<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ArkFade</id>
		<title>Destiny 2 Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://d2.destinygamewiki.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ArkFade"/>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/wiki/Special:Contributions/ArkFade"/>
		<updated>2026-04-21T18:41:52Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Aeon_Safe&amp;diff=92325</id>
		<title>Aeon Safe</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Aeon_Safe&amp;diff=92325"/>
				<updated>2021-02-23T18:55:47Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Intrinsic */ Someone edit this. It's been outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:aeon safe icon1.jpg]]&lt;br /&gt;
| Season = 2&lt;br /&gt;
| Type = [[Gauntlets]]&lt;br /&gt;
| Class = [[Titan]]&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Description = &amp;quot;We are unique emanations of the same shared Light.&amp;quot; —Cult of the Aeons&lt;br /&gt;
| Resilience = 14&lt;br /&gt;
| Mobility = 7&lt;br /&gt;
| Recovery = 6&lt;br /&gt;
| Discipline = 6&lt;br /&gt;
| Intellect = 6&lt;br /&gt;
| Strength = 10&lt;br /&gt;
}}&lt;br /&gt;
{{Generic Exotic Reward}}&lt;br /&gt;
'''Aeon Safe''' are [[Exotic]] [[Titan]] [[Gauntlets]].&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
Note: Perks are currently outdated as of [[Season of the Chosen]]. Aeon Cult Exotics have been drastically changed and reworked.&lt;br /&gt;
{{Aeon Energy}}&lt;br /&gt;
&lt;br /&gt;
===Mods===&lt;br /&gt;
*1 [[General Armor Mod]] socket&lt;br /&gt;
*2 [[Arms Armor Mod]] sockets&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*;Aeon Energy&lt;br /&gt;
** While within range of another player wearing [[Aeon Safe]], [[Aeon Swift]] or [[Aeon Soul]], the round protrusions on both players' pairs of Gauntlets will produce blue spines to indicate the effect range.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
your sense of (self]-preservation coddles&amp;lt;br&amp;gt;&lt;br /&gt;
leaders into ritual [complacence) is something&amp;lt;br&amp;gt;&lt;br /&gt;
(i have forgotten] loneliness uncertainty&amp;lt;br&amp;gt;&lt;br /&gt;
life [alone) i see with my six (eyes] watching&amp;lt;br&amp;gt;&lt;br /&gt;
from beyond [the heliopause) is a curtain&amp;lt;br&amp;gt;&lt;br /&gt;
before the next and final (act] decisively&amp;lt;br&amp;gt;&lt;br /&gt;
to meld with [yourselves) will know (you]&amp;lt;br&amp;gt;&lt;br /&gt;
together alone striving toward your final [purpose)&amp;lt;br&amp;gt;&lt;br /&gt;
built to move as they (move]&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Aeon Safe1.jpg|400px]]&lt;br /&gt;
{{Armor Navbar}}&lt;br /&gt;
[[Category:Armor]] [[Category:Titan Armor]] [[Category:Gauntlets]] [[Category:Exotic]] [[Category:Curse of Osiris]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=No_Time_to_Explain&amp;diff=86139</id>
		<title>No Time to Explain</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=No_Time_to_Explain&amp;diff=86139"/>
				<updated>2020-11-13T21:38:12Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* How to Obtain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = [[file:no time to explain icon1.jpg]]&lt;br /&gt;
| Season = 12&lt;br /&gt;
| Type = [[Pulse Rifle]]&lt;br /&gt;
| Slot = [[Kinetic]]&lt;br /&gt;
| Ammo = Primary&lt;br /&gt;
| Level =&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Damage Type = Kinetic&lt;br /&gt;
| Faction =&lt;br /&gt;
| Archetype = [[?????]]&lt;br /&gt;
| Description = A single word etched onto the inside of the weapon's casing: Now.&lt;br /&gt;
| Impact = 33&lt;br /&gt;
| Range = 73&lt;br /&gt;
| Stability = 60&lt;br /&gt;
| Handling = 48&lt;br /&gt;
| Reload Speed = 64&lt;br /&gt;
| Rounds Per Minute = 340&lt;br /&gt;
| Magazine = 24&lt;br /&gt;
| Zoom = 17&lt;br /&gt;
| Inventory Size = 57&lt;br /&gt;
| Aim Assistance = 45&lt;br /&gt;
| Recoil = 90&lt;br /&gt;
| Bounce Intensity = 10&lt;br /&gt;
| Bounce Direction = Tends Left&lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|Source=Deluxe Edition Bonus}}&lt;br /&gt;
{{Weapon PvP Infobox&lt;br /&gt;
| Optimal Time-to-Kill =&lt;br /&gt;
| Optimal Kill =&lt;br /&gt;
| Body Shot Time-to-Kill =&lt;br /&gt;
| Body Shots to Kill =&lt;br /&gt;
| Crit Damage =&lt;br /&gt;
| Body Damage =&lt;br /&gt;
}}&lt;br /&gt;
[[No Time to Explain]] is a [[Exotic]] [[Pulse Rifle]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks - Curated Roll==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Rewind Again}}&lt;br /&gt;
&lt;br /&gt;
===Sight / Barrel===&lt;br /&gt;
{{Fluted Barrel}}&lt;br /&gt;
&lt;br /&gt;
===Magazine / Battery===&lt;br /&gt;
{{Accurized Rounds}}&lt;br /&gt;
&lt;br /&gt;
===Trait 1===&lt;br /&gt;
{{Time-Slip}}&lt;br /&gt;
&lt;br /&gt;
===Trait 2===&lt;br /&gt;
{{Full Auto Trigger System}}&lt;br /&gt;
&lt;br /&gt;
===Ornament / Catalyst===&lt;br /&gt;
{{No Time to Explain Catalyst}}&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
Currently there is way to acquire No Time To Explain without purchasing the Beyond Light: Deluxe Edition or the Beyond Light: Standard Edition + Season Edition bundle.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&amp;lt;em&amp;gt;A single word etched onto the inside of the weapon&amp;amp;apos;s casing: Now.&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Novarro&amp;amp;apos;s timeline analysis indicates the weapon is the fabled Exo Stranger&amp;amp;apos;s Rifle, enhanced at a future point in this continuity and then sent back to this present&amp;amp;#x2026;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;#x2026;on Europa. Late Golden Age. Deep inside a secret lab.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Which window?&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;3025, Dr. Bray.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;I thought we&amp;amp;apos;d run out of possibilities there?&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;We had&amp;amp;#x2026; and then a new one popped up.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Austen-1, how is that possible?&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;We don&amp;amp;apos;t know. We still don&amp;amp;apos;t understand how any of this works. It&amp;amp;apos;s highly volatile and uncontro&amp;amp;#x2014;&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Have we pinpointed the weapon&amp;amp;apos;s exact location?&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;&amp;amp;#x2026;More or less. Elsie-1 is supposed to attempt retrieval tonight.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;We can&amp;amp;apos;t risk the window closing before then. I&amp;amp;apos;ll be going this time.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;But last time, those things in the sky almost killed you.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;And now I know how they work. That&amp;amp;apos;s half the battle.&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The old man gears up and enters a strange metallic pod made from Vex parts. Austen-1 stands at a distance from the pod, typing &amp;amp;quot;April 10, 3025&amp;amp;quot; into a console.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;All right, Dr. Bray. You&amp;amp;apos;re a go in 3&amp;amp;#x2026; 2&amp;amp;#x2026; 1&amp;amp;#x2026;&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A burst of light.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;An icy wasteland. What stood pristine moments prior is now dark, old, and falling apart, as if centuries have passed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clovis wades through the wreckage and comes to a frozen, deserted battlefield littered with human, Exo, Vex, and alien bodies. He reaches down and brushes snow from one of the alien bodies, lifting one of its many arms.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Fascinating&amp;amp;#x2026;&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A piercing whir emanates from somewhere in the distance&amp;amp;#x2014;Clovis looks up and sees a black and red ship floating in the air. It stops above the battlefield and emits a bright red light, scanning the area as if searching for something.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clovis slowly pulls a device from his pocket. He presses a green button, and the screen lights up, showing a blinking dot a few yards away. Very close to where the ship itself now searches.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He grabs a dead Exo and opens a panel on its arm, tinkering before closing it with care. He quickly sneaks away, and in seconds, the Exo explodes, drawing the attention of the ship. He sprints across the battlefield towards where it was searching only moments ago.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Using his device again, Clovis scans the ground until the blinking light goes solid. He digs into the snow until he hits something. He pulls it up halfway&amp;amp;#x2014;a rifle, shining like new, etched only with one word: Now.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Clovis attempts to fully free the weapon. But it&amp;amp;apos;s stuck; attached to something. He pulls harder, revealing an entire dead Exo, hand wrapped tightly around the grip. He takes a good look at its face and gasps.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Elisabeth&amp;amp;#x2026;?&amp;amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The whirring sound reaches Clovis&amp;amp;apos;s ears again, pulling him out of his stupor. The ship heads right towards him. Clovis pries the gun from Elsie&amp;amp;apos;s rigid hand and sprints back the way he came, diving into his pod and activating it just as the ship fires on him.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A burst of light.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;You could have been killed,&amp;amp;quot; says a familiar voice.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;Instead, I got you a gift, Elisabeth,&amp;amp;quot; Clovis responds, catching his breath and dusting himself off.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;One down, an infinite number left to go. It better have been worth it.&amp;amp;quot;He looks into her eyes and musters a half-hearted smile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;amp;quot;We&amp;amp;apos;ll make it so.&amp;amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:No Time to Explain1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Pulse Rifles]] [[Category:Kinetic Weapons]] [[Category:Exotic]] [[Category:Season 12]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Xenology&amp;diff=86135</id>
		<title>Xenology</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Xenology&amp;diff=86135"/>
				<updated>2020-11-13T17:14:41Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Editted weird Xûr name to normal. Changed name to Xenology&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| Image = [[file:a question icon1.jpg]]&lt;br /&gt;
| Season = 12&lt;br /&gt;
| Type = Quest Step&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Steps = 2&lt;br /&gt;
| Starting NPC = Xûr&lt;br /&gt;
| Location =&lt;br /&gt;
| Level =&lt;br /&gt;
| Description =&lt;br /&gt;
| Next =&lt;br /&gt;
| Previous =&lt;br /&gt;
| Vendors = [[Xûr]]&lt;br /&gt;
| Rewards = [[Exotic Cipher]]&lt;br /&gt;
}}{{Wrong Quest Name}}&lt;br /&gt;
[[Xenology]] is a [[Exotic]] [[Quest]].&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==1. A Question==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[strike]]s or win matches in [[Crucible]] or [[Gambit]].&lt;br /&gt;
&lt;br /&gt;
Extra progress is awarded for more challenging [[activities]] and for succeeding with [[clan]]mates.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The Nine simply wish to learn. I am the instrument, and you are the subject.&amp;amp;quot; &amp;amp;#x2014;X&amp;amp;#xFB;r&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Progress: 21&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Xûr]]&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
*[[Exotic Cipher]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==2. An Answer==&lt;br /&gt;
===Description===&lt;br /&gt;
