a/0X7bz Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Improved Gear Inspection View &lt;br /&gt;
*Warlock chest piece and Hunter class item inspection shows the entire piece instead of being super zoomed in.&lt;br /&gt;
*[Image coming soon]&lt;br /&gt;
&lt;br /&gt;
Roster Location Changed &lt;br /&gt;
*Roster is now under the Director rather than the Roster Page within the Start menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1094</id>
		<title>UI, HUD and Menu Changes in Destiny 2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1094"/>
				<updated>2017-08-30T03:17:50Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guides}}&lt;br /&gt;
==HUD - General==&lt;br /&gt;
Improved Mission Header and Objective Information&lt;br /&gt;
*Activity header information is resized and mission objective tracker has been redesigned.&lt;br /&gt;
*I'm interested to see if tracked bounties/quests will show up over here as well, or if that will still be within the ghost menu.&lt;br /&gt;
*[http://imgur.com/a/rbvRc Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Subtitles&lt;br /&gt;
*Subtitles given more definition than just yellow text.&lt;br /&gt;
*I like the change to the subtitles in D2, it looks much more sleek. This isn't a change I ever thought about, but I'm glad they did it.&lt;br /&gt;
*[http://imgur.com/a/MCQ1p Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Super Meter Icon&lt;br /&gt;
*Your super meter now has the appropriate ability icon next to it.&lt;br /&gt;
*[http://imgur.com/a/io8N5 Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Color Coded Ability Icons&lt;br /&gt;
*Abilities now match the color of the subclass you have selected.&lt;br /&gt;
*[http://imgur.com/a/io8N5 Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Grenade Refill Sound&lt;br /&gt;
*The Destiny 1 sound cue for your Grenade coming off cooldown remains.&lt;br /&gt;
*Just figured I would point it out in case someone didn't notice.&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;Super Charged&amp;quot; Text Animation&lt;br /&gt;
*A small animated graphic displays when your super is charged.&lt;br /&gt;
*It is simple, but looks nice. Unfortunately it plays every time you unpause or respawn so it can get annoying if you sit on your super for a while.&lt;br /&gt;
*[http://imgur.com/YTbu0ET Gif Comparison]&lt;br /&gt;
*[https://i.imgur.com/YTbu0ET.gifv GIFv Version]&lt;br /&gt;
&lt;br /&gt;
Weapons Glow on Perk Activation&lt;br /&gt;
*When a conditional perk is activated (ex. Reloading after a kill grants bonus damage) the weapon will glow.&lt;br /&gt;
*[http://imgur.com/a/IV1Be Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Voice Channel Toggle More Visible&lt;br /&gt;
*The option to change your voice channel in game is now more visible in the center of the screen.&lt;br /&gt;
*[http://imgur.com/a/O2wPI Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Radar Color Improved and Range Reduced&lt;br /&gt;
*Radar range reduced somewhat from D1.&lt;br /&gt;
*Threat Proximity color updated to a gradient.&lt;br /&gt;
*[http://imgur.com/a/rs82d Image Comparison]&lt;br /&gt;
&lt;br /&gt;
No More Radar-Peeking&lt;br /&gt;
*A delay has been added to the radar reappearing after aiming down sights so quickly releasing and repressing aim to glance at the radar no longer works.&lt;br /&gt;
*The delay is significant enough that getting flanked seems to happen more often.&lt;br /&gt;
*[http://imgur.com/ZyMKD48 D1 Gif] - [http://imgur.com/LiiPNYr D2 Gif]&lt;br /&gt;
*[https://i.imgur.com/ZyMKD48.gifv D1 GIFv] - https://i.imgur.com/LiiPNYr.gifv&lt;br /&gt;
&lt;br /&gt;
Health Bar Stylized&lt;br /&gt;
*The Health and Shield break points are now indicated by the boarder graphic rather than arrows.&lt;br /&gt;
*[http://imgur.com/a/gRYeG Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Faction Symbols Replace Enemy Level Marker&lt;br /&gt;
*The faction of the enemy fits in this space now.&lt;br /&gt;
*I say 'faction' but it is unknown if this is actually 'faction' (i.e. House of Devils) or 'race' (Fallen) symbols.&lt;br /&gt;
*[http://imgur.com/a/dGzry Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Majors Have New Naming Conventions&lt;br /&gt;
*Tags like &amp;quot;Honored,&amp;quot; &amp;quot;Resilient,&amp;quot; &amp;quot;Unyielding,&amp;quot; etc. will precede the enemy class to further distinguish rank.&lt;br /&gt;
*[http://imgur.com/a/tp8kb Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Health Bar Color Change for Enemy Majors&lt;br /&gt;
*Majors have darker orange-y color health bar now.&lt;br /&gt;
*[http://imgur.com/a/hB4wh Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Majors and Ultras Have Sectioned Health Bars&lt;br /&gt;
*Health bars have sections to help keep track of damage dealt.&lt;br /&gt;
*Currently does not correlate with boss phases for the Strike boss.&lt;br /&gt;
*[http://imgur.com/a/C2QTR Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Enemy Shield Health Re-positioned&lt;br /&gt;
*Shield Health is still a white bar, but it has been moved to the bottom of the health bar.&lt;br /&gt;
*[http://imgur.com/a/QY10A Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Shields Are Brighter and Have Unique Styles for Each Race&lt;br /&gt;
*Shield colors stand out more (to my eye anyway) and each enemy race (Cabal, Fallen, Vex, etc.) has it's own style of shield.&lt;br /&gt;
*[http://imgur.com/a/7wq7m Image Comparison]&lt;br /&gt;
&lt;br /&gt;
==HUD - Crucible (Control)==&lt;br /&gt;