Return and speak to Xûr.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;Your continued survival is&amp;amp;#x2026; intriguing.&amp;amp;quot; &amp;amp;#x2014;X&amp;amp;#xFB;r&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Unspecified Goal: 1&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
*[[Exotic Cipher]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]] [[Category:Exotic]] [[Category:Season 12]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=To-Do_List&amp;diff=86120</id>
		<title>To-Do List</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=To-Do_List&amp;diff=86120"/>
				<updated>2020-11-13T02:05:19Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRIGHT}}&lt;br /&gt;
==Season of the Worthy==&lt;br /&gt;
*Bunker stuff&lt;br /&gt;
*Something about Legendary Lost Sectors&lt;br /&gt;
*Mods&lt;br /&gt;
&lt;br /&gt;
==Season of Dawn==&lt;br /&gt;
*Dawning quests and bounties&lt;br /&gt;
*Crimson Days stuff&lt;br /&gt;
&lt;br /&gt;
==Shadowkeep==&lt;br /&gt;
*Sort out story missions&lt;br /&gt;
*Moon sectors&lt;br /&gt;
*Nightmare hunts&lt;br /&gt;
&lt;br /&gt;
==Beyond Light==&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
*Quests&lt;br /&gt;
*Empire Hunts&lt;br /&gt;
*Beyond Light Campaign&lt;br /&gt;
*Shaw Han&lt;br /&gt;
*Cosmodrome&lt;br /&gt;
*Europa&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
* Check pages that might contain [[:Category:Verification needed|wrong info]].&lt;br /&gt;
* Delete pages that are [[:Category:Candidates_for_deletion|marked for deletion]].&lt;br /&gt;
* Fill in pages listed under [[:Category:Stubs]].&lt;br /&gt;
&lt;br /&gt;
==Weapon and Armor Stuff==&lt;br /&gt;
* Fill in PvP Stats for Weapons&lt;br /&gt;
* Update icons for items and perks&lt;br /&gt;
* Recategorize the weapons for Forsaken&lt;br /&gt;
* Update year one weapons that had random rolls added to them.&lt;br /&gt;
* Add ability to sort weapons/armor by release&lt;br /&gt;
* Add ability to view weapons/armor only from specific releases&lt;br /&gt;
* Add info on how to get certain types of armor/weapons from events only.&lt;br /&gt;
* Add new items to corresponding weapon and armor pages.&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
*[[Gauntlets Mod]] - remove outdated mods, rename into [[Arms Armor Mod]], add current mods;&lt;br /&gt;
*[[Chest Armor Mod]] - remove outdated mods, add current mods;&lt;br /&gt;
*[[Leg Armor Mod]] - remove outdated mods, add current mods;&lt;br /&gt;
*[[Class Item Mod]] - remove outdated mods, add current mods;&lt;br /&gt;
*[[Obsolete Mods]] - add all the outdated mods;&lt;br /&gt;
*[[Armor Mods]] - rename into [[General Armor Mod]], clear everything and add appropriate mods.&lt;br /&gt;
&lt;br /&gt;
==Standards==&lt;br /&gt;
* Standardized Weapon Page -&amp;gt; [[Hoosegow]]&lt;br /&gt;
&amp;lt;!-- * Standardized Engram Page -&amp;gt; [[Io Engram]] OUTDATED --&amp;gt;&lt;br /&gt;
&amp;lt;!-- * Standardized Armor Page -&amp;gt; [[Prophet Snow (Helmet)]] OUTDATED --&amp;gt;&lt;br /&gt;
* Standardized Mod Page -&amp;gt; [[Auto Rifle Ammo Finder]]&lt;br /&gt;
* Standardized Ability Page -&amp;gt; [[Icarus Dash]]&lt;br /&gt;
* Standardized Strike Page -&amp;gt; [[Warden of Nothing]]&lt;br /&gt;
* Standardized Vendor Page -&amp;gt; [[Ada-1]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Revenant&amp;diff=81204</id>
		<title>Revenant</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Revenant&amp;diff=81204"/>
				<updated>2020-09-09T18:33:38Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added the second &amp;quot;slow dodge &amp;quot; aspect mentioned in the Revenant spotlight new page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Subclass Infobox I&lt;br /&gt;
| image = Shadebinder crest.png&lt;br /&gt;
| Alignment = [[Stasis]]&lt;br /&gt;
| Unlock = ''[[Beyond Light]]''&lt;br /&gt;
}}&lt;br /&gt;
'''Revenant''' is the [[stasis]]-based [[subclass]] of the [[File:Hunter crest2.png|20px|link=Hunter]] [[Hunter]] class.&lt;br /&gt;
__TOC__&lt;br /&gt;
==Lore==&lt;br /&gt;
A second Kama blade pierces the ice shelf. Biting whirlwinds erupt and tear at his frozen body. He catches a glimpse of the shadow in the squall, rifle in hand. The hunt has ended; he shatters in the wind.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Super===&lt;br /&gt;
* [[Silence and Squall]] — Channel Stasis shards to form a deadly pair of Kama blades. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down stragglers.&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
* [[Withering Blade]] — Hurl sharp-edged shuriken into the fray. These Stasis-powered projectiles bounce off multiple foes, damaging and slowing them.&lt;br /&gt;
&lt;br /&gt;
===Movement===&lt;br /&gt;
* [[file:Triple jump icon1.png|30px]] [[Triple Jump]] — While airborne, sustain your air control with a second or third jump.&lt;br /&gt;
&lt;br /&gt;
===Grenade===&lt;br /&gt;
*[[Glacier Grenade]] — Upon contact with the ground, a wall of Stasis crystals instantly burst from the earth and nearby enemies are frozen inside Stasis crystal.&lt;br /&gt;
*[[Coldsnap Grenade]] — Upon impact with the ground or an enemy, this grenade unleashes a wave of Stasis energy that races along the ground in the direction of the closest nearby enemy, freezing them and then searching out the next nearby foe. You can freeze up to three enemies with a single Coldsnap Grenade.&lt;br /&gt;
*[[Duskfield Grenade]] — Duskfield Grenades create powerful Stasis fields that suck enemies into them when forming. Once an enemy is caught inside, they will be slowed and, if unable to make it out in time, frozen in place.&lt;br /&gt;
&lt;br /&gt;
===Dodge===&lt;br /&gt;
* [[file:Marksmans dodge icon1.png|30px]] [[Marksman's Dodge]] — Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
* [[Shatterdive]] — Activate while midair to quickly descend and shatter nearby targets on impact. ''(Fragment Slots: 3)''&lt;br /&gt;
* Unknown — Temporarily slow nearby combatants whenever you perform a dodge. ''(Fragment Slots: ?)''&lt;br /&gt;
==Subclass-Specific Exotics==&lt;br /&gt;
&lt;br /&gt;
[[Category:Subclasses]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Exodus:_Evacuation&amp;diff=81068</id>
		<title>Exodus: Evacuation</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Exodus:_Evacuation&amp;diff=81068"/>
				<updated>2020-09-08T20:35:23Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added Traveler's Chosen to teh rewards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| Image = [[file:evacuation io icon1.jpg]]&lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = Quest Step&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Steps = 22&lt;br /&gt;
| Previous = [[Exodus: Preparation]]&lt;br /&gt;
| Vendors = [[Commander Zavala]]&lt;br /&gt;
| Rewards = [[Silicon Neuroma]]&amp;lt;br/&amp;gt;[[Duty Bound]]&amp;lt;br/&amp;gt;[[D.F.A.]]&amp;lt;br/&amp;gt;[[BrayTech Osprey]]&amp;lt;br/&amp;gt;[[Traveler's Chosen]]&lt;br /&gt;
}}'''Exodus: Evacuation''' is an [[Exotic]] [[Quest]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==1. Evacuation: Io==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Asher]] on [[Io]] and tell him [[Zavala]] has ordered him to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's easy to imagine Asher doesn't know how people talk about him, but the man doesn't miss much.&amp;quot; —Ikora Rey&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Asher Mir]]: 1&lt;br /&gt;
&lt;br /&gt;
==2. Observer Effect==&lt;br /&gt;
===Description===&lt;br /&gt;
Help Asher investigate the Pyramid's influence on Io:&lt;br /&gt;
*Collect a sample from Taken Phalanx Barrism in Lost Sector: Sanctum of Bones located in the Rupture close to Asher Mir.&lt;br /&gt;
*Investigate the chest in Sanctum of Bones.&lt;br /&gt;
*Collect Traces of Corruption by defeating Taken on Io.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If something is meddling with my data, I believe we should meddle back.&amp;quot; —Asher Mir&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*[[Taken]] Sample: 1&lt;br /&gt;
*[[Lost Sector]]s: 1&lt;br /&gt;
*Traces of Corruption: 25&lt;br /&gt;
&lt;br /&gt;
==3. Into the Pyramidion==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[the Pyramidion]] [[strike]], and collect Scan Traces by defeating [[Vex]] anywhere on [[Io]].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The black ship's scans may be targeting the Pyramidion. I hope I am mistaken, but that is a rarity.&amp;quot; —Asher Mir&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
The Pyramidion: 1&lt;br /&gt;
*Scan Traces: 40&lt;br /&gt;
&lt;br /&gt;
==4. Double Blind==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Unexpected Guests]] (Heroic) to learn what's behind the spike in [[Taken]] activity.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eris has a theory that the Taken are being manipulated. Can you confirm?&amp;quot; —Ikora Rey&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Unexpected Guests (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
==5. Fleischman-Aschheim Axiom==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to Asher with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This unaccredited prismatoid presumes to stand on my shoulders?&amp;quot; —[[Asher Mir]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with Asher Mir: 1&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
{{Item showcase&lt;br /&gt;
|item = Silicon Neuroma&lt;br /&gt;
|icon = Silicon neuroma icon1.jpg&lt;br /&gt;
|text = [[File:Kinetic.png|20px|link=|Kinetic]] [[Silicon Neuroma]]&lt;br /&gt;
|text2 = [[File:Special icon.png|24px|link=|Special ammo]] [[Sniper Rifle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==6. Evacuation: Titan==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Sloane]] on [[Titan (Location)|Titan]] and tell her [[Zavala]]'s concerns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The mindset that you are invulnerable only gets you so far.&amp;quot; —Commander Zavala&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Sloane]]: 1&lt;br /&gt;
&lt;br /&gt;
==7. Clearing the Decks==&lt;br /&gt;
===Description===&lt;br /&gt;
*Defeat Hive Knight Dek-Thra in [[Lost Sector]]: [[Methane Flush]] located in [[Siren's Watch]] near Commander [[Sloane]].&lt;br /&gt;
*Open the chest in Methane Flush.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The servants of Savathûn hide beneath us, whispering madness through thin walls.&amp;quot; —Eris Morn&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*[[Hive]] Knight defeated: 1&lt;br /&gt;
*[[Lost Sector]]s: 1&lt;br /&gt;
&lt;br /&gt;
==8. Asset Interception==&lt;br /&gt;
===Description===&lt;br /&gt;
Open chests protected by [[Hive]] Ultras in the Solarium and Festering Halls to claim their Golden Age tech.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Hive made this tech their priority. Let's see what's so important.&amp;quot; —Deputy Commander Sloane&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*Tech collected from the Solarium: 1&lt;br /&gt;
*Tech collected from the Festering Halls: 2&lt;br /&gt;
&lt;br /&gt;
==9. Be the Wall==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the [[strike]] [[Savathûn's Song]], and defeat [[Hive]] [[Ogre]]s, [[Wizard]]s, and [[Knight]]s on [[Titan]] to collect Tech Fragments.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The thing that concerns me is they're acting like they've already won.&amp;quot; —Deputy Commander Sloane&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*Savathûn's Song: 1&lt;br /&gt;
*Tech Fragments: 25&lt;br /&gt;
&lt;br /&gt;
==10. The Will of a Titan==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Sloane]] with your report.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I fought shoulder-to-shoulder with Zavala and Shaxx. I still do.&amp;quot; —Deputy Commander Sloane&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Sloane]]: 1&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
{{Item showcase&lt;br /&gt;
|item = Duty Bound&lt;br /&gt;
|icon = DutyBoundIcon.jpg&lt;br /&gt;
|text = [[File:Kinetic.png|20px|link=|Kinetic]] [[Duty Bound]]&lt;br /&gt;