&lt;br /&gt;
Map Callout Below Radar&lt;br /&gt;
*A simple name for the area you are in is listed underneath the radar.&lt;br /&gt;
*Great for improving team communication.&lt;br /&gt;
*[http://imgur.com/a/wsnWT Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Match Information Moved to Top of Screen&lt;br /&gt;
*All match information (score, time, player status, etc.) is shown at the top of the screen rather than the bottom right corner.&lt;br /&gt;
*[http://imgur.com/a/UmD2Q Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Icons Added to Show Each Class in the Match and Their Status&lt;br /&gt;
*Icons that represent each player's chosen subclass are listed across the top.&lt;br /&gt;
*These change to a skull when a player dies, solid yellow when their super is charged, and yellow with a small border animation while their super is active.&lt;br /&gt;
*[http://imgur.com/a/EcvMM Gif Comparison]&lt;br /&gt;
&lt;br /&gt;
Zone Ownership Display Replaced by Number of Zones Controlled&lt;br /&gt;
*Since zones are no longer neutral (after B is initially captured) the permanent display for each zone's status has been removed.&lt;br /&gt;
*If all zones are controlled by a team the words &amp;quot;Power Play&amp;quot; will replaced the zone counter.&lt;br /&gt;
*[http://imgur.com/a/UmD2Q Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Improved Killfeed Information&lt;br /&gt;
*Notifications added for when a player has Cast their super or Loaded a power weapon.&lt;br /&gt;
*Power ammo indicator will show the weapon type and ammo location.&lt;br /&gt;
*[http://imgur.com/a/afsKy Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Redesigned &amp;quot;Killed By&amp;quot; Information&lt;br /&gt;
*When you are killed, the player and weapon information is listed on the side of the screen.&lt;br /&gt;
*[http://imgur.com/a/ieAVm Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Purple Edge of Screen Effect When Enemy Nova Bomb is Tracking You&lt;br /&gt;
*The edges of your screen will have a void effect if you are being tracked by a Nova Bomb.&lt;br /&gt;
*Unknown if this occurs for other supers.&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
Power Weapon Threat Indicator&lt;br /&gt;
*Original post: [https://www.reddit.com/r/DestinyTheGame/comments/6qeg7m/destiny_2_power_weapons_glow_different_colors/ Destiny 2 Power Weapons Glow Different Colors]&lt;br /&gt;
*When a power weapon is out there is a part of it that will glow a particular color to help distinguish it from other weapons.&lt;br /&gt;
*[http://imgur.com/a/b8a5Q Image Comparison]&lt;br /&gt;
*[http://i.imgur.com/7E51GXp.png Power Weapon Indicator Chart]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || '''Color''' || '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Red '+' || Scope (very similar to D1 scope glint)&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || White || Barrel (looks like a flashlight attachment)&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Red || Barrel/Front&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher || Orange || Barrel (it's the inside of the rocket chamber that glows)&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Rifle || Blue || Barrel (blue light below barrel)&lt;br /&gt;
|-&lt;br /&gt;
| Linear Fusion || Purple or Red (unconfirmed) || (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy Objects Glow Red&lt;br /&gt;
*Enemy Grenades stuck to a surface will have a red outline to help identify them (ex. Lightning Grenades).&lt;br /&gt;
*Enemy Rifts and Barriers also have a reddish color (credit u/B1g7hund3R)&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
No Score In-Game or Post-Game&lt;br /&gt;
*Ghost menu only shows player names, but no score (possibly names ordered by score but unconfirmed)&lt;br /&gt;
*Post-game shows stats relevant to the game-type (Kills/Captures/etc.) but no score.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
More Player Reporting Options (credit to u/PredatorShroom)&lt;br /&gt;
*Player reporting options have sub-menus for more detailed classification&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
==Character Menu==&lt;br /&gt;
&lt;br /&gt;
Glimmer and Legendary Shards Shown on Character Page&lt;br /&gt;
*These are shown above your armor instead of being on the Inventory page.&lt;br /&gt;
*Unknown if Legendary Shards replace Legendary Marks entirely.&lt;br /&gt;
*Shards are presumably used for Legendary Infusion.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Holding LT/L2 Shows Power and Element of Gear&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
New Character Stat Modifiers&lt;br /&gt;
*Intellect / Discipline / Strength replaced by Resilience / Mobility / Recovery&lt;br /&gt;
*Stats are modified by Armor.&lt;br /&gt;
*These are similar to the Subclass stats of Armor / Agility / Recovery of D1.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Gear Stat Distributions Determined by Character Class and Armor Type (not 100% confirmed)&lt;br /&gt;
*Helmet, Gauntlets, and Boots give 3 total stat points, Chest Pieces give 4&lt;br /&gt;
*1 point for Character Class&lt;br /&gt;
*1 point for Armor Type&lt;br /&gt;
*1-2 points Perk Node selection (determined by gear set)&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class/Armor''' || '''Stat'''&lt;br /&gt;
|-&lt;br /&gt;
| Titan / Heavy || Resilience&lt;br /&gt;
|-&lt;br /&gt;
| Hunter / Mobile || Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Warlock / Restorative || Recovery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Weapon Stats Shown&lt;br /&gt;
*Handling and Rounds Per Minute added to weapon summary&lt;br /&gt;
*Rounds Per Minute replaced &amp;quot;Rate of Fire&amp;quot; bar from D1&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Class Items Do Not Alter Stats Other Than Power&lt;br /&gt;
*No stat modifiers shown on Class Items in the Beta&lt;br /&gt;
&lt;br /&gt;
Ghost Shell Modifiers Changed&lt;br /&gt;
*Ghost Shell perks currently unknown.&lt;br /&gt;
*Examples shown in Beta appeared to be placeholder.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
New Gear: Clan Banner&lt;br /&gt;
*Replaces Artifact slot.&lt;br /&gt;
*No confirmation on its exact function or properties.&lt;br /&gt;
&lt;br /&gt;
Switch To and From Emblem/Ship Page with D-Pad&lt;br /&gt;
*Instead of moving the cursor to the arrow and selecting it, simply press Down on the D-Pad to access the page and Up to return.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
Infusion System Returning&lt;br /&gt;
*Examining gear shows updated infusion node that opens a menu.&lt;br /&gt;
*[Image Comparison](soon)&lt;br /&gt;
&lt;br /&gt;
New Armor Upgrade: Armor Mods&lt;br /&gt;
*Armor mod slot added to gear next to Infusion node.&lt;br /&gt;
*Unconfirmed what mods are available, but screenshots show some will improve ability cooldowns.&lt;br /&gt;
*Image Comparison (credit to Nexii)&lt;br /&gt;
&lt;br /&gt;
New Weapon Upgrade: Weapon Mods&lt;br /&gt;
*Elemental Damage determined by Weapon Mod&lt;br /&gt;
*Unconfirmed if these are interchangeable.&lt;br /&gt;
*Unconfirmed what other mods are available.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Weapon Perk Tree Simplified&lt;br /&gt;
*Mini Breakdown Of How The Weapon Perk System Works In Destiny 2 (credit to u/Mercules904)&lt;br /&gt;
*All weapons of a particular name (ex. Better Devils hand-cannon) have identical stats.&lt;br /&gt;
*Unconfirmed if perks are customizable at all.&lt;br /&gt;
&lt;br /&gt;
Planetary Materials Absent from Beta Menus&lt;br /&gt;
*Speculation, but no &amp;quot;Material Details&amp;quot; tooltip was present in the Beta.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Individual Shader Choice for All Non-Exotic Weapons/Armor/Ghost Shells/Ships&lt;br /&gt;
*Shader no longer controlled by global character shader.&lt;br /&gt;
*Unconfirmed if Sparrows will have Shader customization.&lt;br /&gt;
&lt;br /&gt;
Character Subclass Tree Simplified&lt;br /&gt;
*2 options for Class ability&lt;br /&gt;
*3 options for Jump ability&lt;br /&gt;
*3 options for Grenade ability&lt;br /&gt;
*Other modifiers listed in a block or group (ex. Attunement of Chaos or Attunement of Hunger)&lt;br /&gt;
*Unconfirmed if perk blocks must be chosen in their entirety or it mix-matching can occur.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Improved Gear Inspection View (credit to u/The_Rick_14)&lt;br /&gt;
*Warlock chest piece and Hunter class item inspection shows the entire piece instead of being super zoomed in.&lt;br /&gt;
*[Image coming soon]&lt;br /&gt;
&lt;br /&gt;
Roster Location Changed (credit to u/dawnraider00)&lt;br /&gt;
*Roster is now under the Director rather than the Roster Page within the Start menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1059</id>
		<title>UI, HUD and Menu Changes in Destiny 2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1059"/>
				<updated>2017-08-30T03:02:20Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guides}}&lt;br /&gt;
==HUD - General==&lt;br /&gt;
Improved Mission Header and Objective Information&lt;br /&gt;
*Activity header information is resized and mission objective tracker has been redesigned.&lt;br /&gt;
*I'm interested to see if tracked bounties/quests will show up over here as well, or if that will still be within the ghost menu.&lt;br /&gt;
*[http://imgur.com/a/rbvRc Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Subtitles&lt;br /&gt;
*Subtitles given more definition than just yellow text.&lt;br /&gt;
*I like the change to the subtitles in D2, it looks much more sleek. This isn't a change I ever thought about, but I'm glad they did it.&lt;br /&gt;
*[http://imgur.com/a/MCQ1p Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Super Meter Icon&lt;br /&gt;
*Your super meter now has the appropriate ability icon next to it.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Color Coded Ability Icons&lt;br /&gt;
*Abilities now match the color of the subclass you have selected.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Grenade Refill Sound&lt;br /&gt;
*The Destiny 1 sound cue for your Grenade coming off cooldown remains.&lt;br /&gt;
*Just figured I would point it out in case someone didn't notice.&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;Super Charged&amp;quot; Text Animation&lt;br /&gt;
*A small animated graphic displays when your super is charged.&lt;br /&gt;
*It is simple, but looks nice. Unfortunately it plays every time you unpause or respawn so it can get annoying if you sit on your super for a while.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
*GIFv Version&lt;br /&gt;
&lt;br /&gt;
Weapons Glow on Perk Activation&lt;br /&gt;
*When a conditional perk is activated (ex. Reloading after a kill grants bonus damage) the weapon will glow.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Voice Channel Toggle More Visible&lt;br /&gt;