|text2 = [[File:Primary icon.png|24px|link=|Primary ammo]] [[Auto Rifle]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==11. Report to Zavala==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Zavala]] for further instructions.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Commander Zavala]]: 1&lt;br /&gt;
&lt;br /&gt;
==12. Evacuation: Mercury==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Brother Vance]] on [[Mercury]] and tell him Zavala has ordered him to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bring Vance this prophecy: Lock down the Infinite Forest and report to the Tower.&amp;quot; —Commander Zavala&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Brother Vance]]: 1&lt;br /&gt;
&lt;br /&gt;
==13. A Shattered Future==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[strike]] [[A Garden World]] and defeat [[Hydra]]s, [[Minotaur]]s, and [[Cyclops]]es on [[Mercury]] to collect Timeline Fractures.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's breaking apart, but the sound as it splinters is so beautiful.&amp;quot; —Brother Vance&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*A Garden World: 1&lt;br /&gt;
*Timeline fractures: 15&lt;br /&gt;
&lt;br /&gt;
==14. In His Footsteps==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[strike]] [[Tree of Probabilities]] and defeat [[Cabal]] on [[Mercury]] to collect Traces of Osiris.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Osiris moved through the Forest as a god. We must deal with the repercussions as mortals.&amp;quot; —Brother Vance&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
*Tree of Probabilities: 1&lt;br /&gt;
*Traces of Osiris: 40&lt;br /&gt;
&lt;br /&gt;
==15. A Disciple's Plea==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Bug in the System]] (Heroic).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The tones are faster now. A pattern. A chorus.&amp;quot; —Brother Vance&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Bug in the System (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
==16. Better Days Ahead==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to Vance with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see now.&amp;quot; —Brother Vance&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Brother Vance]]: 1&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
{{Item showcase&lt;br /&gt;
|item = D.F.A.&lt;br /&gt;
|icon = D.f.a. icon1.jpg&lt;br /&gt;
|text = [[File:Kinetic.png|20px|link=|Kinetic]] [[D.F.A.]]&lt;br /&gt;
|text2 = [[File:Primary icon.png|24px|link=|Primary ammo]] [[Hand Cannon]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==17. Evacuation: Mars==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Ana Bray]] on [[Mars]] and tell her [[Zavala]] has ordered her to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ana's safety is the top priority, but if Rasputin truly survived… we don't leave Guardians behind.&amp;quot; —Commander Zavala&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Ana Bray]]: 1&lt;br /&gt;
&lt;br /&gt;
==18. Signs of Life==&lt;br /&gt;
===Description===&lt;br /&gt;
Investigate Mindlab: Rasputin for a signal from [[Rasputin]].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talk to me, Big Red. Any way you can.&amp;quot; —Ana Bray&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Data Log: 1&lt;br /&gt;
&lt;br /&gt;
==19. Recycled Components==&lt;br /&gt;
===Description===&lt;br /&gt;
Defeat bosses in [[Escalation Protocol]] to collect pieces of [[Rasputin]]'s shattered frame.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I need those pieces. It's okay if they come back messy.&amp;quot; —Ana Bray&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Rasputin Frame Pieces: 5&lt;br /&gt;
&lt;br /&gt;
==20. Signal Shielding==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Deathly Tremors]] (Heroic) to stop the [[Hive]] interference.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Hive's ceaseless chittering lurches and ebbs its sickening cadence.&amp;quot; —Eris Morn&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Deathly Tremors (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
==21. Force Reboot==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to Ana with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They destroyed Rasputin… and the Traveler let them.&amp;quot; —Commander Zavala&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Ana Bray]]: 1&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
{{Item showcase&lt;br /&gt;
|item = BrayTech Osprey&lt;br /&gt;
|icon = Braytech osprey icon1.jpg&lt;br /&gt;
|text = [[File:Void.png|20px|link=|Void]] [[BrayTech Osprey]]&lt;br /&gt;
|text2 = [[File:Heavy icon.png|24px|link=|Heavy ammo]] [[Rocket Launcher]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==22. Report to Zavala==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Zavala]] in [[the Tower]].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You won't have to explain this to Zavala. He, of all people, will understand.&amp;quot; —Deputy Commander Sloane&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Commander Zavala]]: 1&lt;br /&gt;
[[Category:Quests]] [[Category:Exotic]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Traveler%27s_Chosen&amp;diff=81067</id>
		<title>Traveler's Chosen</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Traveler%27s_Chosen&amp;diff=81067"/>
				<updated>2020-09-08T20:34:31Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Editted acquision method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = [[file:traveler's chosen icon1.jpg]]&lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = [[Sidearm]]&lt;br /&gt;
| Slot = [[Kinetic]]&lt;br /&gt;
| Ammo = Primary&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Damage Type = Kinetic&lt;br /&gt;
| Description = &amp;quot;All we have left now is our faith.&amp;quot;&lt;br /&gt;
| Impact = 49&lt;br /&gt;
| Range = 82&lt;br /&gt;
| Stability = 68&lt;br /&gt;
| Handling = 59&lt;br /&gt;
| Reload Speed = 46&lt;br /&gt;
| Rounds Per Minute = 300&lt;br /&gt;
| Magazine = 15&lt;br /&gt;
| Zoom = 12&lt;br /&gt;
| Inventory Size = 44&lt;br /&gt;
| Aim Assistance = 80&lt;br /&gt;
| Recoil = 85&lt;br /&gt;
| Bounce Intensity = 15&lt;br /&gt;
| Bounce Direction = Tends Vertical&lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|rarity=Exotic|Source=[[Exodus: Evacuation]]}}&lt;br /&gt;
{{Weapon PvP Infobox&lt;br /&gt;
| Optimal Time-to-Kill =&lt;br /&gt;
| Optimal Kill =&lt;br /&gt;
| Body Shot Time-to-Kill =&lt;br /&gt;
| Body Shots to Kill =&lt;br /&gt;
| Crit Damage =&lt;br /&gt;
| Body Damage =&lt;br /&gt;
}}&lt;br /&gt;
{{see also|Traveler's Chosen (Homecoming)}}&lt;br /&gt;
'''Traveler's Chosen''' is an [[Exotic]] [[Sidearm]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks - Curated Roll==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Gathering Light}}&lt;br /&gt;
&lt;br /&gt;
===Sight / Barrel===&lt;br /&gt;
{{QuickDot SAS}}&lt;br /&gt;
&lt;br /&gt;
===Magazine / Battery===&lt;br /&gt;
{{Armor-Piercing Rounds}}&lt;br /&gt;
&lt;br /&gt;
===Trait 1===&lt;br /&gt;
{{Gift of the Traveler}}&lt;br /&gt;
&lt;br /&gt;
===Trait 2===&lt;br /&gt;
{{Short-Action Stock}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
I push into my ossific den and he is there.&lt;br /&gt;
&lt;br /&gt;
I see him looking over the side, toward his Traveler, head bent. He is speaking softly, but I can hear him. Anyone who was listening could.&lt;br /&gt;
&lt;br /&gt;
He waits for a response and I do as well, tense, curious. He stands attentively, this loyal dog of a man. It is no time at all for me, but for him, the hours creep by in silence.&lt;br /&gt;
&lt;br /&gt;
I am ready to choke the voice of his Traveler if it answers him, but there is nothing. He tightens his grip on the railing.&lt;br /&gt;
&lt;br /&gt;
I feel something shift inside him and a new possibility presents itself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again, I press against the sockets. The net creaks softly with my eagerness.&lt;br /&gt;
&lt;br /&gt;
Someone approaches and he turns his back to his Traveler. There is an exchange, obscured by the rubicund thrash.&lt;br /&gt;
&lt;br /&gt;
He is given reports. Hope bleeds from him. He gives the messenger a token of his faith. They accept it without understanding its meaning.&lt;br /&gt;
&lt;br /&gt;
He watches as they leave. There is a hollow place in his center. It is beautiful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I return warily.&lt;br /&gt;
&lt;br /&gt;
I do not see him, but I hear him. He speaks to all with a voice thick with grief.&lt;br /&gt;
&lt;br /&gt;
I must learn how far I have been set back. I reach to him tentatively. Strength. I push—and feel only sweet, soft rot.&lt;br /&gt;
&lt;br /&gt;
I am delirious with pleasure. It gave them no answers; it was a reflex, the spasm of dumb muscle.&lt;br /&gt;
&lt;br /&gt;
A song of joy rises within me.&lt;br /&gt;
&lt;br /&gt;
Now.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Traveler's Chosen1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Ornaments==&lt;br /&gt;
*[[Sand and Sun]]&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Sidearms]] [[Category:Kinetic Weapons]] [[Category:Exotic]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Traveler%27s_Chosen&amp;diff=81066</id>
		<title>Traveler's Chosen</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Traveler%27s_Chosen&amp;diff=81066"/>
				<updated>2020-09-08T20:34:00Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Changed acquisition method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = [[file:traveler's chosen icon1.jpg]]&lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = [[Sidearm]]&lt;br /&gt;
| Slot = [[Kinetic]]&lt;br /&gt;
| Ammo = Primary&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Damage Type = Kinetic&lt;br /&gt;
| Description = &amp;quot;All we have left now is our faith.&amp;quot;&lt;br /&gt;
| Impact = 49&lt;br /&gt;
| Range = 82&lt;br /&gt;
| Stability = 68&lt;br /&gt;
| Handling = 59&lt;br /&gt;
| Reload Speed = 46&lt;br /&gt;
| Rounds Per Minute = 300&lt;br /&gt;
| Magazine = 15&lt;br /&gt;
| Zoom = 12&lt;br /&gt;
| Inventory Size = 44&lt;br /&gt;
| Aim Assistance = 80&lt;br /&gt;
| Recoil = 85&lt;br /&gt;
| Bounce Intensity = 15&lt;br /&gt;
| Bounce Direction = Tends Vertical&lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|rarity=Exotic|Source=N/A|desc= [[Exodus: Evacuation]]}}&lt;br /&gt;
{{Weapon PvP Infobox&lt;br /&gt;
| Optimal Time-to-Kill =&lt;br /&gt;
| Optimal Kill =&lt;br /&gt;
| Body Shot Time-to-Kill =&lt;br /&gt;
| Body Shots to Kill =&lt;br /&gt;
| Crit Damage =&lt;br /&gt;
| Body Damage =&lt;br /&gt;
}}&lt;br /&gt;
{{see also|Traveler's Chosen (Homecoming)}}&lt;br /&gt;
'''Traveler's Chosen''' is an [[Exotic]] [[Sidearm]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks - Curated Roll==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Gathering Light}}&lt;br /&gt;
&lt;br /&gt;
===Sight / Barrel===&lt;br /&gt;
{{QuickDot SAS}}&lt;br /&gt;
&lt;br /&gt;
===Magazine / Battery===&lt;br /&gt;
{{Armor-Piercing Rounds}}&lt;br /&gt;
&lt;br /&gt;
===Trait 1===&lt;br /&gt;
{{Gift of the Traveler}}&lt;br /&gt;
&lt;br /&gt;
===Trait 2===&lt;br /&gt;
{{Short-Action Stock}}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
I push into my ossific den and he is there.&lt;br /&gt;
&lt;br /&gt;
I see him looking over the side, toward his Traveler, head bent. He is speaking softly, but I can hear him. Anyone who was listening could.&lt;br /&gt;
&lt;br /&gt;
He waits for a response and I do as well, tense, curious. He stands attentively, this loyal dog of a man. It is no time at all for me, but for him, the hours creep by in silence.&lt;br /&gt;
&lt;br /&gt;
I am ready to choke the voice of his Traveler if it answers him, but there is nothing. He tightens his grip on the railing.&lt;br /&gt;
&lt;br /&gt;
I feel something shift inside him and a new possibility presents itself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Again, I press against the sockets. The net creaks softly with my eagerness.&lt;br /&gt;
&lt;br /&gt;
Someone approaches and he turns his back to his Traveler. There is an exchange, obscured by the rubicund thrash.&lt;br /&gt;
&lt;br /&gt;
He is given reports. Hope bleeds from him. He gives the messenger a token of his faith. They accept it without understanding its meaning.&lt;br /&gt;
&lt;br /&gt;
He watches as they leave. There is a hollow place in his center. It is beautiful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I return warily.&lt;br /&gt;
&lt;br /&gt;
I do not see him, but I hear him. He speaks to all with a voice thick with grief.&lt;br /&gt;
&lt;br /&gt;
I must learn how far I have been set back. I reach to him tentatively. Strength. I push—and feel only sweet, soft rot.&lt;br /&gt;
&lt;br /&gt;
I am delirious with pleasure. It gave them no answers; it was a reflex, the spasm of dumb muscle.&lt;br /&gt;
&lt;br /&gt;
A song of joy rises within me.&lt;br /&gt;
&lt;br /&gt;
Now.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Traveler's Chosen1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Weapon Ornaments==&lt;br /&gt;
*[[Sand and Sun]]&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Sidearms]] [[Category:Kinetic Weapons]] [[Category:Exotic]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Meyrin%27s_Vision&amp;diff=79770</id>
		<title>Meyrin's Vision</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Meyrin%27s_Vision&amp;diff=79770"/>
				<updated>2020-08-23T04:23:18Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added acquisition method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:meyrins vision icon1.jpg]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Meyrin's Vision]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:Meyrin's Vision1.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''How to Obtain'''&lt;br /&gt;
&lt;br /&gt;
Complete the Volundr Forge puzzle with [[The Spiteful Fang]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Forsaken]] [[Category:Year 2]] [[Category:Season 5]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Obsidian_Dreams&amp;diff=79769</id>
		<title>Obsidian Dreams</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Obsidian_Dreams&amp;diff=79769"/>
				<updated>2020-08-23T04:22:05Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added acquisition method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:obsidian dreams icon1.jpg]]&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = &lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by= &lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Obsidian Dreams]] is an [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:Obsidian Dreams1.jpg]]&lt;br /&gt;
&lt;br /&gt;
'''How to Obtain'''&lt;br /&gt;
&lt;br /&gt;
Complete the quest, [[Lost Souvenir]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Forsaken]] [[Category:Year 2]] [[Category:Season 5]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Prophetic_Visionary&amp;diff=79575</id>
		<title>Prophetic Visionary</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Prophetic_Visionary&amp;diff=79575"/>
				<updated>2020-08-19T18:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: made acquision clearer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:prophetic visionary icon1.jpg]]&lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = [[Emblem]]&lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Mission =&lt;br /&gt;
| Function =&lt;br /&gt;
| Related NPC =&lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity =&lt;br /&gt;
| Description = &lt;br /&gt;
| Acquired by =&lt;br /&gt;
| Location =&lt;br /&gt;
| Dropped =&lt;br /&gt;
| Node =&lt;br /&gt;
| Chest =&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price =&lt;br /&gt;
| Extra =&lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|Source=[[The Prophecy]] Dungeon.}}&lt;br /&gt;
[[Prophetic Visionary]] is a [[Legendary]] [[Emblem]].&lt;br /&gt;
&lt;br /&gt;
[[file:Prophetic Visionary1.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Emblems]] [[Category:Legendary]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Lightweight_Frame_(Sword)&amp;diff=79514</id>
		<title>Lightweight Frame (Sword)</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Lightweight_Frame_(Sword)&amp;diff=79514"/>
				<updated>2020-08-18T19:32:00Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: added another sword&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Perk Infobox&lt;br /&gt;
| Image = [[file:lightweight frame icon1.png]]&lt;br /&gt;
| Type = [[Intrinsic]]&lt;br /&gt;
| Weapon Type = [[Sword]]&lt;br /&gt;
| Exotic Perk = &lt;br /&gt;
| Exotic Weapon = &lt;br /&gt;
| Kinetic = N&lt;br /&gt;
| Energy = N&lt;br /&gt;
| Power = Y&lt;br /&gt;
| Cost = &lt;br /&gt;
| Stats = &lt;br /&gt;
| Damage = &lt;br /&gt;
| Zoom = &lt;br /&gt;
| Range = &lt;br /&gt;
| Stability = &lt;br /&gt;
| Reload = &lt;br /&gt;
| Handling = &lt;br /&gt;
| Effect = &lt;br /&gt;
| Description = Fast movement and quick strikes. Use [Heavy Attack] to launch a dash attack.&lt;br /&gt;
| Extra = &lt;br /&gt;
| Swords = [[Quickfang]]&lt;br /&gt;
}}&lt;br /&gt;
[[Lightweight Frame (Sword)]], also referred to as Lightweight Sword, is a [[Weapon Perk]] which is a [[Sword]]-specific version of [[Lightweight Frame]]. Only [[Quickfang]] and [[Goldtusk]] possesses this intrinsic.&lt;br /&gt;
&lt;br /&gt;
'''Additional Information'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon Perks]] [[Category:Intrinsic]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Live_Events&amp;diff=79440</id>
		<title>Live Events</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Live_Events&amp;diff=79440"/>
				<updated>2020-08-17T17:34:11Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Solstice of Heroes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
'''Live Event''' is a time-limited activity that temporarily introduces a new activity or mechanic with a certain theme.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==List==&lt;br /&gt;
===Iron Banner===&lt;br /&gt;
[[Iron Banner]] is a PvP event that begins on every first Tuesday of a month and lasts a week.&lt;br /&gt;
&lt;br /&gt;
When this event is active, the players gain access to a special mode in the [[Crucible]], which is a variation of the [[Control]] mode with additional rules and [[power]] level advantages.&lt;br /&gt;
&lt;br /&gt;
[[Lord Saladin]] arrives to [[the Tower]] when the event is active to offer quests and bounties to the players, and hand out [[Iron Engram]]s in exchange for [[Iron Banner Token]]s. The player has to complete the current [[Season]]'s Iron Banner quest to be able to accept the Engram, even though the quest is not required to turn in tokens.&lt;br /&gt;
&lt;br /&gt;
===The Dawning===&lt;br /&gt;
[[The Dawning]] is a winter event that corresponds with Christmas and New Year's Day.&lt;br /&gt;
&lt;br /&gt;
During this event, the players receive [[Eva's Holiday Oven]] which they can use to bake cookies with ingredients found by defeating [[enemies]]. Cookies can be turned in to various vendors to receive gear and experience.&lt;br /&gt;
&lt;br /&gt;
[[Eva Levante]] returns to the Tower to offer the Dawning quests and bounties to the players.&lt;br /&gt;
&lt;br /&gt;
===Crimson Days===&lt;br /&gt;
[[Crimson Days]] is a winter event that corresponds with the Valentine's Day.&lt;br /&gt;
&lt;br /&gt;
During this event the players gain access to a special mode in the Crucible where they fight in couples against each other. Players in a couple recharge abilities faster if they stay close, and can be tracked down by opponents if they stay too far apart.&lt;br /&gt;
&lt;br /&gt;
[[Lord Shaxx]] offers Crimson Days bounties and sells cosmetic items and [[The Vow]] [[Combat Bow]] for [[Confectionery Heart]]s, which can be earned by completing the event bounties and playing the Crimson Days mode in the Crucible.&lt;br /&gt;
&lt;br /&gt;
===Trials of Osiris===&lt;br /&gt;
[[Trials of Osiris]] is a 3v3 special PvP mode that is only available for a limited time each week from the start of reset on Friday to the weekly reset of Tuesday. It takes place on a different map each week. There is no matchmaking for Trials of Osiris, so players must assemble a fireteam of 3 Guardians in advance if they want to compete.&lt;br /&gt;
&lt;br /&gt;
===The Revelry===&lt;br /&gt;
===Solstice of Heroes===&lt;br /&gt;
[[Solstice of Heroes]] is a summer event that takes place around late-July to August.&lt;br /&gt;
&lt;br /&gt;
During this event, players gain access to the special mission, [[European Aerial Zone]]. In this mission, players will have to find a defeat several bosses marked throughout the map. Afterwards, they fight one or two more final bosses before they will have to find several hidden chests found throughout the map. During Solstice of Heroes, plays also receive piece of event-specific armor that they upgrade through completion of objectives listed on the armor. The upgrades go in this order: Renewed, Majestic, and Magnificent. Once acquiring the Majestic set, players are given the choice to purchase a set of Magnificent Glow ornaments in [[Eververse]] with Silver or Bright Dust. These ornaments will appear to glow with the color of the equipped elemental subclasses: [[Solar]], [[Arc]], [[Void]], and later [[Stasis]].&lt;br /&gt;
&lt;br /&gt;
===Festival of the Lost===&lt;br /&gt;
[[Festival of the Lost]] is an autmun event that corresponds with Halloween.&lt;br /&gt;
&lt;br /&gt;
During this event, players gain access to a special themed dunegon crawler activity taking place in the infinite forest. Players fight through hoards of enemies and bosses to clear as many 'branches' of the forest as they can before a timer reaches 0. Killing enemies and bosses will add additional time to the timer. Killing enemies within the special activity, completing the special activity, and killing enemies throughout the world while wearing a special event mask will award the player pieces of 'candy'. Candy can be turned in to Eva Levante to purchase special items and loot. &lt;br /&gt;
&lt;br /&gt;
Eva Levante returns to the Tower to offer Festival of the Lost quests and bounties to the players.&lt;br /&gt;
&lt;br /&gt;
===Faction Rally===&lt;br /&gt;
[[Faction Rally]] is a week-long event that was available in [[Destiny 2]] year 1.&lt;br /&gt;
&lt;br /&gt;
The players could pledge to one of the three factions ([[New Monarchy]], [[Dead Orbit]] or [[Future War Cult]]), earn faction tokens through various in-game activities, and turn them in to their faction to earn an Engram. The faction that handed out the most Engrams would be declared a winner and sell a unique weapon to all of the players. Those pledged to the winning faction received a discount.&lt;br /&gt;
&lt;br /&gt;
===Clarion Call===&lt;br /&gt;
[[Clarion Call]] was a one-time event available during Season 1. It lasted for a weekend and doubled all experience gains for players in a fireteam with their clanmates.&lt;br /&gt;
[[Category:Terms]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Almighty&amp;diff=78101</id>
		<title>The Almighty</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=The_Almighty&amp;diff=78101"/>
				<updated>2020-07-26T00:41:00Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added major changes to the page following Season of the Worthy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; &amp;lt;p&amp;gt; The Almighty is a giant superweapon with the capability to destroy stars. You stop the sun-destroying process in the mission [[1AU]]. Mentioned in one of the cutscenes in the mission [[Six]].&lt;br /&gt;
&lt;br /&gt;
== Season of the Worthy ==&lt;br /&gt;
[[Commander Zavala|Zavala]] and [[Ana Bray|Ana]] have infiltrated the Almighty to discover that a [[Psion]] has taken out the primary engines causing the Sun Destroyer to drift off into space and into the [[The Tower|Last City]] as a last resort.  Down on [[Earth]], [[Io]], &amp;amp; the [[Moon]], [[Rasputin]] has reactivated the [[Seraph Tower|Seraph Towers]] to connect the network back with the Warsat Network to destroy the Almighty. This is continued into the Seasonal Event, Seraph Towers, where you defeat waves of enemies while charging and defending Seraph Support Towers. At the end of The Season of the Worthy, your efforts are well done. The Warsat Network has launched a barrage of attacks against the Almighty, destroying it. The following happens in the aftermath:&lt;br /&gt;