*The option to change your voice channel in game is now more visible in the center of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Radar Color Improved and Range Reduced&lt;br /&gt;
*Radar range reduced somewhat from D1.&lt;br /&gt;
*Threat Proximity color updated to a gradient.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
No More Radar-Peeking&lt;br /&gt;
*A delay has been added to the radar reappearing after aiming down sights so quickly releasing and repressing aim to glance at the radar no longer works.&lt;br /&gt;
*The delay is significant enough that getting flanked seems to happen more often.&lt;br /&gt;
*D1 Gif - D2 Gif&lt;br /&gt;
*D1 GIFv - D2 GIFv&lt;br /&gt;
&lt;br /&gt;
Health Bar Stylized&lt;br /&gt;
*The Health and Shield break points are now indicated by the boarder graphic rather than arrows.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Faction Symbols Replace Enemy Level Marker&lt;br /&gt;
*The faction of the enemy fits in this space now.&lt;br /&gt;
*I say 'faction' but it is unknown if this is actually 'faction' (i.e. House of Devils) or 'race' (Fallen) symbols.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors Have New Naming Conventions&lt;br /&gt;
*Tags like &amp;quot;Honored,&amp;quot; &amp;quot;Resilient,&amp;quot; &amp;quot;Unyielding,&amp;quot; etc. will precede the enemy class to further distinguish rank.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Health Bar Color Change for Enemy Majors&lt;br /&gt;
*Majors have darker orange-y color health bar now.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors and Ultras Have Sectioned Health Bars&lt;br /&gt;
*Health bars have sections to help keep track of damage dealt.&lt;br /&gt;
*Currently does not correlate with boss phases for the Strike boss.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Enemy Shield Health Re-positioned&lt;br /&gt;
*Shield Health is still a white bar, but it has been moved to the bottom of the health bar.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Shields Are Brighter and Have Unique Styles for Each Race&lt;br /&gt;
*Shield colors stand out more (to my eye anyway) and each enemy race (Cabal, Fallen, Vex, etc.) has it's own style of shield.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
==HUD - Crucible (Control)==&lt;br /&gt;
&lt;br /&gt;
Map Callout Below Radar&lt;br /&gt;
*A simple name for the area you are in is listed underneath the radar.&lt;br /&gt;
*Great for improving team communication.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Match Information Moved to Top of Screen&lt;br /&gt;
*All match information (score, time, player status, etc.) is shown at the top of the screen rather than the bottom right corner.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Icons Added to Show Each Class in the Match and Their Status&lt;br /&gt;
*Icons that represent each player's chosen subclass are listed across the top.&lt;br /&gt;
*These change to a skull when a player dies, solid yellow when their super is charged, and yellow with a small border animation while their super is active.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
&lt;br /&gt;
Zone Ownership Display Replaced by Number of Zones Controlled&lt;br /&gt;
*Since zones are no longer neutral (after B is initially captured) the permanent display for each zone's status has been removed.&lt;br /&gt;
*If all zones are controlled by a team the words &amp;quot;Power Play&amp;quot; will replaced the zone counter.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Improved Killfeed Information&lt;br /&gt;
*Notifications added for when a player has Cast their super or Loaded a power weapon.&lt;br /&gt;
*Power ammo indicator will show the weapon type and ammo location.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Redesigned &amp;quot;Killed By&amp;quot; Information&lt;br /&gt;
*When you are killed, the player and weapon information is listed on the side of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Purple Edge of Screen Effect When Enemy Nova Bomb is Tracking You&lt;br /&gt;
*The edges of your screen will have a void effect if you are being tracked by a Nova Bomb.&lt;br /&gt;
*Unknown if this occurs for other supers.&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
Power Weapon Threat Indicator (credit to u/ChrisDAnimation)&lt;br /&gt;
*Original post: Destiny 2 Power Weapons Glow Different Colors&lt;br /&gt;
*When a power weapon is out there is a part of it that will glow a particular color to help distinguish it from other weapons.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
*Power Weapon Indicator Chart (credit to u/ChrisDAnimation)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || '''Color''' || '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Red '+' || Scope (very similar to D1 scope glint)&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || White || Barrel (looks like a flashlight attachment)&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Red || Barrel/Front&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher || Orange || Barrel (it's the inside of the rocket chamber that glows)&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Rifle || Blue || Barrel (blue light below barrel)&lt;br /&gt;
|-&lt;br /&gt;
| Linear Fusion || Purple or Red (unconfirmed) || (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy Objects Glow Red&lt;br /&gt;
*Enemy Grenades stuck to a surface will have a red outline to help identify them (ex. Lightning Grenades).&lt;br /&gt;