* The Almighty is destroyed&lt;br /&gt;
* Pieces of the Almighty crash into an area on Earth where no known casualties have occurred.&lt;br /&gt;
* A fragment of the Almighty crashes into the edge of the Tower, fortunately damaging no one.&lt;br /&gt;
Inspecting the broken area of the Tower, several feet in front of Zavala, will reward you with the special Emblem [[Seraph's Wings]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Exodus:_Evacuation&amp;diff=78056</id>
		<title>Exodus: Evacuation</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Exodus:_Evacuation&amp;diff=78056"/>
				<updated>2020-07-23T21:33:15Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added Traveler's Chosen as the reward, changed name to 'Exodus: Evacuation'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Infobox&lt;br /&gt;
| Image = [[file:evacuation io icon1.jpg]]&lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = Quest Step&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Steps = 22&lt;br /&gt;
| Starting NPC =&lt;br /&gt;
| Location =&lt;br /&gt;
| Level =&lt;br /&gt;
| Description =&lt;br /&gt;
| Next =&lt;br /&gt;
| Previous =&lt;br /&gt;
| Vendors = [[Commander Zavala]]&lt;br /&gt;
| Rewards = [[Traveler's Chosen]]&lt;br /&gt;
[[Exodus: Evacuation]] is a [[Exotic]] [[Quest]].&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==1. Evacuation: Io==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Asher]] on [[Io]] and tell him [[Zavala]] has ordered him to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;It's easy to imagine [[Asher]] doesn&amp;amp;apos;t know how people talk about him, but the man doesn&amp;amp;apos;t miss much.&amp;amp;quot; &amp;amp;#x2014;[[Ikora]] Rey&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Asher]] Mir: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==2. Observer Effect==&lt;br /&gt;
===Description===&lt;br /&gt;
Help [[Asher]] investigate the Pyramid's influence on [[Io]]:&lt;br /&gt;
&lt;br /&gt;
â¢ Collect a sample from [[Taken]] Phalanx Barrism in [[Lost Sector]]: Sanctum of Bones located in the Rupture close to [[Asher Mir]].&lt;br /&gt;
&lt;br /&gt;
â¢ Investigate the chest in Sanctum of Bones.&lt;br /&gt;
&lt;br /&gt;
â¢ Collect Traces of Corruption by defeating Taken on Io.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;If something is meddling with my data, I believe we should meddle back.&amp;amp;quot; &amp;amp;#x2014;[[Asher]] Mir&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Traces of Corruption: 25, [[Lost Sector]]s: 1, [[Taken]] Sample: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==3. Into the Pyramidion==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the Pyramidion [[strike]], and collect Scan Traces by defeating [[Vex]] anywhere on [[Io]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The black ship's scans may be targeting the Pyramidion. I hope I am mistaken, but that is a rarity.&amp;amp;quot; &amp;amp;#x2014;[[Asher]] Mir&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
The Pyramidion: 1, Scan Traces: 40&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==4. Double Blind==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Unexpected Guests (Heroic)]] to learn what's behind the spike in [[Taken]] activity.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;Eris has a theory that the [[Taken]] are being manipulated. Can you confirm?&amp;amp;quot; &amp;amp;#x2014;[[Ikora]] Rey&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Unexpected Guests (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==5. Fleischman-Aschheim Axiom==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Asher]] with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;This unaccredited prismatoid presumes to stand on my shoulders?&amp;amp;quot; &amp;amp;#x2014;[[Asher]] Mir&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Asher]] Mir: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==6. Evacuation: Titan==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Sloane]] on [[Titan]] and tell her [[Zavala]]'s concerns.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The mindset that you are invulnerable only gets you so far.&amp;amp;quot; &amp;amp;#x2014;[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Sloane]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==7. Clearing the Decks==&lt;br /&gt;
===Description===&lt;br /&gt;
â¢Defeat [[Hive]] Knight Dek-Thra in [[Lost Sector]]: Methane Flush located in Siren's Watch near Commander [[Sloane]].&lt;br /&gt;
&lt;br /&gt;
â¢Open the chest in Methane Flush.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The servants of Savath&amp;amp;#xFB;n hide beneath us, whispering madness through thin walls.&amp;amp;quot; &amp;amp;#x2014;Eris Morn&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
[[Lost Sector]]s: 1, [[Hive]] Knight defeated: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==8. Asset Interception==&lt;br /&gt;
===Description===&lt;br /&gt;
Open chests protected by [[Hive]] Ultras in the [[Solar]]ium and Festering Halls to claim their Golden Age tech.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The [[Hive]] made this tech their priority. Let's see what&amp;amp;apos;s so important.&amp;amp;quot; &amp;amp;#x2014;Deputy Commander [[Sloane]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Tech collected from the [[Solar]]ium: 1, Tech collected from the Festering Halls: 2&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==9. Be the Wall==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the [[strike]] [[Savathun's Song,]] and defeat [[Hive]] Ogres, Wizards, and Knights on [[Titan]] to collect Tech Fragments.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The thing that concerns me is they're acting like they&amp;amp;apos;ve already won.&amp;amp;quot; &amp;amp;#x2014;Deputy Commander [[Sloane]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Tech Fragments: 25, Savathun's Song: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==10. The Will of a Titan==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Sloane]] with your report.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;I fought shoulder-to-shoulder with [[Zavala]] and [[Shaxx]]. I still do.&amp;amp;quot; &amp;amp;#x2014;Deputy Commander [[Sloane]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Sloane]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==11. Report to Zavala==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Zavala]] for further instructions.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Commander Zavala]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==12. Evacuation: Mercury==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Brother Vance]] on [[Mercury]] and tell him [[Zavala]] has ordered him to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;Bring Vance this prophecy: Lock down the Infinite Forest and report to [[the Tower]].&amp;amp;quot; &amp;amp;#x2014;[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Brother Vance]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==13. A Shattered Future==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[strike]] [[A Garden World]] and defeat Hydras, Minotaurs, and Cyclopses on [[Mercury]] to collect Timeline Fractures.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;It's breaking apart, but the sound as it splinters is so beautiful.&amp;amp;quot; &amp;amp;#x2014;[[Brother Vance]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Timeline fractures: 15, A Garden World: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==14. In His Footsteps==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete [[strike]] [[Tree of Probabilities]] and defeat [[Cabal]] on [[Mercury]] to collect Traces of [[Osiris]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;[[Osiris]] moved through the Forest as a god. We must deal with the repercussions as mortals.&amp;amp;quot; &amp;amp;#x2014;[[Brother Vance]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Tree of Probabilities: 1, Traces of [[Osiris]]: 40&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==15. A Disciple's Plea==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Bug in the System (Heroic)]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The tones are faster now. A pattern. A chorus.&amp;amp;quot; &amp;amp;#x2014;[[Brother Vance]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Bug in the System (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==16. Better Days Ahead==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to Vance with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;I see now.&amp;amp;quot; &amp;amp;#x2014;[[Brother Vance]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Brother Vance]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==17. Evacuation: Mars==&lt;br /&gt;
===Description===&lt;br /&gt;
Meet [[Ana]] Bray on [[Mars]] and tell her [[Zavala]] has ordered her to evacuate.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;[[Ana]]'s safety is the top priority, but if [[Rasputin]] truly survived&amp;amp;#x2026; we don&amp;amp;apos;t leave Guardians behind.&amp;amp;quot; &amp;amp;#x2014;[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Ana]] Bray: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==18. Signs of Life==&lt;br /&gt;
===Description===&lt;br /&gt;
Investigate Mindlab: [[Rasputin]] for a signal from Rasputin.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;Talk to me, Big Red. Any way you can.&amp;amp;quot; &amp;amp;#x2014;[[Ana]] Bray&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Data Log: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==19. Recycled Components==&lt;br /&gt;
===Description===&lt;br /&gt;
Defeat bosses in [[Escalation Protocol]] to collect pieces of [[Rasputin]]'s shattered frame.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;I need those pieces. It's okay if they come back messy.&amp;amp;quot; &amp;amp;#x2014;[[Ana]] Bray&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
[[Rasputin]] Frame Pieces: 5&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==20. Signal Shielding==&lt;br /&gt;
===Description===&lt;br /&gt;
Complete the adventure [[Deathly Tremors (Heroic)]] to stop the [[Hive]] interference.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;The [[Hive]]'s ceaseless chittering lurches and ebbs its sickening cadence.&amp;amp;quot; &amp;amp;#x2014;Eris Morn&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Deathly Tremors (Heroic): 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==21. Force Reboot==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Ana]] with your findings.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;They destroyed [[Rasputin]]&amp;amp;#x2026; and the Traveler let them.&amp;amp;quot; &amp;amp;#x2014;[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Ana]] Bray: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==22. Report to Zavala==&lt;br /&gt;
===Description===&lt;br /&gt;
Return to [[Zavala]] in [[the Tower]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;quot;You won't have to explain this to [[Zavala]]. He, of all people, will understand.&amp;amp;quot; &amp;amp;#x2014;Deputy Commander [[Sloane]]&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
Speak with [[Commander Zavala]]: 1&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
*[[Commander Zavala]]&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]] [[Category:Exotic]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=User:ArkFade&amp;diff=77475</id>
		<title>User:ArkFade</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=User:ArkFade&amp;diff=77475"/>
				<updated>2020-06-30T20:44:36Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Trace_Rifles&amp;diff=77474</id>
		<title>Trace Rifles</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Trace_Rifles&amp;diff=77474"/>
				<updated>2020-06-30T20:33:56Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added Ruinous Effigy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
===Overview===&lt;br /&gt;
====New====&lt;br /&gt;