*Enemy Rifts and Barriers also have a reddish color (credit u/B1g7hund3R)&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
No Score In-Game or Post-Game&lt;br /&gt;
*Ghost menu only shows player names, but no score (possibly names ordered by score but unconfirmed)&lt;br /&gt;
*Post-game shows stats relevant to the game-type (Kills/Captures/etc.) but no score.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
More Player Reporting Options (credit to u/PredatorShroom)&lt;br /&gt;
*Player reporting options have sub-menus for more detailed classification&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
==Character Menu==&lt;br /&gt;
&lt;br /&gt;
Glimmer and Legendary Shards Shown on Character Page&lt;br /&gt;
*These are shown above your armor instead of being on the Inventory page.&lt;br /&gt;
*Unknown if Legendary Shards replace Legendary Marks entirely.&lt;br /&gt;
*Shards are presumably used for Legendary Infusion.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Holding LT/L2 Shows Power and Element of Gear&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
New Character Stat Modifiers&lt;br /&gt;
*Intellect / Discipline / Strength replaced by Resilience / Mobility / Recovery&lt;br /&gt;
*Stats are modified by Armor.&lt;br /&gt;
*These are similar to the Subclass stats of Armor / Agility / Recovery of D1.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Gear Stat Distributions Determined by Character Class and Armor Type (not 100% confirmed)&lt;br /&gt;
*Helmet, Gauntlets, and Boots give 3 total stat points, Chest Pieces give 4&lt;br /&gt;
*1 point for Character Class&lt;br /&gt;
*1 point for Armor Type&lt;br /&gt;
*1-2 points Perk Node selection (determined by gear set)&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Class/Armor''' || '''Stat'''&lt;br /&gt;
|-&lt;br /&gt;
| Titan / Heavy || Resilience&lt;br /&gt;
|-&lt;br /&gt;
| Hunter / Mobile || Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Warlock / Restorative || Recovery&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Weapon Stats Shown&lt;br /&gt;
*Handling and Rounds Per Minute added to weapon summary&lt;br /&gt;
*Rounds Per Minute replaced &amp;quot;Rate of Fire&amp;quot; bar from D1&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Class Items Do Not Alter Stats Other Than Power&lt;br /&gt;
*No stat modifiers shown on Class Items in the Beta&lt;br /&gt;
&lt;br /&gt;
Ghost Shell Modifiers Changed&lt;br /&gt;
*Ghost Shell perks currently unknown.&lt;br /&gt;
*Examples shown in Beta appeared to be placeholder.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
New Gear: Clan Banner&lt;br /&gt;
*Replaces Artifact slot.&lt;br /&gt;
*No confirmation on its exact function or properties.&lt;br /&gt;
&lt;br /&gt;
Switch To and From Emblem/Ship Page with D-Pad&lt;br /&gt;
*Instead of moving the cursor to the arrow and selecting it, simply press Down on the D-Pad to access the page and Up to return.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
&lt;br /&gt;
Infusion System Returning&lt;br /&gt;
*Examining gear shows updated infusion node that opens a menu.&lt;br /&gt;
*[Image Comparison](soon)&lt;br /&gt;
&lt;br /&gt;
New Armor Upgrade: Armor Mods&lt;br /&gt;
*Armor mod slot added to gear next to Infusion node.&lt;br /&gt;
*Unconfirmed what mods are available, but screenshots show some will improve ability cooldowns.&lt;br /&gt;
*Image Comparison (credit to Nexii)&lt;br /&gt;
&lt;br /&gt;
New Weapon Upgrade: Weapon Mods&lt;br /&gt;
*Elemental Damage determined by Weapon Mod&lt;br /&gt;
*Unconfirmed if these are interchangeable.&lt;br /&gt;
*Unconfirmed what other mods are available.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Weapon Perk Tree Simplified&lt;br /&gt;
*Mini Breakdown Of How The Weapon Perk System Works In Destiny 2 (credit to u/Mercules904)&lt;br /&gt;
*All weapons of a particular name (ex. Better Devils hand-cannon) have identical stats.&lt;br /&gt;
*Unconfirmed if perks are customizable at all.&lt;br /&gt;
&lt;br /&gt;
Planetary Materials Absent from Beta Menus&lt;br /&gt;
*Speculation, but no &amp;quot;Material Details&amp;quot; tooltip was present in the Beta.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Individual Shader Choice for All Non-Exotic Weapons/Armor/Ghost Shells/Ships&lt;br /&gt;
*Shader no longer controlled by global character shader.&lt;br /&gt;
*Unconfirmed if Sparrows will have Shader customization.&lt;br /&gt;
&lt;br /&gt;
Character Subclass Tree Simplified&lt;br /&gt;
*2 options for Class ability&lt;br /&gt;
*3 options for Jump ability&lt;br /&gt;
*3 options for Grenade ability&lt;br /&gt;
*Other modifiers listed in a block or group (ex. Attunement of Chaos or Attunement of Hunger)&lt;br /&gt;
*Unconfirmed if perk blocks must be chosen in their entirety or it mix-matching can occur.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Improved Gear Inspection View (credit to u/The_Rick_14)&lt;br /&gt;
*Warlock chest piece and Hunter class item inspection shows the entire piece instead of being super zoomed in.&lt;br /&gt;
*[Image coming soon]&lt;br /&gt;
&lt;br /&gt;
Roster Location Changed (credit to u/dawnraider00)&lt;br /&gt;
*Roster is now under the Director rather than the Roster Page within the Start menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1058</id>
		<title>UI, HUD and Menu Changes in Destiny 2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1058"/>
				<updated>2017-08-30T02:53:31Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guides}}&lt;br /&gt;
==HUD - General==&lt;br /&gt;
Improved Mission Header and Objective Information&lt;br /&gt;
*Activity header information is resized and mission objective tracker has been redesigned.&lt;br /&gt;
*I'm interested to see if tracked bounties/quests will show up over here as well, or if that will still be within the ghost menu.&lt;br /&gt;
*[http://imgur.com/a/rbvRc Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Subtitles&lt;br /&gt;
*Subtitles given more definition than just yellow text.&lt;br /&gt;
*I like the change to the subtitles in D2, it looks much more sleek. This isn't a change I ever thought about, but I'm glad they did it.&lt;br /&gt;
*[http://imgur.com/a/MCQ1p Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Super Meter Icon&lt;br /&gt;
*Your super meter now has the appropriate ability icon next to it.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Color Coded Ability Icons&lt;br /&gt;
*Abilities now match the color of the subclass you have selected.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Grenade Refill Sound&lt;br /&gt;
*The Destiny 1 sound cue for your Grenade coming off cooldown remains.&lt;br /&gt;
*Just figured I would point it out in case someone didn't notice.&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;Super Charged&amp;quot; Text Animation&lt;br /&gt;
*A small animated graphic displays when your super is charged.&lt;br /&gt;
*It is simple, but looks nice. Unfortunately it plays every time you unpause or respawn so it can get annoying if you sit on your super for a while.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
*GIFv Version&lt;br /&gt;
&lt;br /&gt;
Weapons Glow on Perk Activation&lt;br /&gt;
*When a conditional perk is activated (ex. Reloading after a kill grants bonus damage) the weapon will glow.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Voice Channel Toggle More Visible&lt;br /&gt;
*The option to change your voice channel in game is now more visible in the center of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Radar Color Improved and Range Reduced&lt;br /&gt;
*Radar range reduced somewhat from D1.&lt;br /&gt;
*Threat Proximity color updated to a gradient.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
No More Radar-Peeking&lt;br /&gt;
*A delay has been added to the radar reappearing after aiming down sights so quickly releasing and repressing aim to glance at the radar no longer works.&lt;br /&gt;
*The delay is significant enough that getting flanked seems to happen more often.&lt;br /&gt;
*D1 Gif - D2 Gif&lt;br /&gt;
*D1 GIFv - D2 GIFv&lt;br /&gt;
&lt;br /&gt;
Health Bar Stylized&lt;br /&gt;
*The Health and Shield break points are now indicated by the boarder graphic rather than arrows.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Faction Symbols Replace Enemy Level Marker&lt;br /&gt;
*The faction of the enemy fits in this space now.&lt;br /&gt;
*I say 'faction' but it is unknown if this is actually 'faction' (i.e. House of Devils) or 'race' (Fallen) symbols.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors Have New Naming Conventions&lt;br /&gt;
*Tags like &amp;quot;Honored,&amp;quot; &amp;quot;Resilient,&amp;quot; &amp;quot;Unyielding,&amp;quot; etc. will precede the enemy class to further distinguish rank.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Health Bar Color Change for Enemy Majors&lt;br /&gt;
*Majors have darker orange-y color health bar now.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors and Ultras Have Sectioned Health Bars&lt;br /&gt;
*Health bars have sections to help keep track of damage dealt.&lt;br /&gt;
*Currently does not correlate with boss phases for the Strike boss.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Enemy Shield Health Re-positioned&lt;br /&gt;
*Shield Health is still a white bar, but it has been moved to the bottom of the health bar.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Shields Are Brighter and Have Unique Styles for Each Race&lt;br /&gt;
*Shield colors stand out more (to my eye anyway) and each enemy race (Cabal, Fallen, Vex, etc.) has it's own style of shield.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
==HUD - Crucible (Control)==&lt;br /&gt;
&lt;br /&gt;
Map Callout Below Radar&lt;br /&gt;
*A simple name for the area you are in is listed underneath the radar.&lt;br /&gt;
*Great for improving team communication.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Match Information Moved to Top of Screen&lt;br /&gt;
*All match information (score, time, player status, etc.) is shown at the top of the screen rather than the bottom right corner.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Icons Added to Show Each Class in the Match and Their Status&lt;br /&gt;
*Icons that represent each player's chosen subclass are listed across the top.&lt;br /&gt;
*These change to a skull when a player dies, solid yellow when their super is charged, and yellow with a small border animation while their super is active.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
&lt;br /&gt;
Zone Ownership Display Replaced by Number of Zones Controlled&lt;br /&gt;
*Since zones are no longer neutral (after B is initially captured) the permanent display for each zone's status has been removed.&lt;br /&gt;
*If all zones are controlled by a team the words &amp;quot;Power Play&amp;quot; will replaced the zone counter.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Improved Killfeed Information&lt;br /&gt;
*Notifications added for when a player has Cast their super or Loaded a power weapon.&lt;br /&gt;