[[Trace Rifles]] are a new group of [[Energy Weapons]] firing concentrated energy beams. Their beam can be focused upon targets to deal increasingly more damage the longer they are held on target. So far, the only known [[Trace Rifles]] in [[Destiny 2]] are [[Coldheart]], [[Divinity]], [[Wavesplitter]], and [[Prometheus Lens]].&lt;br /&gt;
====Upcoming====&lt;br /&gt;
There is an upcoming Trace Rifle known as [[Ruinous Effigy]] coming in [[Season of Arrivals]]&lt;br /&gt;
&lt;br /&gt;
==Trace Rifles by Rarity==&lt;br /&gt;
===Exotic===&lt;br /&gt;
&amp;lt;div class=&amp;amp;quot;legendary-wrapper&amp;amp;quot;&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Trace Rifles]] [[Category: Exotic]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Rarity&lt;br /&gt;
| ?Impact#&lt;br /&gt;
| ?Range#&lt;br /&gt;
| ?Stability#&lt;br /&gt;
| ?Handling#&lt;br /&gt;
| ?Reload Speed#&lt;br /&gt;
| ?Rounds Per Minute#&lt;br /&gt;
| format=template&lt;br /&gt;
| template=Weapons Directory Table Layout&lt;br /&gt;
| introtemplate=WDTH-E&lt;br /&gt;
| outrotemplate=Table Footer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary===&lt;br /&gt;
&amp;lt;div class=&amp;amp;quot;legendary-wrapper&amp;amp;quot;&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Trace Rifles]] [[Category: Legendary]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Rarity&lt;br /&gt;
| ?Impact#&lt;br /&gt;
| ?Range#&lt;br /&gt;
| ?Stability#&lt;br /&gt;
| ?Handling#&lt;br /&gt;
| ?Reload Speed#&lt;br /&gt;
| ?Rounds Per Minute#&lt;br /&gt;
| format=template&lt;br /&gt;
| template=Weapons Directory Table Layout&lt;br /&gt;
| introtemplate=WDTH-L&lt;br /&gt;
| outrotemplate=Table Footer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rare===&lt;br /&gt;
&amp;lt;div class=&amp;amp;quot;legendary-wrapper&amp;amp;quot;&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Tracee Rifles]] [[Category: Rare]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Rarity&lt;br /&gt;
| ?Impact#&lt;br /&gt;
| ?Range#&lt;br /&gt;
| ?Stability#&lt;br /&gt;
| ?Handling#&lt;br /&gt;
| ?Reload Speed#&lt;br /&gt;
| ?Rounds Per Minute#&lt;br /&gt;
| format=template&lt;br /&gt;
| template=Weapons Directory Table Layout&lt;br /&gt;
| introtemplate=WDTH-R&lt;br /&gt;
| outrotemplate=Table Footer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon===&lt;br /&gt;
&amp;lt;div class=&amp;amp;quot;legendary-wrapper&amp;amp;quot;&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Trace Rifles]] [[Category: Uncommon]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Rarity&lt;br /&gt;
| ?Impact#&lt;br /&gt;
| ?Range#&lt;br /&gt;
| ?Stability#&lt;br /&gt;
| ?Handling#&lt;br /&gt;
| ?Reload Speed#&lt;br /&gt;
| ?Rounds Per Minute#&lt;br /&gt;
| format=template&lt;br /&gt;
| template=Weapons Directory Table Layout&lt;br /&gt;
| introtemplate=WDTH-U&lt;br /&gt;
| outrotemplate=Table Footer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Common===&lt;br /&gt;
&amp;lt;div class=&amp;amp;quot;legendary-wrapper&amp;amp;quot;&amp;gt;&lt;br /&gt;
{{#ask: [[Category:Trace Rifles]] [[Category: Common]]&lt;br /&gt;
| ?Image&lt;br /&gt;
| ?Slot&lt;br /&gt;
| ?Rarity&lt;br /&gt;
| ?Impact#&lt;br /&gt;
| ?Range#&lt;br /&gt;
| ?Stability#&lt;br /&gt;
| ?Handling#&lt;br /&gt;
| ?Reload Speed#&lt;br /&gt;
| ?Rounds Per Minute#&lt;br /&gt;
| format=template&lt;br /&gt;
| template=Weapons Directory Table Layout&lt;br /&gt;
| introtemplate=WDTH-C&lt;br /&gt;
| outrotemplate=Table Footer&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Trace Rifle Stats in PvP]]&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category: Weapon Types]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Ruinous_Effigy&amp;diff=77473</id>
		<title>Ruinous Effigy</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Ruinous_Effigy&amp;diff=77473"/>
				<updated>2020-06-30T20:30:55Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added Ruinous Effigy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon Infobox&lt;br /&gt;
| Image = &lt;br /&gt;
| Season = 11&lt;br /&gt;
| Type = [[Trace Rifle]]&lt;br /&gt;
| Slot = [[Energy]]&lt;br /&gt;
| Ammo = Special&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Damage Type = Energy&lt;br /&gt;
| Description = &amp;quot;From the many wings of ruin blows a wind that will reshape this dead world.&amp;quot;&lt;br /&gt;
| Impact = ?&lt;br /&gt;
| Range = ?&lt;br /&gt;
| Stability = ?&lt;br /&gt;
| Handling = ?&lt;br /&gt;
| Reload Speed = ?&lt;br /&gt;
| Rounds Per Minute = ?&lt;br /&gt;
| Magazine = ?&lt;br /&gt;
| Zoom = ?&lt;br /&gt;
| Inventory Size = ?&lt;br /&gt;
| Aim Assistance = ?&lt;br /&gt;
| Recoil = ?&lt;br /&gt;
| Bounce Intensity = ?&lt;br /&gt;
| Bounce Direction = ?&lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|rarity=Exotic|Source=[[Missive]]|desc=Quest Reward.}}&lt;br /&gt;
{{Weapon PvP Infobox&lt;br /&gt;
| Optimal Time-to-Kill =&lt;br /&gt;
| Optimal Kill =&lt;br /&gt;
| Body Shot Time-to-Kill =&lt;br /&gt;
| Body Shots to Kill =&lt;br /&gt;
| Crit Damage =&lt;br /&gt;
| Body Damage =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Ruinous Effigy''' is the name of an upcoming [[Exotic]] [[Trace Rifle]] in Season 11 of the [[Season of Arrivals]]. It is an [[Energy]] weapon that uses Special Ammo. This weapon  also a secret perk: The ability to destroy Savathun's Eyes located around the Sol System.&lt;br /&gt;
&lt;br /&gt;
== Perks - Curated Roll ==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
[[Transmutation]] — Final blows with this weapon collapse victims into Void Transmutation spheres.&lt;br /&gt;
&lt;br /&gt;
===Sight / Barrel===&lt;br /&gt;
{{Hammer-Forged Rifling}}&lt;br /&gt;
&lt;br /&gt;
===Magazine / Battery===&lt;br /&gt;
{{Particle Repeater}}&lt;br /&gt;
&lt;br /&gt;
===Trait 1===&lt;br /&gt;
[[Evolution]] — Transmutation spheres can be picked up and wielded as weapons by you or your allies.&lt;br /&gt;
* Light Attack&lt;br /&gt;
* Heavy Attack&lt;br /&gt;
* Guard/Drain nearby combatants.&lt;br /&gt;
&lt;br /&gt;
===Trait 2===&lt;br /&gt;
{{Composite Stock}}&lt;br /&gt;
&lt;br /&gt;
==Weapon Ornaments==&lt;br /&gt;
*[[Equinox]]&lt;br /&gt;
&lt;br /&gt;
{{Weapons Navbar}}&lt;br /&gt;
[[Category:Weapons]] [[Category:Trace Rifles]] [[Category:Energy Weapons]] [[Category:Exotic]] [[Category:Season 11]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=77383</id>
		<title>Way of a Thousand Cuts</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=77383"/>
				<updated>2020-06-26T19:35:18Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Exotic Synergy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Hunter Subclass 2.png|thumb|Icon]]The '''Way of a Thousand Cuts''' is the middle ability tree for the [[File:Gunslinger crest.png|20px|link=Gunslinger]] [[Gunslinger]] subclass of [[File:Hunter crest2.png|20px|link=Hunter]] [[Hunter]] class. It has to be unlocked by purchasing either [[Forsaken]] or [[Shadowkeep]] expansions.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
*[[file:Knife trick icon1.png|30px]] [[Knife Trick]] — Throw a fan of flaming knives that burn targets on hit. Melee ability.&lt;br /&gt;
*[[file:The burning edge icon1.png|30px]] [[The Burning Edge]] — While enemies burn, your dodge ability recharges faster.&lt;br /&gt;
*[[file:Playing with fire icon1.png|30px]] [[Playing With Fire]] — Destroying burning enemies recharges Knife Trick more quickly.&lt;br /&gt;
*[[file:Blade barrage icon1.png|30px]] [[Blade Barrage]] — Vault into the air and unleash a volley of Solar-charged explosive knives. Replaces the [[Golden Gun]] as subclass Super.&lt;br /&gt;
&lt;br /&gt;
===Exotic Synergy===&lt;br /&gt;
*[[File:Shards of galanor icon1.jpg|20px|border|link=Shards of Galanor]] [[Shards of Galanor]] — Hits and kills with Blade Barrage will return Super energy after the Super ends.&lt;br /&gt;
[[Ophidia Spathe]] — Grants 2 knives per charge.&lt;br /&gt;
[[Category:Ability Trees]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Season_of_Arrivals&amp;diff=77310</id>
		<title>Season of Arrivals</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Season_of_Arrivals&amp;diff=77310"/>
				<updated>2020-06-22T03:16:10Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Seasonal content */ Added several items under the new contents&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Season of Arrivals.jpg|400px|thumb]]&lt;br /&gt;
'''Season of Arrivals''' is the 11th [[Season]] in [[Destiny 2]].&lt;br /&gt;
__TOC__&lt;br /&gt;
==Introduction== &lt;br /&gt;
EYES UP, GUARDIAN&lt;br /&gt;
&lt;br /&gt;
Fragments of the vanquished Almighty burn in the sky, but celebration is cut short as mysterious Pyramid ships reveal themselves throughout the system. An obscured message emerges from the darkness. Is it a greeting, a threat, or something else altogether? Eris and Zavala call upon you to find out...&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
''Main page: [[V2.9.0]]''&lt;br /&gt;
&lt;br /&gt;
[[Lake of Shadows]], [[The Corrupted]], and [[The Festering Core]] [[strikes]] are added to Nightfall: the Ordeal. They feature [[Taken]] [[Champions]].&lt;br /&gt;
&lt;br /&gt;
[[Season of the Undying]] and [[Season of Dawn]] [[Season Pass]] and [[Exotic]] quest weapons can be acquired from the Cryptarchs, and related quests have been removed. Each costs an [[Exotic Cipher]], [[file:glimmer1.png|15px|link=Glimmer]]100,000, 200 planetary resources and 3 [[Enhancement Prism]]s. Exotic Ciphers can also be used to buy an additional [[Exotic Engram]] from [[Xûr]].&lt;br /&gt;
&lt;br /&gt;
The [[Powerful Friends]] armor mod no longer stacks.&lt;br /&gt;
&lt;br /&gt;
Ranking up the Season Pass no longer fills the player character's Super meter.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Arrivals [[Seasonal Artifact]] is the [[Seed of Silver Wings]].&lt;br /&gt;
&lt;br /&gt;
This season brings the [[Contact]] [[Public Event]], the [[Interference]] weekly mission and a special [[Umbral Engram]]. These Engrams can be Focused on a certain theme and quality to reduce its possible drop options, which allows players to easier farm for a certain type of gear with desired stats or perks.&lt;br /&gt;
&lt;br /&gt;
Season of Arrivals also introduces the [[Prophecy]] [[dungeon]], which can be launched from [[the Tower]] map. Its mechanics revolve around light and dark, and change of perspective.&lt;br /&gt;
&lt;br /&gt;
==Seasonal content==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Weapons===&lt;br /&gt;
* [[Witherhoard]]&lt;br /&gt;
* [[Ruinous Effigy]]&lt;br /&gt;
* [[Traveler's Chosen]]&lt;br /&gt;
* [[Falling Guillotine]]&lt;br /&gt;
* [[Temptation's Hook]]&lt;br /&gt;
* [[Cold Denial]]&lt;br /&gt;
* [[Hollow Words]]&lt;br /&gt;
* [[Whispering Slab]]&lt;br /&gt;
* [[Gnawing Hunger]]&lt;br /&gt;
* [[Bad Omens]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Armor===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Ghost Shells===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Ships===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Sparrows===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Finishers===&lt;br /&gt;
* [[Revolution Blade]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Emotes===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Emblems===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Shaders===&lt;br /&gt;
* [[Ruin Wreath]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Transmat Effects===&lt;br /&gt;
* [[Traveler Entrance]]&lt;br /&gt;
* [[Daito Capsule Entrance]]&lt;br /&gt;
* [[Champion Entrance]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Weapon Ornaments===&lt;br /&gt;
* [[Sand and Sun]]&lt;br /&gt;
* [[Equinox]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Armor Ornaments===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Quests===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Bounties===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:600px;overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
===Miscellaneous===&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Season Navigation}}&lt;br /&gt;
[[Category:Shadowkeep]] [[Category:Year 3]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75206</id>