*Power ammo indicator will show the weapon type and ammo location.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Redesigned &amp;quot;Killed By&amp;quot; Information&lt;br /&gt;
*When you are killed, the player and weapon information is listed on the side of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Purple Edge of Screen Effect When Enemy Nova Bomb is Tracking You&lt;br /&gt;
*The edges of your screen will have a void effect if you are being tracked by a Nova Bomb.&lt;br /&gt;
*Unknown if this occurs for other supers.&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
Power Weapon Threat Indicator (credit to u/ChrisDAnimation)&lt;br /&gt;
*Original post: Destiny 2 Power Weapons Glow Different Colors&lt;br /&gt;
*When a power weapon is out there is a part of it that will glow a particular color to help distinguish it from other weapons.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
*Power Weapon Indicator Chart (credit to u/ChrisDAnimation)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || '''Color''' || '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Red '+' || Scope (very similar to D1 scope glint)&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || White || Barrel (looks like a flashlight attachment)&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Red || Barrel/Front&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher || Orange || Barrel (it's the inside of the rocket chamber that glows)&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Rifle || Blue || Barrel (blue light below barrel)&lt;br /&gt;
|-&lt;br /&gt;
| Linear Fusion || Purple or Red (unconfirmed) || (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy Objects Glow Red&lt;br /&gt;
*Enemy Grenades stuck to a surface will have a red outline to help identify them (ex. Lightning Grenades).&lt;br /&gt;
*Enemy Rifts and Barriers also have a reddish color (credit u/B1g7hund3R)&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
No Score In-Game or Post-Game&lt;br /&gt;
*Ghost menu only shows player names, but no score (possibly names ordered by score but unconfirmed)&lt;br /&gt;
*Post-game shows stats relevant to the game-type (Kills/Captures/etc.) but no score.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
More Player Reporting Options (credit to u/PredatorShroom)&lt;br /&gt;
*Player reporting options have sub-menus for more detailed classification&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1057</id>
		<title>UI, HUD and Menu Changes in Destiny 2</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=UI,_HUD_and_Menu_Changes_in_Destiny_2&amp;diff=1057"/>
				<updated>2017-08-30T02:52:15Z</updated>
		
		<summary type="html">&lt;p&gt;Bnxodesk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{see also|Guides}}&lt;br /&gt;
==HUD - General==&lt;br /&gt;
Improved Mission Header and Objective Information&lt;br /&gt;
*Activity header information is resized and mission objective tracker has been redesigned.&lt;br /&gt;
*I'm interested to see if tracked bounties/quests will show up over here as well, or if that will still be within the ghost menu.&lt;br /&gt;
*[http://imgur.com/a/rbvRc Image Comparison]&lt;br /&gt;
&lt;br /&gt;
New Subtitles&lt;br /&gt;
*Subtitles given more definition than just yellow text.&lt;br /&gt;
*I like the change to the subtitles in D2, it looks much more sleek. This isn't a change I ever thought about, but I'm glad they did it.&lt;br /&gt;
*[http://imgur.com/a/MCQ1p Image Comparison]&lt;br /&gt;
&lt;br /&gt;
Super Meter Icon&lt;br /&gt;
*Your super meter now has the appropriate ability icon next to it.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Color Coded Ability Icons&lt;br /&gt;
*Abilities now match the color of the subclass you have selected.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Grenade Refill Sound&lt;br /&gt;
*The Destiny 1 sound cue for your Grenade coming off cooldown remains.&lt;br /&gt;
*Just figured I would point it out in case someone didn't notice.&lt;br /&gt;
&lt;br /&gt;
New &amp;quot;Super Charged&amp;quot; Text Animation&lt;br /&gt;
*A small animated graphic displays when your super is charged.&lt;br /&gt;
*It is simple, but looks nice. Unfortunately it plays every time you unpause or respawn so it can get annoying if you sit on your super for a while.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
*GIFv Version&lt;br /&gt;
&lt;br /&gt;
Weapons Glow on Perk Activation&lt;br /&gt;
*When a conditional perk is activated (ex. Reloading after a kill grants bonus damage) the weapon will glow.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Voice Channel Toggle More Visible&lt;br /&gt;
*The option to change your voice channel in game is now more visible in the center of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Radar Color Improved and Range Reduced&lt;br /&gt;
*Radar range reduced somewhat from D1.&lt;br /&gt;
*Threat Proximity color updated to a gradient.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
No More Radar-Peeking&lt;br /&gt;
*A delay has been added to the radar reappearing after aiming down sights so quickly releasing and repressing aim to glance at the radar no longer works.&lt;br /&gt;
*The delay is significant enough that getting flanked seems to happen more often.&lt;br /&gt;
*D1 Gif - D2 Gif&lt;br /&gt;
*D1 GIFv - D2 GIFv&lt;br /&gt;
&lt;br /&gt;
Health Bar Stylized&lt;br /&gt;