		<title>Beyond Light</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75206"/>
				<updated>2020-06-09T23:43:55Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: new Content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;''A new power is born out of the ancient Pyramid ship above Europa's frozen frontier, and a dark empire has risen beneath. Join your fellow Guardians and bring down the empire at any cost—even if it means wielding the Darkness itself.''&amp;quot;    — Destiny 2: Beyond Light Info&lt;br /&gt;
&lt;br /&gt;
'''Beyond Light''' is the name of the next major [[Destiny 2]] expansion spanning over 3 years from 2020-2022. The expansion begins with the 2020 Fall Expansion which introduces the new elemental type, [[Stasis]], new subclasses, the new location [[Europa]]. As Destiny 2 goes into 2021, the DLC [[The Witch Queen]] will be released, which will revolve around the Hive Witch Queen, Savathun. In 2022, the final part of of Beyond Light will end with the DLC, Lightfall (Unofficial Name). The entire expansion bundle costs $69.99 and includes the next 4 Seasons of Destiny 2, the [[No Time To Explain]] [[Pulse Rifle]], the [[No Time To Explain Catalyst]], a No Time To Explain [[Weapon Ornaments|Ornament]], the [[Any Other Sky]] [[Exotic]] [[Sparrow]], along with the Exotic Rimed Ghost Shell, Legendary Emblems, and the Freeze Tag Emote if you pre-order the expansion bundle.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&amp;quot;''The line between Light &amp;amp; Dark is so very thin. Let's cross it together.''&amp;quot;    — The Exo Stranger&lt;br /&gt;
&lt;br /&gt;
The [[The Darkness|Darkness]] is here, Savathun has come for vengeance, and [[Rasputin]] has gone offline. Join the [[Exo Stranger]], [[Eris Morn]], and the [[The Drifter|Drifter]], and venture into the unknown to defeat the Darkness before humanity faces a second Collapse.&lt;br /&gt;
&lt;br /&gt;
== New Content ==&lt;br /&gt;
* The Return of the [[Cosmodrome]] in Old Russia&lt;br /&gt;
* Europa, and the [[Deep Stone Crypt]], known as the birthplace of the [[Exo]]&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
Pyramid Ship Teaser: https://www.youtube.com/watch?v=VTJDh9S6ql4&lt;br /&gt;
&lt;br /&gt;
Reveal Trailer: https://www.youtube.com/watch?v=h-5S82ETKvI&lt;br /&gt;
&lt;br /&gt;
Gameplay Trailer: https://www.youtube.com/watch?v=Ms90okhAbTw&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Prophecy&amp;diff=75205</id>
		<title>Prophecy</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Prophecy&amp;diff=75205"/>
				<updated>2020-06-09T23:25:52Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Created page with &amp;quot;The Prophecy is a Dungeon launched on the same day as the Season of Arrivals. It is a Dungeon revolving around The Nine, and features new armor sets, and reality-bending chall...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Prophecy is a Dungeon launched on the same day as the Season of Arrivals. It is a Dungeon revolving around The Nine, and features new armor sets, and reality-bending challenges.&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Season_of_Arrivals&amp;diff=75203</id>
		<title>Season of Arrivals</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Season_of_Arrivals&amp;diff=75203"/>
				<updated>2020-06-09T23:16:43Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Created page with &amp;quot;'''Season of Arrivals''' is the 11th Destiny 2 Season, and it marks the very start of the biggest Destiny 2 expansion, Beyond Light.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Season of Arrivals''' is the 11th Destiny 2 Season, and it marks the very start of the biggest [[Destiny 2]] expansion, [[Beyond Light]].&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75202</id>
		<title>Beyond Light</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75202"/>
				<updated>2020-06-09T22:38:48Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Videos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;''A new power is born out of the ancient Pyramid ship above Europa's frozen frontier, and a dark empire has risen beneath. Join your fellow Guardians and bring down the empire at any cost—even if it means wielding the Darkness itself.''&amp;quot;    — Destiny 2: Beyond Light Info&lt;br /&gt;
&lt;br /&gt;
'''Beyond Light''' is the name of the next major [[Destiny 2]] expansion spanning over 3 years from 2020-2022. The expansion begins with the 2020 Fall Expansion which introduces the new elemental type, [[Stasis]], new subclasses, the new location [[Europa]]. As Destiny 2 goes into 2021, the DLC [[The Witch Queen]] will be released, which will revolve around the Hive Witch Queen, Savathun. In 2022, the final part of of Beyond Light will end with the DLC, Lightfall (Unofficial Name). The entire expansion bundle costs $69.99 and includes the next 4 Seasons of Destiny 2, the [[No Time To Explain]] [[Pulse Rifle]], the [[No Time To Explain Catalyst]], a No Time To Explain [[Weapon Ornaments|Ornament]], the [[Any Other Sky]] [[Exotic]] [[Sparrow]], along with the Exotic Rimed Ghost Shell, Legendary Emblems, and the Freeze Tag Emote if you pre-order the expansion bundle.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&amp;quot;''The line between Light &amp;amp; Dark is so very thin. Let's cross it together.''&amp;quot;    — The Exo Stranger&lt;br /&gt;
&lt;br /&gt;
The [[The Darkness|Darkness]] is here, Savathun has come for vengeance, and [[Rasputin]] has gone offline. Join the [[Exo Stranger]], [[Eris Morn]], and the [[The Drifter|Drifter]], and venture into the unknown to defeat the Darkness before humanity faces a second Collapse.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
Pyramid Ship Teaser: https://www.youtube.com/watch?v=VTJDh9S6ql4&lt;br /&gt;
&lt;br /&gt;
Reveal Trailer: https://www.youtube.com/watch?v=h-5S82ETKvI&lt;br /&gt;
&lt;br /&gt;
Gameplay Trailer: https://www.youtube.com/watch?v=Ms90okhAbTw&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Stasis&amp;diff=75201</id>
		<title>Stasis</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Stasis&amp;diff=75201"/>
				<updated>2020-06-09T22:38:22Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added a page for Stasis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;''even if it means wielding the Darkness itself.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Stasis''' is the name of the new elemental type that will be released in the 2020 Fall Expansion and is a part of the expansion, [[Beyond Light]]. The elemental type revolves around wielding the power of the Darkness and will feature new subclasses for each of the 3 classes in [[Destiny 2]]. &lt;br /&gt;
&lt;br /&gt;
This was first leaked, before being confirmed in the Beyond Light gameplay trailer.&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=Ms90okhAbTw&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75200</id>
		<title>Beyond Light</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75200"/>
				<updated>2020-06-09T22:34:01Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;''A new power is born out of the ancient Pyramid ship above Europa's frozen frontier, and a dark empire has risen beneath. Join your fellow Guardians and bring down the empire at any cost—even if it means wielding the Darkness itself.''&amp;quot;    — Destiny 2: Beyond Light Info&lt;br /&gt;
&lt;br /&gt;
'''Beyond Light''' is the name of the next major [[Destiny 2]] expansion spanning over 3 years from 2020-2022. The expansion begins with the 2020 Fall Expansion which introduces the new elemental type, [[Stasis]], new subclasses, the new location [[Europa]]. As Destiny 2 goes into 2021, the DLC [[The Witch Queen]] will be released, which will revolve around the Hive Witch Queen, Savathun. In 2022, the final part of of Beyond Light will end with the DLC, Lightfall (Unofficial Name). The entire expansion bundle costs $69.99 and includes the next 4 Seasons of Destiny 2, the [[No Time To Explain]] [[Pulse Rifle]], the [[No Time To Explain Catalyst]], a No Time To Explain [[Weapon Ornaments|Ornament]], the [[Any Other Sky]] [[Exotic]] [[Sparrow]], along with the Exotic Rimed Ghost Shell, Legendary Emblems, and the Freeze Tag Emote if you pre-order the expansion bundle.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&amp;quot;''The line between Light &amp;amp; Dark is so very thin. Let's cross it together.''&amp;quot;    — The Exo Stranger&lt;br /&gt;
&lt;br /&gt;
The [[The Darkness|Darkness]] is here, Savathun has come for vengeance, and [[Rasputin]] has gone offline. Join the [[Exo Stranger]], [[Eris Morn]], and the [[The Drifter|Drifter]], and venture into the unknown to defeat the Darkness before humanity faces a second Collapse.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
Pyramid Ship Teaser: https://www.youtube.com/watch?v=VTJDh9S6ql4&lt;br /&gt;
Reveal Trailer: https://www.youtube.com/watch?v=h-5S82ETKvI&lt;br /&gt;
Gameplay Trailer: https://www.youtube.com/watch?v=Ms90okhAbTw&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75199</id>
		<title>Beyond Light</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Beyond_Light&amp;diff=75199"/>
				<updated>2020-06-09T22:33:43Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added a page for the next major expansion, Beyond Light&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;''A new power is born out of the ancient Pyramid ship above Europa's frozen frontier, and a dark empire has risen beneath. Join your fellow Guardians and bring down the empire at any cost—even if it means wielding the Darkness itself.''&amp;quot;    — Destiny 2: Beyond Light Info&lt;br /&gt;
&lt;br /&gt;
'''Beyond Light''' is the name of the next major [[Destiny 2]] expansion spanning over 3 years from 2020-2022. The expansion begins with the 2020 Fall Expansion which introduces the new elemental type, [[Stasis]], new subclasses, the new location [[Europa]]. As Destiny 2 goes into 2021, the DLC [[The Witch Queen]] will be released, which will revolve around the Hive Witch Queen, Savathun. In 2022, the final part of of Beyond Light will end with the DLC, Lightfall (Unofficial Name). The entire expansion bundle costs $69.99 and includes the next 4 Seasons of Destiny 2, the [[No Time To Explain]] [[Pulse Rifle]], the [[No Time To Explain Catalyst]], a No Time To Explain [[Weapon Ornaments|Ornament]], the [[Any Other Sky]] [[Exotic]] [[Sparrow]], along with the Exotic Rimed Ghost Shell, Legendary Emblems, and the Freeze Tag Emote if you pre-order the expansion bundle.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&amp;quot;''The line between Light &amp;amp; Dark is so very thin. Let's cross it together.''&amp;quot;    — The Exo Stranger&lt;br /&gt;
The [[The Darkness|Darkness]] is here, Savathun has come for vengeance, and [[Rasputin]] has gone offline. Join the [[Exo Stranger]], [[Eris Morn]], and the [[The Drifter|Drifter]], and venture into the unknown to defeat the Darkness before humanity faces a second Collapse.&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
Pyramid Ship Teaser: https://www.youtube.com/watch?v=VTJDh9S6ql4&lt;br /&gt;
Reveal Trailer: https://www.youtube.com/watch?v=h-5S82ETKvI&lt;br /&gt;
Gameplay Trailer: https://www.youtube.com/watch?v=Ms90okhAbTw&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Obsidian_Crystal&amp;diff=75131</id>
		<title>Obsidian Crystal</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Obsidian_Crystal&amp;diff=75131"/>
				<updated>2020-06-03T17:02:39Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inventory Infobox&lt;br /&gt;
| Image = [[file:obsidian crystal icon1.jpg]]&lt;br /&gt;
| Type = [[Consumable]]&lt;br /&gt;
| Rarity = Exotic&lt;br /&gt;
| Mission = &lt;br /&gt;
| Function = ?????&lt;br /&gt;
| Related NPC = &lt;br /&gt;
| Related Item = &lt;br /&gt;
| Related Activity = &lt;br /&gt;
| Description = A very rare and beautiful material with unknown properties.&lt;br /&gt;
| Acquired by= ?????&lt;br /&gt;
| Location = &lt;br /&gt;
| Dropped = &lt;br /&gt;
| Node = &lt;br /&gt;
| Chest = &lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Extra = &lt;br /&gt;
}}&lt;br /&gt;
[[Obsidian Crystal]] is a [[Consumable]].&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