*The Health and Shield break points are now indicated by the boarder graphic rather than arrows.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Faction Symbols Replace Enemy Level Marker&lt;br /&gt;
*The faction of the enemy fits in this space now.&lt;br /&gt;
*I say 'faction' but it is unknown if this is actually 'faction' (i.e. House of Devils) or 'race' (Fallen) symbols.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors Have New Naming Conventions&lt;br /&gt;
*Tags like &amp;quot;Honored,&amp;quot; &amp;quot;Resilient,&amp;quot; &amp;quot;Unyielding,&amp;quot; etc. will precede the enemy class to further distinguish rank.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Health Bar Color Change for Enemy Majors&lt;br /&gt;
*Majors have darker orange-y color health bar now.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Majors and Ultras Have Sectioned Health Bars&lt;br /&gt;
*Health bars have sections to help keep track of damage dealt.&lt;br /&gt;
*Currently does not correlate with boss phases for the Strike boss.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Enemy Shield Health Re-positioned&lt;br /&gt;
*Shield Health is still a white bar, but it has been moved to the bottom of the health bar.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Shields Are Brighter and Have Unique Styles for Each Race&lt;br /&gt;
*Shield colors stand out more (to my eye anyway) and each enemy race (Cabal, Fallen, Vex, etc.) has it's own style of shield.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
==HUD - Crucible (Control)==&lt;br /&gt;
&lt;br /&gt;
Map Callout Below Radar&lt;br /&gt;
*A simple name for the area you are in is listed underneath the radar.&lt;br /&gt;
*Great for improving team communication.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Match Information Moved to Top of Screen&lt;br /&gt;
*All match information (score, time, player status, etc.) is shown at the top of the screen rather than the bottom right corner.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Icons Added to Show Each Class in the Match and Their Status&lt;br /&gt;
*Icons that represent each player's chosen subclass are listed across the top.&lt;br /&gt;
*These change to a skull when a player dies, solid yellow when their super is charged, and yellow with a small border animation while their super is active.&lt;br /&gt;
*Gif Comparison&lt;br /&gt;
&lt;br /&gt;
Zone Ownership Display Replaced by Number of Zones Controlled&lt;br /&gt;
*Since zones are no longer neutral (after B is initially captured) the permanent display for each zone's status has been removed.&lt;br /&gt;
*If all zones are controlled by a team the words &amp;quot;Power Play&amp;quot; will replaced the zone counter.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Improved Killfeed Information&lt;br /&gt;
*Notifications added for when a player has Cast their super or Loaded a power weapon.&lt;br /&gt;
*Power ammo indicator will show the weapon type and ammo location.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Redesigned &amp;quot;Killed By&amp;quot; Information&lt;br /&gt;
*When you are killed, the player and weapon information is listed on the side of the screen.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
Purple Edge of Screen Effect When Enemy Nova Bomb is Tracking You&lt;br /&gt;
*The edges of your screen will have a void effect if you are being tracked by a Nova Bomb.&lt;br /&gt;
*Unknown if this occurs for other supers.&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
Power Weapon Threat Indicator (credit to u/ChrisDAnimation)&lt;br /&gt;
*Original post: Destiny 2 Power Weapons Glow Different Colors&lt;br /&gt;
*When a power weapon is out there is a part of it that will glow a particular color to help distinguish it from other weapons.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
*Power Weapon Indicator Chart (credit to u/ChrisDAnimation)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style= &amp;quot;text-align: left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || '''Color''' || '''Location'''&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Red '+' || Scope (very similar to D1 scope glint)&lt;br /&gt;
|-&lt;br /&gt;
| Shotgun || White || Barrel (looks like a flashlight attachment)&lt;br /&gt;
|-&lt;br /&gt;
| Grenade Launcher || Red || Barrel/Front&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher || Orange || Barrel (it's the inside of the rocket chamber that glows)&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Rifle || Blue || Barrel (blue light below barrel)&lt;br /&gt;
|-&lt;br /&gt;
| Linear Fusion || Purple or Red (unconfirmed) || (unconfirmed)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Enemy Objects Glow Red&lt;br /&gt;
*Enemy Grenades stuck to a surface will have a red outline to help identify them (ex. Lightning Grenades).&lt;br /&gt;
*Enemy Rifts and Barriers also have a reddish color (credit u/B1g7hund3R)&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
No Score In-Game or Post-Game&lt;br /&gt;
*Ghost menu only shows player names, but no score (possibly names ordered by score but unconfirmed)&lt;br /&gt;
*Post-game shows stats relevant to the game-type (Kills/Captures/etc.) but no score.&lt;br /&gt;
*Image Comparison&lt;br /&gt;
&lt;br /&gt;
More Player Reporting Options (credit to u/PredatorShroom)&lt;br /&gt;
*Player reporting options have sub-menus for more detailed classification&lt;br /&gt;
*[NEED IMAGE/GIF]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Bnxodesk</name></author>	</entry>

	</feed>