?????&lt;br /&gt;
&lt;br /&gt;
==Used For==&lt;br /&gt;
&lt;br /&gt;
?????&lt;br /&gt;
&lt;br /&gt;
[[Category:Consumables]] [[Category:Consumable]] [[Category:Forsaken]] [[Category:Year 2]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Code_of_the_Missile&amp;diff=75111</id>
		<title>Code of the Missile</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Code_of_the_Missile&amp;diff=75111"/>
				<updated>2020-06-01T00:03:41Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added the Code of the Missile&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Code of the Missile''' is the central ability tree for the [[Striker]] subclass of [[Titan|Titans]] that is unlocked upon purchasing 1 of the 2 DLC Expansions, [[Forsaken]] and [[Shadowkeep]].&lt;br /&gt;
&lt;br /&gt;
Code of the Missile abilities include:&lt;br /&gt;
&lt;br /&gt;
[[Ballistic Slam]]: After sprinting, leap into the air and press the melee button to slam into the ground and damage nearby enemies.&lt;br /&gt;
&lt;br /&gt;
[[Impact Conversion]]: Gain super energy from defeating enemies with Ballistic Slam.&lt;br /&gt;
&lt;br /&gt;
[[Inertia Override]]: Picking up ammo during a slide reloads your equipped weapon and increases weapon damage for a short time.&lt;br /&gt;
&lt;br /&gt;
[[Thundercrash]]: Hurl through the air like a missile and crash into enemies. (Super)&lt;br /&gt;
&lt;br /&gt;
[[Exotics]] that provide good synergy with this ability tree are the same as the ones that provide synergy for the [[Code of the Earthshaker]]:&lt;br /&gt;
&lt;br /&gt;
[[An Insurmountable Skullfort]] - Kills will Arc melee abilities trigger health regeneration and restore Melee energy.&lt;br /&gt;
&lt;br /&gt;
[[ACD/0 Feedback Fence]] - Melee kills build up explosive energy within the ACD/0 Feedback Fence. Being struck by a melee attack unleashes this energy in a devastating explosion.&lt;br /&gt;
&lt;br /&gt;
[[Synthoceps]] - Increased melee lunge range. Improved damage when surrounded.&lt;br /&gt;
&lt;br /&gt;
A good build for this ability tree is to have [[An Insurmountable Skullfort]] and a [[Titan Mark]] with 2 [[Hands-On]] mods on it. The Skullfort will replenish melee energy for [[Ballistic Slam]] quickly after using it, and the Hands-On mods will grant [[Super]] Energy on kills. Rapidly using Ballistic Slam will then generate your Super much faster than usual. If going for PvP in Mayhem in the Crucible, [[Synthoceps]] is recommended instead, as Supers will rapidly gain energy anyway.&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Crucible_Modes&amp;diff=75107</id>
		<title>Crucible Modes</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Crucible_Modes&amp;diff=75107"/>
				<updated>2020-06-01T00:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added Mayhem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;'''[[Crucible]] Modes / [[PvP]] Modes'''&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;===Clash===&lt;br /&gt;
The [[Clash]] Mode is available only in the Quickplay playlist and is a standard Team Deathmatch mode. A team can win a Clash by either being the first to score 75 points or having more points when the timer runs out.&lt;br /&gt;
&lt;br /&gt;
===Control===&lt;br /&gt;
The [[Control]] Mode is available only in the Quickplay playlist and will have players conquer certain zones around the map. As long as a zone is held by a team, that team will receive points over time. The Control Mode comes with two zones to conquer on each map. The first team to reach 75 points wins.&lt;br /&gt;
&lt;br /&gt;
===Supremacy===&lt;br /&gt;
[[Supremacy]] is available only in the Quickplay playlist and is similar to [[Clash]]. However, when a player dies, they drop a crest. The objective of this mode is to collect more crests than the opposing team.&lt;br /&gt;
&lt;br /&gt;
===Countdown===&lt;br /&gt;
The [[Countdown]] Mode is available only in the Competitive playlist and is extremely similar to the Bomb Defusal mode of the popular first-person shooter game [https://en.wikipedia.org/wiki/Counter-Strike Counter-Strike]. It consists of up to eleven rounds of play. Each round, a team is tasked with planting a bomb at one of the several possible positions. Once that is accomplished, the bomb must be protected from the opposing team until it detonates. The opponents' objective is to prevent the planting of the bomb or defuse it after it was planted.&lt;br /&gt;
&lt;br /&gt;
A team can win by completing the objective or eliminating the opposing team. However, if the bomb is planted, the team that needs to defuse it cannot win the round without completing the objective, regardless of the number of enemies alive.&lt;br /&gt;
&lt;br /&gt;
Some say that they avoid this mode due to the fact that you cannot respawn on your own.&lt;br /&gt;
&lt;br /&gt;
===Survival===&lt;br /&gt;
[[Survival]] is a Mode that is available only in the Competitive playlist and is similar to [[Clash]]. However, each team has a limited number of lives. Every time a player on either team dies, that team loses a life. When a team has no lives left, its players cannot respawn. In order to win, a team must make their opponents use up all of their lives and eliminate them afterward.&lt;br /&gt;
&lt;br /&gt;
===Trials of the Nine===&lt;br /&gt;
[[Trials of the Nine]] is a special PvP mode that is only available for a limited time each week. It takes place in a different arena every week. There is no matchmaking for Trials of the Nine, so players must assemble a fireteam of four Guardians in advance if they want to compete.&lt;br /&gt;
&lt;br /&gt;
When it comes to the rules itself, the Trials of the Nine matches follow the rules of the Competitive playlist (either Survival or Countdown).&lt;br /&gt;
&lt;br /&gt;
===Rumble===&lt;br /&gt;
[[Rumble]] is six-player Free-for-all PvP mode, every time you kill someone you gain 100 points, if you kill the leader you gain 150 points, the person with the '''Most''' points wins.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's you against the world. Make them remember your name&amp;quot; -- Lord Shaxx&lt;br /&gt;
&lt;br /&gt;
===Team Scorched===&lt;br /&gt;
&lt;br /&gt;
[[Team Scorched]] is a 6v6 PvP Mode you defeat your opponents with [[Scorch Cannons]]&lt;br /&gt;
&lt;br /&gt;
===Mayhem===&lt;br /&gt;
Mayhem is a 6v6 mode where everyone's abilities and Supers will rapidly gain energy. Killing someone provides 1 points, and killing someone with your Super or abilities will provide an additional 2 points. First team to 125 points wins.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Enjoy yourselves, Guardians. You've earned it&amp;quot; -- Lord Shaxx&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75091</id>
		<title>Way of a Thousand Cuts</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75091"/>
				<updated>2020-05-31T23:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Way of a Thousand Cuts is the central ability tree for the [[Gunslinger]] subclass of [[Hunter]] that is unlocked upon purchasing 1 of the 2 DLC Expansions, [[Forsaken]] and [[Shadowkeep]].&lt;br /&gt;
&lt;br /&gt;
Way of a Thousand Cuts Abilities include:&lt;br /&gt;
&lt;br /&gt;
[[Knife Trick]]- Throw a fan of flaming knives that burn targets on hit.&lt;br /&gt;
&lt;br /&gt;
[[The Burning Edge]]- While enemies burn, your dodge ability recharges faster.&lt;br /&gt;
&lt;br /&gt;
[[Playing With Fire]]- Destroying burning enemies recharges Knife Trick more quickly.&lt;br /&gt;
&lt;br /&gt;
[[Blade Barrage]]- Vault into the air and unleash a volley of Solar-charged explosive knives. (Super)&lt;br /&gt;
&lt;br /&gt;
The only [[Exotic]] that provides synergy with this ability tree is the [[Shards of Galanor]] which returns Super energy from hits and kills with Blade Barrage.&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75090</id>
		<title>Way of a Thousand Cuts</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75090"/>
				<updated>2020-05-31T23:43:40Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Way of a Thousand Cuts is the central ability tree for the [[Gunslinger]] subclass of [[Hunter]] that is unlocked upon purchasing 1 of the 2 DLC Expansions, [[Forsaken]] and [[Shadowkeep]].&lt;br /&gt;
&lt;br /&gt;
Way of a Thousand Cuts Abilities include:&lt;br /&gt;
[[Knife Trick]]- Throw a fan of flaming knives that burn targets on hit.&lt;br /&gt;
&lt;br /&gt;
[[The Burning Edge]]- While enemies burn, your dodge ability recharges faster.&lt;br /&gt;
&lt;br /&gt;
[[Playing With Fire]]- Destroying burning enemies recharges Knife Trick more quickly.&lt;br /&gt;
&lt;br /&gt;
[[Blade Barrage]]- Vault into the air and unleash a volley of Solar-charged explosive knives. (Super)&lt;br /&gt;
&lt;br /&gt;
The only [[Exotic]] that provides synergy with this ability tree is the [[Shards of Galanor]] which returns Super energy from hits and kills with Blade Barrage.&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75089</id>
		<title>Way of a Thousand Cuts</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Way_of_a_Thousand_Cuts&amp;diff=75089"/>
				<updated>2020-05-31T23:43:23Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Created a page for the Hunter ability tree, Way of a Thousand Cuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Way of a Thousand Cuts is the central ability tree for the [[Gunslinger]] subclass of [[Hunter]] that is unlocked upon purchasing 1 of the 2 DLC Expansions, [[Forsaken]] and [[Shadowkeep]].&lt;br /&gt;
&lt;br /&gt;
Way of a Thousand Cuts Abilities include:&lt;br /&gt;
[[Knife Trick]]- Throw a fan of flaming knives that burn targets on hit.&lt;br /&gt;
[[The Burning Edge]]- While enemies burn, your dodge ability recharges faster.&lt;br /&gt;
[[Playing With Fire]]- Destroying burning enemies recharges Knife Trick more quickly.&lt;br /&gt;
[[Blade Barrage]]- Vault into the air and unleash a volley of Solar-charged explosive knives. (Super)&lt;br /&gt;
&lt;br /&gt;
The only [[Exotic]] that provides synergy with this ability tree is the [[Shards of Galanor]] which returns Super energy from hits and kills with Blade Barrage.&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	<entry>
		<id>https://d2.destinygamewiki.com/mediawiki/index.php?title=Lambda_Shell&amp;diff=74944</id>
		<title>Lambda Shell</title>
		<link rel="alternate" type="text/html" href="https://d2.destinygamewiki.com/mediawiki/index.php?title=Lambda_Shell&amp;diff=74944"/>
				<updated>2020-05-30T06:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;ArkFade: Added a trivia note for ones of the Spider's Black Market Goods 'The Bits' which resembles the Lambda Shell.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor Infobox&lt;br /&gt;
| Image = [[file:lambda shell icon1.jpg]]&lt;br /&gt;
| Year = 1&lt;br /&gt;
| Type = [[Ghost Shell]]&lt;br /&gt;
| Class = &lt;br /&gt;
| Rarity = Legendary&lt;br /&gt;
| Faction = &lt;br /&gt;
| Level = &lt;br /&gt;
| Defense = &lt;br /&gt;
| Mods = &lt;br /&gt;
| Perks = &lt;br /&gt;
| Description = For Ghosts who are planets unto themselves.&lt;br /&gt;
| Power = ??&lt;br /&gt;
| Resilience = ??&lt;br /&gt;
| Mobility = ??&lt;br /&gt;
| Recovery = ??&lt;br /&gt;
| Vendor = &lt;br /&gt;
| Price = &lt;br /&gt;
| Engrams = &lt;br /&gt;
| Rank Up = &lt;br /&gt;
| Activities = &lt;br /&gt;
}}&lt;br /&gt;
{{How to Obtain|Source=[[Bright Engrams]].}}&lt;br /&gt;
[[Lambda Shell]] is a [[Legendary]] [[Ghost Shell]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Perks==&lt;br /&gt;
===Intrinsic===&lt;br /&gt;
{{Random Mod}}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
{{Random Mod}}&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
&lt;br /&gt;
==How to Obtain==&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
During the [[quest]] [[Honor Among Thieves]], one of the [[Spider|Spider's]] Black Market Goods is a [[Legendary]] [[Ghost Shell]] called 'The Bits' that cannot be shown the details, but resembles the Lambda Shell.&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[file:Lambda Shell1.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ghost Shells]]  [[Category:Ghost Shells]] [[Category:Legendary]] [[Category:Vanilla]]&lt;/div&gt;</summary>
		<author><name>ArkFade</name></author>	</entry>

	</feed>